From 8562b516c0e3fa25a65e440db29cd474c0cbb896 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sun, 28 Jun 2020 21:42:57 -0300 Subject: core_timing,scheduler: Use std::scoped_lock when possible Simplifies the cognitive load of procedures using locks and makes locks safe against exceptions. --- src/core/core_timing.cpp | 6 ++---- src/core/hle/kernel/scheduler.cpp | 21 ++++++++++----------- 2 files changed, 12 insertions(+), 15 deletions(-) (limited to 'src/core') diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp index 5c83c41a4..a63e60461 100644 --- a/src/core/core_timing.cpp +++ b/src/core/core_timing.cpp @@ -172,7 +172,7 @@ void CoreTiming::ClearPendingEvents() { } void CoreTiming::RemoveEvent(const std::shared_ptr& event_type) { - basic_lock.lock(); + std::scoped_lock lock{basic_lock}; const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) { return e.type.lock().get() == event_type.get(); @@ -183,12 +183,10 @@ void CoreTiming::RemoveEvent(const std::shared_ptr& event_type) { event_queue.erase(itr, event_queue.end()); std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>()); } - basic_lock.unlock(); } std::optional CoreTiming::Advance() { - std::scoped_lock advance_scope{advance_lock}; - std::scoped_lock basic_scope{basic_lock}; + std::scoped_lock lock{advance_lock, basic_lock}; global_timer = GetGlobalTimeNs().count(); while (!event_queue.empty() && event_queue.front().time <= global_timer) { diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index 2b12c0dbf..7b929781c 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -6,6 +6,7 @@ // licensed under GPLv2 or later under exception provided by the author. #include +#include #include #include #include @@ -31,22 +32,20 @@ GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {} GlobalScheduler::~GlobalScheduler() = default; void GlobalScheduler::AddThread(std::shared_ptr thread) { - global_list_guard.lock(); + std::scoped_lock lock{global_list_guard}; thread_list.push_back(std::move(thread)); - global_list_guard.unlock(); } void GlobalScheduler::RemoveThread(std::shared_ptr thread) { - global_list_guard.lock(); + std::scoped_lock lock{global_list_guard}; thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread), thread_list.end()); - global_list_guard.unlock(); } u32 GlobalScheduler::SelectThreads() { ASSERT(is_locked); const auto update_thread = [](Thread* thread, Scheduler& sched) { - sched.guard.lock(); + std::scoped_lock lock{sched.guard}; if (thread != sched.selected_thread_set.get()) { if (thread == nullptr) { ++sched.idle_selection_count; @@ -57,7 +56,6 @@ u32 GlobalScheduler::SelectThreads() { sched.is_context_switch_pending || (sched.selected_thread_set != sched.current_thread); sched.is_context_switch_pending = reschedule_pending; std::atomic_thread_fence(std::memory_order_seq_cst); - sched.guard.unlock(); return reschedule_pending; }; if (!is_reselection_pending.load()) { @@ -757,11 +755,12 @@ void Scheduler::OnSwitch(void* this_scheduler) { void Scheduler::SwitchToCurrent() { while (true) { - guard.lock(); - selected_thread = selected_thread_set; - current_thread = selected_thread; - is_context_switch_pending = false; - guard.unlock(); + { + std::scoped_lock lock{guard}; + selected_thread = selected_thread_set; + current_thread = selected_thread; + is_context_switch_pending = false; + } while (!is_context_switch_pending) { if (current_thread != nullptr && !current_thread->IsHLEThread()) { current_thread->context_guard.lock(); -- cgit v1.2.3 From 6a0010d0c64ff3e023d8f16e543dfaf73c531179 Mon Sep 17 00:00:00 2001 From: VolcaEM <63682805+VolcaEM@users.noreply.github.com> Date: Mon, 29 Jun 2020 04:01:34 +0200 Subject: service: Update function tables --- src/core/hle/service/nfp/nfp.cpp | 4 +- src/core/hle/service/nim/nim.cpp | 88 ++++++++++++++++++++++++-- src/core/hle/service/npns/npns.cpp | 1 + src/core/hle/service/ns/ns.cpp | 26 ++++---- src/core/hle/service/ns/ns.h | 6 +- src/core/hle/service/ns/pl_u.cpp | 2 +- src/core/hle/service/nvdrv/interface.cpp | 11 ++-- src/core/hle/service/nvdrv/interface.h | 4 +- src/core/hle/service/nvdrv/nvmemp.cpp | 8 +-- src/core/hle/service/nvdrv/nvmemp.h | 4 +- src/core/hle/service/pcie/pcie.cpp | 3 + src/core/hle/service/pcv/pcv.cpp | 3 + src/core/hle/service/pm/pm.cpp | 34 +++++----- src/core/hle/service/prepo/prepo.cpp | 5 ++ src/core/hle/service/psc/psc.cpp | 2 + src/core/hle/service/ptm/psm.cpp | 1 + src/core/hle/service/sm/controller.cpp | 19 +++--- src/core/hle/service/sm/controller.h | 6 +- src/core/hle/service/sockets/nsd.cpp | 6 ++ src/core/hle/service/sockets/sfdnsres.cpp | 25 +++++--- src/core/hle/service/sockets/sfdnsres.h | 2 +- src/core/hle/service/spl/spl.cpp | 39 ++++++------ src/core/hle/service/time/time.cpp | 7 ++ src/core/hle/service/usb/usb.cpp | 31 ++++----- src/core/hle/service/vi/vi.cpp | 2 + src/core/hle/service/vi/vi_u.cpp | 1 + src/core/hle/service/wlan/wlan.cpp | 102 ++++++++++++++++-------------- 27 files changed, 285 insertions(+), 157 deletions(-) (limited to 'src/core') diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index 4b79eb81d..386ecd4a9 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -55,7 +55,7 @@ public: {19, &IUser::GetState, "GetState"}, {20, &IUser::GetDeviceState, "GetDeviceState"}, {21, &IUser::GetNpadId, "GetNpadId"}, - {22, &IUser::GetApplicationAreaSize, "GetApplicationAreaSize"}, + {22, &IUser::GetApplicationArea2, "GetApplicationArea2"}, {23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"}, {24, nullptr, "RecreateApplicationArea"}, }; @@ -295,7 +295,7 @@ private: rb.Push(ErrCodes::ERR_NO_APPLICATION_AREA); } - void GetApplicationAreaSize(Kernel::HLERequestContext& ctx) { + void GetApplicationArea2(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NFP, "(STUBBED) called"); // We don't need to worry about this since we can just open the file IPC::ResponseBuilder rb{ctx, 3}; diff --git a/src/core/hle/service/nim/nim.cpp b/src/core/hle/service/nim/nim.cpp index f19affce7..16d304874 100644 --- a/src/core/hle/service/nim/nim.cpp +++ b/src/core/hle/service/nim/nim.cpp @@ -121,11 +121,83 @@ public: {39, nullptr, "PrepareShutdown"}, {40, nullptr, "ListApplyDeltaTask"}, {41, nullptr, "ClearNotEnoughSpaceStateOfApplyDeltaTask"}, - {42, nullptr, "Unknown1"}, - {43, nullptr, "Unknown2"}, - {44, nullptr, "Unknown3"}, - {45, nullptr, "Unknown4"}, - {46, nullptr, "Unknown5"}, + {42, nullptr, "Unknown42"}, + {43, nullptr, "Unknown42"}, + {44, nullptr, "Unknown44"}, + {45, nullptr, "Unknown45"}, + {46, nullptr, "Unknown46"}, + {47, nullptr, "Unknown47"}, + {48, nullptr, "Unknown48"}, + {49, nullptr, "Unknown49"}, + {50, nullptr, "Unknown50"}, + {51, nullptr, "Unknown51"}, + {52, nullptr, "Unknown52"}, + {53, nullptr, "Unknown53"}, + {54, nullptr, "Unknown54"}, + {55, nullptr, "Unknown55"}, + {56, nullptr, "Unknown56"}, + {57, nullptr, "Unknown57"}, + {58, nullptr, "Unknown58"}, + {59, nullptr, "Unknown59"}, + {60, nullptr, "Unknown60"}, + {61, nullptr, "Unknown61"}, + {62, nullptr, "Unknown62"}, + {63, nullptr, "Unknown63"}, + {64, nullptr, "Unknown64"}, + {65, nullptr, "Unknown65"}, + {66, nullptr, "Unknown66"}, + {67, nullptr, "Unknown67"}, + {68, nullptr, "Unknown68"}, + {69, nullptr, "Unknown69"}, + {70, nullptr, "Unknown70"}, + {71, nullptr, "Unknown71"}, + {72, nullptr, "Unknown72"}, + {73, nullptr, "Unknown73"}, + {74, nullptr, "Unknown74"}, + {75, nullptr, "Unknown75"}, + {76, nullptr, "Unknown76"}, + {77, nullptr, "Unknown77"}, + {78, nullptr, "Unknown78"}, + {79, nullptr, "Unknown79"}, + {80, nullptr, "Unknown80"}, + {81, nullptr, "Unknown81"}, + {82, nullptr, "Unknown82"}, + {83, nullptr, "Unknown83"}, + {84, nullptr, "Unknown84"}, + {85, nullptr, "Unknown85"}, + {86, nullptr, "Unknown86"}, + {87, nullptr, "Unknown87"}, + {88, nullptr, "Unknown88"}, + {89, nullptr, "Unknown89"}, + {90, nullptr, "Unknown90"}, + {91, nullptr, "Unknown91"}, + {92, nullptr, "Unknown92"}, + {93, nullptr, "Unknown93"}, + {94, nullptr, "Unknown94"}, + {95, nullptr, "Unknown95"}, + {96, nullptr, "Unknown96"}, + {97, nullptr, "Unknown97"}, + {98, nullptr, "Unknown98"}, + {99, nullptr, "Unknown99"}, + {100, nullptr, "Unknown100"}, + {101, nullptr, "Unknown101"}, + {102, nullptr, "Unknown102"}, + {103, nullptr, "Unknown103"}, + {104, nullptr, "Unknown104"}, + {105, nullptr, "Unknown105"}, + {106, nullptr, "Unknown106"}, + {107, nullptr, "Unknown107"}, + {108, nullptr, "Unknown108"}, + {109, nullptr, "Unknown109"}, + {110, nullptr, "Unknown110"}, + {111, nullptr, "Unknown111"}, + {112, nullptr, "Unknown112"}, + {113, nullptr, "Unknown113"}, + {114, nullptr, "Unknown114"}, + {115, nullptr, "Unknown115"}, + {116, nullptr, "Unknown116"}, + {117, nullptr, "Unknown117"}, + {118, nullptr, "Unknown118"}, }; // clang-format on @@ -142,6 +214,7 @@ public: {1, nullptr, "RefreshDebugAvailability"}, {2, nullptr, "ClearDebugResponse"}, {3, nullptr, "RegisterDebugResponse"}, + {4, nullptr, "IsLargeResourceAvailable"}, }; // clang-format on @@ -164,6 +237,8 @@ public: static const FunctionInfo functions[] = { {0, nullptr, "RequestDeviceAuthenticationToken"}, {1, nullptr, "RequestCachedDeviceAuthenticationToken"}, + {2, nullptr, "RequestEdgeToken"}, + {3, nullptr, "RequestCachedEdgeToken"}, {100, nullptr, "RequestRegisterDeviceAccount"}, {101, nullptr, "RequestUnregisterDeviceAccount"}, {102, nullptr, "RequestDeviceAccountStatus"}, @@ -181,7 +256,8 @@ public: {305, nullptr, "RequestCreateVirtualAccount"}, {306, nullptr, "RequestDeviceLinkStatus"}, {400, nullptr, "GetAccountByVirtualAccount"}, - {500, nullptr, "RequestSyncTicket"}, + {401, nullptr, "GetVirtualAccount"}, + {500, nullptr, "RequestSyncTicketLegacy"}, {501, nullptr, "RequestDownloadTicket"}, {502, nullptr, "RequestDownloadTicketForPrepurchasedContents"}, {503, nullptr, "RequestSyncTicket"}, diff --git a/src/core/hle/service/npns/npns.cpp b/src/core/hle/service/npns/npns.cpp index f38d01084..8fa16fb08 100644 --- a/src/core/hle/service/npns/npns.cpp +++ b/src/core/hle/service/npns/npns.cpp @@ -30,6 +30,7 @@ public: {23, nullptr, "DestroyToken"}, {24, nullptr, "DestroyTokenWithApplicationId"}, {25, nullptr, "QueryIsTokenValid"}, + {26, nullptr, "ListenToMyApplicationId"}, {31, nullptr, "UploadTokenToBaaS"}, {32, nullptr, "DestroyTokenForBaaS"}, {33, nullptr, "CreateTokenForBaaS"}, diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index 7e5ceccdb..80b7062d5 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -104,7 +104,7 @@ IApplicationManagerInterface::IApplicationManagerInterface() {94, nullptr, "LaunchApplication"}, {95, nullptr, "GetApplicationLaunchInfo"}, {96, nullptr, "AcquireApplicationLaunchInfo"}, - {97, nullptr, "GetMainApplicationProgramIndex2"}, + {97, nullptr, "GetMainApplicationProgramIndexByApplicationLaunchInfo"}, {98, nullptr, "EnableApplicationAllThreadDumpOnCrash"}, {99, nullptr, "LaunchDevMenu"}, {100, nullptr, "ResetToFactorySettings"}, @@ -254,7 +254,7 @@ IApplicationManagerInterface::IApplicationManagerInterface() {2170, nullptr, "GetRightsEnvironmentStatus"}, {2171, nullptr, "GetRightsEnvironmentStatusChangedEvent"}, {2180, nullptr, "RequestExtendRightsInRightsEnvironment"}, - {2181, nullptr, "GetLastResultOfExtendRightsInRightsEnvironment"}, + {2181, nullptr, "GetResultOfExtendRightsInRightsEnvironment"}, {2182, nullptr, "SetActiveRightsContextUsingStateToRightsEnvironment"}, {2190, nullptr, "GetRightsEnvironmentHandleForApplication"}, {2199, nullptr, "GetRightsEnvironmentCountForDebug"}, @@ -445,8 +445,8 @@ IApplicationVersionInterface::IApplicationVersionInterface() IApplicationVersionInterface::~IApplicationVersionInterface() = default; -IContentManagerInterface::IContentManagerInterface() - : ServiceFramework{"IContentManagerInterface"} { +IContentManagementInterface::IContentManagementInterface() + : ServiceFramework{"IContentManagementInterface"} { // clang-format off static const FunctionInfo functions[] = { {11, nullptr, "CalculateApplicationOccupiedSize"}, @@ -463,7 +463,7 @@ IContentManagerInterface::IContentManagerInterface() RegisterHandlers(functions); } -IContentManagerInterface::~IContentManagerInterface() = default; +IContentManagementInterface::~IContentManagementInterface() = default; IDocumentInterface::IDocumentInterface() : ServiceFramework{"IDocumentInterface"} { // clang-format off @@ -545,7 +545,7 @@ NS::NS(const char* name) : ServiceFramework{name} { {7995, &NS::PushInterface, "GetAccountProxyInterface"}, {7996, &NS::PushInterface, "GetApplicationManagerInterface"}, {7997, &NS::PushInterface, "GetDownloadTaskInterface"}, - {7998, &NS::PushInterface, "GetContentManagementInterface"}, + {7998, &NS::PushInterface, "GetContentManagementInterface"}, {7999, &NS::PushInterface, "GetDocumentInterface"}, }; // clang-format on @@ -567,14 +567,14 @@ public: {0, nullptr, "LaunchProgram"}, {1, nullptr, "TerminateProcess"}, {2, nullptr, "TerminateProgram"}, - {4, nullptr, "GetShellEventHandle"}, + {4, nullptr, "GetShellEvent"}, {5, nullptr, "GetShellEventInfo"}, {6, nullptr, "TerminateApplication"}, {7, nullptr, "PrepareLaunchProgramFromHost"}, - {8, nullptr, "LaunchApplication"}, - {9, nullptr, "LaunchApplicationWithStorageId"}, - {10, nullptr, "TerminateApplication2"}, - {11, nullptr, "GetRunningApplicationProcessId"}, + {8, nullptr, "LaunchApplicationFromHost"}, + {9, nullptr, "LaunchApplicationWithStorageIdForDevelop"}, + {10, nullptr, "IsSystemMemoryResourceLimitBoosted"}, + {11, nullptr, "GetRunningApplicationProcessIdForDevelop"}, {12, nullptr, "SetCurrentApplicationRightsEnvironmentCanBeActive"}, {13, nullptr, "CreateApplicationResourceForDevelop"}, {14, nullptr, "IsPreomiaForDevelop"}, @@ -636,6 +636,10 @@ public: {9, nullptr, "GetSystemUpdateNotificationEventForContentDelivery"}, {10, nullptr, "NotifySystemUpdateForContentDelivery"}, {11, nullptr, "PrepareShutdown"}, + {12, nullptr, "Unknown12"}, + {13, nullptr, "Unknown13"}, + {14, nullptr, "Unknown14"}, + {15, nullptr, "Unknown15"}, {16, nullptr, "DestroySystemUpdateTask"}, {17, nullptr, "RequestSendSystemUpdate"}, {18, nullptr, "GetSendSystemUpdateProgress"}, diff --git a/src/core/hle/service/ns/ns.h b/src/core/hle/service/ns/ns.h index 13a64ad88..c2554b878 100644 --- a/src/core/hle/service/ns/ns.h +++ b/src/core/hle/service/ns/ns.h @@ -40,10 +40,10 @@ public: ~IApplicationVersionInterface() override; }; -class IContentManagerInterface final : public ServiceFramework { +class IContentManagementInterface final : public ServiceFramework { public: - explicit IContentManagerInterface(); - ~IContentManagerInterface() override; + explicit IContentManagementInterface(); + ~IContentManagementInterface() override; }; class IDocumentInterface final : public ServiceFramework { diff --git a/src/core/hle/service/ns/pl_u.cpp b/src/core/hle/service/ns/pl_u.cpp index 6efdf1606..40838a225 100644 --- a/src/core/hle/service/ns/pl_u.cpp +++ b/src/core/hle/service/ns/pl_u.cpp @@ -163,7 +163,7 @@ PL_U::PL_U(Core::System& system) {5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"}, {6, nullptr, "GetSharedFontInOrderOfPriorityForSystem"}, {100, nullptr, "RequestApplicationFunctionAuthorization"}, - {101, nullptr, "RequestApplicationFunctionAuthorizationForSystem"}, + {101, nullptr, "RequestApplicationFunctionAuthorizationByProcessId"}, {102, nullptr, "RequestApplicationFunctionAuthorizationByApplicationId"}, {1000, nullptr, "LoadNgWordDataForPlatformRegionChina"}, {1001, nullptr, "GetNgWordDataSizeForPlatformRegionChina"}, diff --git a/src/core/hle/service/nvdrv/interface.cpp b/src/core/hle/service/nvdrv/interface.cpp index c8ea6c661..deaf0808b 100644 --- a/src/core/hle/service/nvdrv/interface.cpp +++ b/src/core/hle/service/nvdrv/interface.cpp @@ -144,7 +144,7 @@ void NVDRV::QueryEvent(Kernel::HLERequestContext& ctx) { } } -void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) { +void NVDRV::SetAruid(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; pid = rp.Pop(); LOG_WARNING(Service_NVDRV, "(STUBBED) called, pid=0x{:X}", pid); @@ -154,7 +154,7 @@ void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) { rb.Push(0); } -void NVDRV::FinishInitialize(Kernel::HLERequestContext& ctx) { +void NVDRV::SetGraphicsFirmwareMemoryMarginEnabled(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 2}; @@ -187,13 +187,14 @@ NVDRV::NVDRV(std::shared_ptr nvdrv, const char* name) {4, &NVDRV::QueryEvent, "QueryEvent"}, {5, nullptr, "MapSharedMem"}, {6, &NVDRV::GetStatus, "GetStatus"}, - {7, nullptr, "ForceSetClientPID"}, - {8, &NVDRV::SetClientPID, "SetClientPID"}, + {7, nullptr, "SetAruidForTest"}, + {8, &NVDRV::SetAruid, "SetAruid"}, {9, &NVDRV::DumpGraphicsMemoryInfo, "DumpGraphicsMemoryInfo"}, {10, nullptr, "InitializeDevtools"}, {11, &NVDRV::Ioctl2, "Ioctl2"}, {12, &NVDRV::Ioctl3, "Ioctl3"}, - {13, &NVDRV::FinishInitialize, "FinishInitialize"}, + {13, &NVDRV::SetGraphicsFirmwareMemoryMarginEnabled, + "SetGraphicsFirmwareMemoryMarginEnabled"}, }; RegisterHandlers(functions); } diff --git a/src/core/hle/service/nvdrv/interface.h b/src/core/hle/service/nvdrv/interface.h index 9269ce00c..72e17a728 100644 --- a/src/core/hle/service/nvdrv/interface.h +++ b/src/core/hle/service/nvdrv/interface.h @@ -29,8 +29,8 @@ private: void Close(Kernel::HLERequestContext& ctx); void Initialize(Kernel::HLERequestContext& ctx); void QueryEvent(Kernel::HLERequestContext& ctx); - void SetClientPID(Kernel::HLERequestContext& ctx); - void FinishInitialize(Kernel::HLERequestContext& ctx); + void SetAruid(Kernel::HLERequestContext& ctx); + void SetGraphicsFirmwareMemoryMarginEnabled(Kernel::HLERequestContext& ctx); void GetStatus(Kernel::HLERequestContext& ctx); void DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx); void IoctlBase(Kernel::HLERequestContext& ctx, IoctlVersion version); diff --git a/src/core/hle/service/nvdrv/nvmemp.cpp b/src/core/hle/service/nvdrv/nvmemp.cpp index b7b8b7a1b..73b37e805 100644 --- a/src/core/hle/service/nvdrv/nvmemp.cpp +++ b/src/core/hle/service/nvdrv/nvmemp.cpp @@ -10,19 +10,19 @@ namespace Service::Nvidia { NVMEMP::NVMEMP() : ServiceFramework("nvmemp") { static const FunctionInfo functions[] = { - {0, &NVMEMP::Cmd0, "Cmd0"}, - {1, &NVMEMP::Cmd1, "Cmd1"}, + {0, &NVMEMP::Open, "Open"}, + {1, &NVMEMP::GetAruid, "GetAruid"}, }; RegisterHandlers(functions); } NVMEMP::~NVMEMP() = default; -void NVMEMP::Cmd0(Kernel::HLERequestContext& ctx) { +void NVMEMP::Open(Kernel::HLERequestContext& ctx) { UNIMPLEMENTED(); } -void NVMEMP::Cmd1(Kernel::HLERequestContext& ctx) { +void NVMEMP::GetAruid(Kernel::HLERequestContext& ctx) { UNIMPLEMENTED(); } diff --git a/src/core/hle/service/nvdrv/nvmemp.h b/src/core/hle/service/nvdrv/nvmemp.h index 6eafb1346..c453ee4db 100644 --- a/src/core/hle/service/nvdrv/nvmemp.h +++ b/src/core/hle/service/nvdrv/nvmemp.h @@ -14,8 +14,8 @@ public: ~NVMEMP() override; private: - void Cmd0(Kernel::HLERequestContext& ctx); - void Cmd1(Kernel::HLERequestContext& ctx); + void Open(Kernel::HLERequestContext& ctx); + void GetAruid(Kernel::HLERequestContext& ctx); }; } // namespace Service::Nvidia diff --git a/src/core/hle/service/pcie/pcie.cpp b/src/core/hle/service/pcie/pcie.cpp index 39cf05eba..c568a0adc 100644 --- a/src/core/hle/service/pcie/pcie.cpp +++ b/src/core/hle/service/pcie/pcie.cpp @@ -36,6 +36,9 @@ public: {18, nullptr, "ReleaseIrq"}, {19, nullptr, "SetIrqEnable"}, {20, nullptr, "SetAspmEnable"}, + {21, nullptr, "SetResetUponResumeEnable"}, + {22, nullptr, "Unknown22"}, + {23, nullptr, "Unknown23"}, }; // clang-format on diff --git a/src/core/hle/service/pcv/pcv.cpp b/src/core/hle/service/pcv/pcv.cpp index d6891a659..8bfc0276e 100644 --- a/src/core/hle/service/pcv/pcv.cpp +++ b/src/core/hle/service/pcv/pcv.cpp @@ -42,6 +42,9 @@ public: {24, nullptr, "GetModuleStateTable"}, {25, nullptr, "GetPowerDomainStateTable"}, {26, nullptr, "GetFuseInfo"}, + {27, nullptr, "GetDramId"}, + {28, nullptr, "IsPoweredOn"}, + {29, nullptr, "GetVoltage"}, }; // clang-format on diff --git a/src/core/hle/service/pm/pm.cpp b/src/core/hle/service/pm/pm.cpp index 809eca0ab..f43122ad2 100644 --- a/src/core/hle/service/pm/pm.cpp +++ b/src/core/hle/service/pm/pm.cpp @@ -78,13 +78,13 @@ public: : ServiceFramework{"pm:dmnt"}, kernel(kernel) { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "GetDebugProcesses"}, - {1, nullptr, "StartDebugProcess"}, - {2, &DebugMonitor::GetTitlePid, "GetTitlePid"}, - {3, nullptr, "EnableDebugForTitleId"}, - {4, &DebugMonitor::GetApplicationPid, "GetApplicationPid"}, - {5, nullptr, "EnableDebugForApplication"}, - {6, nullptr, "DisableDebug"}, + {0, nullptr, "GetJitDebugProcessIdList"}, + {1, nullptr, "StartProcess"}, + {2, &DebugMonitor::GetProcessId, "GetProcessId"}, + {3, nullptr, "HookToCreateProcess"}, + {4, &DebugMonitor::GetApplicationProcessId, "GetApplicationProcessId"}, + {5, nullptr, "HookToCreateApplicationProgress"}, + {6, nullptr, "ClearHook"}, }; // clang-format on @@ -92,7 +92,7 @@ public: } private: - void GetTitlePid(Kernel::HLERequestContext& ctx) { + void GetProcessId(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto title_id = rp.PopRaw(); @@ -114,7 +114,7 @@ private: rb.Push((*process)->GetProcessID()); } - void GetApplicationPid(Kernel::HLERequestContext& ctx) { + void GetApplicationProcessId(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_PM, "called"); GetApplicationPidGeneric(ctx, kernel.GetProcessList()); } @@ -163,15 +163,15 @@ public: : ServiceFramework{"pm:shell"}, kernel(kernel) { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "LaunchProcess"}, - {1, nullptr, "TerminateProcessByPid"}, - {2, nullptr, "TerminateProcessByTitleId"}, - {3, nullptr, "GetProcessEventWaiter"}, - {4, nullptr, "GetProcessEventType"}, + {0, nullptr, "LaunchProgram"}, + {1, nullptr, "TerminateProcess"}, + {2, nullptr, "TerminateProgram"}, + {3, nullptr, "GetProcessEventHandle"}, + {4, nullptr, "GetProcessEventInfo"}, {5, nullptr, "NotifyBootFinished"}, - {6, &Shell::GetApplicationPid, "GetApplicationPid"}, + {6, &Shell::GetApplicationProcessIdForShell, "GetApplicationProcessIdForShell"}, {7, nullptr, "BoostSystemMemoryResourceLimit"}, - {8, nullptr, "EnableAdditionalSystemThreads"}, + {8, nullptr, "BoostApplicationThreadResourceLimit"}, {9, nullptr, "GetBootFinishedEventHandle"}, }; // clang-format on @@ -180,7 +180,7 @@ public: } private: - void GetApplicationPid(Kernel::HLERequestContext& ctx) { + void GetApplicationProcessIdForShell(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_PM, "called"); GetApplicationPidGeneric(ctx, kernel.GetProcessList()); } diff --git a/src/core/hle/service/prepo/prepo.cpp b/src/core/hle/service/prepo/prepo.cpp index 14309c679..9d36ea0d0 100644 --- a/src/core/hle/service/prepo/prepo.cpp +++ b/src/core/hle/service/prepo/prepo.cpp @@ -42,6 +42,11 @@ public: {40101, nullptr, "SetUserAgreementCheckEnabled"}, {50100, nullptr, "ReadAllApplicationReportFiles"}, {90100, nullptr, "ReadAllReportFiles"}, + {90101, nullptr, "Unknown90101"}, + {90102, nullptr, "Unknown90102"}, + {90200, nullptr, "GetStatistics"}, + {90201, nullptr, "GetThroughputHistory"}, + {90300, nullptr, "GetLastUploadError"}, }; // clang-format on diff --git a/src/core/hle/service/psc/psc.cpp b/src/core/hle/service/psc/psc.cpp index 53ec6b031..99e1c9042 100644 --- a/src/core/hle/service/psc/psc.cpp +++ b/src/core/hle/service/psc/psc.cpp @@ -24,6 +24,8 @@ public: {4, nullptr, "Cancel"}, {5, nullptr, "PrintModuleInformation"}, {6, nullptr, "GetModuleInformation"}, + {10, nullptr, "Unknown10"}, + {11, nullptr, "Unknown11"}, }; // clang-format on diff --git a/src/core/hle/service/ptm/psm.cpp b/src/core/hle/service/ptm/psm.cpp index 12d154ecf..6d9e6bd09 100644 --- a/src/core/hle/service/ptm/psm.cpp +++ b/src/core/hle/service/ptm/psm.cpp @@ -35,6 +35,7 @@ public: {15, nullptr, "GetBatteryAgePercentage"}, {16, nullptr, "GetBatteryChargeInfoEvent"}, {17, nullptr, "GetBatteryChargeInfoFields"}, + {18, nullptr, "GetBatteryChargeCalibratedEvent"}, }; // clang-format on diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp index 9cca84b31..25ab667f3 100644 --- a/src/core/hle/service/sm/controller.cpp +++ b/src/core/hle/service/sm/controller.cpp @@ -12,7 +12,7 @@ namespace Service::SM { -void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) { +void Controller::ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx) { ASSERT_MSG(ctx.Session()->IsSession(), "Session is already a domain"); LOG_DEBUG(Service, "called, server_session={}", ctx.Session()->GetObjectId()); ctx.Session()->ConvertToDomain(); @@ -22,7 +22,7 @@ void Controller::ConvertSessionToDomain(Kernel::HLERequestContext& ctx) { rb.Push(1); // Converted sessions start with 1 request handler } -void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) { +void Controller::CloneCurrentObject(Kernel::HLERequestContext& ctx) { // TODO(bunnei): This is just creating a new handle to the same Session. I assume this is wrong // and that we probably want to actually make an entirely new Session, but we still need to // verify this on hardware. @@ -33,10 +33,10 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) { rb.PushMoveObjects(ctx.Session()->GetParent()->Client()); } -void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) { - LOG_WARNING(Service, "(STUBBED) called, using DuplicateSession"); +void Controller::CloneCurrentObjectEx(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service, "(STUBBED) called, using CloneCurrentObject"); - DuplicateSession(ctx); + CloneCurrentObject(ctx); } void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) { @@ -47,13 +47,14 @@ void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) { rb.Push(0x1000); } +// https://switchbrew.org/wiki/IPC_Marshalling Controller::Controller() : ServiceFramework("IpcController") { static const FunctionInfo functions[] = { - {0x00000000, &Controller::ConvertSessionToDomain, "ConvertSessionToDomain"}, - {0x00000001, nullptr, "ConvertDomainToSession"}, - {0x00000002, &Controller::DuplicateSession, "DuplicateSession"}, + {0x00000000, &Controller::ConvertCurrentObjectToDomain, "ConvertCurrentObjectToDomain"}, + {0x00000001, nullptr, "CopyFromCurrentDomain"}, + {0x00000002, &Controller::CloneCurrentObject, "CloneCurrentObject"}, {0x00000003, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"}, - {0x00000004, &Controller::DuplicateSessionEx, "DuplicateSessionEx"}, + {0x00000004, &Controller::CloneCurrentObjectEx, "CloneCurrentObjectEx"}, }; RegisterHandlers(functions); } diff --git a/src/core/hle/service/sm/controller.h b/src/core/hle/service/sm/controller.h index dc66c9e37..180c6da50 100644 --- a/src/core/hle/service/sm/controller.h +++ b/src/core/hle/service/sm/controller.h @@ -14,9 +14,9 @@ public: ~Controller() override; private: - void ConvertSessionToDomain(Kernel::HLERequestContext& ctx); - void DuplicateSession(Kernel::HLERequestContext& ctx); - void DuplicateSessionEx(Kernel::HLERequestContext& ctx); + void ConvertCurrentObjectToDomain(Kernel::HLERequestContext& ctx); + void CloneCurrentObject(Kernel::HLERequestContext& ctx); + void CloneCurrentObjectEx(Kernel::HLERequestContext& ctx); void QueryPointerBufferSize(Kernel::HLERequestContext& ctx); }; diff --git a/src/core/hle/service/sockets/nsd.cpp b/src/core/hle/service/sockets/nsd.cpp index dc70fd6fe..40d781124 100644 --- a/src/core/hle/service/sockets/nsd.cpp +++ b/src/core/hle/service/sockets/nsd.cpp @@ -14,6 +14,7 @@ NSD::NSD(const char* name) : ServiceFramework(name) { {12, nullptr, "GetDeviceId"}, {13, nullptr, "DeleteSettings"}, {14, nullptr, "ImportSettings"}, + {15, nullptr, "SetChangeEnvironmentIdentifierDisabled"}, {20, nullptr, "Resolve"}, {21, nullptr, "ResolveEx"}, {30, nullptr, "GetNasServiceSetting"}, @@ -28,6 +29,11 @@ NSD::NSD(const char* name) : ServiceFramework(name) { {60, nullptr, "ReadSaveDataFromFsForTest"}, {61, nullptr, "WriteSaveDataToFsForTest"}, {62, nullptr, "DeleteSaveDataOfFsForTest"}, + {63, nullptr, "IsChangeEnvironmentIdentifierDisabled"}, + {64, nullptr, "SetWithoutDomainExchangeFqdns"}, + {100, nullptr, "GetApplicationServerEnvironmentType"}, + {101, nullptr, "SetApplicationServerEnvironmentType"}, + {102, nullptr, "DeleteApplicationServerEnvironmentType"}, }; // clang-format on diff --git a/src/core/hle/service/sockets/sfdnsres.cpp b/src/core/hle/service/sockets/sfdnsres.cpp index 852e71e4b..e3017451f 100644 --- a/src/core/hle/service/sockets/sfdnsres.cpp +++ b/src/core/hle/service/sockets/sfdnsres.cpp @@ -7,7 +7,7 @@ namespace Service::Sockets { -void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) { +void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) { struct Parameters { u8 use_nsd_resolve; u32 unknown; @@ -29,15 +29,20 @@ SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") { static const FunctionInfo functions[] = { {0, nullptr, "SetDnsAddressesPrivate"}, {1, nullptr, "GetDnsAddressPrivate"}, - {2, nullptr, "GetHostByName"}, - {3, nullptr, "GetHostByAddr"}, - {4, nullptr, "GetHostStringError"}, - {5, nullptr, "GetGaiStringError"}, - {6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"}, - {7, nullptr, "GetNameInfo"}, - {8, nullptr, "RequestCancelHandle"}, - {9, nullptr, "CancelSocketCall"}, - {11, nullptr, "ClearDnsIpServerAddressArray"}, + {2, nullptr, "GetHostByNameRequest"}, + {3, nullptr, "GetHostByAddrRequest"}, + {4, nullptr, "GetHostStringErrorRequest"}, + {5, nullptr, "GetGaiStringErrorRequest"}, + {6, &SFDNSRES::GetAddrInfoRequest, "GetAddrInfoRequest"}, + {7, nullptr, "GetNameInfoRequest"}, + {8, nullptr, "RequestCancelHandleRequest"}, + {9, nullptr, "CancelRequest"}, + {10, nullptr, "GetHostByNameRequestWithOptions"}, + {11, nullptr, "GetHostByAddrRequestWithOptions"}, + {12, nullptr, "GetAddrInfoRequestWithOptions"}, + {13, nullptr, "GetNameInfoRequestWithOptions"}, + {14, nullptr, "ResolverSetOptionRequest"}, + {15, nullptr, "ResolverGetOptionRequest"}, }; RegisterHandlers(functions); } diff --git a/src/core/hle/service/sockets/sfdnsres.h b/src/core/hle/service/sockets/sfdnsres.h index eda432903..acd3647bb 100644 --- a/src/core/hle/service/sockets/sfdnsres.h +++ b/src/core/hle/service/sockets/sfdnsres.h @@ -15,7 +15,7 @@ public: ~SFDNSRES() override; private: - void GetAddrInfo(Kernel::HLERequestContext& ctx); + void GetAddrInfoRequest(Kernel::HLERequestContext& ctx); }; } // namespace Service::Sockets diff --git a/src/core/hle/service/spl/spl.cpp b/src/core/hle/service/spl/spl.cpp index 70cb41905..6caab8929 100644 --- a/src/core/hle/service/spl/spl.cpp +++ b/src/core/hle/service/spl/spl.cpp @@ -9,35 +9,36 @@ namespace Service::SPL { SPL::SPL(std::shared_ptr module) : Module::Interface(std::move(module), "spl:") { static const FunctionInfo functions[] = { {0, nullptr, "GetConfig"}, - {1, nullptr, "UserExpMod"}, + {1, nullptr, "ModularExponentiate"}, {2, nullptr, "GenerateAesKek"}, {3, nullptr, "LoadAesKey"}, {4, nullptr, "GenerateAesKey"}, {5, nullptr, "SetConfig"}, {7, &SPL::GetRandomBytes, "GetRandomBytes"}, - {9, nullptr, "LoadSecureExpModKey"}, - {10, nullptr, "SecureExpMod"}, + {9, nullptr, "ImportLotusKey"}, + {10, nullptr, "DecryptLotusMessage"}, {11, nullptr, "IsDevelopment"}, {12, nullptr, "GenerateSpecificAesKey"}, - {13, nullptr, "DecryptPrivk"}, + {13, nullptr, "DecryptDeviceUniqueData"}, {14, nullptr, "DecryptAesKey"}, - {15, nullptr, "DecryptAesCtr"}, + {15, nullptr, "CryptAesCtr"}, {16, nullptr, "ComputeCmac"}, - {17, nullptr, "LoadRsaOaepKey"}, - {18, nullptr, "UnwrapRsaOaepWrappedTitleKey"}, + {17, nullptr, "ImportEsKey"}, + {18, nullptr, "UnwrapTitleKey"}, {19, nullptr, "LoadTitleKey"}, - {20, nullptr, "UnwrapAesWrappedTitleKey"}, - {21, nullptr, "LockAesEngine"}, - {22, nullptr, "UnlockAesEngine"}, - {23, nullptr, "GetSplWaitEvent"}, - {24, nullptr, "SetSharedData"}, - {25, nullptr, "GetSharedData"}, - {26, nullptr, "ImportSslRsaKey"}, - {27, nullptr, "SecureExpModWithSslKey"}, - {28, nullptr, "ImportEsRsaKey"}, - {29, nullptr, "SecureExpModWithEsKey"}, - {30, nullptr, "EncryptManuRsaKeyForImport"}, - {31, nullptr, "GetPackage2Hash"}, + {20, nullptr, "PrepareEsCommonKey"}, + {21, nullptr, "AllocateAesKeyslot"}, + {22, nullptr, "DeallocateAesKeySlot"}, + {23, nullptr, "GetAesKeyslotAvailableEvent"}, + {24, nullptr, "SetBootReason"}, + {25, nullptr, "GetBootReason"}, + {26, nullptr, "DecryptAndStoreSslClientCertKey"}, + {27, nullptr, "ModularExponentiateWithSslClientCertKey"}, + {28, nullptr, "DecryptAndStoreDrmDeviceCertKey"}, + {29, nullptr, "ModularExponentiateWithDrmDeviceCertKey"}, + {30, nullptr, "ReencryptDeviceUniqueData "}, + {31, nullptr, "PrepareEsArchiveKey"}, // This is also GetPackage2Hash? + {32, nullptr, "LoadPreparedAesKey"} }; RegisterHandlers(functions); } diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index 67f1bbcf3..cc1dbd575 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -90,6 +90,13 @@ public: : ServiceFramework("ISteadyClock"), clock_core{clock_core}, system{system} { static const FunctionInfo functions[] = { {0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"}, + {2, nullptr, "GetTestOffset"}, + {3, nullptr, "SetTestOffset"}, + {100, nullptr, "GetRtcValue"}, + {101, nullptr, "IsRtcResetDetected"}, + {102, nullptr, "GetSetupResultValue"}, + {200, nullptr, "GetInternalOffset"}, + {201, nullptr, "SetInternalOffset"}, }; RegisterHandlers(functions); } diff --git a/src/core/hle/service/usb/usb.cpp b/src/core/hle/service/usb/usb.cpp index 58a9845fc..d033f8603 100644 --- a/src/core/hle/service/usb/usb.cpp +++ b/src/core/hle/service/usb/usb.cpp @@ -20,7 +20,7 @@ public: static const FunctionInfo functions[] = { {0, nullptr, "GetDsEndpoint"}, {1, nullptr, "GetSetupEvent"}, - {2, nullptr, "Unknown"}, + {2, nullptr, "Unknown2"}, {3, nullptr, "EnableInterface"}, {4, nullptr, "DisableInterface"}, {5, nullptr, "CtrlInPostBufferAsync"}, @@ -55,6 +55,7 @@ public: {9, nullptr, "SetBinaryObjectStore"}, {10, nullptr, "Enable"}, {11, nullptr, "Disable"}, + {12, nullptr, "Unknown12"}, }; // clang-format on @@ -69,13 +70,13 @@ public: static const FunctionInfo functions[] = { {0, nullptr, "Open"}, {1, nullptr, "Close"}, - {2, nullptr, "Unknown1"}, + {2, nullptr, "Unknown2"}, {3, nullptr, "Populate"}, {4, nullptr, "PostBufferAsync"}, {5, nullptr, "GetXferReport"}, {6, nullptr, "PostBufferMultiAsync"}, - {7, nullptr, "Unknown3"}, - {8, nullptr, "Unknown4"}, + {7, nullptr, "Unknown7"}, + {8, nullptr, "Unknown8"}, }; // clang-format on @@ -88,13 +89,13 @@ public: explicit IClientIfSession() : ServiceFramework{"IClientIfSession"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "Unknown1"}, + {0, nullptr, "Unknown0"}, {1, nullptr, "SetInterface"}, {2, nullptr, "GetInterface"}, {3, nullptr, "GetAlternateInterface"}, {4, nullptr, "GetCurrentFrame"}, {5, nullptr, "CtrlXferAsync"}, - {6, nullptr, "Unknown2"}, + {6, nullptr, "Unknown6"}, {7, nullptr, "GetCtrlXferReport"}, {8, nullptr, "ResetDevice"}, {9, nullptr, "OpenUsbEp"}, @@ -118,7 +119,7 @@ public: {5, nullptr, "DestroyInterfaceAvailableEvent"}, {6, nullptr, "GetInterfaceStateChangeEvent"}, {7, nullptr, "AcquireUsbIf"}, - {8, nullptr, "Unknown1"}, + {8, nullptr, "Unknown8"}, }; // clang-format on @@ -179,8 +180,8 @@ public: {4, nullptr, "GetFwRevision"}, {5, nullptr, "GetManufacturerId"}, {6, nullptr, "GetDeviceId"}, - {7, nullptr, "Unknown1"}, - {8, nullptr, "Unknown2"}, + {7, nullptr, "Unknown7"}, + {8, nullptr, "Unknown8"}, }; // clang-format on @@ -215,12 +216,12 @@ public: explicit USB_PM() : ServiceFramework{"usb:pm"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "Unknown1"}, - {1, nullptr, "Unknown2"}, - {2, nullptr, "Unknown3"}, - {3, nullptr, "Unknown4"}, - {4, nullptr, "Unknown5"}, - {5, nullptr, "Unknown6"}, + {0, nullptr, "Unknown0"}, + {1, nullptr, "Unknown1"}, + {2, nullptr, "Unknown2"}, + {3, nullptr, "Unknown3"}, + {4, nullptr, "Unknown4"}, + {5, nullptr, "Unknown5"}, }; // clang-format on diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 46e14c2a3..67b45e7c0 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -698,6 +698,7 @@ public: {3215, nullptr, "SetDisplayGamma"}, {3216, nullptr, "GetDisplayCmuLuma"}, {3217, nullptr, "SetDisplayCmuLuma"}, + {6013, nullptr, "GetLayerPresentationSubmissionTimestamps"}, {8225, nullptr, "GetSharedBufferMemoryHandleId"}, {8250, nullptr, "OpenSharedLayer"}, {8251, nullptr, "CloseSharedLayer"}, @@ -783,6 +784,7 @@ public: {2300, nullptr, "AcquireLayerTexturePresentingEvent"}, {2301, nullptr, "ReleaseLayerTexturePresentingEvent"}, {2302, nullptr, "GetDisplayHotplugEvent"}, + {2303, nullptr, "GetDisplayModeChangedEvent"}, {2402, nullptr, "GetDisplayHotplugState"}, {2501, nullptr, "GetCompositorErrorInfo"}, {2601, nullptr, "GetDisplayErrorEvent"}, diff --git a/src/core/hle/service/vi/vi_u.cpp b/src/core/hle/service/vi/vi_u.cpp index 9d5ceb608..6b7329345 100644 --- a/src/core/hle/service/vi/vi_u.cpp +++ b/src/core/hle/service/vi/vi_u.cpp @@ -12,6 +12,7 @@ VI_U::VI_U(std::shared_ptr nv_flinger) : ServiceFramework{"vi:u"}, nv_flinger{std::move(nv_flinger)} { static const FunctionInfo functions[] = { {0, &VI_U::GetDisplayService, "GetDisplayService"}, + {1, nullptr, "GetDisplayServiceWithProxyNameExchange"}, }; RegisterHandlers(functions); } diff --git a/src/core/hle/service/wlan/wlan.cpp b/src/core/hle/service/wlan/wlan.cpp index 2654594c1..0260d7dcf 100644 --- a/src/core/hle/service/wlan/wlan.cpp +++ b/src/core/hle/service/wlan/wlan.cpp @@ -15,34 +15,37 @@ public: explicit WLANInfra() : ServiceFramework{"wlan:inf"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "Unknown1"}, - {1, nullptr, "Unknown2"}, + {0, nullptr, "OpenMode"}, + {1, nullptr, "CloseMode"}, {2, nullptr, "GetMacAddress"}, {3, nullptr, "StartScan"}, {4, nullptr, "StopScan"}, {5, nullptr, "Connect"}, {6, nullptr, "CancelConnect"}, {7, nullptr, "Disconnect"}, - {8, nullptr, "Unknown3"}, - {9, nullptr, "Unknown4"}, + {8, nullptr, "GetConnectionEvent"}, + {9, nullptr, "GetConnectionStatus"}, {10, nullptr, "GetState"}, {11, nullptr, "GetScanResult"}, {12, nullptr, "GetRssi"}, {13, nullptr, "ChangeRxAntenna"}, - {14, nullptr, "Unknown5"}, - {15, nullptr, "Unknown6"}, + {14, nullptr, "GetFwVersion"}, + {15, nullptr, "RequestSleep"}, {16, nullptr, "RequestWakeUp"}, {17, nullptr, "RequestIfUpDown"}, - {18, nullptr, "Unknown7"}, - {19, nullptr, "Unknown8"}, - {20, nullptr, "Unknown9"}, - {21, nullptr, "Unknown10"}, - {22, nullptr, "Unknown11"}, - {23, nullptr, "Unknown12"}, - {24, nullptr, "Unknown13"}, - {25, nullptr, "Unknown14"}, - {26, nullptr, "Unknown15"}, - {27, nullptr, "Unknown16"}, + {18, nullptr, "Unknown18"}, + {19, nullptr, "Unknown19"}, + {20, nullptr, "Unknown20"}, + {21, nullptr, "Unknown21"}, + {22, nullptr, "Unknown22"}, + {23, nullptr, "Unknown23"}, + {24, nullptr, "Unknown24"}, + {25, nullptr, "Unknown25"}, + {26, nullptr, "Unknown26"}, + {27, nullptr, "Unknown27"}, + {28, nullptr, "Unknown28"}, + {29, nullptr, "Unknown29"}, + {30, nullptr, "Unknown30"}, }; // clang-format on @@ -55,12 +58,12 @@ public: explicit WLANLocal() : ServiceFramework{"wlan:lcl"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "Unknown1"}, - {1, nullptr, "Unknown2"}, - {2, nullptr, "Unknown3"}, - {3, nullptr, "Unknown4"}, - {4, nullptr, "Unknown5"}, - {5, nullptr, "Unknown6"}, + {0, nullptr, "Unknown0"}, + {1, nullptr, "Unknown1"}, + {2, nullptr, "Unknown2"}, + {3, nullptr, "Unknown3"}, + {4, nullptr, "Unknown4"}, + {5, nullptr, "Unknown5"}, {6, nullptr, "GetMacAddress"}, {7, nullptr, "CreateBss"}, {8, nullptr, "DestroyBss"}, @@ -72,38 +75,42 @@ public: {14, nullptr, "CancelJoin"}, {15, nullptr, "Disconnect"}, {16, nullptr, "SetBeaconLostCount"}, - {17, nullptr, "Unknown7"}, - {18, nullptr, "Unknown8"}, - {19, nullptr, "Unknown9"}, + {17, nullptr, "Unknown17"}, + {18, nullptr, "Unknown18"}, + {19, nullptr, "Unknown19"}, {20, nullptr, "GetBssIndicationEvent"}, {21, nullptr, "GetBssIndicationInfo"}, {22, nullptr, "GetState"}, {23, nullptr, "GetAllowedChannels"}, {24, nullptr, "AddIe"}, {25, nullptr, "DeleteIe"}, - {26, nullptr, "Unknown10"}, - {27, nullptr, "Unknown11"}, + {26, nullptr, "Unknown26"}, + {27, nullptr, "Unknown27"}, {28, nullptr, "CreateRxEntry"}, {29, nullptr, "DeleteRxEntry"}, - {30, nullptr, "Unknown12"}, - {31, nullptr, "Unknown13"}, + {30, nullptr, "Unknown30"}, + {31, nullptr, "Unknown31"}, {32, nullptr, "AddMatchingDataToRxEntry"}, {33, nullptr, "RemoveMatchingDataFromRxEntry"}, {34, nullptr, "GetScanResult"}, - {35, nullptr, "Unknown14"}, + {35, nullptr, "Unknown35"}, {36, nullptr, "SetActionFrameWithBeacon"}, {37, nullptr, "CancelActionFrameWithBeacon"}, {38, nullptr, "CreateRxEntryForActionFrame"}, {39, nullptr, "DeleteRxEntryForActionFrame"}, - {40, nullptr, "Unknown15"}, - {41, nullptr, "Unknown16"}, + {40, nullptr, "Unknown40"}, + {41, nullptr, "Unknown41"}, {42, nullptr, "CancelGetActionFrame"}, {43, nullptr, "GetRssi"}, - {44, nullptr, "Unknown17"}, - {45, nullptr, "Unknown18"}, - {46, nullptr, "Unknown19"}, - {47, nullptr, "Unknown20"}, - {48, nullptr, "Unknown21"}, + {44, nullptr, "Unknown44"}, + {45, nullptr, "Unknown45"}, + {46, nullptr, "Unknown46"}, + {47, nullptr, "Unknown47"}, + {48, nullptr, "Unknown48"}, + {49, nullptr, "Unknown49"}, + {50, nullptr, "Unknown50"}, + {51, nullptr, "Unknown51"}, + {52, nullptr, "Unknown52"}, }; // clang-format on @@ -142,18 +149,19 @@ public: explicit WLANSocketManager() : ServiceFramework{"wlan:soc"} { // clang-format off static const FunctionInfo functions[] = { - {0, nullptr, "Unknown1"}, - {1, nullptr, "Unknown2"}, - {2, nullptr, "Unknown3"}, - {3, nullptr, "Unknown4"}, - {4, nullptr, "Unknown5"}, - {5, nullptr, "Unknown6"}, + {0, nullptr, "Unknown0"}, + {1, nullptr, "Unknown1"}, + {2, nullptr, "Unknown2"}, + {3, nullptr, "Unknown3"}, + {4, nullptr, "Unknown4"}, + {5, nullptr, "Unknown5"}, {6, nullptr, "GetMacAddress"}, {7, nullptr, "SwitchTsfTimerFunction"}, - {8, nullptr, "Unknown7"}, - {9, nullptr, "Unknown8"}, - {10, nullptr, "Unknown9"}, - {11, nullptr, "Unknown10"}, + {8, nullptr, "Unknown8"}, + {9, nullptr, "Unknown9"}, + {10, nullptr, "Unknown10"}, + {11, nullptr, "Unknown11"}, + {12, nullptr, "Unknown12"}, }; // clang-format on -- cgit v1.2.3 From f2eead3b5b6a91a153af126874435ca0e791ef08 Mon Sep 17 00:00:00 2001 From: VolcaEM <63682805+VolcaEM@users.noreply.github.com> Date: Mon, 29 Jun 2020 04:09:38 +0200 Subject: Clang-format --- src/core/hle/service/spl/spl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/hle/service/spl/spl.cpp b/src/core/hle/service/spl/spl.cpp index 6caab8929..773551464 100644 --- a/src/core/hle/service/spl/spl.cpp +++ b/src/core/hle/service/spl/spl.cpp @@ -38,7 +38,7 @@ SPL::SPL(std::shared_ptr module) : Module::Interface(std::move(module), {29, nullptr, "ModularExponentiateWithDrmDeviceCertKey"}, {30, nullptr, "ReencryptDeviceUniqueData "}, {31, nullptr, "PrepareEsArchiveKey"}, // This is also GetPackage2Hash? - {32, nullptr, "LoadPreparedAesKey"} + {32, nullptr, "LoadPreparedAesKey"}, }; RegisterHandlers(functions); } -- cgit v1.2.3 From a0c499aef7d2739e179ae9a03c53c3f07898d38f Mon Sep 17 00:00:00 2001 From: VolcaEM <63682805+VolcaEM@users.noreply.github.com> Date: Mon, 29 Jun 2020 04:12:36 +0200 Subject: Fix typo --- src/core/hle/service/nim/nim.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/hle/service/nim/nim.cpp b/src/core/hle/service/nim/nim.cpp index 16d304874..11aa74828 100644 --- a/src/core/hle/service/nim/nim.cpp +++ b/src/core/hle/service/nim/nim.cpp @@ -122,7 +122,7 @@ public: {40, nullptr, "ListApplyDeltaTask"}, {41, nullptr, "ClearNotEnoughSpaceStateOfApplyDeltaTask"}, {42, nullptr, "Unknown42"}, - {43, nullptr, "Unknown42"}, + {43, nullptr, "Unknown43"}, {44, nullptr, "Unknown44"}, {45, nullptr, "Unknown45"}, {46, nullptr, "Unknown46"}, -- cgit v1.2.3 From f3630a07133d9f40860da0c54b664759f83d14ac Mon Sep 17 00:00:00 2001 From: VolcaEM <63682805+VolcaEM@users.noreply.github.com> Date: Mon, 29 Jun 2020 04:21:10 +0200 Subject: Use decimal instead of hexadecimal Co-authored-by: David <25727384+ogniK5377@users.noreply.github.com> --- src/core/hle/service/sm/controller.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/core') diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp index 25ab667f3..cccccc30a 100644 --- a/src/core/hle/service/sm/controller.cpp +++ b/src/core/hle/service/sm/controller.cpp @@ -50,9 +50,11 @@ void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) { // https://switchbrew.org/wiki/IPC_Marshalling Controller::Controller() : ServiceFramework("IpcController") { static const FunctionInfo functions[] = { - {0x00000000, &Controller::ConvertCurrentObjectToDomain, "ConvertCurrentObjectToDomain"}, - {0x00000001, nullptr, "CopyFromCurrentDomain"}, - {0x00000002, &Controller::CloneCurrentObject, "CloneCurrentObject"}, + {0, &Controller::ConvertCurrentObjectToDomain, "ConvertCurrentObjectToDomain"}, + {1, nullptr, "CopyFromCurrentDomain"}, + {2, &Controller::CloneCurrentObject, "CloneCurrentObject"}, + {3, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"}, + {4, &Controller::CloneCurrentObjectEx, "CloneCurrentObjectEx"}, {0x00000003, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"}, {0x00000004, &Controller::CloneCurrentObjectEx, "CloneCurrentObjectEx"}, }; -- cgit v1.2.3 From 86946ea13c4883672cf62f13c6d2a43ff5c2f352 Mon Sep 17 00:00:00 2001 From: VolcaEM <63682805+VolcaEM@users.noreply.github.com> Date: Mon, 29 Jun 2020 04:22:38 +0200 Subject: Remove duplicate functions --- src/core/hle/service/sm/controller.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/core') diff --git a/src/core/hle/service/sm/controller.cpp b/src/core/hle/service/sm/controller.cpp index cccccc30a..972aaa6d9 100644 --- a/src/core/hle/service/sm/controller.cpp +++ b/src/core/hle/service/sm/controller.cpp @@ -55,8 +55,6 @@ Controller::Controller() : ServiceFramework("IpcController") { {2, &Controller::CloneCurrentObject, "CloneCurrentObject"}, {3, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"}, {4, &Controller::CloneCurrentObjectEx, "CloneCurrentObjectEx"}, - {0x00000003, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"}, - {0x00000004, &Controller::CloneCurrentObjectEx, "CloneCurrentObjectEx"}, }; RegisterHandlers(functions); } -- cgit v1.2.3 From 38b585a309b4c5fd330491e0fb36ac47d04b66db Mon Sep 17 00:00:00 2001 From: VolcaEM <63682805+VolcaEM@users.noreply.github.com> Date: Thu, 2 Jul 2020 08:58:51 +0200 Subject: Rename GetApplicationArea2 to GetApplicationAreaSize --- src/core/hle/service/nfp/nfp.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core') diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index 386ecd4a9..4b79eb81d 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -55,7 +55,7 @@ public: {19, &IUser::GetState, "GetState"}, {20, &IUser::GetDeviceState, "GetDeviceState"}, {21, &IUser::GetNpadId, "GetNpadId"}, - {22, &IUser::GetApplicationArea2, "GetApplicationArea2"}, + {22, &IUser::GetApplicationAreaSize, "GetApplicationAreaSize"}, {23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"}, {24, nullptr, "RecreateApplicationArea"}, }; @@ -295,7 +295,7 @@ private: rb.Push(ErrCodes::ERR_NO_APPLICATION_AREA); } - void GetApplicationArea2(Kernel::HLERequestContext& ctx) { + void GetApplicationAreaSize(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_NFP, "(STUBBED) called"); // We don't need to worry about this since we can just open the file IPC::ResponseBuilder rb{ctx, 3}; -- cgit v1.2.3 From 3f910efb409db461a5a16926e7ba55a7bf724abd Mon Sep 17 00:00:00 2001 From: VolcaEM <63682805+VolcaEM@users.noreply.github.com> Date: Thu, 2 Jul 2020 09:02:55 +0200 Subject: Rename two functions in NS - Rename "GetShellEvent" to "GetShellEventHandle" - Rename "LaunchApplicationFromHost" to "LaunchApplication" --- src/core/hle/service/ns/ns.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/core') diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index 80b7062d5..3e4dd2f7a 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -567,11 +567,11 @@ public: {0, nullptr, "LaunchProgram"}, {1, nullptr, "TerminateProcess"}, {2, nullptr, "TerminateProgram"}, - {4, nullptr, "GetShellEvent"}, + {4, nullptr, "GetShellEventHandle"}, {5, nullptr, "GetShellEventInfo"}, {6, nullptr, "TerminateApplication"}, {7, nullptr, "PrepareLaunchProgramFromHost"}, - {8, nullptr, "LaunchApplicationFromHost"}, + {8, nullptr, "LaunchApplication"}, {9, nullptr, "LaunchApplicationWithStorageIdForDevelop"}, {10, nullptr, "IsSystemMemoryResourceLimitBoosted"}, {11, nullptr, "GetRunningApplicationProcessIdForDevelop"}, -- cgit v1.2.3 From c0dc8f9d2567bd2a7f0bbd0bf4a5f42194bbb102 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 5 Jul 2020 06:26:07 -0400 Subject: AM/ISelfController: Stub CreateManagedDisplaySeparableLayer Stub this by sending 1 layer id instead of 2 as yuzu does not support multiple layers per display. No adverse side effects have been observed. - Used by Animal Crossing: New Horizons Update 1.3.0 --- src/core/hle/service/am/am.cpp | 20 +++++++++++++++++++- src/core/hle/service/am/am.h | 1 + 2 files changed, 20 insertions(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 1bb544dd8..2642c24cc 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -271,7 +271,7 @@ ISelfController::ISelfController(Core::System& system, {41, nullptr, "IsSystemBufferSharingEnabled"}, {42, nullptr, "GetSystemSharedLayerHandle"}, {43, nullptr, "GetSystemSharedBufferHandle"}, - {44, nullptr, "CreateManagedDisplaySeparableLayer"}, + {44, &ISelfController::CreateManagedDisplaySeparableLayer, "CreateManagedDisplaySeparableLayer"}, {45, nullptr, "SetManagedDisplayLayerSeparationMode"}, {50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"}, {51, nullptr, "ApproveToDisplay"}, @@ -461,6 +461,24 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) rb.Push(*layer_id); } +void ISelfController::CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_AM, "(STUBBED) called"); + + // TODO(Subv): Find out how AM determines the display to use, for now just + // create the layer in the Default display. + // This calls nn::vi::CreateRecordingLayer() which creates another layer. + // Currently we do not support more than 1 layer per display, output 1 layer id for now. + // Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse + // side effects. + // TODO: Support multiple layers + const auto display_id = nvflinger->OpenDisplay("Default"); + const auto layer_id = nvflinger->CreateLayer(*display_id); + + IPC::ResponseBuilder rb{ctx, 4}; + rb.Push(RESULT_SUCCESS); + rb.Push(*layer_id); +} + void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) { LOG_WARNING(Service_AM, "(STUBBED) called"); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 2f69466ec..6cfb11b48 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -140,6 +140,7 @@ private: void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx); void SetAlbumImageOrientation(Kernel::HLERequestContext& ctx); void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx); + void CreateManagedDisplaySeparableLayer(Kernel::HLERequestContext& ctx); void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx); void SetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); void GetIdleTimeDetectionExtension(Kernel::HLERequestContext& ctx); -- cgit v1.2.3 From cf76769026ae417fa3822d499f6a55ef084ec2da Mon Sep 17 00:00:00 2001 From: CrazyMax Date: Wed, 8 Jul 2020 19:45:06 +0300 Subject: AM: fix GetDesiredLanguage: try to get a control metadata from application update when is failed to get from the basic version. Tested on Kirby Star Allies --- src/core/hle/service/am/am.cpp | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 24cfb370b..32fad35f3 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -1389,7 +1389,19 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) { u32 supported_languages = 0; FileSys::PatchManager pm{system.CurrentProcess()->GetTitleID()}; - const auto res = pm.GetControlMetadata(); + const auto res = [this] { + const auto title_id = system.CurrentProcess()->GetTitleID(); + + FileSys::PatchManager pm{title_id}; + auto res = pm.GetControlMetadata(); + if (res.first != nullptr) { + return res; + } + + FileSys::PatchManager pm_update{FileSys::GetUpdateTitleID(title_id)}; + return pm_update.GetControlMetadata(); + }(); + if (res.first != nullptr) { supported_languages = res.first->GetSupportedLanguages(); } -- cgit v1.2.3 From 63d23835ef4445b3a010cc0e8b1e73ebe012ac08 Mon Sep 17 00:00:00 2001 From: lat9nq Date: Thu, 9 Jul 2020 22:42:09 -0400 Subject: configuration: implement per-game configurations (#4098) * Switch game settings to use a pointer In order to add full per-game settings, we need to be able to tell yuzu to switch to using either the global or game configuration. Using a pointer makes it easier to switch. * configuration: add new UI without changing existing funcitonality The new UI also adds General, System, Graphics, Advanced Graphics, and Audio tabs, but as yet they do nothing. This commit keeps yuzu to the same functionality as originally branched. * configuration: Rename files These weren't included in the last commit. Now they are. * configuration: setup global configuration checkbox Global config checkbox now enables/disables the appropriate tabs in the game properties dialog. The use global configuration setting is now saved to the config, defaulting to true. This also addresses some changes requested in the PR. * configuration: swap to per-game config memory for properties dialog Does not set memory going in-game. Swaps to game values when opening the properties dialog, then swaps back when closing it. Uses a `memcpy` to swap. Also implements saving config files, limited to certain groups of configurations so as to not risk setting unsafe configurations. * configuration: change config interfaces to use config-specific pointers When a game is booted, we need to be able to open the configuration dialogs without changing the settings pointer in the game's emualtion. A new pointer specific to just the configuration dialogs can be used to separate changes to just those config dialogs without affecting the emulation. * configuration: boot a game using per-game settings Swaps values where needed to boot a game. * configuration: user correct config during emulation Creates a new pointer specifically for modifying the configuration while emulation is in progress. Both the regular configuration dialog and the game properties dialog now use the pointer Settings::config_values to focus edits to the correct struct. * settings: split Settings::values into two different structs By splitting the settings into two mutually exclusive structs, it becomes easier, as a developer, to determine how to use the Settings structs after per-game configurations is merged. Other benefits include only duplicating the required settings in memory. * settings: move use_docked_mode to Controls group `use_docked_mode` is set in the input settings and cannot be accessed from the system settings. Grouping it with system settings causes it to be saved with per-game settings, which may make transferring configs more difficult later on, especially since docked mode cannot be set from within the game properties dialog. * configuration: Fix the other yuzu executables and a regression In main.cpp, we have to get the title ID before the ROM is loaded, else the renderer will reflect only the global settings and now the user's game specific settings. * settings: use a template to duplicate memory for each setting Replaces the type of each variable in the Settings::Values struct with a new class that allows basic data reading and writing. The new struct Settings::Setting duplicates the data in memory and can manage global overrides per each setting. * configuration: correct add-ons config and swap settings when apropriate Any add-ons interaction happens directly through the global values struct. Swapping bewteen structs now also includes copying the necessary global configs that cannot be changed nor saved in per-game settings. General and System config menus now update based on whether it is viewing the global or per-game settings. * settings: restore old values struct No longer needed with the Settings::Setting class template. * configuration: implement hierarchical game properties dialog This sets the apropriate global or local data in each setting. * clang format * clang format take 2 can the docker container save this? * address comments and style issues * config: read and write settings with global awareness Adds new functions to read and write settings while keeping the global state in focus. Files now generated per-game are much smaller since often they only need address the global state. * settings: restore global state when necessary Upon closing a game or the game properties dialog, we need to restore all global settings to the original global state so that we can properly open the configuration dialog or boot a different game. * configuration: guard setting values incorrectly This disables setting values while a game is running if the setting is overwritten by a per game setting. * config: don't write local settings in the global config Simple guards to prevent writing the wrong settings in the wrong files. * configuration: add comments, assume less, and clang format No longer assumes that a disabled UI element means the global state is turned off, instead opting to directly answer that question. Still however assumes a game is running if it is in that state. * configuration: fix a logic error Should not be negated * restore settings' global state regardless of accept/cancel Fixes loading a properties dialog and causing the global config dialog to show local settings. * fix more logic errors Fixed the frame limit would set the global setting from the game properties dialog. Also strengthened the Settings::Setting member variables and simplified the logic in config reading (ReadSettingGlobal). * fix another logic error In my efforts to guard RestoreGlobalState, I accidentally negated the IsPowered condition. * configure_audio: set toggle_stretched_audio to tristate * fixed custom rtc and rng seed overwriting the global value * clang format * rebased * clang format take 4 * address my own review Basically revert unintended changes * settings: literal instead of casting "No need to cast, use 1U instead" Thanks, Morph! Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com> * Revert "settings: literal instead of casting " This reverts commit 95e992a87c898f3e882ffdb415bb0ef9f80f613f. * main: fix status buttons reporting wrong settings after stop emulation * settings: Log UseDockedMode in the Controls group This should have happened when use_docked_mode was moved over to the controls group internally. This just reflects this in the log. * main: load settings if the file has a title id In other words, don't exit if the loader has trouble getting a title id. * use a zero * settings: initalize resolution factor with constructor instead of casting * Revert "settings: initalize resolution factor with constructor instead of casting" This reverts commit 54c35ecb46a29953842614620f9b7de1aa9d5dc8. * configure_graphics: guard device selector when Vulkan is global Prevents the user from editing the device selector if Vulkan is the global renderer backend. Also resets the vulkan_device variable when the users switches back-and-forth between global and Vulkan. * address reviewer concerns Changes function variables to const wherever they don't need to be changed. Sets Settings::Setting to final as it should not be inherited from. Sets ConfigurationShared::use_global_text to static. Co-Authored-By: VolcaEM * main: load per-game settings after LoadROM This prevents `Restart Emulation` from restoring the global settings *after* the per-game settings were applied. Thanks to BSoDGamingYT for finding this bug. * Revert "main: load per-game settings after LoadROM" This reverts commit 9d0d48c52d2dcf3bfb1806cc8fa7d5a271a8a804. * main: only restore global settings when necessary Loading the per-game settings cannot happen after the ROM is loaded, so we have to specify when to restore the global state. Again thanks to BSoD for finding the bug. * configuration_shared: address reviewer concerns except operator overrides Dropping operator override usage in next commit. Co-Authored-By: LC * settings: Drop operator overrides from Setting template Requires using GetValue and SetValue explicitly. Also reverts a change that broke title ID formatting in the game properties dialog. * complete rebase * configuration_shared: translate "Use global configuration" Uses ConfigurePerGame to do so, since its usage, at least as of now, corresponds with ConfigurationShared. * configure_per_game: address reviewer concern As far as I understand, it prevents the program from unnecessarily copying strings. Co-Authored-By: LC Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com> Co-authored-by: VolcaEM Co-authored-by: LC --- src/audio_core/cubeb_sink.cpp | 2 +- src/audio_core/stream.cpp | 7 +- src/core/core.cpp | 6 +- src/core/frontend/framebuffer_layout.cpp | 2 +- src/core/hle/kernel/process.cpp | 2 +- src/core/hle/service/am/am.cpp | 8 +- src/core/hle/service/ns/ns.cpp | 3 +- src/core/hle/service/set/set.cpp | 10 +- src/core/hle/service/spl/module.cpp | 2 +- src/core/hle/service/vi/vi.cpp | 20 +- src/core/perf_stats.cpp | 5 +- src/core/settings.cpp | 84 +++-- src/core/settings.h | 124 +++++--- src/core/telemetry_session.cpp | 27 +- src/video_core/buffer_cache/buffer_cache.h | 6 +- src/video_core/gpu.cpp | 2 +- src/video_core/query_cache.h | 2 +- src/video_core/renderer_base.cpp | 2 +- src/video_core/renderer_opengl/gl_device.cpp | 8 +- .../renderer_opengl/gl_shader_disk_cache.cpp | 2 +- src/video_core/renderer_opengl/renderer_opengl.cpp | 8 +- src/video_core/renderer_vulkan/renderer_vulkan.cpp | 2 +- src/video_core/texture_cache/texture_cache.h | 2 +- src/video_core/textures/texture.cpp | 2 +- src/video_core/video_core.cpp | 8 +- src/yuzu/CMakeLists.txt | 11 +- src/yuzu/bootmanager.cpp | 8 +- src/yuzu/configuration/config.cpp | 336 +++++++++++++------- src/yuzu/configuration/config.h | 27 +- src/yuzu/configuration/configuration_shared.cpp | 76 +++++ src/yuzu/configuration/configuration_shared.h | 36 +++ src/yuzu/configuration/configure_audio.cpp | 82 ++++- src/yuzu/configuration/configure_audio.h | 2 + src/yuzu/configuration/configure_audio.ui | 50 +-- src/yuzu/configuration/configure_dialog.cpp | 2 + src/yuzu/configuration/configure_general.cpp | 78 ++++- src/yuzu/configuration/configure_general.h | 2 + src/yuzu/configuration/configure_graphics.cpp | 150 +++++++-- src/yuzu/configuration/configure_graphics.h | 2 + src/yuzu/configuration/configure_graphics.ui | 36 +++ .../configuration/configure_graphics_advanced.cpp | 106 ++++++- .../configuration/configure_graphics_advanced.h | 2 + src/yuzu/configuration/configure_per_game.cpp | 140 +++++++++ src/yuzu/configuration/configure_per_game.h | 51 +++ src/yuzu/configuration/configure_per_game.ui | 350 +++++++++++++++++++++ .../configuration/configure_per_game_addons.cpp | 142 +++++++++ src/yuzu/configuration/configure_per_game_addons.h | 53 ++++ .../configuration/configure_per_game_addons.ui | 38 +++ src/yuzu/configuration/configure_per_general.cpp | 193 ------------ src/yuzu/configuration/configure_per_general.h | 53 ---- src/yuzu/configuration/configure_per_general.ui | 276 ---------------- src/yuzu/configuration/configure_system.cpp | 190 ++++++++--- src/yuzu/configuration/configure_system.h | 2 + src/yuzu/main.cpp | 116 ++++--- src/yuzu/main.h | 1 + src/yuzu_cmd/config.cpp | 83 ++--- src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp | 2 +- src/yuzu_cmd/yuzu.cpp | 2 +- src/yuzu_tester/config.cpp | 63 ++-- 59 files changed, 2107 insertions(+), 1000 deletions(-) create mode 100644 src/yuzu/configuration/configuration_shared.cpp create mode 100644 src/yuzu/configuration/configuration_shared.h create mode 100644 src/yuzu/configuration/configure_per_game.cpp create mode 100644 src/yuzu/configuration/configure_per_game.h create mode 100644 src/yuzu/configuration/configure_per_game.ui create mode 100644 src/yuzu/configuration/configure_per_game_addons.cpp create mode 100644 src/yuzu/configuration/configure_per_game_addons.h create mode 100644 src/yuzu/configuration/configure_per_game_addons.ui delete mode 100644 src/yuzu/configuration/configure_per_general.cpp delete mode 100644 src/yuzu/configuration/configure_per_general.h delete mode 100644 src/yuzu/configuration/configure_per_general.ui (limited to 'src/core') diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index c4e0e30fe..41bf5cd4d 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -193,7 +193,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const const std::size_t samples_to_write = num_channels * num_frames; std::size_t samples_written; - if (Settings::values.enable_audio_stretching) { + if (Settings::values.enable_audio_stretching.GetValue()) { const std::vector in{impl->queue.Pop()}; const std::size_t num_in{in.size() / num_channels}; s16* const out{reinterpret_cast(buffer)}; diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index 22e8df373..aab3e979a 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -105,9 +105,10 @@ void Stream::PlayNextBuffer(s64 cycles_late) { sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples()); - core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - - (Settings::values.enable_audio_stretching ? 0 : cycles_late), - release_event, {}); + core_timing.ScheduleEvent( + GetBufferReleaseNS(*active_buffer) - + (Settings::values.enable_audio_stretching.GetValue() ? 0 : cycles_late), + release_event, {}); } void Stream::ReleaseActiveBuffer(s64 cycles_late) { diff --git a/src/core/core.cpp b/src/core/core.cpp index 1a243c515..69a1aa0a5 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -147,8 +147,8 @@ struct System::Impl { device_memory = std::make_unique(system); - is_multicore = Settings::values.use_multi_core; - is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation; + is_multicore = Settings::values.use_multi_core.GetValue(); + is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue(); kernel.SetMulticore(is_multicore); cpu_manager.SetMulticore(is_multicore); @@ -162,7 +162,7 @@ struct System::Impl { const auto current_time = std::chrono::duration_cast( std::chrono::system_clock::now().time_since_epoch()); Settings::values.custom_rtc_differential = - Settings::values.custom_rtc.value_or(current_time) - current_time; + Settings::values.custom_rtc.GetValue().value_or(current_time) - current_time; // Create a default fs if one doesn't already exist. if (virtual_filesystem == nullptr) diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp index d0c43447c..c1fbc235b 100644 --- a/src/core/frontend/framebuffer_layout.cpp +++ b/src/core/frontend/framebuffer_layout.cpp @@ -29,7 +29,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) { const float window_aspect_ratio = static_cast(height) / width; const float emulation_aspect_ratio = EmulationAspectRatio( - static_cast(Settings::values.aspect_ratio), window_aspect_ratio); + static_cast(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio); const Common::Rectangle screen_window_area{0, 0, width, height}; Common::Rectangle screen = MaxRectangle(screen_window_area, emulation_aspect_ratio); diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index f9d7c024d..c6fcb56ad 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -123,7 +123,7 @@ std::shared_ptr Process::Create(Core::System& system, std::string name, : kernel.CreateNewUserProcessID(); process->capabilities.InitializeForMetadatalessProcess(); - std::mt19937 rng(Settings::values.rng_seed.value_or(0)); + std::mt19937 rng(Settings::values.rng_seed.GetValue().value_or(0)); std::uniform_int_distribution distribution; std::generate(process->random_entropy.begin(), process->random_entropy.end(), [&] { return distribution(rng); }); diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index c688d6d98..256449aa7 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -749,14 +749,14 @@ void ICommonStateGetter::GetDefaultDisplayResolution(Kernel::HLERequestContext& if (Settings::values.use_docked_mode) { rb.Push(static_cast(Service::VI::DisplayResolution::DockedWidth) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast(Service::VI::DisplayResolution::DockedHeight) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); } else { rb.Push(static_cast(Service::VI::DisplayResolution::UndockedWidth) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast(Service::VI::DisplayResolution::UndockedHeight) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); } } diff --git a/src/core/hle/service/ns/ns.cpp b/src/core/hle/service/ns/ns.cpp index 7e5ceccdb..6cfa9666d 100644 --- a/src/core/hle/service/ns/ns.cpp +++ b/src/core/hle/service/ns/ns.cpp @@ -366,7 +366,8 @@ ResultVal IApplicationManagerInterface::GetApplicationDesiredLanguage( LOG_DEBUG(Service_NS, "called with supported_languages={:08X}", supported_languages); // Get language code from settings - const auto language_code = Set::GetLanguageCodeFromIndex(Settings::values.language_index); + const auto language_code = + Set::GetLanguageCodeFromIndex(Settings::values.language_index.GetValue()); // Convert to application language, get priority list const auto application_language = ConvertToApplicationLanguage(language_code); diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp index e5cfd2101..34fe2fd82 100644 --- a/src/core/hle/service/set/set.cpp +++ b/src/core/hle/service/set/set.cpp @@ -91,7 +91,7 @@ void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t m } void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) { - const auto language_code = available_language_codes[Settings::values.language_index]; + const auto language_code = available_language_codes[Settings::values.language_index.GetValue()]; const auto key_code = std::find_if(language_to_layout.cbegin(), language_to_layout.cend(), [=](const auto& element) { return element.first == language_code; }); @@ -99,7 +99,7 @@ void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) { if (key_code == language_to_layout.cend()) { LOG_ERROR(Service_SET, "Could not find keyboard layout for language index {}, defaulting to English us", - Settings::values.language_index); + Settings::values.language_index.GetValue()); } else { layout = key_code->second; } @@ -163,11 +163,11 @@ void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) { } void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) { - LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index); + LOG_DEBUG(Service_SET, "called {}", Settings::values.language_index.GetValue()); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.PushEnum(available_language_codes[Settings::values.language_index]); + rb.PushEnum(available_language_codes[Settings::values.language_index.GetValue()]); } void SET::GetRegionCode(Kernel::HLERequestContext& ctx) { @@ -175,7 +175,7 @@ void SET::GetRegionCode(Kernel::HLERequestContext& ctx) { IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - rb.Push(Settings::values.region_index); + rb.Push(Settings::values.region_index.GetValue()); } void SET::GetKeyCodeMap(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/spl/module.cpp b/src/core/hle/service/spl/module.cpp index e724d4ab8..865ed3b91 100644 --- a/src/core/hle/service/spl/module.cpp +++ b/src/core/hle/service/spl/module.cpp @@ -19,7 +19,7 @@ namespace Service::SPL { Module::Interface::Interface(std::shared_ptr module, const char* name) : ServiceFramework(name), module(std::move(module)), - rng(Settings::values.rng_seed.value_or(std::time(nullptr))) {} + rng(Settings::values.rng_seed.GetValue().value_or(std::time(nullptr))) {} Module::Interface::~Interface() = default; diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 157092074..552a5e4ef 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -519,9 +519,9 @@ private: IGBPConnectRequestParcel request{ctx.ReadBuffer()}; IGBPConnectResponseParcel response{ static_cast(static_cast(DisplayResolution::UndockedWidth) * - Settings::values.resolution_factor), + Settings::values.resolution_factor.GetValue()), static_cast(static_cast(DisplayResolution::UndockedHeight) * - Settings::values.resolution_factor)}; + Settings::values.resolution_factor.GetValue())}; ctx.WriteBuffer(response.Serialize()); break; } @@ -748,14 +748,14 @@ private: if (Settings::values.use_docked_mode) { rb.Push(static_cast(Service::VI::DisplayResolution::DockedWidth) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast(Service::VI::DisplayResolution::DockedHeight) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); } else { rb.Push(static_cast(Service::VI::DisplayResolution::UndockedWidth) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast(Service::VI::DisplayResolution::UndockedHeight) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); } rb.PushRaw(60.0f); // This wouldn't seem to be correct for 30 fps games. @@ -1029,9 +1029,9 @@ private: // between docked and undocked dimensions. We take the liberty of applying // the resolution scaling factor here. rb.Push(static_cast(DisplayResolution::UndockedWidth) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); rb.Push(static_cast(DisplayResolution::UndockedHeight) * - static_cast(Settings::values.resolution_factor)); + static_cast(Settings::values.resolution_factor.GetValue())); } void SetLayerScalingMode(Kernel::HLERequestContext& ctx) { @@ -1064,8 +1064,8 @@ private: LOG_WARNING(Service_VI, "(STUBBED) called"); DisplayInfo display_info; - display_info.width *= static_cast(Settings::values.resolution_factor); - display_info.height *= static_cast(Settings::values.resolution_factor); + display_info.width *= static_cast(Settings::values.resolution_factor.GetValue()); + display_info.height *= static_cast(Settings::values.resolution_factor.GetValue()); ctx.WriteBuffer(&display_info, sizeof(DisplayInfo)); IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index 9f3a6b811..29339ead7 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -119,13 +119,14 @@ double PerfStats::GetLastFrameTimeScale() { } void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) { - if (!Settings::values.use_frame_limit || Settings::values.use_multi_core) { + if (!Settings::values.use_frame_limit.GetValue() || + Settings::values.use_multi_core.GetValue()) { return; } auto now = Clock::now(); - const double sleep_scale = Settings::values.frame_limit / 100.0; + const double sleep_scale = Settings::values.frame_limit.GetValue() / 100.0; // Max lag caused by slow frames. Shouldn't be more than the length of a frame at the current // speed percent or it will clamp too much and prevent this from properly limiting to that diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 56df5e925..d3886c4ec 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -62,6 +62,7 @@ const std::array mapping = {{ } Values values = {}; +bool configuring_global = true; std::string GetTimeZoneString() { static constexpr std::array timezones{{ @@ -73,9 +74,9 @@ std::string GetTimeZoneString() { "UCT", "Universal", "UTC", "W-SU", "WET", "Zulu", }}; - ASSERT(Settings::values.time_zone_index < timezones.size()); + ASSERT(Settings::values.time_zone_index.GetValue() < timezones.size()); - return timezones[Settings::values.time_zone_index]; + return timezones[Settings::values.time_zone_index.GetValue()]; } void Apply() { @@ -97,25 +98,25 @@ void LogSetting(const std::string& name, const T& value) { void LogSettings() { LOG_INFO(Config, "yuzu Configuration:"); - LogSetting("System_UseDockedMode", Settings::values.use_docked_mode); - LogSetting("System_RngSeed", Settings::values.rng_seed.value_or(0)); + LogSetting("Controls_UseDockedMode", Settings::values.use_docked_mode); + LogSetting("System_RngSeed", Settings::values.rng_seed.GetValue().value_or(0)); LogSetting("System_CurrentUser", Settings::values.current_user); - LogSetting("System_LanguageIndex", Settings::values.language_index); - LogSetting("System_RegionIndex", Settings::values.region_index); - LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index); - LogSetting("Core_UseMultiCore", Settings::values.use_multi_core); - LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor); - LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit); - LogSetting("Renderer_FrameLimit", Settings::values.frame_limit); - LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache); - LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy); + LogSetting("System_LanguageIndex", Settings::values.language_index.GetValue()); + LogSetting("System_RegionIndex", Settings::values.region_index.GetValue()); + LogSetting("System_TimeZoneIndex", Settings::values.time_zone_index.GetValue()); + LogSetting("Core_UseMultiCore", Settings::values.use_multi_core.GetValue()); + LogSetting("Renderer_UseResolutionFactor", Settings::values.resolution_factor.GetValue()); + LogSetting("Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue()); + LogSetting("Renderer_FrameLimit", Settings::values.frame_limit.GetValue()); + LogSetting("Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache.GetValue()); + LogSetting("Renderer_GPUAccuracyLevel", Settings::values.gpu_accuracy.GetValue()); LogSetting("Renderer_UseAsynchronousGpuEmulation", - Settings::values.use_asynchronous_gpu_emulation); - LogSetting("Renderer_UseVsync", Settings::values.use_vsync); - LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders); - LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy); + Settings::values.use_asynchronous_gpu_emulation.GetValue()); + LogSetting("Renderer_UseVsync", Settings::values.use_vsync.GetValue()); + LogSetting("Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders.GetValue()); + LogSetting("Renderer_AnisotropicFilteringLevel", Settings::values.max_anisotropy.GetValue()); LogSetting("Audio_OutputEngine", Settings::values.sink_id); - LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); + LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching.GetValue()); LogSetting("Audio_OutputDevice", Settings::values.audio_device_id); LogSetting("DataStorage_UseVirtualSd", Settings::values.use_virtual_sd); LogSetting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)); @@ -131,15 +132,56 @@ float Volume() { if (values.audio_muted) { return 0.0f; } - return values.volume; + return values.volume.GetValue(); } bool IsGPULevelExtreme() { - return values.gpu_accuracy == GPUAccuracy::Extreme; + return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme; } bool IsGPULevelHigh() { - return values.gpu_accuracy == GPUAccuracy::Extreme || values.gpu_accuracy == GPUAccuracy::High; + return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme || + values.gpu_accuracy.GetValue() == GPUAccuracy::High; +} + +void RestoreGlobalState() { + // If a game is running, DO NOT restore the global settings state + if (Core::System::GetInstance().IsPoweredOn()) { + return; + } + + // Audio + values.enable_audio_stretching.SetGlobal(true); + values.volume.SetGlobal(true); + + // Core + values.use_multi_core.SetGlobal(true); + + // Renderer + values.renderer_backend.SetGlobal(true); + values.vulkan_device.SetGlobal(true); + values.aspect_ratio.SetGlobal(true); + values.max_anisotropy.SetGlobal(true); + values.use_frame_limit.SetGlobal(true); + values.frame_limit.SetGlobal(true); + values.use_disk_shader_cache.SetGlobal(true); + values.gpu_accuracy.SetGlobal(true); + values.use_asynchronous_gpu_emulation.SetGlobal(true); + values.use_vsync.SetGlobal(true); + values.use_assembly_shaders.SetGlobal(true); + values.use_fast_gpu_time.SetGlobal(true); + values.force_30fps_mode.SetGlobal(true); + values.bg_red.SetGlobal(true); + values.bg_green.SetGlobal(true); + values.bg_blue.SetGlobal(true); + + // System + values.language_index.SetGlobal(true); + values.region_index.SetGlobal(true); + values.time_zone_index.SetGlobal(true); + values.rng_seed.SetGlobal(true); + values.custom_rtc.SetGlobal(true); + values.sound_index.SetGlobal(true); } } // namespace Settings diff --git a/src/core/settings.h b/src/core/settings.h index a598ccbc1..850ca4072 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -382,20 +382,85 @@ enum class GPUAccuracy : u32 { Extreme = 2, }; +extern bool configuring_global; + +template +class Setting final { +public: + Setting() = default; + explicit Setting(Type val) : global{val} {} + ~Setting() = default; + void SetGlobal(bool to_global) { + use_global = to_global; + } + bool UsingGlobal() const { + return use_global; + } + Type GetValue(bool need_global = false) const { + if (use_global || need_global) { + return global; + } + return local; + } + void SetValue(const Type& value) { + if (use_global) { + global = value; + } else { + local = value; + } + } + +private: + bool use_global = true; + Type global{}; + Type local{}; +}; + struct Values { + // Audio + std::string audio_device_id; + std::string sink_id; + bool audio_muted; + Setting enable_audio_stretching; + Setting volume; + + // Core + Setting use_multi_core; + + // Renderer + Setting renderer_backend; + bool renderer_debug; + Setting vulkan_device; + + Setting resolution_factor = Setting(static_cast(1)); + Setting aspect_ratio; + Setting max_anisotropy; + Setting use_frame_limit; + Setting frame_limit; + Setting use_disk_shader_cache; + Setting gpu_accuracy; + Setting use_asynchronous_gpu_emulation; + Setting use_vsync; + Setting use_assembly_shaders; + Setting force_30fps_mode; + Setting use_fast_gpu_time; + + Setting bg_red; + Setting bg_green; + Setting bg_blue; + // System - bool use_docked_mode; - std::optional rng_seed; + Setting> rng_seed; // Measured in seconds since epoch - std::optional custom_rtc; + Setting> custom_rtc; // Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc` std::chrono::seconds custom_rtc_differential; s32 current_user; - s32 language_index; - s32 region_index; - s32 time_zone_index; - s32 sound_index; + Setting language_index; + Setting region_index; + Setting time_zone_index; + Setting sound_index; // Controls std::array players; @@ -419,8 +484,7 @@ struct Values { u16 udp_input_port; u8 udp_pad_index; - // Core - bool use_multi_core; + bool use_docked_mode; // Data Storage bool use_virtual_sd; @@ -432,39 +496,6 @@ struct Values { NANDUserSize nand_user_size; SDMCSize sdmc_size; - // Renderer - RendererBackend renderer_backend; - bool renderer_debug; - int vulkan_device; - - u16 resolution_factor{1}; - int aspect_ratio; - int max_anisotropy; - bool use_frame_limit; - u16 frame_limit; - bool use_disk_shader_cache; - GPUAccuracy gpu_accuracy; - bool use_asynchronous_gpu_emulation; - bool use_vsync; - bool use_assembly_shaders; - bool force_30fps_mode; - bool use_fast_gpu_time; - - float bg_red; - float bg_green; - float bg_blue; - - std::string log_filter; - - bool use_dev_keys; - - // Audio - bool audio_muted; - std::string sink_id; - bool enable_audio_stretching; - std::string audio_device_id; - float volume; - // Debugging bool record_frame_times; bool use_gdbstub; @@ -477,7 +508,11 @@ struct Values { bool disable_cpu_opt; bool disable_macro_jit; - // BCAT + // Misceallaneous + std::string log_filter; + bool use_dev_keys; + + // Services std::string bcat_backend; bool bcat_boxcat_local; @@ -501,4 +536,7 @@ std::string GetTimeZoneString(); void Apply(); void LogSettings(); +// Restore the global state of all applicable settings in the Values struct +void RestoreGlobalState(); + } // namespace Settings diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index c781b3cfc..78915e6db 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -189,19 +189,24 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) { // Log user configuration information constexpr auto field_type = Telemetry::FieldType::UserConfig; AddField(field_type, "Audio_SinkId", Settings::values.sink_id); - AddField(field_type, "Audio_EnableAudioStretching", Settings::values.enable_audio_stretching); - AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core); - AddField(field_type, "Renderer_Backend", TranslateRenderer(Settings::values.renderer_backend)); - AddField(field_type, "Renderer_ResolutionFactor", Settings::values.resolution_factor); - AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit); - AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit); - AddField(field_type, "Renderer_UseDiskShaderCache", Settings::values.use_disk_shader_cache); + AddField(field_type, "Audio_EnableAudioStretching", + Settings::values.enable_audio_stretching.GetValue()); + AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue()); + AddField(field_type, "Renderer_Backend", + TranslateRenderer(Settings::values.renderer_backend.GetValue())); + AddField(field_type, "Renderer_ResolutionFactor", + Settings::values.resolution_factor.GetValue()); + AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue()); + AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue()); + AddField(field_type, "Renderer_UseDiskShaderCache", + Settings::values.use_disk_shader_cache.GetValue()); AddField(field_type, "Renderer_GPUAccuracyLevel", - TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy)); + TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue())); AddField(field_type, "Renderer_UseAsynchronousGpuEmulation", - Settings::values.use_asynchronous_gpu_emulation); - AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync); - AddField(field_type, "Renderer_UseAssemblyShaders", Settings::values.use_assembly_shaders); + Settings::values.use_asynchronous_gpu_emulation.GetValue()); + AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue()); + AddField(field_type, "Renderer_UseAssemblyShaders", + Settings::values.use_assembly_shaders.GetValue()); AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode); } diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index c6479af9f..dd7ce8c99 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -96,7 +96,8 @@ public: } if (is_written) { map->MarkAsModified(true, GetModifiedTicks()); - if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) { + if (Settings::IsGPULevelHigh() && + Settings::values.use_asynchronous_gpu_emulation.GetValue()) { MarkForAsyncFlush(map); } if (!map->is_written) { @@ -369,7 +370,8 @@ private: } if (modified_inheritance) { map->MarkAsModified(true, GetModifiedTicks()); - if (Settings::IsGPULevelHigh() && Settings::values.use_asynchronous_gpu_emulation) { + if (Settings::IsGPULevelHigh() && + Settings::values.use_asynchronous_gpu_emulation.GetValue()) { MarkForAsyncFlush(map); } } diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 482e49711..758bfe148 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -157,7 +157,7 @@ u64 GPU::GetTicks() const { constexpr u64 gpu_ticks_den = 625; u64 nanoseconds = system.CoreTiming().GetGlobalTimeNs().count(); - if (Settings::values.use_fast_gpu_time) { + if (Settings::values.use_fast_gpu_time.GetValue()) { nanoseconds /= 256; } const u64 nanoseconds_num = nanoseconds / gpu_ticks_den; diff --git a/src/video_core/query_cache.h b/src/video_core/query_cache.h index e12dab899..0d3a88765 100644 --- a/src/video_core/query_cache.h +++ b/src/video_core/query_cache.h @@ -132,7 +132,7 @@ public: } query->BindCounter(Stream(type).Current(), timestamp); - if (Settings::values.use_asynchronous_gpu_emulation) { + if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { AsyncFlushQuery(cpu_addr); } } diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index 919d1f2d4..dfb06e87e 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -18,7 +18,7 @@ RendererBase::~RendererBase() = default; void RendererBase::RefreshBaseSettings() { UpdateCurrentFramebufferLayout(); - renderer_settings.use_framelimiter = Settings::values.use_frame_limit; + renderer_settings.use_framelimiter = Settings::values.use_frame_limit.GetValue(); renderer_settings.set_background_color = true; } diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 208fc6167..c1f20f0ab 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -229,15 +229,15 @@ Device::Device() // uniform buffers as "push constants" has_fast_buffer_sub_data = is_nvidia && !disable_fast_buffer_sub_data; - use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 && - GLAD_GL_NV_compute_program5 && GLAD_GL_NV_transform_feedback && - GLAD_GL_NV_transform_feedback2; + use_assembly_shaders = Settings::values.use_assembly_shaders.GetValue() && + GLAD_GL_NV_gpu_program5 && GLAD_GL_NV_compute_program5 && + GLAD_GL_NV_transform_feedback && GLAD_GL_NV_transform_feedback2; LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); LOG_INFO(Render_OpenGL, "Renderer_ComponentIndexingBug: {}", has_component_indexing_bug); LOG_INFO(Render_OpenGL, "Renderer_PreciseBug: {}", has_precise_bug); - if (Settings::values.use_assembly_shaders && !use_assembly_shaders) { + if (Settings::values.use_assembly_shaders.GetValue() && !use_assembly_shaders) { LOG_ERROR(Render_OpenGL, "Assembly shaders enabled but not supported"); } } diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 653c3f2f9..2dcc2b0eb 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -213,7 +213,7 @@ ShaderDiskCacheOpenGL::~ShaderDiskCacheOpenGL() = default; std::optional> ShaderDiskCacheOpenGL::LoadTransferable() { // Skip games without title id const bool has_title_id = system.CurrentProcess()->GetTitleID() != 0; - if (!Settings::values.use_disk_shader_cache || !has_title_id) { + if (!Settings::values.use_disk_shader_cache.GetValue() || !has_title_id) { return {}; } diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index c40adb6e7..e66cdc083 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -455,8 +455,8 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color void RendererOpenGL::InitOpenGLObjects() { frame_mailbox = std::make_unique(); - glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue, - 0.0f); + glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), + Settings::values.bg_blue.GetValue(), 0.0f); // Create shader programs OGLShader vertex_shader; @@ -561,8 +561,8 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) { if (renderer_settings.set_background_color) { // Update background color before drawing - glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue, - 0.0f); + glClearColor(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), + Settings::values.bg_blue.GetValue(), 0.0f); } // Set projection matrix diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 2d9b18ed9..2258479f5 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -409,7 +409,7 @@ bool RendererVulkan::PickDevices() { return false; } - const s32 device_index = Settings::values.vulkan_device; + const s32 device_index = Settings::values.vulkan_device.GetValue(); if (device_index < 0 || device_index >= static_cast(devices->size())) { LOG_ERROR(Render_Vulkan, "Invalid device index {}!", device_index); return false; diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 6207d8dfe..cdcddb225 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -249,7 +249,7 @@ public: auto& surface = render_targets[index].target; surface->MarkAsRenderTarget(false, NO_RT); const auto& cr_params = surface->GetSurfaceParams(); - if (!cr_params.is_tiled && Settings::values.use_asynchronous_gpu_emulation) { + if (!cr_params.is_tiled && Settings::values.use_asynchronous_gpu_emulation.GetValue()) { AsyncFlushSurface(surface); } } diff --git a/src/video_core/textures/texture.cpp b/src/video_core/textures/texture.cpp index d1939d744..4171e3ef2 100644 --- a/src/video_core/textures/texture.cpp +++ b/src/video_core/textures/texture.cpp @@ -48,7 +48,7 @@ constexpr std::array SRGB_CONVERSION_LUT = { }; unsigned SettingsMinimumAnisotropy() noexcept { - switch (static_cast(Settings::values.max_anisotropy)) { + switch (static_cast(Settings::values.max_anisotropy.GetValue())) { default: case Anisotropy::Default: return 1U; diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index f60bdc60a..45f360bdd 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -19,7 +19,7 @@ namespace { std::unique_ptr CreateRenderer(Core::Frontend::EmuWindow& emu_window, Core::System& system, Core::Frontend::GraphicsContext& context) { - switch (Settings::values.renderer_backend) { + switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: return std::make_unique(emu_window, system, context); #ifdef HAS_VULKAN @@ -42,7 +42,7 @@ std::unique_ptr CreateGPU(Core::Frontend::EmuWindow& emu_window, Cor return nullptr; } - if (Settings::values.use_asynchronous_gpu_emulation) { + if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) { return std::make_unique(system, std::move(renderer), std::move(context)); } @@ -51,8 +51,8 @@ std::unique_ptr CreateGPU(Core::Frontend::EmuWindow& emu_window, Cor u16 GetResolutionScaleFactor(const RendererBase& renderer) { return static_cast( - Settings::values.resolution_factor != 0 - ? Settings::values.resolution_factor + Settings::values.resolution_factor.GetValue() != 0 + ? Settings::values.resolution_factor.GetValue() : renderer.GetRenderWindow().GetFramebufferLayout().GetScalingRatio()); } diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 75c27e39e..742b72856 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -24,6 +24,8 @@ add_executable(yuzu compatibility_list.h configuration/config.cpp configuration/config.h + configuration/configuration_shared.cpp + configuration/configuration_shared.h configuration/configure.ui configuration/configure_audio.cpp configuration/configure_audio.h @@ -60,9 +62,12 @@ add_executable(yuzu configuration/configure_mouse_advanced.cpp configuration/configure_mouse_advanced.h configuration/configure_mouse_advanced.ui - configuration/configure_per_general.cpp - configuration/configure_per_general.h - configuration/configure_per_general.ui + configuration/configure_per_game.cpp + configuration/configure_per_game.h + configuration/configure_per_game.ui + configuration/configure_per_game_addons.cpp + configuration/configure_per_game_addons.h + configuration/configure_per_game_addons.ui configuration/configure_profile_manager.cpp configuration/configure_profile_manager.h configuration/configure_profile_manager.ui diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index 4bfce48a4..5738787ac 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -145,7 +145,7 @@ public: // disable vsync for any shared contexts auto format = share_context->format(); - format.setSwapInterval(main_surface ? Settings::values.use_vsync : 0); + format.setSwapInterval(main_surface ? Settings::values.use_vsync.GetValue() : 0); context = std::make_unique(); context->setShareContext(share_context); @@ -495,7 +495,7 @@ void GRenderWindow::resizeEvent(QResizeEvent* event) { std::unique_ptr GRenderWindow::CreateSharedContext() const { #ifdef HAS_OPENGL - if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) { + if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) { auto c = static_cast(main_context.get()); // Bind the shared contexts to the main surface in case the backend wants to take over // presentation @@ -511,7 +511,7 @@ bool GRenderWindow::InitRenderTarget() { first_frame = false; - switch (Settings::values.renderer_backend) { + switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: if (!InitializeOpenGL()) { return false; @@ -538,7 +538,7 @@ bool GRenderWindow::InitRenderTarget() { OnFramebufferSizeChanged(); BackupGeometry(); - if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) { + if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL) { if (!LoadOpenGL()) { return false; } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 5e0d0e7af..1b2b1b2bb 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -13,17 +13,20 @@ #include "input_common/udp/client.h" #include "yuzu/configuration/config.h" -Config::Config() { +Config::Config(const std::string& config_file, bool is_global) { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini"; + qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + config_file; FileUtil::CreateFullPath(qt_config_loc); qt_config = std::make_unique(QString::fromStdString(qt_config_loc), QSettings::IniFormat); + global = is_global; Reload(); } Config::~Config() { - Save(); + if (global) { + Save(); + } } const std::array Config::default_buttons = { @@ -402,16 +405,19 @@ void Config::ApplyDefaultProfileIfInputInvalid() { void Config::ReadAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); - Settings::values.sink_id = ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto")) - .toString() - .toStdString(); - Settings::values.enable_audio_stretching = - ReadSetting(QStringLiteral("enable_audio_stretching"), true).toBool(); - Settings::values.audio_device_id = - ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto")) - .toString() - .toStdString(); - Settings::values.volume = ReadSetting(QStringLiteral("volume"), 1).toFloat(); + if (global) { + Settings::values.sink_id = + ReadSetting(QStringLiteral("output_engine"), QStringLiteral("auto")) + .toString() + .toStdString(); + Settings::values.audio_device_id = + ReadSetting(QStringLiteral("output_device"), QStringLiteral("auto")) + .toString() + .toStdString(); + } + ReadSettingGlobal(Settings::values.enable_audio_stretching, + QStringLiteral("enable_audio_stretching"), true); + ReadSettingGlobal(Settings::values.volume, QStringLiteral("volume"), 1); qt_config->endGroup(); } @@ -440,6 +446,8 @@ void Config::ReadControlValues() { .toInt()); Settings::values.udp_pad_index = static_cast(ReadSetting(QStringLiteral("udp_pad_index"), 0).toUInt()); + Settings::values.use_docked_mode = + ReadSetting(QStringLiteral("use_docked_mode"), false).toBool(); qt_config->endGroup(); } @@ -447,7 +455,7 @@ void Config::ReadControlValues() { void Config::ReadCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - Settings::values.use_multi_core = ReadSetting(QStringLiteral("use_multi_core"), false).toBool(); + ReadSettingGlobal(Settings::values.use_multi_core, QStringLiteral("use_multi_core"), false); qt_config->endGroup(); } @@ -628,32 +636,28 @@ void Config::ReadPathValues() { void Config::ReadRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); - Settings::values.renderer_backend = - static_cast(ReadSetting(QStringLiteral("backend"), 0).toInt()); - Settings::values.renderer_debug = ReadSetting(QStringLiteral("debug"), false).toBool(); - Settings::values.vulkan_device = ReadSetting(QStringLiteral("vulkan_device"), 0).toInt(); - Settings::values.aspect_ratio = ReadSetting(QStringLiteral("aspect_ratio"), 0).toInt(); - Settings::values.max_anisotropy = ReadSetting(QStringLiteral("max_anisotropy"), 0).toInt(); - Settings::values.use_frame_limit = - ReadSetting(QStringLiteral("use_frame_limit"), true).toBool(); - Settings::values.frame_limit = ReadSetting(QStringLiteral("frame_limit"), 100).toUInt(); - Settings::values.use_disk_shader_cache = - ReadSetting(QStringLiteral("use_disk_shader_cache"), true).toBool(); - const int gpu_accuracy_level = ReadSetting(QStringLiteral("gpu_accuracy"), 0).toInt(); - Settings::values.gpu_accuracy = static_cast(gpu_accuracy_level); - Settings::values.use_asynchronous_gpu_emulation = - ReadSetting(QStringLiteral("use_asynchronous_gpu_emulation"), false).toBool(); - Settings::values.use_vsync = ReadSetting(QStringLiteral("use_vsync"), true).toBool(); - Settings::values.use_assembly_shaders = - ReadSetting(QStringLiteral("use_assembly_shaders"), false).toBool(); - Settings::values.use_fast_gpu_time = - ReadSetting(QStringLiteral("use_fast_gpu_time"), true).toBool(); - Settings::values.force_30fps_mode = - ReadSetting(QStringLiteral("force_30fps_mode"), false).toBool(); - - Settings::values.bg_red = ReadSetting(QStringLiteral("bg_red"), 0.0).toFloat(); - Settings::values.bg_green = ReadSetting(QStringLiteral("bg_green"), 0.0).toFloat(); - Settings::values.bg_blue = ReadSetting(QStringLiteral("bg_blue"), 0.0).toFloat(); + ReadSettingGlobal(Settings::values.renderer_backend, QStringLiteral("backend"), 0); + ReadSettingGlobal(Settings::values.renderer_debug, QStringLiteral("debug"), false); + ReadSettingGlobal(Settings::values.vulkan_device, QStringLiteral("vulkan_device"), 0); + ReadSettingGlobal(Settings::values.aspect_ratio, QStringLiteral("aspect_ratio"), 0); + ReadSettingGlobal(Settings::values.max_anisotropy, QStringLiteral("max_anisotropy"), 0); + ReadSettingGlobal(Settings::values.use_frame_limit, QStringLiteral("use_frame_limit"), true); + ReadSettingGlobal(Settings::values.frame_limit, QStringLiteral("frame_limit"), 100); + ReadSettingGlobal(Settings::values.use_disk_shader_cache, + QStringLiteral("use_disk_shader_cache"), true); + ReadSettingGlobal(Settings::values.gpu_accuracy, QStringLiteral("gpu_accuracy"), 0); + ReadSettingGlobal(Settings::values.use_asynchronous_gpu_emulation, + QStringLiteral("use_asynchronous_gpu_emulation"), false); + ReadSettingGlobal(Settings::values.use_vsync, QStringLiteral("use_vsync"), true); + ReadSettingGlobal(Settings::values.use_assembly_shaders, QStringLiteral("use_assembly_shaders"), + false); + ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"), + true); + ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false); + + ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0); + ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0); + ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0); qt_config->endGroup(); } @@ -682,35 +686,45 @@ void Config::ReadShortcutValues() { void Config::ReadSystemValues() { qt_config->beginGroup(QStringLiteral("System")); - Settings::values.use_docked_mode = - ReadSetting(QStringLiteral("use_docked_mode"), false).toBool(); - - Settings::values.current_user = std::clamp( - ReadSetting(QStringLiteral("current_user"), 0).toInt(), 0, Service::Account::MAX_USERS - 1); + ReadSettingGlobal(Settings::values.current_user, QStringLiteral("current_user"), 0); + Settings::values.current_user = + std::clamp(Settings::values.current_user, 0, Service::Account::MAX_USERS - 1); - Settings::values.language_index = ReadSetting(QStringLiteral("language_index"), 1).toInt(); + ReadSettingGlobal(Settings::values.language_index, QStringLiteral("language_index"), 1); - Settings::values.region_index = ReadSetting(QStringLiteral("region_index"), 1).toInt(); + ReadSettingGlobal(Settings::values.region_index, QStringLiteral("region_index"), 1); - Settings::values.time_zone_index = ReadSetting(QStringLiteral("time_zone_index"), 0).toInt(); + ReadSettingGlobal(Settings::values.time_zone_index, QStringLiteral("time_zone_index"), 0); - const auto rng_seed_enabled = ReadSetting(QStringLiteral("rng_seed_enabled"), false).toBool(); - if (rng_seed_enabled) { - Settings::values.rng_seed = ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong(); - } else { - Settings::values.rng_seed = std::nullopt; + bool rng_seed_enabled; + ReadSettingGlobal(rng_seed_enabled, QStringLiteral("rng_seed_enabled"), false); + bool rng_seed_global = + global || qt_config->value(QStringLiteral("rng_seed/use_global"), true).toBool(); + Settings::values.rng_seed.SetGlobal(rng_seed_global); + if (global || !rng_seed_global) { + if (rng_seed_enabled) { + Settings::values.rng_seed.SetValue( + ReadSetting(QStringLiteral("rng_seed"), 0).toULongLong()); + } else { + Settings::values.rng_seed.SetValue(std::nullopt); + } } - const auto custom_rtc_enabled = - ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool(); - if (custom_rtc_enabled) { - Settings::values.custom_rtc = - std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong()); - } else { - Settings::values.custom_rtc = std::nullopt; + bool custom_rtc_enabled; + ReadSettingGlobal(custom_rtc_enabled, QStringLiteral("custom_rtc_enabled"), false); + bool custom_rtc_global = + global || qt_config->value(QStringLiteral("custom_rtc/use_global"), true).toBool(); + Settings::values.custom_rtc.SetGlobal(custom_rtc_global); + if (global || !custom_rtc_global) { + if (custom_rtc_enabled) { + Settings::values.custom_rtc.SetValue( + std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong())); + } else { + Settings::values.custom_rtc.SetValue(std::nullopt); + } } - Settings::values.sound_index = ReadSetting(QStringLiteral("sound_index"), 1).toInt(); + ReadSettingGlobal(Settings::values.sound_index, QStringLiteral("sound_index"), 1); qt_config->endGroup(); } @@ -804,18 +818,20 @@ void Config::ReadWebServiceValues() { } void Config::ReadValues() { - ReadControlValues(); + if (global) { + ReadControlValues(); + ReadDataStorageValues(); + ReadDebuggingValues(); + ReadDisabledAddOnValues(); + ReadServiceValues(); + ReadUIValues(); + ReadWebServiceValues(); + ReadMiscellaneousValues(); + } ReadCoreValues(); ReadRendererValues(); ReadAudioValues(); - ReadDataStorageValues(); ReadSystemValues(); - ReadMiscellaneousValues(); - ReadDebuggingValues(); - ReadWebServiceValues(); - ReadServiceValues(); - ReadDisabledAddOnValues(); - ReadUIValues(); } void Config::SavePlayerValues() { @@ -902,30 +918,35 @@ void Config::SaveTouchscreenValues() { } void Config::SaveValues() { - SaveControlValues(); + if (global) { + SaveControlValues(); + SaveDataStorageValues(); + SaveDebuggingValues(); + SaveDisabledAddOnValues(); + SaveServiceValues(); + SaveUIValues(); + SaveWebServiceValues(); + SaveMiscellaneousValues(); + } SaveCoreValues(); SaveRendererValues(); SaveAudioValues(); - SaveDataStorageValues(); SaveSystemValues(); - SaveMiscellaneousValues(); - SaveDebuggingValues(); - SaveWebServiceValues(); - SaveServiceValues(); - SaveDisabledAddOnValues(); - SaveUIValues(); } void Config::SaveAudioValues() { qt_config->beginGroup(QStringLiteral("Audio")); - WriteSetting(QStringLiteral("output_engine"), QString::fromStdString(Settings::values.sink_id), - QStringLiteral("auto")); - WriteSetting(QStringLiteral("enable_audio_stretching"), - Settings::values.enable_audio_stretching, true); - WriteSetting(QStringLiteral("output_device"), - QString::fromStdString(Settings::values.audio_device_id), QStringLiteral("auto")); - WriteSetting(QStringLiteral("volume"), Settings::values.volume, 1.0f); + if (global) { + WriteSetting(QStringLiteral("output_engine"), + QString::fromStdString(Settings::values.sink_id), QStringLiteral("auto")); + WriteSetting(QStringLiteral("output_device"), + QString::fromStdString(Settings::values.audio_device_id), + QStringLiteral("auto")); + } + WriteSettingGlobal(QStringLiteral("enable_audio_stretching"), + Settings::values.enable_audio_stretching, true); + WriteSettingGlobal(QStringLiteral("volume"), Settings::values.volume, 1.0f); qt_config->endGroup(); } @@ -948,6 +969,7 @@ void Config::SaveControlValues() { WriteSetting(QStringLiteral("udp_input_port"), Settings::values.udp_input_port, InputCommon::CemuhookUDP::DEFAULT_PORT); WriteSetting(QStringLiteral("udp_pad_index"), Settings::values.udp_pad_index, 0); + WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); qt_config->endGroup(); } @@ -955,7 +977,7 @@ void Config::SaveControlValues() { void Config::SaveCoreValues() { qt_config->beginGroup(QStringLiteral("Core")); - WriteSetting(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false); + WriteSettingGlobal(QStringLiteral("use_multi_core"), Settings::values.use_multi_core, false); qt_config->endGroup(); } @@ -1078,29 +1100,34 @@ void Config::SavePathValues() { void Config::SaveRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); - WriteSetting(QStringLiteral("backend"), static_cast(Settings::values.renderer_backend), 0); + WriteSettingGlobal(QStringLiteral("backend"), + static_cast(Settings::values.renderer_backend.GetValue(global)), + Settings::values.renderer_backend.UsingGlobal(), 0); WriteSetting(QStringLiteral("debug"), Settings::values.renderer_debug, false); - WriteSetting(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0); - WriteSetting(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0); - WriteSetting(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0); - WriteSetting(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true); - WriteSetting(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100); - WriteSetting(QStringLiteral("use_disk_shader_cache"), Settings::values.use_disk_shader_cache, - true); - WriteSetting(QStringLiteral("gpu_accuracy"), static_cast(Settings::values.gpu_accuracy), - 0); - WriteSetting(QStringLiteral("use_asynchronous_gpu_emulation"), - Settings::values.use_asynchronous_gpu_emulation, false); - WriteSetting(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); - WriteSetting(QStringLiteral("use_assembly_shaders"), Settings::values.use_assembly_shaders, - false); - WriteSetting(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, true); - WriteSetting(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, false); + WriteSettingGlobal(QStringLiteral("vulkan_device"), Settings::values.vulkan_device, 0); + WriteSettingGlobal(QStringLiteral("aspect_ratio"), Settings::values.aspect_ratio, 0); + WriteSettingGlobal(QStringLiteral("max_anisotropy"), Settings::values.max_anisotropy, 0); + WriteSettingGlobal(QStringLiteral("use_frame_limit"), Settings::values.use_frame_limit, true); + WriteSettingGlobal(QStringLiteral("frame_limit"), Settings::values.frame_limit, 100); + WriteSettingGlobal(QStringLiteral("use_disk_shader_cache"), + Settings::values.use_disk_shader_cache, true); + WriteSettingGlobal(QStringLiteral("gpu_accuracy"), + static_cast(Settings::values.gpu_accuracy.GetValue(global)), + Settings::values.gpu_accuracy.UsingGlobal(), 0); + WriteSettingGlobal(QStringLiteral("use_asynchronous_gpu_emulation"), + Settings::values.use_asynchronous_gpu_emulation, false); + WriteSettingGlobal(QStringLiteral("use_vsync"), Settings::values.use_vsync, true); + WriteSettingGlobal(QStringLiteral("use_assembly_shaders"), + Settings::values.use_assembly_shaders, false); + WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time, + true); + WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode, + false); // Cast to double because Qt's written float values are not human-readable - WriteSetting(QStringLiteral("bg_red"), static_cast(Settings::values.bg_red), 0.0); - WriteSetting(QStringLiteral("bg_green"), static_cast(Settings::values.bg_green), 0.0); - WriteSetting(QStringLiteral("bg_blue"), static_cast(Settings::values.bg_blue), 0.0); + WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0); + WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0); + WriteSettingGlobal(QStringLiteral("bg_blue"), Settings::values.bg_blue, 0.0); qt_config->endGroup(); } @@ -1128,23 +1155,28 @@ void Config::SaveShortcutValues() { void Config::SaveSystemValues() { qt_config->beginGroup(QStringLiteral("System")); - WriteSetting(QStringLiteral("use_docked_mode"), Settings::values.use_docked_mode, false); WriteSetting(QStringLiteral("current_user"), Settings::values.current_user, 0); - WriteSetting(QStringLiteral("language_index"), Settings::values.language_index, 1); - WriteSetting(QStringLiteral("region_index"), Settings::values.region_index, 1); - WriteSetting(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0); - - WriteSetting(QStringLiteral("rng_seed_enabled"), Settings::values.rng_seed.has_value(), false); - WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.value_or(0), 0); - - WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(), - false); - WriteSetting(QStringLiteral("custom_rtc"), - QVariant::fromValue( - Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()), - 0); - - WriteSetting(QStringLiteral("sound_index"), Settings::values.sound_index, 1); + WriteSettingGlobal(QStringLiteral("language_index"), Settings::values.language_index, 1); + WriteSettingGlobal(QStringLiteral("region_index"), Settings::values.region_index, 1); + WriteSettingGlobal(QStringLiteral("time_zone_index"), Settings::values.time_zone_index, 0); + + WriteSettingGlobal(QStringLiteral("rng_seed_enabled"), + Settings::values.rng_seed.GetValue(global).has_value(), + Settings::values.rng_seed.UsingGlobal(), false); + WriteSettingGlobal(QStringLiteral("rng_seed"), + Settings::values.rng_seed.GetValue(global).value_or(0), + Settings::values.rng_seed.UsingGlobal(), 0); + + WriteSettingGlobal(QStringLiteral("custom_rtc_enabled"), + Settings::values.custom_rtc.GetValue(global).has_value(), + Settings::values.custom_rtc.UsingGlobal(), false); + WriteSettingGlobal( + QStringLiteral("custom_rtc"), + QVariant::fromValue( + Settings::values.custom_rtc.GetValue(global).value_or(std::chrono::seconds{}).count()), + Settings::values.custom_rtc.UsingGlobal(), 0); + + WriteSettingGlobal(QStringLiteral("sound_index"), Settings::values.sound_index, 1); qt_config->endGroup(); } @@ -1236,6 +1268,34 @@ QVariant Config::ReadSetting(const QString& name, const QVariant& default_value) return result; } +template +void Config::ReadSettingGlobal(Settings::Setting& setting, const QString& name) { + const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool(); + setting.SetGlobal(use_global); + if (global || !use_global) { + setting.SetValue(ReadSetting(name).value()); + } +} + +template +void Config::ReadSettingGlobal(Settings::Setting& setting, const QString& name, + const QVariant& default_value) { + const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool(); + setting.SetGlobal(use_global); + if (global || !use_global) { + setting.SetValue(ReadSetting(name, default_value).value()); + } +} + +template +void Config::ReadSettingGlobal(Type& setting, const QString& name, + const QVariant& default_value) const { + const bool use_global = qt_config->value(name + QStringLiteral("/use_global"), true).toBool(); + if (global || !use_global) { + setting = ReadSetting(name, default_value).value(); + } +} + void Config::WriteSetting(const QString& name, const QVariant& value) { qt_config->setValue(name, value); } @@ -1246,6 +1306,40 @@ void Config::WriteSetting(const QString& name, const QVariant& value, qt_config->setValue(name, value); } +template +void Config::WriteSettingGlobal(const QString& name, const Settings::Setting& setting) { + if (!global) { + qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal()); + } + if (global || !setting.UsingGlobal()) { + qt_config->setValue(name, setting.GetValue(global)); + } +} + +template +void Config::WriteSettingGlobal(const QString& name, const Settings::Setting& setting, + const QVariant& default_value) { + if (!global) { + qt_config->setValue(name + QStringLiteral("/use_global"), setting.UsingGlobal()); + } + if (global || !setting.UsingGlobal()) { + qt_config->setValue(name + QStringLiteral("/default"), + setting.GetValue(global) == default_value.value()); + qt_config->setValue(name, setting.GetValue(global)); + } +} + +void