From e8ed90480518c200c8beaefa0ddb2bbb164a429c Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Tue, 18 May 2021 21:06:19 -0300 Subject: glasm: Implement gl_WorkGroupID --- src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index 015cb5576..f8a7e2781 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -144,8 +144,8 @@ void EmitSetOFlag(EmitContext& ctx) { NotImplemented(); } -void EmitWorkgroupId(EmitContext& ctx) { - NotImplemented(); +void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) { + ctx.Add("MOV.S {},invocation.groupid;", inst); } void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) { -- cgit v1.2.3