From c5422041134ed2645e7cd32152e36f9d04c66da3 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Mon, 7 Jun 2021 20:39:30 -0400 Subject: glsl: Implement indexed attribute loads --- .../backend/glsl/emit_glsl_context_get_set.cpp | 38 +++++++++++----------- 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp') diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index cfcdd45a2..d09187ea7 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -206,26 +206,12 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr, case IR::Attribute::PositionX: case IR::Attribute::PositionY: case IR::Attribute::PositionZ: - case IR::Attribute::PositionW: - switch (ctx.stage) { - case Stage::VertexA: - case Stage::VertexB: - ctx.AddF32("{}=gl_Position.{};", inst, swizzle); - break; - case Stage::TessellationEval: - ctx.AddF32("{}=gl_TessCoord.{};", inst, swizzle); - break; - case Stage::TessellationControl: - case Stage::Geometry: - ctx.AddF32("{}=gl_in[{}].gl_Position.{};", inst, vertex, swizzle); - break; - case Stage::Fragment: - ctx.AddF32("{}=gl_FragCoord.{};", inst, swizzle); - break; - default: - throw NotImplementedException("Get Position for stage {}", ctx.stage); - } + case IR::Attribute::PositionW: { + const bool is_array{IsInputArray(ctx.stage)}; + const auto input_decorator{is_array ? fmt::format("gl_in[{}].", vertex) : ""}; + ctx.AddF32("{}={}{}.{};", inst, input_decorator, ctx.position_name, swizzle); break; + } case IR::Attribute::PointSpriteS: case IR::Attribute::PointSpriteT: ctx.AddF32("{}=gl_PointCoord.{};", inst, swizzle); @@ -311,6 +297,20 @@ void EmitSetAttribute(EmitContext& ctx, IR::Attribute attr, std::string_view val } } +void EmitGetAttributeIndexed(EmitContext& ctx, IR::Inst& inst, std::string_view offset, + std::string_view vertex) { + const bool is_array{ctx.stage == Stage::Geometry}; + const auto vertex_arg{is_array ? fmt::format(",{}", vertex) : ""}; + ctx.AddF32("{}=IndexedAttrLoad(int({}){});", inst, offset, vertex_arg); +} + +void EmitSetAttributeIndexed([[maybe_unused]] EmitContext& ctx, + [[maybe_unused]] std::string_view offset, + [[maybe_unused]] std::string_view value, + [[maybe_unused]] std::string_view vertex) { + NotImplemented(); +} + void EmitGetPatch(EmitContext& ctx, IR::Inst& inst, IR::Patch patch) { if (!IR::IsGeneric(patch)) { throw NotImplementedException("Non-generic patch load"); -- cgit v1.2.3