Config::WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global, + const QVariant& default_value) { + if (!global) { + qt_config->setValue(name + QStringLiteral("/use_global"), use_global); + } + if (global || !use_global) { + qt_config->setValue(name + QStringLiteral("/default"), value == default_value); + qt_config->setValue(name, value); + } +} + void Config::Reload() { ReadValues(); // To apply default value changes diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 09316382c..681f0bca5 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -7,6 +7,7 @@ #include #include #include +#include #include #include "core/settings.h" #include "yuzu/uisettings.h" @@ -15,7 +16,7 @@ class QSettings; class Config { public: - Config(); + explicit Config(const std::string& config_loc = "qt-config.ini", bool is_global = true); ~Config(); void Reload(); @@ -82,9 +83,33 @@ private: QVariant ReadSetting(const QString& name) const; QVariant ReadSetting(const QString& name, const QVariant& default_value) const; + // Templated ReadSettingGlobal functions will also look for the use_global setting and set + // both the value and the global state properly + template + void ReadSettingGlobal(Settings::Setting& setting, const QString& name); + template + void ReadSettingGlobal(Settings::Setting& setting, const QString& name, + const QVariant& default_value); + template + void ReadSettingGlobal(Type& setting, const QString& name, const QVariant& default_value) const; + // Templated WriteSettingGlobal functions will also write the global state if needed and will + // skip writing the actual setting if it defers to the global value void WriteSetting(const QString& name, const QVariant& value); void WriteSetting(const QString& name, const QVariant& value, const QVariant& default_value); + template + void WriteSettingGlobal(const QString& name, const Settings::Setting& setting); + template + void WriteSettingGlobal(const QString& name, const Settings::Setting& setting, + const QVariant& default_value); + void WriteSettingGlobal(const QString& name, const QVariant& value, bool use_global, + const QVariant& default_value); std::unique_ptr qt_config; std::string qt_config_loc; + + bool global; }; + +// These metatype declarations cannot be in core/settings.h because core is devoid of QT +Q_DECLARE_METATYPE(Settings::RendererBackend); +Q_DECLARE_METATYPE(Settings::GPUAccuracy); diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp new file mode 100644 index 000000000..bb47c3933 --- /dev/null +++ b/src/yuzu/configuration/configuration_shared.cpp @@ -0,0 +1,76 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include "core/settings.h" +#include "yuzu/configuration/configuration_shared.h" +#include "yuzu/configuration/configure_per_game.h" + +void ConfigurationShared::ApplyPerGameSetting(Settings::Setting* setting, + const QCheckBox* checkbox) { + if (checkbox->checkState() == Qt::PartiallyChecked) { + setting->SetGlobal(true); + } else { + setting->SetGlobal(false); + setting->SetValue(checkbox->checkState() == Qt::Checked); + } +} + +void ConfigurationShared::ApplyPerGameSetting(Settings::Setting* setting, + const QComboBox* combobox) { + if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + setting->SetGlobal(true); + } else { + setting->SetGlobal(false); + setting->SetValue(combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET); + } +} + +void ConfigurationShared::ApplyPerGameSetting(Settings::Setting* setting, + const QComboBox* combobox) { + if (combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + setting->SetGlobal(true); + } else { + setting->SetGlobal(false); + setting->SetValue(static_cast( + combobox->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET)); + } +} + +void ConfigurationShared::SetPerGameSetting(QCheckBox* checkbox, + const Settings::Setting* setting) { + if (setting->UsingGlobal()) { + checkbox->setCheckState(Qt::PartiallyChecked); + } else { + checkbox->setCheckState(setting->GetValue() ? Qt::Checked : Qt::Unchecked); + } +} + +void ConfigurationShared::SetPerGameSetting(QComboBox* combobox, + const Settings::Setting* setting) { + combobox->setCurrentIndex(setting->UsingGlobal() + ? ConfigurationShared::USE_GLOBAL_INDEX + : setting->GetValue() + ConfigurationShared::USE_GLOBAL_OFFSET); +} + +void ConfigurationShared::SetPerGameSetting( + QComboBox* combobox, const Settings::Setting* setting) { + combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX + : static_cast(setting->GetValue()) + + ConfigurationShared::USE_GLOBAL_OFFSET); +} + +void ConfigurationShared::SetPerGameSetting( + QComboBox* combobox, const Settings::Setting* setting) { + combobox->setCurrentIndex(setting->UsingGlobal() ? ConfigurationShared::USE_GLOBAL_INDEX + : static_cast(setting->GetValue()) + + ConfigurationShared::USE_GLOBAL_OFFSET); +} + +void ConfigurationShared::InsertGlobalItem(QComboBox* combobox) { + const QString use_global_text = ConfigurePerGame::tr("Use global configuration"); + combobox->insertItem(ConfigurationShared::USE_GLOBAL_INDEX, use_global_text); + combobox->insertSeparator(ConfigurationShared::USE_GLOBAL_SEPARATOR_INDEX); +} diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h new file mode 100644 index 000000000..b11b1b950 --- /dev/null +++ b/src/yuzu/configuration/configuration_shared.h @@ -0,0 +1,36 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include "core/settings.h" + +namespace ConfigurationShared { + +constexpr int USE_GLOBAL_INDEX = 0; +constexpr int USE_GLOBAL_SEPARATOR_INDEX = 1; +constexpr int USE_GLOBAL_OFFSET = 2; + +// Global-aware apply and set functions + +void ApplyPerGameSetting(Settings::Setting* setting, const QCheckBox* checkbox); +void ApplyPerGameSetting(Settings::Setting* setting, const QComboBox* combobox); +void ApplyPerGameSetting(Settings::Setting* setting, + const QComboBox* combobox); +void ApplyPerGameSetting(Settings::Setting* setting, + const QComboBox* combobox); + +void SetPerGameSetting(QCheckBox* checkbox, const Settings::Setting* setting); +void SetPerGameSetting(QComboBox* combobox, const Settings::Setting* setting); +void SetPerGameSetting(QComboBox* combobox, + const Settings::Setting* setting); +void SetPerGameSetting(QComboBox* combobox, + const Settings::Setting* setting); + +void InsertGlobalItem(QComboBox* combobox); + +} // namespace ConfigurationShared diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index f370c690f..cc021beec 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -11,6 +11,7 @@ #include "core/core.h" #include "core/settings.h" #include "ui_configure_audio.h" +#include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_audio.h" ConfigureAudio::ConfigureAudio(QWidget* parent) @@ -24,6 +25,11 @@ ConfigureAudio::ConfigureAudio(QWidget* parent) connect(ui->output_sink_combo_box, qOverload(&QComboBox::currentIndexChanged), this, &ConfigureAudio::UpdateAudioDevices); + ui->volume_label->setVisible(Settings::configuring_global); + ui->volume_combo_box->setVisible(!Settings::configuring_global); + + SetupPerGameUI(); + SetConfiguration(); const bool is_powered_on = Core::System::GetInstance().IsPoweredOn(); @@ -41,8 +47,22 @@ void ConfigureAudio::SetConfiguration() { SetAudioDeviceFromDeviceID(); - ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching); - ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum()); + ui->volume_slider->setValue(Settings::values.volume.GetValue() * ui->volume_slider->maximum()); + + if (Settings::configuring_global) { + ui->toggle_audio_stretching->setChecked( + Settings::values.enable_audio_stretching.GetValue()); + } else { + ConfigurationShared::SetPerGameSetting(ui->toggle_audio_stretching, + &Settings::values.enable_audio_stretching); + if (Settings::values.volume.UsingGlobal()) { + ui->volume_combo_box->setCurrentIndex(0); + ui->volume_slider->setEnabled(false); + } else { + ui->volume_combo_box->setCurrentIndex(1); + ui->volume_slider->setEnabled(true); + } + } SetVolumeIndicatorText(ui->volume_slider->sliderPosition()); } @@ -80,15 +100,36 @@ void ConfigureAudio::SetVolumeIndicatorText(int percentage) { } void ConfigureAudio::ApplyConfiguration() { - Settings::values.sink_id = - ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) - .toStdString(); - Settings::values.enable_audio_stretching = ui->toggle_audio_stretching->isChecked(); - Settings::values.audio_device_id = - ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex()) - .toStdString(); - Settings::values.volume = - static_cast(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum(); + if (Settings::configuring_global) { + Settings::values.sink_id = + ui->output_sink_combo_box->itemText(ui->output_sink_combo_box->currentIndex()) + .toStdString(); + Settings::values.audio_device_id = + ui->audio_device_combo_box->itemText(ui->audio_device_combo_box->currentIndex()) + .toStdString(); + + // Guard if during game and set to game-specific value + if (Settings::values.enable_audio_stretching.UsingGlobal()) { + Settings::values.enable_audio_stretching.SetValue( + ui->toggle_audio_stretching->isChecked()); + } + if (Settings::values.volume.UsingGlobal()) { + Settings::values.volume.SetValue( + static_cast(ui->volume_slider->sliderPosition()) / + ui->volume_slider->maximum()); + } + } else { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_audio_stretching, + ui->toggle_audio_stretching); + if (ui->volume_combo_box->currentIndex() == 0) { + Settings::values.volume.SetGlobal(true); + } else { + Settings::values.volume.SetGlobal(false); + Settings::values.volume.SetValue( + static_cast(ui->volume_slider->sliderPosition()) / + ui->volume_slider->maximum()); + } + } } void ConfigureAudio::changeEvent(QEvent* event) { @@ -122,3 +163,22 @@ void ConfigureAudio::RetranslateUI() { ui->retranslateUi(this); SetVolumeIndicatorText(ui->volume_slider->sliderPosition()); } + +void ConfigureAudio::SetupPerGameUI() { + if (Settings::configuring_global) { + ui->volume_slider->setEnabled(Settings::values.volume.UsingGlobal()); + ui->toggle_audio_stretching->setEnabled( + Settings::values.enable_audio_stretching.UsingGlobal()); + + return; + } + + ui->toggle_audio_stretching->setTristate(true); + connect(ui->volume_combo_box, static_cast(&QComboBox::activated), + this, [this](int index) { ui->volume_slider->setEnabled(index == 1); }); + + ui->output_sink_combo_box->setVisible(false); + ui->output_sink_label->setVisible(false); + ui->audio_device_combo_box->setVisible(false); + ui->audio_device_label->setVisible(false); +} diff --git a/src/yuzu/configuration/configure_audio.h b/src/yuzu/configuration/configure_audio.h index ea83bd72d..d84f4a682 100644 --- a/src/yuzu/configuration/configure_audio.h +++ b/src/yuzu/configuration/configure_audio.h @@ -34,5 +34,7 @@ private: void SetAudioDeviceFromDeviceID(); void SetVolumeIndicatorText(int percentage); + void SetupPerGameUI(); + std::unique_ptr ui; }; diff --git a/src/yuzu/configuration/configure_audio.ui b/src/yuzu/configuration/configure_audio.ui index a098b9acc..862ccb988 100644 --- a/src/yuzu/configuration/configure_audio.ui +++ b/src/yuzu/configuration/configure_audio.ui @@ -6,8 +6,8 @@ 0 0 - 188 - 246 + 367 + 368 @@ -18,9 +18,9 @@ - + - + Output Engine: @@ -31,20 +31,20 @@ - - - - This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency. - - - Enable audio stretching - - - - + + + This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency. + + + Enable audio stretching + + + + + - + Audio Device: @@ -61,7 +61,21 @@ 0 - + + + + Use global volume + + + + + Set volume: + + + + + + Volume: @@ -74,7 +88,7 @@ - 40 + 30 20 diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index df4473b46..5918e9972 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -14,6 +14,8 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry) : QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) { + Settings::configuring_global = true; + ui->setupUi(this); ui->hotkeysTab->Populate(registry); setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index 74b2ad537..1fb62d1cf 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -7,17 +7,21 @@ #include "core/core.h" #include "core/settings.h" #include "ui_configure_general.h" +#include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_general.h" #include "yuzu/uisettings.h" ConfigureGeneral::ConfigureGeneral(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureGeneral) { - ui->setupUi(this); + SetupPerGameUI(); + SetConfiguration(); - connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled); + connect(ui->toggle_frame_limit, &QCheckBox::stateChanged, ui->frame_limit, [this]() { + ui->frame_limit->setEnabled(ui->toggle_frame_limit->checkState() == Qt::Checked); + }); } ConfigureGeneral::~ConfigureGeneral() = default; @@ -26,27 +30,56 @@ void ConfigureGeneral::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); ui->use_multi_core->setEnabled(runtime_lock); - ui->use_multi_core->setChecked(Settings::values.use_multi_core); + ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue()); ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing); ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot); ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background); ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse); - ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); - ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked()); - ui->frame_limit->setValue(Settings::values.frame_limit); + ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue()); + ui->frame_limit->setValue(Settings::values.frame_limit.GetValue()); + + if (!Settings::configuring_global) { + if (Settings::values.use_multi_core.UsingGlobal()) { + ui->use_multi_core->setCheckState(Qt::PartiallyChecked); + } + if (Settings::values.use_frame_limit.UsingGlobal()) { + ui->toggle_frame_limit->setCheckState(Qt::PartiallyChecked); + } + } + + ui->frame_limit->setEnabled(ui->toggle_frame_limit->checkState() == Qt::Checked && + ui->toggle_frame_limit->isEnabled()); } void ConfigureGeneral::ApplyConfiguration() { - UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); - UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); - UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); - UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); - - Settings::values.use_frame_limit = ui->toggle_frame_limit->isChecked(); - Settings::values.frame_limit = ui->frame_limit->value(); - Settings::values.use_multi_core = ui->use_multi_core->isChecked(); + if (Settings::configuring_global) { + UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked(); + UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked(); + UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked(); + UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked(); + + // Guard if during game and set to game-specific value + if (Settings::values.use_frame_limit.UsingGlobal()) { + Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() == + Qt::Checked); + Settings::values.frame_limit.SetValue(ui->frame_limit->value()); + Settings::values.use_multi_core.SetValue(ui->use_multi_core->isChecked()); + } + } else { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, + ui->use_multi_core); + + bool global_frame_limit = ui->toggle_frame_limit->checkState() == Qt::PartiallyChecked; + Settings::values.use_frame_limit.SetGlobal(global_frame_limit); + Settings::values.frame_limit.SetGlobal(global_frame_limit); + if (!global_frame_limit) { + Settings::values.use_frame_limit.SetValue(ui->toggle_frame_limit->checkState() == + Qt::Checked); + Settings::values.frame_limit.SetValue(ui->frame_limit->value()); + } + } } void ConfigureGeneral::changeEvent(QEvent* event) { @@ -60,3 +93,20 @@ void ConfigureGeneral::changeEvent(QEvent* event) { void ConfigureGeneral::RetranslateUI() { ui->retranslateUi(this); } + +void ConfigureGeneral::SetupPerGameUI() { + if (Settings::configuring_global) { + ui->toggle_frame_limit->setEnabled(Settings::values.use_frame_limit.UsingGlobal()); + ui->frame_limit->setEnabled(Settings::values.frame_limit.UsingGlobal()); + + return; + } + + ui->toggle_check_exit->setVisible(false); + ui->toggle_user_on_boot->setVisible(false); + ui->toggle_background_pause->setVisible(false); + ui->toggle_hide_mouse->setVisible(false); + + ui->toggle_frame_limit->setTristate(true); + ui->use_multi_core->setTristate(true); +} diff --git a/src/yuzu/configuration/configure_general.h b/src/yuzu/configuration/configure_general.h index ef05ce065..9c785c22e 100644 --- a/src/yuzu/configuration/configure_general.h +++ b/src/yuzu/configuration/configure_general.h @@ -28,5 +28,7 @@ private: void SetConfiguration(); + void SetupPerGameUI(); + std::unique_ptr ui; }; diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 431f51d73..cb4706bd6 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -13,6 +13,7 @@ #include "core/core.h" #include "core/settings.h" #include "ui_configure_graphics.h" +#include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_graphics.h" #ifdef HAS_VULKAN @@ -21,11 +22,13 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureGraphics) { - vulkan_device = Settings::values.vulkan_device; + vulkan_device = Settings::values.vulkan_device.GetValue(); RetrieveVulkanDevices(); ui->setupUi(this); + SetupPerGameUI(); + SetConfiguration(); connect(ui->api, qOverload(&QComboBox::currentIndexChanged), this, @@ -40,6 +43,9 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) } UpdateBackgroundColorButton(new_bg_color); }); + + ui->bg_label->setVisible(Settings::configuring_global); + ui->bg_combobox->setVisible(!Settings::configuring_global); } void ConfigureGraphics::UpdateDeviceSelection(int device) { @@ -57,27 +63,95 @@ void ConfigureGraphics::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); ui->api->setEnabled(runtime_lock); - ui->api->setCurrentIndex(static_cast(Settings::values.renderer_backend)); - ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio); - ui->use_disk_shader_cache->setEnabled(runtime_lock); - ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache); ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock); - ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation); - UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, - Settings::values.bg_blue)); + ui->use_disk_shader_cache->setEnabled(runtime_lock); + + if (Settings::configuring_global) { + ui->api->setCurrentIndex(static_cast(Settings::values.renderer_backend.GetValue())); + ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); + ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue()); + ui->use_asynchronous_gpu_emulation->setChecked( + Settings::values.use_asynchronous_gpu_emulation.GetValue()); + } else { + ConfigurationShared::SetPerGameSetting(ui->use_disk_shader_cache, + &Settings::values.use_disk_shader_cache); + ConfigurationShared::SetPerGameSetting(ui->use_asynchronous_gpu_emulation, + &Settings::values.use_asynchronous_gpu_emulation); + + ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); + ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox, + &Settings::values.aspect_ratio); + + ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); + ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); + } + + UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(), + Settings::values.bg_green.GetValue(), + Settings::values.bg_blue.GetValue())); UpdateDeviceComboBox(); } void ConfigureGraphics::ApplyConfiguration() { - Settings::values.renderer_backend = GetCurrentGraphicsBackend(); - Settings::values.vulkan_device = vulkan_device; - Settings::values.aspect_ratio = ui->aspect_ratio_combobox->currentIndex(); - Settings::values.use_disk_shader_cache = ui->use_disk_shader_cache->isChecked(); - Settings::values.use_asynchronous_gpu_emulation = - ui->use_asynchronous_gpu_emulation->isChecked(); - Settings::values.bg_red = static_cast(bg_color.redF()); - Settings::values.bg_green = static_cast(bg_color.greenF()); - Settings::values.bg_blue = static_cast(bg_color.blueF()); + if (Settings::configuring_global) { + // Guard if during game and set to game-specific value + if (Settings::values.renderer_backend.UsingGlobal()) { + Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend()); + } + if (Settings::values.vulkan_device.UsingGlobal()) { + Settings::values.vulkan_device.SetValue(vulkan_device); + } + if (Settings::values.aspect_ratio.UsingGlobal()) { + Settings::values.aspect_ratio.SetValue(ui->aspect_ratio_combobox->currentIndex()); + } + if (Settings::values.use_disk_shader_cache.UsingGlobal()) { + Settings::values.use_disk_shader_cache.SetValue(ui->use_disk_shader_cache->isChecked()); + } + if (Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()) { + Settings::values.use_asynchronous_gpu_emulation.SetValue( + ui->use_asynchronous_gpu_emulation->isChecked()); + } + if (Settings::values.bg_red.UsingGlobal()) { + Settings::values.bg_red.SetValue(static_cast(bg_color.redF())); + Settings::values.bg_green.SetValue(static_cast(bg_color.greenF())); + Settings::values.bg_blue.SetValue(static_cast(bg_color.blueF())); + } + } else { + if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.renderer_backend.SetGlobal(true); + Settings::values.vulkan_device.SetGlobal(true); + } else { + Settings::values.renderer_backend.SetGlobal(false); + Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend()); + if (GetCurrentGraphicsBackend() == Settings::RendererBackend::Vulkan) { + Settings::values.vulkan_device.SetGlobal(false); + Settings::values.vulkan_device.SetValue(vulkan_device); + } else { + Settings::values.vulkan_device.SetGlobal(true); + } + } + + ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, + ui->aspect_ratio_combobox); + + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, + ui->use_disk_shader_cache); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, + ui->use_asynchronous_gpu_emulation); + + if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.bg_red.SetGlobal(true); + Settings::values.bg_green.SetGlobal(true); + Settings::values.bg_blue.SetGlobal(true); + } else { + Settings::values.bg_red.SetGlobal(false); + Settings::values.bg_green.SetGlobal(false); + Settings::values.bg_blue.SetGlobal(false); + Settings::values.bg_red.SetValue(static_cast(bg_color.redF())); + Settings::values.bg_green.SetValue(static_cast(bg_color.greenF())); + Settings::values.bg_blue.SetValue(static_cast(bg_color.blueF())); + } + } } void ConfigureGraphics::changeEvent(QEvent* event) { @@ -106,6 +180,11 @@ void ConfigureGraphics::UpdateDeviceComboBox() { ui->device->clear(); bool enabled = false; + + if (!Settings::configuring_global && + ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + vulkan_device = Settings::values.vulkan_device.GetValue(); + } switch (GetCurrentGraphicsBackend()) { case Settings::RendererBackend::OpenGL: ui->device->addItem(tr("OpenGL Graphics Device")); @@ -119,6 +198,9 @@ void ConfigureGraphics::UpdateDeviceComboBox() { enabled = !vulkan_devices.empty(); break; } + // If in per-game config and use global is selected, don't enable. + enabled &= !(!Settings::configuring_global && + ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX); ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn()); } @@ -132,5 +214,37 @@ void ConfigureGraphics::RetrieveVulkanDevices() { } Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const { - return static_cast(ui->api->currentIndex()); + if (Settings::configuring_global) { + return static_cast(ui->api->currentIndex()); + } + + if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.renderer_backend.SetGlobal(true); + return Settings::values.renderer_backend.GetValue(); + } + Settings::values.renderer_backend.SetGlobal(false); + return static_cast(ui->api->currentIndex() - + ConfigurationShared::USE_GLOBAL_OFFSET); +} + +void ConfigureGraphics::SetupPerGameUI() { + if (Settings::configuring_global) { + ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal()); + ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal()); + ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); + ui->use_asynchronous_gpu_emulation->setEnabled( + Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); + ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal()); + ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal()); + + return; + } + + connect(ui->bg_combobox, static_cast(&QComboBox::activated), this, + [this](int index) { ui->bg_button->setEnabled(index == 1); }); + + ui->use_disk_shader_cache->setTristate(true); + ui->use_asynchronous_gpu_emulation->setTristate(true); + ConfigurationShared::InsertGlobalItem(ui->aspect_ratio_combobox); + ConfigurationShared::InsertGlobalItem(ui->api); } diff --git a/src/yuzu/configuration/configure_graphics.h b/src/yuzu/configuration/configure_graphics.h index 7e0596d9c..24f01c739 100644 --- a/src/yuzu/configuration/configure_graphics.h +++ b/src/yuzu/configuration/configure_graphics.h @@ -35,6 +35,8 @@ private: void RetrieveVulkanDevices(); + void SetupPerGameUI(); + Settings::RendererBackend GetCurrentGraphicsBackend() const; std::unique_ptr ui; diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 6e75447a5..62418fc14 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -121,6 +121,29 @@ + + + + Use global background color + + + 0 + + + 10 + + + + Use global background color + + + + + Set background color: + + + + @@ -128,6 +151,19 @@ + + + + Qt::Horizontal + + + + 40 + 20 + + + + diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index be5006ad3..7c0fa7ec5 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -5,6 +5,7 @@ #include "core/core.h" #include "core/settings.h" #include "ui_configure_graphics_advanced.h" +#include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_graphics_advanced.h" ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent) @@ -12,6 +13,8 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent) ui->setupUi(this); + SetupPerGameUI(); + SetConfiguration(); } @@ -19,26 +22,81 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; void ConfigureGraphicsAdvanced::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); - ui->gpu_accuracy->setCurrentIndex(static_cast(Settings::values.gpu_accuracy)); ui->use_vsync->setEnabled(runtime_lock); - ui->use_vsync->setChecked(Settings::values.use_vsync); ui->use_assembly_shaders->setEnabled(runtime_lock); - ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders); - ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time); ui->force_30fps_mode->setEnabled(runtime_lock); - ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode); ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); - ui->anisotropic_filtering_combobox->setCurrentIndex(Settings::values.max_anisotropy); + + if (Settings::configuring_global) { + ui->gpu_accuracy->setCurrentIndex( + static_cast(Settings::values.gpu_accuracy.GetValue())); + ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); + ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); + ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); + ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode.GetValue()); + ui->anisotropic_filtering_combobox->setCurrentIndex( + Settings::values.max_anisotropy.GetValue()); + } else { + ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); + ConfigurationShared::SetPerGameSetting(ui->use_vsync, &Settings::values.use_vsync); + ConfigurationShared::SetPerGameSetting(ui->use_assembly_shaders, + &Settings::values.use_assembly_shaders); + ConfigurationShared::SetPerGameSetting(ui->use_fast_gpu_time, + &Settings::values.use_fast_gpu_time); + ConfigurationShared::SetPerGameSetting(ui->force_30fps_mode, + &Settings::values.force_30fps_mode); + ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, + &Settings::values.max_anisotropy); + } } void ConfigureGraphicsAdvanced::ApplyConfiguration() { - auto gpu_accuracy = static_cast(ui->gpu_accuracy->currentIndex()); - Settings::values.gpu_accuracy = gpu_accuracy; - Settings::values.use_vsync = ui->use_vsync->isChecked(); - Settings::values.use_assembly_shaders = ui->use_assembly_shaders->isChecked(); - Settings::values.use_fast_gpu_time = ui->use_fast_gpu_time->isChecked(); - Settings::values.force_30fps_mode = ui->force_30fps_mode->isChecked(); - Settings::values.max_anisotropy = ui->anisotropic_filtering_combobox->currentIndex(); + // Subtract 2 if configuring per-game (separator and "use global configuration" take 2 slots) + const auto gpu_accuracy = static_cast( + ui->gpu_accuracy->currentIndex() - + ((Settings::configuring_global) ? 