From 3064bde4155b865d61258e8fa87df9e6377578b6 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 22 May 2021 15:06:14 -0400 Subject: glsl: FP function fixes --- src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp index 7c8c23050..b042ae853 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_memory.cpp @@ -78,13 +78,12 @@ void EmitWriteStorageS16([[maybe_unused]] EmitContext& ctx, void EmitWriteStorage32(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, std::string_view value) { - ctx.Add("buff{}[{}]={};", binding.U32(), offset.U32(), value); + ctx.Add("ssbo{}_u32[{}]={};", binding.U32(), offset.U32(), value); } void EmitWriteStorage64(EmitContext& ctx, const IR::Value& binding, const IR::Value& offset, std::string_view value) { - ctx.Add("buff{}[{}]={}.x;", binding.U32(), offset.U32(), value); - ctx.Add("buff{}[{}]={}.y;", binding.U32(), offset.U32() + 1, value); + ctx.Add("ssbo{}_u64[{}]={};", binding.U32(), offset.U32(), value); } void EmitWriteStorage128([[maybe_unused]] EmitContext& ctx, -- cgit v1.2.3