From 0c4cf3b9eb7de6624a844ae9ac9d2ba6b2ef3ac2 Mon Sep 17 00:00:00 2001 From: FernandoS27 Date: Tue, 30 Mar 2021 21:52:06 +0200 Subject: shader: Implement ClipDistance --- .../backend/spirv/emit_spirv_context_get_set.cpp | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index d02761f32..2eaeb29de 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -44,6 +44,19 @@ Id OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) { case IR::Attribute::PositionZ: case IR::Attribute::PositionW: return ctx.OpAccessChain(ctx.output_f32, ctx.output_position, element_id()); + case IR::Attribute::ClipDistance0: + case IR::Attribute::ClipDistance1: + case IR::Attribute::ClipDistance2: + case IR::Attribute::ClipDistance3: + case IR::Attribute::ClipDistance4: + case IR::Attribute::ClipDistance5: + case IR::Attribute::ClipDistance6: + case IR::Attribute::ClipDistance7: { + const u32 base{static_cast(IR::Attribute::ClipDistance0)}; + const u32 index{static_cast(attr) - base}; + const Id clip_num{ctx.Constant(ctx.U32[1], index)}; + return ctx.OpAccessChain(ctx.output_f32, ctx.clip_distances, clip_num); + } default: throw NotImplementedException("Read attribute {}", attr); } -- cgit v1.2.3