0 : ConfigurationShared::USE_GLOBAL_OFFSET)); + + if (Settings::configuring_global) { + // Must guard in case of a during-game configuration when set to be game-specific. + if (Settings::values.gpu_accuracy.UsingGlobal()) { + Settings::values.gpu_accuracy.SetValue(gpu_accuracy); + } + if (Settings::values.use_vsync.UsingGlobal()) { + Settings::values.use_vsync.SetValue(ui->use_vsync->isChecked()); + } + if (Settings::values.use_assembly_shaders.UsingGlobal()) { + Settings::values.use_assembly_shaders.SetValue(ui->use_assembly_shaders->isChecked()); + } + if (Settings::values.use_fast_gpu_time.UsingGlobal()) { + Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked()); + } + if (Settings::values.force_30fps_mode.UsingGlobal()) { + Settings::values.force_30fps_mode.SetValue(ui->force_30fps_mode->isChecked()); + } + if (Settings::values.max_anisotropy.UsingGlobal()) { + Settings::values.max_anisotropy.SetValue( + ui->anisotropic_filtering_combobox->currentIndex()); + } + } else { + ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, + ui->anisotropic_filtering_combobox); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, + ui->use_assembly_shaders); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, + ui->use_fast_gpu_time); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode, + ui->force_30fps_mode); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, + ui->anisotropic_filtering_combobox); + + if (ui->gpu_accuracy->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { + Settings::values.gpu_accuracy.SetGlobal(true); + } else { + Settings::values.gpu_accuracy.SetGlobal(false); + Settings::values.gpu_accuracy.SetValue(gpu_accuracy); + } + } } void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { @@ -52,3 +110,25 @@ void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) { void ConfigureGraphicsAdvanced::RetranslateUI() { ui->retranslateUi(this); } + +void ConfigureGraphicsAdvanced::SetupPerGameUI() { + // Disable if not global (only happens during game) + if (Settings::configuring_global) { + ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); + ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); + ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal()); + ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); + ui->force_30fps_mode->setEnabled(Settings::values.force_30fps_mode.UsingGlobal()); + ui->anisotropic_filtering_combobox->setEnabled( + Settings::values.max_anisotropy.UsingGlobal()); + + return; + } + + ConfigurationShared::InsertGlobalItem(ui->gpu_accuracy); + ui->use_vsync->setTristate(true); + ui->use_assembly_shaders->setTristate(true); + ui->use_fast_gpu_time->setTristate(true); + ui->force_30fps_mode->setTristate(true); + ConfigurationShared::InsertGlobalItem(ui->anisotropic_filtering_combobox); +} diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index bbc9d4355..c043588ff 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -26,5 +26,7 @@ private: void SetConfiguration(); + void SetupPerGameUI(); + std::unique_ptr ui; }; diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp new file mode 100644 index 000000000..1e49f0787 --- /dev/null +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -0,0 +1,140 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include + +#include +#include +#include +#include +#include +#include +#include + +#include "common/common_paths.h" +#include "common/file_util.h" +#include "core/file_sys/control_metadata.h" +#include "core/file_sys/patch_manager.h" +#include "core/file_sys/xts_archive.h" +#include "core/loader/loader.h" +#include "ui_configure_per_game.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_per_game.h" +#include "yuzu/uisettings.h" +#include "yuzu/util/util.h" + +ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id) + : QDialog(parent), ui(std::make_unique()), title_id(title_id) { + game_config = std::make_unique(fmt::format("{:016X}.ini", title_id), false); + + Settings::configuring_global = false; + + ui->setupUi(this); + setFocusPolicy(Qt::ClickFocus); + setWindowTitle(tr("Properties")); + + ui->addonsTab->SetTitleId(title_id); + + scene = new QGraphicsScene; + ui->icon_view->setScene(scene); + + LoadConfiguration(); +} + +ConfigurePerGame::~ConfigurePerGame() = default; + +void ConfigurePerGame::ApplyConfiguration() { + ui->addonsTab->ApplyConfiguration(); + ui->generalTab->ApplyConfiguration(); + ui->systemTab->ApplyConfiguration(); + ui->graphicsTab->ApplyConfiguration(); + ui->graphicsAdvancedTab->ApplyConfiguration(); + ui->audioTab->ApplyConfiguration(); + + Settings::Apply(); + Settings::LogSettings(); + + game_config->Save(); +} + +void ConfigurePerGame::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QDialog::changeEvent(event); +} + +void ConfigurePerGame::RetranslateUI() { + ui->retranslateUi(this); +} + +void ConfigurePerGame::LoadFromFile(FileSys::VirtualFile file) { + this->file = std::move(file); + LoadConfiguration(); +} + +void ConfigurePerGame::LoadConfiguration() { + if (file == nullptr) { + return; + } + + ui->addonsTab->LoadFromFile(file); + + ui->display_title_id->setText( + QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper()); + + FileSys::PatchManager pm{title_id}; + const auto control = pm.GetControlMetadata(); + const auto loader = Loader::GetLoader(file); + + if (control.first != nullptr) { + ui->display_version->setText(QString::fromStdString(control.first->GetVersionString())); + ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName())); + ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName())); + } else { + std::string title; + if (loader->ReadTitle(title) == Loader::ResultStatus::Success) + ui->display_name->setText(QString::fromStdString(title)); + + FileSys::NACP nacp; + if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) + ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName())); + + ui->display_version->setText(QStringLiteral("1.0.0")); + } + + if (control.second != nullptr) { + scene->clear(); + + QPixmap map; + const auto bytes = control.second->ReadAllBytes(); + map.loadFromData(bytes.data(), static_cast(bytes.size())); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } else { + std::vector bytes; + if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) { + scene->clear(); + + QPixmap map; + map.loadFromData(bytes.data(), static_cast(bytes.size())); + + scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), + Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); + } + } + + ui->display_filename->setText(QString::fromStdString(file->GetName())); + + ui->display_format->setText( + QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))); + + const auto valueText = ReadableByteSize(file->GetSize()); + ui->display_size->setText(valueText); +} diff --git a/src/yuzu/configuration/configure_per_game.h b/src/yuzu/configuration/configure_per_game.h new file mode 100644 index 000000000..5f9a08cef --- /dev/null +++ b/src/yuzu/configuration/configure_per_game.h @@ -0,0 +1,51 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +#include +#include + +#include "core/file_sys/vfs_types.h" +#include "yuzu/configuration/config.h" + +class QGraphicsScene; +class QStandardItem; +class QStandardItemModel; +class QTreeView; +class QVBoxLayout; + +namespace Ui { +class ConfigurePerGame; +} + +class ConfigurePerGame : public QDialog { + Q_OBJECT + +public: + explicit ConfigurePerGame(QWidget* parent, u64 title_id); + ~ConfigurePerGame() override; + + /// Save all button configurations to settings file + void ApplyConfiguration(); + + void LoadFromFile(FileSys::VirtualFile file); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + void LoadConfiguration(); + + std::unique_ptr ui; + FileSys::VirtualFile file; + u64 title_id; + + QGraphicsScene* scene; + + std::unique_ptr game_config; +}; diff --git a/src/yuzu/configuration/configure_per_game.ui b/src/yuzu/configuration/configure_per_game.ui new file mode 100644 index 000000000..d2057c4ab --- /dev/null +++ b/src/yuzu/configuration/configure_per_game.ui @@ -0,0 +1,350 @@ + + + ConfigurePerGame + + + + 0 + 0 + 800 + 600 + + + + Dialog + + + + + + + + + 0 + 0 + + + + Info + + + + + + + 0 + 0 + + + + + 256 + 256 + + + + + 256 + 256 + + + + Qt::ScrollBarAlwaysOff + + + Qt::ScrollBarAlwaysOff + + + false + + + + + + + + + true + + + true + + + + + + + true + + + true + + + + + + + Name + + + + + + + Title ID + + + + + + + true + + + true + + + + + + + true + + + true + + + + + + + true + + + true + + + + + + + Filename + + + + + + + true + + + true + + + + + + + true + + + true + + + + + + + Format + + + + + + + Version + + + + + + + Size + + + + + + + Developer + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + + + + + + + + true + + + 0 + + + true + + + false + + + false + + + + Add-Ons + + + + + General + + + + + System + + + + + Graphics + + + + + Adv. Graphics + + + + + Audio + + + + + + + + + + + + + 0 + 0 + + + + Qt::Horizontal + + + QDialogButtonBox::Cancel|QDialogButtonBox::Ok + + + + + + + + ConfigureGeneral + QWidget +
configuration/configure_general.h
+ 1 +
+ + ConfigureSystem + QWidget +
configuration/configure_system.h
+ 1 +
+ + ConfigureAudio + QWidget +
configuration/configure_audio.h
+ 1 +
+ + ConfigureGraphics + QWidget +
configuration/configure_graphics.h
+ 1 +
+ + ConfigureGraphicsAdvanced + QWidget +
configuration/configure_graphics_advanced.h
+ 1 +
+ + ConfigurePerGameAddons + QWidget +
configuration/configure_per_game_addons.h
+ 1 +
+
+ + + + buttonBox + accepted() + ConfigurePerGame + accept() + + + 248 + 254 + + + 157 + 274 + + + + + buttonBox + rejected() + ConfigurePerGame + reject() + + + 316 + 260 + + + 286 + 274 + + + + +
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp new file mode 100644 index 000000000..478d5d3a1 --- /dev/null +++ b/src/yuzu/configuration/configure_per_game_addons.cpp @@ -0,0 +1,142 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include +#include +#include + +#include +#include +#include +#include +#include +#include + +#include "common/common_paths.h" +#include "common/file_util.h" +#include "core/core.h" +#include "core/file_sys/patch_manager.h" +#include "core/file_sys/xts_archive.h" +#include "core/loader/loader.h" +#include "ui_configure_per_game_addons.h" +#include "yuzu/configuration/config.h" +#include "yuzu/configuration/configure_input.h" +#include "yuzu/configuration/configure_per_game_addons.h" +#include "yuzu/uisettings.h" +#include "yuzu/util/util.h" + +ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent) + : QWidget(parent), ui(new Ui::ConfigurePerGameAddons) { + ui->setupUi(this); + + layout = new QVBoxLayout; + tree_view = new QTreeView; + item_model = new QStandardItemModel(tree_view); + tree_view->setModel(item_model); + tree_view->setAlternatingRowColors(true); + tree_view->setSelectionMode(QHeaderView::SingleSelection); + tree_view->setSelectionBehavior(QHeaderView::SelectRows); + tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); + tree_view->setSortingEnabled(true); + tree_view->setEditTriggers(QHeaderView::NoEditTriggers); + tree_view->setUniformRowHeights(true); + tree_view->setContextMenuPolicy(Qt::NoContextMenu); + + item_model->insertColumns(0, 2); + item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name")); + item_model->setHeaderData(1, Qt::Horizontal, tr("Version")); + + // We must register all custom types with the Qt Automoc system so that we are able to use it + // with signals/slots. In this case, QList falls under the umbrella of custom types. + qRegisterMetaType>("QList"); + + layout->setContentsMargins(0, 0, 0, 0); + layout->setSpacing(0); + layout->addWidget(tree_view); + + ui->scrollArea->setLayout(layout); + + ui->scrollArea->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + + connect(item_model, &QStandardItemModel::itemChanged, + [] { UISettings::values.is_game_list_reload_pending.exchange(true); }); +} + +ConfigurePerGameAddons::~ConfigurePerGameAddons() = default; + +void ConfigurePerGameAddons::ApplyConfiguration() { + std::vector disabled_addons; + + for (const auto& item : list_items) { + const auto disabled = item.front()->checkState() == Qt::Unchecked; + if (disabled) + disabled_addons.push_back(item.front()->text().toStdString()); + } + + auto current = Settings::values.disabled_addons[title_id]; + std::sort(disabled_addons.begin(), disabled_addons.end()); + std::sort(current.begin(), current.end()); + if (disabled_addons != current) { + FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); + } + + Settings::values.disabled_addons[title_id] = disabled_addons; +} + +void ConfigurePerGameAddons::LoadFromFile(FileSys::VirtualFile file) { + this->file = std::move(file); + LoadConfiguration(); +} + +void ConfigurePerGameAddons::SetTitleId(u64 id) { + this->title_id = id; +} + +void ConfigurePerGameAddons::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QWidget::changeEvent(event); +} + +void ConfigurePerGameAddons::RetranslateUI() { + ui->retranslateUi(this); +} + +void ConfigurePerGameAddons::LoadConfiguration() { + if (file == nullptr) { + return; + } + + FileSys::PatchManager pm{title_id}; + const auto loader = Loader::GetLoader(file); + + FileSys::VirtualFile update_raw; + loader->ReadUpdateRaw(update_raw); + + const auto& disabled = Settings::values.disabled_addons[title_id]; + + for (const auto& patch : pm.GetPatchVersionNames(update_raw)) { + const auto name = + QString::fromStdString(patch.first).replace(QStringLiteral("[D] "), QString{}); + + auto* const first_item = new QStandardItem; + first_item->setText(name); + first_item->setCheckable(true); + + const auto patch_disabled = + std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end(); + + first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked); + + list_items.push_back(QList{ + first_item, new QStandardItem{QString::fromStdString(patch.second)}}); + item_model->appendRow(list_items.back()); + } + + tree_view->setColumnWidth(0, 5 * tree_view->width() / 16); +} diff --git a/src/yuzu/configuration/configure_per_game_addons.h b/src/yuzu/configuration/configure_per_game_addons.h new file mode 100644 index 000000000..a00ec3539 --- /dev/null +++ b/src/yuzu/configuration/configure_per_game_addons.h @@ -0,0 +1,53 @@ +// Copyright 2016 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +#include + +#include "core/file_sys/vfs_types.h" + +class QGraphicsScene; +class QStandardItem; +class QStandardItemModel; +class QTreeView; +class QVBoxLayout; + +namespace Ui { +class ConfigurePerGameAddons; +} + +class ConfigurePerGameAddons : public QWidget { + Q_OBJECT + +public: + explicit ConfigurePerGameAddons(QWidget* parent = nullptr); + ~ConfigurePerGameAddons() override; + + /// Save all button configurations to settings file + void ApplyConfiguration(); + + void LoadFromFile(FileSys::VirtualFile file); + + void SetTitleId(u64 id); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + void LoadConfiguration(); + + std::unique_ptr ui; + FileSys::VirtualFile file; + u64 title_id; + + QVBoxLayout* layout; + QTreeView* tree_view; + QStandardItemModel* item_model; + + std::vector> list_items; +}; diff --git a/src/yuzu/configuration/configure_per_game_addons.ui b/src/yuzu/configuration/configure_per_game_addons.ui new file mode 100644 index 000000000..aefdebfcd --- /dev/null +++ b/src/yuzu/configuration/configure_per_game_addons.ui @@ -0,0 +1,38 @@ + + + ConfigurePerGameAddons + + + + 0 + 0 + 400 + 300 + + + + Form + + + + + + true + + + + + 0 + 0 + 380 + 280 + + + + + + + + + + diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp deleted file mode 100644 index d7f259f12..000000000 --- a/src/yuzu/configuration/configure_per_general.cpp +++ /dev/null @@ -1,193 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include -#include -#include - -#include -#include -#include -#include -#include -#include - -#include "common/common_paths.h" -#include "common/file_util.h" -#include "core/file_sys/control_metadata.h" -#include "core/file_sys/patch_manager.h" -#include "core/file_sys/xts_archive.h" -#include "core/loader/loader.h" -#include "ui_configure_per_general.h" -#include "yuzu/configuration/config.h" -#include "yuzu/configuration/configure_input.h" -#include "yuzu/configuration/configure_per_general.h" -#include "yuzu/uisettings.h" -#include "yuzu/util/util.h" - -ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id) - : QDialog(parent), ui(std::make_unique()), title_id(title_id) { - - ui->setupUi(this); - setFocusPolicy(Qt::ClickFocus); - setWindowTitle(tr("Properties")); - - layout = new QVBoxLayout; - tree_view = new QTreeView; - item_model = new QStandardItemModel(tree_view); - tree_view->setModel(item_model); - tree_view->setAlternatingRowColors(true); - tree_view->setSelectionMode(QHeaderView::SingleSelection); - tree_view->setSelectionBehavior(QHeaderView::SelectRows); - tree_view->setVerticalScrollMode(QHeaderView::ScrollPerPixel); - tree_view->setHorizontalScrollMode(QHeaderView::ScrollPerPixel); - tree_view->setSortingEnabled(true); - tree_view->setEditTriggers(QHeaderView::NoEditTriggers); - tree_view->setUniformRowHeights(true); - tree_view->setContextMenuPolicy(Qt::NoContextMenu); - - item_model->insertColumns(0, 2); - item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name")); - item_model->setHeaderData(1, Qt::Horizontal, tr("Version")); - - // We must register all custom types with the Qt Automoc system so that we are able to use it - // with signals/slots. In this case, QList falls under the umbrells of custom types. - qRegisterMetaType>("QList"); - - layout->setContentsMargins(0, 0, 0, 0); - layout->setSpacing(0); - layout->addWidget(tree_view); - - ui->scrollArea->setLayout(layout); - - scene = new QGraphicsScene; - ui->icon_view->setScene(scene); - - connect(item_model, &QStandardItemModel::itemChanged, - [] { UISettings::values.is_game_list_reload_pending.exchange(true); }); - - LoadConfiguration(); -} - -ConfigurePerGameGeneral::~ConfigurePerGameGeneral() = default; - -void ConfigurePerGameGeneral::ApplyConfiguration() { - std::vector disabled_addons; - - for (const auto& item : list_items) { - const auto disabled = item.front()->checkState() == Qt::Unchecked; - if (disabled) - disabled_addons.push_back(item.front()->text().toStdString()); - } - - auto current = Settings::values.disabled_addons[title_id]; - std::sort(disabled_addons.begin(), disabled_addons.end()); - std::sort(current.begin(), current.end()); - if (disabled_addons != current) { - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); - } - - Settings::values.disabled_addons[title_id] = disabled_addons; -} - -void ConfigurePerGameGeneral::changeEvent(QEvent* event) { - if (event->type() == QEvent::LanguageChange) { - RetranslateUI(); - } - - QDialog::changeEvent(event); -} - -void ConfigurePerGameGeneral::RetranslateUI() { - ui->retranslateUi(this); -} - -void ConfigurePerGameGeneral::LoadFromFile(FileSys::VirtualFile file) { - this->file = std::move(file); - LoadConfiguration(); -} - -void ConfigurePerGameGeneral::LoadConfiguration() { - if (file == nullptr) { - return; - } - - ui->display_title_id->setText(QString::fromStdString(fmt::format("{:016X}", title_id))); - - FileSys::PatchManager pm{title_id}; - const auto control = pm.GetControlMetadata(); - const auto loader = Loader::GetLoader(file); - - if (control.first != nullptr) { - ui->display_version->setText(QString::fromStdString(control.first->GetVersionString())); - ui->display_name->setText(QString::fromStdString(control.first->GetApplicationName())); - ui->display_developer->setText(QString::fromStdString(control.first->GetDeveloperName())); - } else { - std::string title; - if (loader->ReadTitle(title) == Loader::ResultStatus::Success) - ui->display_name->setText(QString::fromStdString(title)); - - FileSys::NACP nacp; - if (loader->ReadControlData(nacp) == Loader::ResultStatus::Success) - ui->display_developer->setText(QString::fromStdString(nacp.GetDeveloperName())); - - ui->display_version->setText(QStringLiteral("1.0.0")); - } - - if (control.second != nullptr) { - scene->clear(); - - QPixmap map; - const auto bytes = control.second->ReadAllBytes(); - map.loadFromData(bytes.data(), static_cast(bytes.size())); - - scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), - Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); - } else { - std::vector bytes; - if (loader->ReadIcon(bytes) == Loader::ResultStatus::Success) { - scene->clear(); - - QPixmap map; - map.loadFromData(bytes.data(), static_cast(bytes.size())); - - scene->addPixmap(map.scaled(ui->icon_view->width(), ui->icon_view->height(), - Qt::IgnoreAspectRatio, Qt::SmoothTransformation)); - } - } - - FileSys::VirtualFile update_raw; - loader->ReadUpdateRaw(update_raw); - - const auto& disabled = Settings::values.disabled_addons[title_id]; - - for (const auto& patch : pm.GetPatchVersionNames(update_raw)) { - const auto name = - QString::fromStdString(patch.first).replace(QStringLiteral("[D] "), QString{}); - - auto* const first_item = new QStandardItem; - first_item->setText(name); - first_item->setCheckable(true); - - const auto patch_disabled = - std::find(disabled.begin(), disabled.end(), name.toStdString()) != disabled.end(); - - first_item->setCheckState(patch_disabled ? Qt::Unchecked : Qt::Checked); - - list_items.push_back(QList{ - first_item, new QStandardItem{QString::fromStdString(patch.second)}}); - item_model->appendRow(list_items.back()); - } - - tree_view->setColumnWidth(0, 5 * tree_view->width() / 16); - - ui->display_filename->setText(QString::fromStdString(file->GetName())); - - ui->display_format->setText( - QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))); - - const auto valueText = ReadableByteSize(file->GetSize()); - ui->display_size->setText(valueText); -} diff --git a/src/yuzu/configuration/configure_per_general.h b/src/yuzu/configuration/configure_per_general.h deleted file mode 100644 index a3b2cdeff..000000000 --- a/src/yuzu/configuration/configure_per_general.h +++ /dev/null @@ -1,53 +0,0 @@ -// Copyright 2016 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include -#include - -#include -#include - -#include "core/file_sys/vfs_types.h" - -class QGraphicsScene; -class QStandardItem; -class QStandardItemModel; -class QTreeView; -class QVBoxLayout; - -namespace Ui { -class ConfigurePerGameGeneral; -} - -class ConfigurePerGameGeneral : public QDialog { - Q_OBJECT - -public: - explicit ConfigurePerGameGeneral(QWidget* parent, u64 title_id); - ~ConfigurePerGameGeneral() override; - - /// Save all button configurations to settings file - void ApplyConfiguration(); - - void LoadFromFile(FileSys::VirtualFile file); - -private: - void changeEvent(QEvent* event) override; - void RetranslateUI(); - - void LoadConfiguration(); - - std::unique_ptr ui; - FileSys::VirtualFile file; - u64 title_id; - - QVBoxLayout* layout; - QTreeView* tree_view; - QStandardItemModel* item_model; - QGraphicsScene* scene; - - std::vector> list_items; -}; diff --git a/src/yuzu/configuration/configure_per_general.ui b/src/yuzu/configuration/configure_per_general.ui deleted file mode 100644 index 8fdd96fa4..000000000 --- a/src/yuzu/configuration/configure_per_general.ui +++ /dev/null @@ -1,276 +0,0 @@ - - - ConfigurePerGameGeneral - - - - 0 - 0 - 400 - 520 - - - - ConfigurePerGameGeneral - - - - - - - - Info - - - - - - - - true - - - true - - - - - - - true - - - true - - - - - - - Developer - - - - - - - true - - - true - - - - - - - Name - - - - - - - Filename - - - - - - - Version - - - - - - - Format - - - - - - - true - - - true - - - - - - - true - - - true - - - - - - - Size - - - - - - - true - - - true - - - - - - - Title ID - - - - - - - true - - - true - - - - - - - - 0 - 0 - - - - - 128 - 128 - - - - - 128 - 128 - - - - Qt::ScrollBarAlwaysOff - - - Qt::ScrollBarAlwaysOff - - - QAbstractScrollArea::AdjustToContents - - - false - - - - - - - - - - - - Add-Ons - - - - - - true - - - - - 0 - 0 - 350 - 169 - - - - - - - - - - - - - - - Qt::Vertical - - - QSizePolicy::Fixed - - - - 20 - 40 - - - - - - - - QDialogButtonBox::Cancel|QDialogButtonBox::Ok - - - - - - - - - - - buttonBox - accepted() - ConfigurePerGameGeneral - accept() - - - 269 - 567 - - - 269 - 294 - - - - - buttonBox - rejected() - ConfigurePerGameGeneral - reject() - - - 269 - 567 - - - 269 - 294 - - - - - diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 10315e7a6..68e02738b 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -14,6 +14,7 @@ #include "core/core.h" #include "core/settings.h" #include "ui_configure_system.h" +#include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_system.h" ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) { @@ -21,20 +22,25 @@ ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui:: connect(ui->button_regenerate_console_id, &QPushButton::clicked, this, &ConfigureSystem::RefreshConsoleID); - connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) { - ui->rng_seed_edit->setEnabled(checked); - if (!checked) { + connect(ui->rng_seed_checkbox, &QCheckBox::stateChanged, this, [this](int state) { + ui->rng_seed_edit->setEnabled(state == Qt::Checked); + if (state != Qt::Checked) { ui->rng_seed_edit->setText(QStringLiteral("00000000")); } }); - connect(ui->custom_rtc_checkbox, &QCheckBox::stateChanged, this, [this](bool checked) { - ui->custom_rtc_edit->setEnabled(checked); - if (!checked) { + connect(ui->custom_rtc_checkbox, &QCheckBox::stateChanged, this, [this](int state) { + ui->custom_rtc_edit->setEnabled(state == Qt::Checked); + if (state != Qt::Checked) { ui->custom_rtc_edit->setDateTime(QDateTime::currentDateTime()); } }); + ui->label_console_id->setVisible(Settings::configuring_global); + ui->button_regenerate_console_id->setVisible(Settings::configuring_global); + + SetupPerGameUI(); + SetConfiguration(); } @@ -54,26 +60,58 @@ void ConfigureSystem::RetranslateUI() { void ConfigureSystem::SetConfiguration() { enabled = !Core::System::GetInstance().IsPoweredOn(); + const auto rng_seed = + QStringLiteral("%1") + .arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'}) + .toUpper(); + const auto rtc_time = Settings::values.custom_rtc.GetValue().value_or( + std::chrono::seconds(QDateTime::currentSecsSinceEpoch())); - ui->combo_language->setCurrentIndex(Settings::values.language_index); - ui->combo_region->setCurrentIndex(Settings::values.region_index); - ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index); - ui->combo_sound->setCurrentIndex(Settings::values.sound_index); - - ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.has_value()); - ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.has_value()); - - const auto rng_seed = QStringLiteral("%1") - .arg(Settings::values.rng_seed.value_or(0), 8, 16, QLatin1Char{'0'}) - .toUpper(); - ui->rng_seed_edit->setText(rng_seed); - - ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value()); - ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value()); + if (Settings::configuring_global) { + ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue()); + ui->combo_region->setCurrentIndex(Settings::values.region_index.GetValue()); + ui->combo_time_zone->setCurrentIndex(Settings::values.time_zone_index.GetValue()); + ui->combo_sound->setCurrentIndex(Settings::values.sound_index.GetValue()); + + ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value()); + ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.GetValue().has_value() && + Settings::values.rng_seed.UsingGlobal()); + ui->rng_seed_edit->setText(rng_seed); + + ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.GetValue().has_value()); + ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.GetValue().has_value() && + Settings::values.rng_seed.UsingGlobal()); + ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count())); + } else { + ConfigurationShared::SetPerGameSetting(ui->combo_language, + &Settings::values.language_index); + ConfigurationShared::SetPerGameSetting(ui->combo_region, &Settings::values.region_index); + ConfigurationShared::SetPerGameSetting(ui->combo_time_zone, + &Settings::values.time_zone_index); + ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index); + + if (Settings::values.rng_seed.UsingGlobal()) { + ui->rng_seed_checkbox->setCheckState(Qt::PartiallyChecked); + } else { + ui->rng_seed_checkbox->setCheckState( + Settings::values.rng_seed.GetValue().has_value() ? Qt::Checked : Qt::Unchecked); + ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.GetValue().has_value()); + if (Settings::values.rng_seed.GetValue().has_value()) { + ui->rng_seed_edit->setText(rng_seed); + } + } - const auto rtc_time = Settings::values.custom_rtc.value_or( - std::chrono::seconds(QDateTime::currentSecsSinceEpoch())); - ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count())); + if (Settings::values.custom_rtc.UsingGlobal()) { + ui->custom_rtc_checkbox->setCheckState(Qt::PartiallyChecked); + } else { + ui->custom_rtc_checkbox->setCheckState( + Settings::values.custom_rtc.GetValue().has_value() ? Qt::Checked : Qt::Unchecked); + ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.GetValue().has_value()); + if (Settings::values.custom_rtc.GetValue().has_value()) { + ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count())); + } + } + } } void ConfigureSystem::ReadSystemSettings() {} @@ -83,22 +121,78 @@ void ConfigureSystem::ApplyConfiguration() { return; } - Settings::values.language_index = ui->combo_language->currentIndex(); - Settings::values.region_index = ui->combo_region->currentIndex(); - Settings::values.time_zone_index = ui->combo_time_zone->currentIndex(); - Settings::values.sound_index = ui->combo_sound->currentIndex(); + if (Settings::configuring_global) { + // Guard if during game and set to game-specific value + if (Settings::values.language_index.UsingGlobal()) { + Settings::values.language_index.SetValue(ui->combo_language->currentIndex()); + } + if (Settings::values.region_index.UsingGlobal()) { + Settings::values.region_index.SetValue(ui->combo_region->currentIndex()); + } + if (Settings::values.time_zone_index.UsingGlobal()) { + Settings::values.time_zone_index.SetValue(ui->combo_time_zone->currentIndex()); + } + if (Settings::values.sound_index.UsingGlobal()) { + Settings::values.sound_index.SetValue(ui->combo_sound->currentIndex()); + } + + if (Settings::values.rng_seed.UsingGlobal()) { + if (ui->rng_seed_checkbox->isChecked()) { + Settings::values.rng_seed.SetValue( + ui->rng_seed_edit->text().toULongLong(nullptr, 16)); + } else { + Settings::values.rng_seed.SetValue(std::nullopt); + } + } - if (ui->rng_seed_checkbox->isChecked()) { - Settings::values.rng_seed = ui->rng_seed_edit->text().toULongLong(nullptr, 16); + if (Settings::values.custom_rtc.UsingGlobal()) { + if (ui->custom_rtc_checkbox->isChecked()) { + Settings::values.custom_rtc.SetValue( + std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); + } else { + Settings::values.custom_rtc.SetValue(std::nullopt); + } + } } else { - Settings::values.rng_seed = std::nullopt; - } + ConfigurationShared::ApplyPerGameSetting(&Settings::values.language_index, + ui->combo_language); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.region_index, ui->combo_region); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.time_zone_index, + ui->combo_time_zone); + ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); + + switch (ui->rng_seed_checkbox->checkState()) { + case Qt::Checked: + Settings::values.rng_seed.SetGlobal(false); + Settings::values.rng_seed.SetValue(ui->rng_seed_edit->text().toULongLong(nullptr, 16)); + break; + case Qt::Unchecked: + Settings::values.rng_seed.SetGlobal(false); + Settings::values.rng_seed.SetValue(std::nullopt); + break; + case Qt::PartiallyChecked: + Settings::values.rng_seed.SetGlobal(false); + Settings::values.rng_seed.SetValue(std::nullopt); + Settings::values.rng_seed.SetGlobal(true); + break; + } - if (ui->custom_rtc_checkbox->isChecked()) { - Settings::values.custom_rtc = - std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch()); - } else { - Settings::values.custom_rtc = std::nullopt; + switch (ui->custom_rtc_checkbox->checkState()) { + case Qt::Checked: + Settings::values.custom_rtc.SetGlobal(false); + Settings::values.custom_rtc.SetValue( + std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch())); + break; + case Qt::Unchecked: + Settings::values.custom_rtc.SetGlobal(false); + Settings::values.custom_rtc.SetValue(std::nullopt); + break; + case Qt::PartiallyChecked: + Settings::values.custom_rtc.SetGlobal(false); + Settings::values.custom_rtc.SetValue(std::nullopt); + Settings::values.custom_rtc.SetGlobal(true); + break; + } } Settings::Apply(); @@ -120,3 +214,25 @@ void ConfigureSystem::RefreshConsoleID() { ui->label_console_id->setText( tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper())); } + +void ConfigureSystem::SetupPerGameUI() { + if (Settings::configuring_global) { + ui->combo_language->setEnabled(Settings::values.language_index.UsingGlobal()); + ui->combo_region->setEnabled(Settings::values.region_index.UsingGlobal()); + ui->combo_time_zone->setEnabled(Settings::values.time_zone_index.UsingGlobal()); + ui->combo_sound->setEnabled(Settings::values.sound_index.UsingGlobal()); + ui->rng_seed_checkbox->setEnabled(Settings::values.rng_seed.UsingGlobal()); + ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.UsingGlobal()); + ui->custom_rtc_checkbox->setEnabled(Settings::values.custom_rtc.UsingGlobal()); + ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.UsingGlobal()); + + return; + } + + ConfigurationShared::InsertGlobalItem(ui->combo_language); + ConfigurationShared::InsertGlobalItem(ui->combo_region); + ConfigurationShared::InsertGlobalItem(ui->combo_time_zone); + ConfigurationShared::InsertGlobalItem(ui->combo_sound); + ui->rng_seed_checkbox->setTristate(true); + ui->custom_rtc_checkbox->setTristate(true); +} diff --git a/src/yuzu/configuration/configure_system.h b/src/yuzu/configuration/configure_system.h index 26d42d5c5..f317ef8b5 100644 --- a/src/yuzu/configuration/configure_system.h +++ b/src/yuzu/configuration/configure_system.h @@ -32,6 +32,8 @@ private: void RefreshConsoleID(); + void SetupPerGameUI(); + std::unique_ptr ui; bool enabled = false; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 9844e4764..4d501a8f9 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -16,7 +16,7 @@ #include "applets/software_keyboard.h" #include "applets/web_browser.h" #include "configuration/configure_input.h" -#include "configuration/configure_per_general.h" +#include "configuration/configure_per_game.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" #include "core/frontend/applets/general_frontend.h" @@ -534,15 +534,15 @@ void GMainWindow::InitializeWidgets() { if (emulation_running) { return; } - bool is_async = - !Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core; - Settings::values.use_asynchronous_gpu_emulation = is_async; - async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation); + bool is_async = !Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); + Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); + async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); Settings::Apply(); }); async_status_button->setText(tr("ASYNC")); async_status_button->setCheckable(true); - async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation); + async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); // Setup Multicore button multicore_status_button = new QPushButton(); @@ -552,17 +552,17 @@ void GMainWindow::InitializeWidgets() { if (emulation_running) { return; } - Settings::values.use_multi_core = !Settings::values.use_multi_core; - bool is_async = - Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core; - Settings::values.use_asynchronous_gpu_emulation = is_async; - async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation); - multicore_status_button->setChecked(Settings::values.use_multi_core); + Settings::values.use_multi_core.SetValue(!Settings::values.use_multi_core.GetValue()); + bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue(); + Settings::values.use_asynchronous_gpu_emulation.SetValue(is_async); + async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); + multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); Settings::Apply(); }); multicore_status_button->setText(tr("MULTICORE")); multicore_status_button->setCheckable(true); - multicore_status_button->setChecked(Settings::values.use_multi_core); + multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); statusBar()->insertPermanentWidget(0, multicore_status_button); statusBar()->insertPermanentWidget(0, async_status_button); @@ -581,16 +581,16 @@ void GMainWindow::InitializeWidgets() { renderer_status_button->setCheckable(false); renderer_status_button->setDisabled(true); #else - renderer_status_button->setChecked(Settings::values.renderer_backend == + renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::Vulkan); connect(renderer_status_button, &QPushButton::clicked, [=] { if (emulation_running) { return; } if (renderer_status_button->isChecked()) { - Settings::values.renderer_backend = Settings::RendererBackend::Vulkan; + Settings::values.renderer_backend.SetValue(Settings::RendererBackend::Vulkan); } else { - Settings::values.renderer_backend = Settings::RendererBackend::OpenGL; + Settings::values.renderer_backend.SetValue(Settings::RendererBackend::OpenGL); } Settings::Apply(); @@ -727,21 +727,24 @@ void GMainWindow::InitializeHotkeys() { }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Toggle Speed Limit"), this), &QShortcut::activated, this, [&] { - Settings::values.use_frame_limit = !Settings::values.use_frame_limit; + Settings::values.use_frame_limit.SetValue( + !Settings::values.use_frame_limit.GetValue()); UpdateStatusBar(); }); constexpr u16 SPEED_LIMIT_STEP = 5; connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Increase Speed Limit"), this), &QShortcut::activated, this, [&] { - if (Settings::values.frame_limit < 9999 - SPEED_LIMIT_STEP) { - Settings::values.frame_limit += SPEED_LIMIT_STEP; + if (Settings::values.frame_limit.GetValue() < 9999 - SPEED_LIMIT_STEP) { + Settings::values.frame_limit.SetValue(SPEED_LIMIT_STEP + + Settings::values.frame_limit.GetValue()); UpdateStatusBar(); } }); connect(hotkey_registry.GetHotkey(main_window, QStringLiteral("Decrease Speed Limit"), this), &QShortcut::activated, this, [&] { - if (Settings::values.frame_limit > SPEED_LIMIT_STEP) { - Settings::values.frame_limit -= SPEED_LIMIT_STEP; + if (Settings::values.frame_limit.GetValue() > SPEED_LIMIT_STEP) { + Settings::values.frame_limit.SetValue(Settings::values.frame_limit.GetValue() - + SPEED_LIMIT_STEP); UpdateStatusBar(); } }); @@ -1039,6 +1042,17 @@ void GMainWindow::BootGame(const QString& filename) { LOG_INFO(Frontend, "yuzu starting..."); StoreRecentFile(filename); // Put the filename on top of the list + u64 title_id{0}; + + const auto v_file = Core::GetGameFileFromPath(vfs, filename.toUtf8().constData()); + const auto loader = Loader::GetLoader(v_file); + if (!(loader == nullptr || loader->ReadProgramId(title_id) != Loader::ResultStatus::Success)) { + // Load per game settings + Config per_game_config(fmt::format("{:016X}.ini", title_id), false); + } + + Settings::LogSettings(); + if (UISettings::values.select_user_on_boot) { SelectAndSetCurrentUser(); } @@ -1063,6 +1077,7 @@ void GMainWindow::BootGame(const QString& filename) { &LoadingScreen::OnLoadProgress, Qt::QueuedConnection); // Update the GUI + UpdateStatusButtons(); if (ui.action_Single_Window_Mode->isChecked()) { game_list->hide(); game_list_placeholder->hide(); @@ -1078,8 +1093,6 @@ void GMainWindow::BootGame(const QString& filename) { ui.centralwidget->setMouseTracking(true); } - const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); - std::string title_name; std::string title_version; const auto res = Core::System::GetInstance().GetGameName(title_name); @@ -1521,7 +1534,7 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { return; } - ConfigurePerGameGeneral dialog(this, title_id); + ConfigurePerGame dialog(this, title_id); dialog.LoadFromFile(v_file); auto result = dialog.exec(); if (result == QDialog::Accepted) { @@ -1532,7 +1545,14 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { game_list->PopulateAsync(UISettings::values.game_dirs); } - config->Save(); + // Do not cause the global config to write local settings into the config file + Settings::RestoreGlobalState(); + + if (!Core::System::GetInstance().IsPoweredOn()) { + config->Save(); + } + } else { + Settings::RestoreGlobalState(); } } @@ -1819,6 +1839,9 @@ void GMainWindow::OnStopGame() { } ShutdownGame(); + + Settings::RestoreGlobalState(); + UpdateStatusButtons(); } void GMainWindow::OnLoadComplete() { @@ -1926,7 +1949,7 @@ void GMainWindow::ToggleWindowMode() { void GMainWindow::ResetWindowSize() { const auto aspect_ratio = Layout::EmulationAspectRatio( - static_cast(Settings::values.aspect_ratio), + static_cast(Settings::values.aspect_ratio.GetValue()), static_cast(Layout::ScreenUndocked::Height) / Layout::ScreenUndocked::Width); if (!ui.action_Single_Window_Mode->isChecked()) { render_window->resize(Layout::ScreenUndocked::Height / aspect_ratio, @@ -1974,16 +1997,7 @@ void GMainWindow::OnConfigure() { ui.centralwidget->setMouseTracking(false); } - dock_status_button->setChecked(Settings::values.use_docked_mode); - multicore_status_button->setChecked(Settings::values.use_multi_core); - Settings::values.use_asynchronous_gpu_emulation = - Settings::values.use_asynchronous_gpu_emulation || Settings::values.use_multi_core; - async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation); - -#ifdef HAS_VULKAN - renderer_status_button->setChecked(Settings::values.renderer_backend == - Settings::RendererBackend::Vulkan); -#endif + UpdateStatusButtons(); } void GMainWindow::OnLoadAmiibo() { @@ -2097,21 +2111,34 @@ void GMainWindow::UpdateStatusBar() { auto results = Core::System::GetInstance().GetAndResetPerfStats(); - if (Settings::values.use_frame_limit) { + if (Settings::values.use_frame_limit.GetValue()) { emu_speed_label->setText(tr("Speed: %1% / %2%") .arg(results.emulation_speed * 100.0, 0, 'f', 0) - .arg(Settings::values.frame_limit)); + .arg(Settings::values.frame_limit.GetValue())); } else { emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); } game_fps_label->setText(tr("Game: %1 FPS").arg(results.game_fps, 0, 'f', 0)); emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); - emu_speed_label->setVisible(!Settings::values.use_multi_core); + emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue()); game_fps_label->setVisible(true); emu_frametime_label->setVisible(true); } +void GMainWindow::UpdateStatusButtons() { + dock_status_button->setChecked(Settings::values.use_docked_mode); + multicore_status_button->setChecked(Settings::values.use_multi_core.GetValue()); + Settings::values.use_asynchronous_gpu_emulation.SetValue( + Settings::values.use_asynchronous_gpu_emulation.GetValue() || + Settings::values.use_multi_core.GetValue()); + async_status_button->setChecked(Settings::values.use_asynchronous_gpu_emulation.GetValue()); +#ifdef HAS_VULKAN + renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() == + Settings::RendererBackend::Vulkan); +#endif +} + void GMainWindow::HideMouseCursor() { if (emu_thread == nullptr || UISettings::values.hide_mouse == false) { mouse_hide_timer.stop(); @@ -2195,6 +2222,9 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det if (answer == QMessageBox::Yes) { if (emu_thread) { ShutdownGame(); + + Settings::RestoreGlobalState(); + UpdateStatusButtons(); } } else { // Only show the message if the game is still running. @@ -2357,9 +2387,13 @@ void GMainWindow::closeEvent(QCloseEvent* event) { hotkey_registry.SaveHotkeys(); // Shutdown session if the emu thread is active... - if (emu_thread != nullptr) + if (emu_thread != nullptr) { ShutdownGame(); + Settings::RestoreGlobalState(); + UpdateStatusButtons(); + } + render_window->close(); QWidget::closeEvent(event); @@ -2539,8 +2573,6 @@ int main(int argc, char* argv[]) { QObject::connect(&app, &QGuiApplication::applicationStateChanged, &main_window, &GMainWindow::OnAppFocusStateChanged); - Settings::LogSettings(); - int result = app.exec(); detached_tasks.WaitForAllTasks(); return result; diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 66c84e5c0..8e3d39c38 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -221,6 +221,7 @@ private: void UpdateWindowTitle(const std::string& title_name = {}, const std::string& title_version = {}); void UpdateStatusBar(); + void UpdateStatusButtons(); void HideMouseCursor(); void ShowMouseCursor(); void OpenURL(const QUrl& url); diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 659b9f701..23763144f 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -354,63 +354,72 @@ void Config::ReadValues() { const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); if (rng_seed_enabled) { - Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0); + Settings::values.rng_seed.SetValue(sdl2_config->GetInteger("System", "rng_seed", 0)); } else { - Settings::values.rng_seed = std::nullopt; + Settings::values.rng_seed.SetValue(std::nullopt); } const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false); if (custom_rtc_enabled) { - Settings::values.custom_rtc = - std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0)); + Settings::values.custom_rtc.SetValue( + std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0))); } else { - Settings::values.custom_rtc = std::nullopt; + Settings::values.custom_rtc.SetValue(std::nullopt); } - Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1); - Settings::values.time_zone_index = sdl2_config->GetInteger("System", "time_zone_index", 0); + Settings::values.language_index.SetValue( + sdl2_config->GetInteger("System", "language_index", 1)); + Settings::values.time_zone_index.SetValue( + sdl2_config->GetInteger("System", "time_zone_index", 0)); // Core - Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false); + Settings::values.use_multi_core.SetValue( + sdl2_config->GetBoolean("Core", "use_multi_core", false)); // Renderer const int renderer_backend = sdl2_config->GetInteger( "Renderer", "backend", static_cast(Settings::RendererBackend::OpenGL)); - Settings::values.renderer_backend = static_cast(renderer_backend); + Settings::values.renderer_backend.SetValue( + static_cast(renderer_backend)); Settings::values.renderer_debug = sdl2_config->GetBoolean("Renderer", "debug", false); - Settings::values.vulkan_device = sdl2_config->GetInteger("Renderer", "vulkan_device", 0); - - Settings::values.aspect_ratio = - static_cast(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0)); - Settings::values.max_anisotropy = - static_cast(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0)); - Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); - Settings::values.frame_limit = - static_cast(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); - Settings::values.use_disk_shader_cache = - sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false); + Settings::values.vulkan_device.SetValue( + sdl2_config->GetInteger("Renderer", "vulkan_device", 0)); + + Settings::values.aspect_ratio.SetValue( + static_cast(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0))); + Settings::values.max_anisotropy.SetValue( + static_cast(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0))); + Settings::values.use_frame_limit.SetValue( + sdl2_config->GetBoolean("Renderer", "use_frame_limit", true)); + Settings::values.frame_limit.SetValue( + static_cast(sdl2_config->GetInteger("Renderer", "frame_limit", 100))); + Settings::values.use_disk_shader_cache.SetValue( + sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false)); const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0); - Settings::values.gpu_accuracy = static_cast(gpu_accuracy_level); - Settings::values.use_asynchronous_gpu_emulation = - sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false); - Settings::values.use_vsync = - static_cast(sdl2_config->GetInteger("Renderer", "use_vsync", 1)); - Settings::values.use_assembly_shaders = - sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", false); - Settings::values.use_fast_gpu_time = - sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true); - - Settings::values.bg_red = static_cast(sdl2_config->GetReal("Renderer", "bg_red", 0.0)); - Settings::values.bg_green = - static_cast(sdl2_config->GetReal("Renderer", "bg_green", 0.0)); - Settings::values.bg_blue = static_cast(sdl2_config->GetReal("Renderer", "bg_blue", 0.0)); + Settings::values.gpu_accuracy.SetValue(static_cast(gpu_accuracy_level)); + Settings::values.use_asynchronous_gpu_emulation.SetValue( + sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false)); + Settings::values.use_vsync.SetValue( + static_cast(sdl2_config->GetInteger("Renderer", "use_vsync", 1))); + Settings::values.use_assembly_shaders.SetValue( + sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", false)); + Settings::values.use_fast_gpu_time.SetValue( + sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true)); + + Settings::values.bg_red.SetValue( + static_cast(sdl2_config->GetReal("Renderer", "bg_red", 0.0))); + Settings::values.bg_green.SetValue( + static_cast(sdl2_config->GetReal("Renderer", "bg_green", 0.0))); + Settings::values.bg_blue.SetValue( + static_cast(sdl2_config->GetReal("Renderer", "bg_blue", 0.0))); // Audio Settings::values.sink_id = sdl2_config->Get("Audio", "output_engine", "auto"); - Settings::values.enable_audio_stretching = - sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true); + Settings::values.enable_audio_stretching.SetValue( + sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true)); Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto"); - Settings::values.volume = static_cast(sdl2_config->GetReal("Audio", "volume", 1)); + Settings::values.volume.SetValue( + static_cast(sdl2_config->GetReal("Audio", "volume", 1))); // Miscellaneous Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp index 09cc0a3b5..e78025737 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_gl.cpp @@ -165,7 +165,7 @@ std::unique_ptr EmuWindow_SDL2_GL::CreateShared void EmuWindow_SDL2_GL::Present() { SDL_GL_MakeCurrent(render_window, window_context); - SDL_GL_SetSwapInterval(Settings::values.use_vsync ? 1 : 0); + SDL_GL_SetSwapInterval(Settings::values.use_vsync.GetValue() ? 1 : 0); while (IsOpen()) { system.Renderer().TryPresent(100); SDL_GL_SwapWindow(render_window); diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index e6c6a839d..512b060a7 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -181,7 +181,7 @@ int main(int argc, char** argv) { Core::System& system{Core::System::GetInstance()}; std::unique_ptr emu_window; - switch (Settings::values.renderer_backend) { + switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: emu_window = std::make_unique(system, fullscreen); break; diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index 1566c2e3f..acb22885e 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -81,6 +81,9 @@ void Config::ReadValues() { Settings::values.touchscreen.diameter_x = 15; Settings::values.touchscreen.diameter_y = 15; + Settings::values.use_docked_mode = + sdl2_config->GetBoolean("Controls", "use_docked_mode", false); + // Data Storage Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); @@ -92,57 +95,59 @@ void Config::ReadValues() { FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); // System - Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); - Settings::values.current_user = std::clamp( sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); if (rng_seed_enabled) { - Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0); + Settings::values.rng_seed.SetValue(sdl2_config->GetInteger("System", "rng_seed", 0)); } else { - Settings::values.rng_seed = std::nullopt; + Settings::values.rng_seed.SetValue(std::nullopt); } const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false); if (custom_rtc_enabled) { - Settings::values.custom_rtc = - std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0)); + Settings::values.custom_rtc.SetValue( + std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0))); } else { - Settings::values.custom_rtc = std::nullopt; + Settings::values.custom_rtc.SetValue(std::nullopt); } // Core - Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false); + Settings::values.use_multi_core.SetValue( + sdl2_config->GetBoolean("Core", "use_multi_core", false)); // Renderer - Settings::values.aspect_ratio = - static_cast(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0)); - Settings::values.max_anisotropy = - static_cast(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0)); - Settings::values.use_frame_limit = false; - Settings::values.frame_limit = 100; - Settings::values.use_disk_shader_cache = - sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false); + Settings::values.aspect_ratio.SetValue( + static_cast(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0))); + Settings::values.max_anisotropy.SetValue( + static_cast(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0))); + Settings::values.use_frame_limit.SetValue(false); + Settings::values.frame_limit.SetValue(100); + Settings::values.use_disk_shader_cache.SetValue( + sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false)); const int gpu_accuracy_level = sdl2_config->GetInteger("Renderer", "gpu_accuracy", 0); - Settings::values.gpu_accuracy = static_cast(gpu_accuracy_level); - Settings::values.use_asynchronous_gpu_emulation = - sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false); - Settings::values.use_fast_gpu_time = - sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true); - - Settings::values.bg_red = static_cast(sdl2_config->GetReal("Renderer", "bg_red", 0.0)); - Settings::values.bg_green = - static_cast(sdl2_config->GetReal("Renderer", "bg_green", 0.0)); - Settings::values.bg_blue = static_cast(sdl2_config->GetReal("Renderer", "bg_blue", 0.0)); + Settings::values.gpu_accuracy.SetValue(static_cast(gpu_accuracy_level)); + Settings::values.use_asynchronous_gpu_emulation.SetValue( + sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false)); + Settings::values.use_fast_gpu_time.SetValue( + sdl2_config->GetBoolean("Renderer", "use_fast_gpu_time", true)); + + Settings::values.bg_red.SetValue( + static_cast(sdl2_config->GetReal("Renderer", "bg_red", 0.0))); + Settings::values.bg_green.SetValue( + static_cast(sdl2_config->GetReal("Renderer", "bg_green", 0.0))); + Settings::values.bg_blue.SetValue( + static_cast(sdl2_config->GetReal("Renderer", "bg_blue", 0.0))); // Audio Settings::values.sink_id = "null"; - Settings::values.enable_audio_stretching = false; + Settings::values.enable_audio_stretching.SetValue(false); Settings::values.audio_device_id = "auto"; - Settings::values.volume = 0; + Settings::values.volume.SetValue(0); - Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1); + Settings::values.language_index.SetValue( + sdl2_config->GetInteger("System", "language_index", 1)); // Miscellaneous Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); -- cgit v1.2.3 From 47e26d7bc78d5ee73776def99a92d3519e6c9d0f Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 9 Jul 2020 12:19:06 -0400 Subject: settings: Remove storage size options --- src/core/settings.h | 29 ------ src/yuzu/configuration/config.cpp | 29 +----- src/yuzu/configuration/configure_filesystem.cpp | 27 ------ src/yuzu/configuration/configure_filesystem.ui | 121 ------------------------ src/yuzu_cmd/config.cpp | 9 -- 5 files changed, 1 insertion(+), 214 deletions(-) (limited to 'src/core') diff --git a/src/core/settings.h b/src/core/settings.h index 850ca4072..29dc57c16 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -346,31 +346,6 @@ struct TouchscreenInput { u32 rotation_angle; }; -enum class NANDTotalSize : u64 { - S29_1GB = 0x747C00000ULL, -}; - -enum class NANDUserSize : u64 { - S26GB = 0x680000000ULL, -}; - -enum class NANDSystemSize : u64 { - S2_5GB = 0xA0000000, -}; - -enum class SDMCSize : u64 { - S1GB = 0x40000000, - S2GB = 0x80000000, - S4GB = 0x100000000ULL, - S8GB = 0x200000000ULL, - S16GB = 0x400000000ULL, - S32GB = 0x800000000ULL, - S64GB = 0x1000000000ULL, - S128GB = 0x2000000000ULL, - S256GB = 0x4000000000ULL, - S1TB = 0x10000000000ULL, -}; - enum class RendererBackend { OpenGL = 0, Vulkan = 1, @@ -491,10 +466,6 @@ struct Values { bool gamecard_inserted; bool gamecard_current_game; std::string gamecard_path; - NANDTotalSize nand_total_size; - NANDSystemSize nand_system_size; - NANDUserSize nand_user_size; - SDMCSize sdmc_size; // Debugging bool record_frame_times; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 1b2b1b2bb..f48785697 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -505,22 +505,6 @@ void Config::ReadDataStorageValues() { ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool(); Settings::values.gamecard_path = ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString(); - Settings::values.nand_total_size = static_cast( - ReadSetting(QStringLiteral("nand_total_size"), - QVariant::fromValue(static_cast(Settings::NANDTotalSize::S29_1GB))) - .toULongLong()); - Settings::values.nand_user_size = static_cast( - ReadSetting(QStringLiteral("nand_user_size"), - QVariant::fromValue(static_cast(Settings::NANDUserSize::S26GB))) - .toULongLong()); - Settings::values.nand_system_size = static_cast( - ReadSetting(QStringLiteral("nand_system_size"), - QVariant::fromValue(static_cast(Settings::NANDSystemSize::S2_5GB))) - .toULongLong()); - Settings::values.sdmc_size = static_cast( - ReadSetting(QStringLiteral("sdmc_size"), - QVariant::fromValue(static_cast(Settings::SDMCSize::S16GB))) - .toULongLong()); qt_config->endGroup(); } @@ -1006,18 +990,7 @@ void Config::SaveDataStorageValues() { false); WriteSetting(QStringLiteral("gamecard_path"), QString::fromStdString(Settings::values.gamecard_path), QStringLiteral("")); - WriteSetting(QStringLiteral("nand_total_size"), - QVariant::fromValue(static_cast(Settings::values.nand_total_size)), - QVariant::fromValue(static_cast(Settings::NANDTotalSize::S29_1GB))); - WriteSetting(QStringLiteral("nand_user_size"), - QVariant::fromValue(static_cast(Settings::values.nand_user_size)), - QVariant::fromValue(static_cast(Settings::NANDUserSize::S26GB))); - WriteSetting(QStringLiteral("nand_system_size"), - QVariant::fromValue(static_cast(Settings::values.nand_system_size)), - QVariant::fromValue(static_cast(Settings::NANDSystemSize::S2_5GB))); - WriteSetting(QStringLiteral("sdmc_size"), - QVariant::fromValue(static_cast(Settings::values.sdmc_size)), - QVariant::fromValue(static_cast(Settings::SDMCSize::S16GB))); + qt_config->endGroup(); } diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp index 835ee821c..a089f5733 100644 --- a/src/yuzu/configuration/configure_filesystem.cpp +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -11,19 +11,6 @@ #include "yuzu/configuration/configure_filesystem.h" #include "yuzu/uisettings.h" -namespace { - -template -void SetComboBoxFromData(QComboBox* combo_box, T data) { - const auto index = combo_box->findData(QVariant::fromValue(static_cast(data))); - if (index >= combo_box->count() || index < 0) - return; - - combo_box->setCurrentIndex(index); -} - -} // Anonymous namespace - ConfigureFilesystem::ConfigureFilesystem(QWidget* parent) : QWidget(parent), ui(std::make_unique()) { ui->setupUi(this); @@ -73,11 +60,6 @@ void ConfigureFilesystem::setConfiguration() { ui->cache_game_list->setChecked(UISettings::values.cache_game_list); - SetComboBoxFromData(ui->nand_size, Settings::values.nand_total_size); - SetComboBoxFromData(ui->usrnand_size, Settings::values.nand_user_size); - SetComboBoxFromData(ui->sysnand_size, Settings::values.nand_system_size); - SetComboBoxFromData(ui->sdmc_size, Settings::values.sdmc_size); - UpdateEnabledControls(); } @@ -98,15 +80,6 @@ void ConfigureFilesystem::applyConfiguration() { Settings::values.dump_nso = ui->dump_nso->isChecked(); UISettings::values.cache_game_list = ui->cache_game_list->isChecked(); - - Settings::values.nand_total_size = static_cast( - ui->nand_size->itemData(ui->nand_size->currentIndex()).toULongLong()); - Settings::values.nand_system_size = static_cast( - ui->nand_size->itemData(ui->sysnand_size->currentIndex()).toULongLong()); - Settings::values.nand_user_size = static_cast( - ui->nand_size->itemData(ui->usrnand_size->currentIndex()).toULongLong()); - Settings::values.sdmc_size = static_cast( - ui->nand_size->itemData(ui->sdmc_size->currentIndex()).toULongLong()); } void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) { diff --git a/src/yuzu/configuration/configure_filesystem.ui b/src/yuzu/configuration/configure_filesystem.ui index 58cd07f52..84bea0600 100644 --- a/src/yuzu/configuration/configure_filesystem.ui +++ b/src/yuzu/configuration/configure_filesystem.ui @@ -115,127 +115,6 @@
