From ea9ff71725113b8dbb159917c57aa536bba0cb53 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Mon, 1 Aug 2022 02:58:13 +0100 Subject: Rework audio output, connecting AudioOut into coretiming to fix desync during heavy loads. --- src/core/hle/result.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/core') diff --git a/src/core/hle/result.h b/src/core/hle/result.h index 4de44cd06..47a1b829b 100644 --- a/src/core/hle/result.h +++ b/src/core/hle/result.h @@ -117,6 +117,7 @@ union Result { BitField<0, 9, ErrorModule> module; BitField<9, 13, u32> description; + Result() = default; constexpr explicit Result(u32 raw_) : raw(raw_) {} constexpr Result(ErrorModule module_, u32 description_) @@ -130,6 +131,7 @@ union Result { return !IsSuccess(); } }; +static_assert(std::is_trivial_v); [[nodiscard]] constexpr bool operator==(const Result& a, const Result& b) { return a.raw == b.raw; -- cgit v1.2.3 From 2129d040a509754839b82b1ff6d387cb4f84f168 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Sun, 4 Sep 2022 05:41:06 +0100 Subject: Don't stall with nvdec --- src/audio_core/audio_core.cpp | 8 ++++++++ src/audio_core/audio_core.h | 14 ++++++++++++++ src/audio_core/sink/sink_stream.cpp | 8 +++++++- src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp | 7 ++++++- 4 files changed, 35 insertions(+), 2 deletions(-) (limited to 'src/core') diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp index cf7e763e6..9feec1829 100644 --- a/src/audio_core/audio_core.cpp +++ b/src/audio_core/audio_core.cpp @@ -57,4 +57,12 @@ void AudioCore::PauseSinks(const bool pausing) const { } } +void AudioCore::SetNVDECActive(bool active) { + nvdec_active = active; +} + +bool AudioCore::IsNVDECActive() const { + return nvdec_active; +} + } // namespace AudioCore diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h index fd1e43356..ac9afefaa 100644 --- a/src/audio_core/audio_core.h +++ b/src/audio_core/audio_core.h @@ -65,6 +65,18 @@ public: */ void PauseSinks(bool pausing) const; + /** + * Toggle NVDEC state, used to avoid stall in playback. + * + * @param active - Set true if nvdec is active, otherwise false. + */ + void SetNVDECActive(bool active); + + /** + * Get NVDEC state. + */ + bool IsNVDECActive() const; + private: /** * Create the sinks on startup. @@ -79,6 +91,8 @@ private: std::unique_ptr input_sink; /// The ADSP in the sysmodule std::unique_ptr adsp; + /// Is NVDec currently active? + bool nvdec_active{false}; }; } // namespace AudioCore diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp index 3770c515d..24636e512 100644 --- a/src/audio_core/sink/sink_stream.cpp +++ b/src/audio_core/sink/sink_stream.cpp @@ -9,6 +9,7 @@ #include #include +#include "audio_core/audio_core.h" #include "audio_core/common/common.h" #include "audio_core/sink/sink_stream.h" #include "common/common_types.h" @@ -194,7 +195,12 @@ void SinkStream::ProcessAudioOutAndRender(std::span output_buffer, std::siz const std::size_t frame_size_bytes = frame_size * sizeof(s16); size_t frames_written{0}; - if (queued_buffers > max_queue_size) { + // Due to many frames being queued up with nvdec (5 frames or so?), a lot of buffers also get + // queued up (30+) but not all at once, which causes constant stalling here, so just let the + // video play out without attempting to stall. + // Can hopefully remove this later with a more complete NVDEC implementation. + const auto nvdec_active{system.AudioCore().IsNVDECActive()}; + if (!nvdec_active && queued_buffers > max_queue_size) { Stall(); } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index 2a5128c60..a7385fce8 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -1,6 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "audio_core/audio_core.h" #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" @@ -65,7 +66,10 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, const std::vector& return NvResult::NotImplemented; } -void nvhost_nvdec::OnOpen(DeviceFD fd) {} +void nvhost_nvdec::OnOpen(DeviceFD fd) { + LOG_INFO(Service_NVDRV, "NVDEC video stream started"); + system.AudioCore().SetNVDECActive(true); +} void nvhost_nvdec::OnClose(DeviceFD fd) { LOG_INFO(Service_NVDRV, "NVDEC video stream ended"); @@ -73,6 +77,7 @@ void nvhost_nvdec::OnClose(DeviceFD fd) { if (iter != fd_to_id.end()) { system.GPU().ClearCdmaInstance(iter->second); } + system.AudioCore().SetNVDECActive(false); } } // namespace Service::Nvidia::Devices -- cgit v1.2.3