From 9a95c7fa14bdfc14aacea92896c8ae8533918fe8 Mon Sep 17 00:00:00 2001 From: FengChen Date: Thu, 1 Sep 2022 22:05:11 +0800 Subject: video_core: Generate mipmap texture by drawing --- src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp') diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index b5c08d611..ee0b0f53d 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -379,6 +379,10 @@ void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) { ctx.Add("MOV.F {}.x,scaling[0].z;", inst); } +void EmitRenderArea(EmitContext& ctx, IR::Inst& inst) { + ctx.Add("MOV.F {},render_area[0];", inst); +} + void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset) { ctx.Add("MOV.U {},lmem[{}].x;", inst, word_offset); } -- cgit v1.2.3