- - - - Storage Sizes - - - - - - SD Card - - - - - - - System NAND - - - - - - - - 2.5 GB - - - - - - - - 32 GB - - - - 1 GB - - - - - 2 GB - - - - - 4 GB - - - - - 8 GB - - - - - 16 GB - - - - - 32 GB - - - - - 64 GB - - - - - 128 GB - - - - - 256 GB - - - - - 1 TB - - - - - - - - - 26 GB - - - - - - - - User NAND - - - - - - - NAND - - - - - - - - 29.1 GB - - - - - - - diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 23763144f..dce70a1e0 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -335,15 +335,6 @@ void Config::ReadValues() { Settings::values.gamecard_current_game = sdl2_config->GetBoolean("Data Storage", "gamecard_current_game", false); Settings::values.gamecard_path = sdl2_config->Get("Data Storage", "gamecard_path", ""); - Settings::values.nand_total_size = static_cast(sdl2_config->GetInteger( - "Data Storage", "nand_total_size", static_cast(Settings::NANDTotalSize::S29_1GB))); - Settings::values.nand_user_size = static_cast(sdl2_config->GetInteger( - "Data Storage", "nand_user_size", static_cast(Settings::NANDUserSize::S26GB))); - Settings::values.nand_system_size = static_cast( - sdl2_config->GetInteger("Data Storage", "nand_system_size", - static_cast(Settings::NANDSystemSize::S2_5GB))); - Settings::values.sdmc_size = static_cast(sdl2_config->GetInteger( - "Data Storage", "sdmc_size", static_cast(Settings::SDMCSize::S16GB))); // System Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); -- cgit v1.2.3 From 0373ead96e45a590ded0949a801a2783ef1097bf Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 9 Jul 2020 12:29:12 -0400 Subject: bis_factory: Use hardware default NAND partition sizes Sets the total space of user and system partitions to their hardware defaults. Furthermore, return the total space as free space for the user partition to prevent it from reaching zero. Some games like Bioshock 2 check for the available free space prior to save creation, and we should not be limited by arbitrary limits. --- src/core/file_sys/bis_factory.cpp | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) (limited to 'src/core') diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp index 8935a62c3..a412dbd9c 100644 --- a/src/core/file_sys/bis_factory.cpp +++ b/src/core/file_sys/bis_factory.cpp @@ -12,6 +12,10 @@ namespace FileSys { +constexpr u64 NAND_USER_SIZE = 0x680000000; // 26624 MiB +constexpr u64 NAND_SYSTEM_SIZE = 0xA0000000; // 2560 MiB +constexpr u64 NAND_TOTAL_SIZE = 0x747C00000; // 29820 MiB + BISFactory::BISFactory(VirtualDir nand_root_, VirtualDir load_root_, VirtualDir dump_root_) : nand_root(std::move(nand_root_)), load_root(std::move(load_root_)), dump_root(std::move(dump_root_)), @@ -110,30 +114,27 @@ VirtualDir BISFactory::GetImageDirectory() const { u64 BISFactory::GetSystemNANDFreeSpace() const { const auto sys_dir = GetOrCreateDirectoryRelative(nand_root, "/system"); - if (sys_dir == nullptr) - return 0; + if (sys_dir == nullptr) { + return GetSystemNANDTotalSpace(); + } return GetSystemNANDTotalSpace() - sys_dir->GetSize(); } u64 BISFactory::GetSystemNANDTotalSpace() const { - return static_cast(Settings::values.nand_system_size); + return NAND_SYSTEM_SIZE; } u64 BISFactory::GetUserNANDFreeSpace() const { - const auto usr_dir = GetOrCreateDirectoryRelative(nand_root, "/user"); - if (usr_dir == nullptr) - return 0; - - return GetUserNANDTotalSpace() - usr_dir->GetSize(); + return GetUserNANDTotalSpace(); } u64 BISFactory::GetUserNANDTotalSpace() const { - return static_cast(Settings::values.nand_user_size); + return NAND_USER_SIZE; } u64 BISFactory::GetFullNANDTotalSpace() const { - return static_cast(Settings::values.nand_total_size); + return NAND_TOTAL_SIZE; } VirtualDir BISFactory::GetBCATDirectory(u64 title_id) const { -- cgit v1.2.3 From 17242a886590ec06dfb56d2e50679485dfb64905 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 9 Jul 2020 12:32:07 -0400 Subject: sdmc_factory: Set the SDMC total size to 1 TiB We should not be limited by the SDMC's partition size, set this to 1 TiB. Hardware is limited to the max allowed by the MBR partition table which is 2 TiB. --- src/core/file_sys/sdmc_factory.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/file_sys/sdmc_factory.cpp b/src/core/file_sys/sdmc_factory.cpp index 5113a1ca6..6f732e4d8 100644 --- a/src/core/file_sys/sdmc_factory.cpp +++ b/src/core/file_sys/sdmc_factory.cpp @@ -10,6 +10,8 @@ namespace FileSys { +constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB + SDMCFactory::SDMCFactory(VirtualDir dir_) : dir(std::move(dir_)), contents(std::make_unique( GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"), @@ -46,7 +48,7 @@ u64 SDMCFactory::GetSDMCFreeSpace() const { } u64 SDMCFactory::GetSDMCTotalSpace() const { - return static_cast(Settings::values.sdmc_size); + return SDMC_TOTAL_SIZE; } } // namespace FileSys -- cgit v1.2.3 From b24b463c874b5c71c906e05f42d44912e071fa06 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Thu, 9 Jul 2020 14:38:28 -0400 Subject: bis_factory: Set User NAND free space to be 1 MiB less than total. --- src/core/file_sys/bis_factory.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp index a412dbd9c..285277ef8 100644 --- a/src/core/file_sys/bis_factory.cpp +++ b/src/core/file_sys/bis_factory.cpp @@ -126,7 +126,9 @@ u64 BISFactory::GetSystemNANDTotalSpace() const { } u64 BISFactory::GetUserNANDFreeSpace() const { - return GetUserNANDTotalSpace(); + // For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes. + // Set the free space to be 1 MiB less than the total as a workaround to this issue. + return GetUserNANDTotalSpace() - 0x100000; } u64 BISFactory::GetUserNANDTotalSpace() const { -- cgit v1.2.3 From 7351ca8c75b7c4d3a7101f0e2f8659b73c4a64c6 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sun, 5 Jul 2020 16:10:51 -0400 Subject: KeyManager: Prevent writing of invalid keys If the keys are zero, don't write them to the autogenerated file. --- src/core/crypto/key_manager.cpp | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'src/core') diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index 8997c7082..f87fe0abc 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -695,8 +695,9 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname, } void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) { - if (s128_keys.find({id, field1, field2}) != s128_keys.end()) + if (s128_keys.find({id, field1, field2}) != s128_keys.end() || key == Key128{}) { return; + } if (id == S128KeyType::Titlekey) { Key128 rights_id; std::memcpy(rights_id.data(), &field2, sizeof(u64)); @@ -716,8 +717,9 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) { return std::tie(elem.second.type, elem.second.field1, elem.second.field2) == std::tie(id, field1, field2); }); - if (iter2 != s128_file_id.end()) + if (iter2 != s128_file_id.end()) { WriteKeyToFile(category, iter2->first, key); + } // Variable cases if (id == S128KeyType::KeyArea) { @@ -745,16 +747,18 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) { } void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) { - if (s256_keys.find({id, field1, field2}) != s256_keys.end()) + if (s256_keys.find({id, field1, field2}) != s256_keys.end() || key == Key256{}) { return; + } const auto iter = std::find_if( s256_file_id.begin(), s256_file_id.end(), [&id, &field1, &field2](const std::pair> elem) { return std::tie(elem.second.type, elem.second.field1, elem.second.field2) == std::tie(id, field1, field2); }); - if (iter != s256_file_id.end()) + if (iter != s256_file_id.end()) { WriteKeyToFile(KeyCategory::Standard, iter->first, key); + } s256_keys[{id, field1, field2}] = key; } -- cgit v1.2.3 From 755506d4047af89aaa4cb90720ef721582431784 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Tue, 7 Jul 2020 06:57:20 -0400 Subject: vfs_real: Fix MoveFile The file wasn't closed prior to being renamed / moved, throwing an error that states "The process cannot access the file because it is being used by another process." Fix this by closing the file prior to a rename / move operation. Fixes saving in Luigi's Mansion 3 and KATANA KAMI: A Way of the Samurai Story. --- src/core/file_sys/vfs_real.cpp | 27 +++++++++++++++++---------- 1 file changed, 17 insertions(+), 10 deletions(-) (limited to 'src/core') diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp index e21300a7c..96ce5957c 100644 --- a/src/core/file_sys/vfs_real.cpp +++ b/src/core/file_sys/vfs_real.cpp @@ -112,19 +112,26 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_ const auto new_path = FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) - return nullptr; - if (cache.find(old_path) != cache.end()) { - auto cached = cache[old_path]; - if (!cached.expired()) { - auto file = cached.lock(); - file->Open(new_path, "r+b"); - cache.erase(old_path); - cache[new_path] = file; + auto file = cache[old_path].lock(); + + if (!cache[old_path].expired()) { + file->Close(); + } + + if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || + FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) { + return nullptr; } + + cache.erase(old_path); + file->Open(new_path, "r+b"); + cache[new_path] = file; + } else { + UNREACHABLE(); + return nullptr; } + return OpenFile(new_path, Mode::ReadWrite); } -- cgit v1.2.3 From 0193202964449ba7a6ae46d614a63bf5caa589a7 Mon Sep 17 00:00:00 2001 From: MerryMage Date: Sat, 11 Jul 2020 14:26:36 +0100 Subject: configuration: Add settings to enable/disable specific CPU optimizations --- externals/dynarmic | 2 +- src/core/arm/dynarmic/arm_dynarmic_32.cpp | 28 ++++++- src/core/arm/dynarmic/arm_dynarmic_64.cpp | 32 ++++++-- src/core/settings.h | 11 ++- src/yuzu/CMakeLists.txt | 3 + src/yuzu/configuration/config.cpp | 53 ++++++++++++- src/yuzu/configuration/config.h | 2 + src/yuzu/configuration/configure.ui | 11 +++ src/yuzu/configuration/configure_cpu.cpp | 64 ++++++++++++++++ src/yuzu/configuration/configure_cpu.h | 31 ++++++++ src/yuzu/configuration/configure_cpu.ui | 113 ++++++++++++++++++++++++++++ src/yuzu/configuration/configure_debug.cpp | 2 - src/yuzu/configuration/configure_debug.ui | 7 -- src/yuzu/configuration/configure_dialog.cpp | 5 +- src/yuzu_cmd/config.cpp | 2 - src/yuzu_cmd/default_ini.h | 36 ++++++++- src/yuzu_tester/default_ini.h | 33 ++++++++ 17 files changed, 405 insertions(+), 30 deletions(-) create mode 100644 src/yuzu/configuration/configure_cpu.cpp create mode 100644 src/yuzu/configuration/configure_cpu.h create mode 100644 src/yuzu/configuration/configure_cpu.ui (limited to 'src/core') diff --git a/externals/dynarmic b/externals/dynarmic index 4f967387c..82417da78 160000 --- a/externals/dynarmic +++ b/externals/dynarmic @@ -1 +1 @@ -Subproject commit 4f967387c07365b7ea35d2fa3e19b7df8872a09b +Subproject commit 82417da7803e2cf18efc28a1cd3f3d0a4b6045ae diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 0d4ab95b7..369a081cd 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -142,10 +142,30 @@ std::shared_ptr ARM_Dynarmic_32::MakeJit(Common::PageTable& // Timing config.wall_clock_cntpct = uses_wall_clock; - // Optimizations - if (Settings::values.disable_cpu_opt) { - config.enable_optimizations = false; - config.enable_fast_dispatch = false; + // Safe optimizations + if (!Settings::values.cpuopt_page_tables) { + config.page_table = nullptr; + } + if (!Settings::values.cpuopt_block_linking) { + config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking; + } + if (!Settings::values.cpuopt_return_stack_buffer) { + config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer; + } + if (!Settings::values.cpuopt_fast_dispatcher) { + config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch; + } + if (!Settings::values.cpuopt_context_elimination) { + config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination; + } + if (!Settings::values.cpuopt_const_prop) { + config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp; + } + if (!Settings::values.cpuopt_misc_ir) { + config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt; + } + if (!Settings::values.cpuopt_reduce_misalign_checks) { + config.only_detect_misalignment_via_page_table_on_page_boundary = false; } return std::make_unique(config); diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index 790981034..e208a4aa7 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -191,15 +191,35 @@ std::shared_ptr ARM_Dynarmic_64::MakeJit(Common::PageTable& // Unpredictable instructions config.define_unpredictable_behaviour = true; - // Optimizations - if (Settings::values.disable_cpu_opt) { - config.enable_optimizations = false; - config.enable_fast_dispatch = false; - } - // Timing config.wall_clock_cntpct = uses_wall_clock; + // Safe optimizations + if (!Settings::values.cpuopt_page_tables) { + config.page_table = nullptr; + } + if (!Settings::values.cpuopt_block_linking) { + config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking; + } + if (!Settings::values.cpuopt_return_stack_buffer) { + config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer; + } + if (!Settings::values.cpuopt_fast_dispatcher) { + config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch; + } + if (!Settings::values.cpuopt_context_elimination) { + config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination; + } + if (!Settings::values.cpuopt_const_prop) { + config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp; + } + if (!Settings::values.cpuopt_misc_ir) { + config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt; + } + if (!Settings::values.cpuopt_reduce_misalign_checks) { + config.only_detect_misalignment_via_page_table_on_page_boundary = false; + } + return std::make_shared(config); } diff --git a/src/core/settings.h b/src/core/settings.h index 850ca4072..c081c083f 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -427,6 +427,16 @@ struct Values { // Core Setting use_multi_core; + // Cpu + bool cpuopt_page_tables; + bool cpuopt_block_linking; + bool cpuopt_return_stack_buffer; + bool cpuopt_fast_dispatcher; + bool cpuopt_context_elimination; + bool cpuopt_const_prop; + bool cpuopt_misc_ir; + bool cpuopt_reduce_misalign_checks; + // Renderer Setting renderer_backend; bool renderer_debug; @@ -505,7 +515,6 @@ struct Values { bool dump_nso; bool reporting_services; bool quest_flag; - bool disable_cpu_opt; bool disable_macro_jit; // Misceallaneous diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 6b25a7fa0..39efa962b 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -30,6 +30,9 @@ add_executable(yuzu configuration/configure_audio.cpp configuration/configure_audio.h configuration/configure_audio.ui + configuration/configure_cpu.cpp + configuration/configure_cpu.h + configuration/configure_cpu.ui configuration/configure_debug.cpp configuration/configure_debug.h configuration/configure_debug.ui diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 1b2b1b2bb..f28e345a5 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -540,8 +540,6 @@ void Config::ReadDebuggingValues() { Settings::values.reporting_services = ReadSetting(QStringLiteral("reporting_services"), false).toBool(); Settings::values.quest_flag = ReadSetting(QStringLiteral("quest_flag"), false).toBool(); - Settings::values.disable_cpu_opt = - ReadSetting(QStringLiteral("disable_cpu_opt"), false).toBool(); Settings::values.disable_macro_jit = ReadSetting(QStringLiteral("disable_macro_jit"), false).toBool(); @@ -633,6 +631,31 @@ void Config::ReadPathValues() { qt_config->endGroup(); } +void Config::ReadCpuValues() { + qt_config->beginGroup(QStringLiteral("Cpu")); + + if (global) { + Settings::values.cpuopt_page_tables = + ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool(); + Settings::values.cpuopt_block_linking = + ReadSetting(QStringLiteral("cpuopt_block_linking"), true).toBool(); + Settings::values.cpuopt_return_stack_buffer = + ReadSetting(QStringLiteral("cpuopt_return_stack_buffer"), true).toBool(); + Settings::values.cpuopt_fast_dispatcher = + ReadSetting(QStringLiteral("cpuopt_fast_dispatcher"), true).toBool(); + Settings::values.cpuopt_context_elimination = + ReadSetting(QStringLiteral("cpuopt_context_elimination"), true).toBool(); + Settings::values.cpuopt_const_prop = + ReadSetting(QStringLiteral("cpuopt_const_prop"), true).toBool(); + Settings::values.cpuopt_misc_ir = + ReadSetting(QStringLiteral("cpuopt_misc_ir"), true).toBool(); + Settings::values.cpuopt_reduce_misalign_checks = + ReadSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), true).toBool(); + } + + qt_config->endGroup(); +} + void Config::ReadRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); @@ -829,6 +852,7 @@ void Config::ReadValues() { ReadMiscellaneousValues(); } ReadCoreValues(); + ReadCpuValues(); ReadRendererValues(); ReadAudioValues(); ReadSystemValues(); @@ -929,6 +953,7 @@ void Config::SaveValues() { SaveMiscellaneousValues(); } SaveCoreValues(); + SaveCpuValues(); SaveRendererValues(); SaveAudioValues(); SaveSystemValues(); @@ -1033,7 +1058,6 @@ void Config::SaveDebuggingValues() { WriteSetting(QStringLiteral("dump_exefs"), Settings::values.dump_exefs, false); WriteSetting(QStringLiteral("dump_nso"), Settings::values.dump_nso, false); WriteSetting(QStringLiteral("quest_flag"), Settings::values.quest_flag, false); - WriteSetting(QStringLiteral("disable_cpu_opt"), Settings::values.disable_cpu_opt, false); WriteSetting(QStringLiteral("disable_macro_jit"), Settings::values.disable_macro_jit, false); qt_config->endGroup(); @@ -1097,6 +1121,29 @@ void Config::SavePathValues() { qt_config->endGroup(); } +void Config::SaveCpuValues() { + qt_config->beginGroup(QStringLiteral("Cpu")); + + if (global) { + WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables, + true); + WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking, + true); + WriteSetting(QStringLiteral("cpuopt_return_stack_buffer"), + Settings::values.cpuopt_return_stack_buffer, true); + WriteSetting(QStringLiteral("cpuopt_fast_dispatcher"), + Settings::values.cpuopt_fast_dispatcher, true); + WriteSetting(QStringLiteral("cpuopt_context_elimination"), + Settings::values.cpuopt_context_elimination, true); + WriteSetting(QStringLiteral("cpuopt_const_prop"), Settings::values.cpuopt_const_prop, true); + WriteSetting(QStringLiteral("cpuopt_misc_ir"), Settings::values.cpuopt_misc_ir, true); + WriteSetting(QStringLiteral("cpuopt_reduce_misalign_checks"), + Settings::values.cpuopt_reduce_misalign_checks, true); + } + + qt_config->endGroup(); +} + void Config::SaveRendererValues() { qt_config->beginGroup(QStringLiteral("Renderer")); diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h index 681f0bca5..8e815f829 100644 --- a/src/yuzu/configuration/config.h +++ b/src/yuzu/configuration/config.h @@ -49,6 +49,7 @@ private: void ReadDisabledAddOnValues(); void ReadMiscellaneousValues(); void ReadPathValues(); + void ReadCpuValues(); void ReadRendererValues(); void ReadShortcutValues(); void ReadSystemValues(); @@ -73,6 +74,7 @@ private: void SaveDisabledAddOnValues(); void SaveMiscellaneousValues(); void SavePathValues(); + void SaveCpuValues(); void SaveRendererValues(); void SaveShortcutValues(); void SaveSystemValues(); diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui index 9aec1bd09..a23fd9435 100644 --- a/src/yuzu/configuration/configure.ui +++ b/src/yuzu/configuration/configure.ui @@ -78,6 +78,11 @@ Hotkeys + + + CPU + + Graphics @@ -158,6 +163,12 @@
configuration/configure_debug.h
1 + + ConfigureCpu + QWidget +
configuration/configure_cpu.h
+ 1 +
ConfigureGraphics QWidget diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp new file mode 100644 index 000000000..28e010b6b --- /dev/null +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -0,0 +1,64 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include + +#include "common/common_types.h" +#include "common/logging/log.h" +#include "core/core.h" +#include "core/settings.h" +#include "ui_configure_cpu.h" +#include "yuzu/configuration/configure_cpu.h" + +ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) { + ui->setupUi(this); + + SetConfiguration(); +} + +ConfigureCpu::~ConfigureCpu() = default; + +void ConfigureCpu::SetConfiguration() { + const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); + + ui->cpuopt_page_tables->setEnabled(runtime_lock); + ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables); + ui->cpuopt_block_linking->setEnabled(runtime_lock); + ui->cpuopt_block_linking->setChecked(Settings::values.cpuopt_block_linking); + ui->cpuopt_return_stack_buffer->setEnabled(runtime_lock); + ui->cpuopt_return_stack_buffer->setChecked(Settings::values.cpuopt_return_stack_buffer); + ui->cpuopt_fast_dispatcher->setEnabled(runtime_lock); + ui->cpuopt_fast_dispatcher->setChecked(Settings::values.cpuopt_fast_dispatcher); + ui->cpuopt_context_elimination->setEnabled(runtime_lock); + ui->cpuopt_context_elimination->setChecked(Settings::values.cpuopt_context_elimination); + ui->cpuopt_const_prop->setEnabled(runtime_lock); + ui->cpuopt_const_prop->setChecked(Settings::values.cpuopt_const_prop); + ui->cpuopt_misc_ir->setEnabled(runtime_lock); + ui->cpuopt_misc_ir->setChecked(Settings::values.cpuopt_misc_ir); + ui->cpuopt_reduce_misalign_checks->setEnabled(runtime_lock); + ui->cpuopt_reduce_misalign_checks->setChecked(Settings::values.cpuopt_reduce_misalign_checks); +} + +void ConfigureCpu::ApplyConfiguration() { + Settings::values.cpuopt_page_tables = ui->cpuopt_page_tables->isChecked(); + Settings::values.cpuopt_block_linking = ui->cpuopt_block_linking->isChecked(); + Settings::values.cpuopt_return_stack_buffer = ui->cpuopt_return_stack_buffer->isChecked(); + Settings::values.cpuopt_fast_dispatcher = ui->cpuopt_fast_dispatcher->isChecked(); + Settings::values.cpuopt_context_elimination = ui->cpuopt_context_elimination->isChecked(); + Settings::values.cpuopt_const_prop = ui->cpuopt_const_prop->isChecked(); + Settings::values.cpuopt_misc_ir = ui->cpuopt_misc_ir->isChecked(); + Settings::values.cpuopt_reduce_misalign_checks = ui->cpuopt_reduce_misalign_checks->isChecked(); +} + +void ConfigureCpu::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QWidget::changeEvent(event); +} + +void ConfigureCpu::RetranslateUI() { + ui->retranslateUi(this); +} diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h new file mode 100644 index 000000000..a4c6e5f20 --- /dev/null +++ b/src/yuzu/configuration/configure_cpu.h @@ -0,0 +1,31 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include "core/settings.h" + +namespace Ui { +class ConfigureCpu; +} + +class ConfigureCpu : public QWidget { + Q_OBJECT + +public: + explicit ConfigureCpu(QWidget* parent = nullptr); + ~ConfigureCpu() override; + + void ApplyConfiguration(); + +private: + void changeEvent(QEvent* event) override; + void RetranslateUI(); + + void SetConfiguration(); + + std::unique_ptr ui; +}; diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui new file mode 100644 index 000000000..d04cfb2d5 --- /dev/null +++ b/src/yuzu/configuration/configure_cpu.ui @@ -0,0 +1,113 @@ + + + ConfigureCpu + + + + 0 + 0 + 400 + 321 + + + + Form + + + + + + + + Safe CPU Optimizations + + + + + + 1 + + + Keep these enabled. For debugging only. + + + + + + + Enable inline page tables + + + + + + + Enable block linking + + + + + + + Enable return stack buffer + + + + + + + Enable fast dispatcher + + + + + + + Enable context elimination + + + + + + + Enable constant propagation + + + + + + + Enable miscellaneous optimizations + + + + + + + Enable misalignment check reduction + + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 2c77441fd..d0e71dd60 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -36,7 +36,6 @@ void ConfigureDebug::SetConfiguration() { ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args)); ui->reporting_services->setChecked(Settings::values.reporting_services); ui->quest_flag->setChecked(Settings::values.quest_flag); - ui->disable_cpu_opt->setChecked(Settings::values.disable_cpu_opt); ui->enable_graphics_debugging->setEnabled(!Core::System::GetInstance().IsPoweredOn()); ui->enable_graphics_debugging->setChecked(Settings::values.renderer_debug); ui->disable_macro_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn()); @@ -51,7 +50,6 @@ void ConfigureDebug::ApplyConfiguration() { Settings::values.program_args = ui->homebrew_args_edit->text().toStdString(); Settings::values.reporting_services = ui->reporting_services->isChecked(); Settings::values.quest_flag = ui->quest_flag->isChecked(); - Settings::values.disable_cpu_opt = ui->disable_cpu_opt->isChecked(); Settings::values.renderer_debug = ui->enable_graphics_debugging->isChecked(); Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked(); Debugger::ToggleConsole(); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 46f0208c6..272bdd6b8 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -228,13 +228,6 @@
- - - - Disable CPU JIT optimizations - - -
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp index 5918e9972..a0f49c282 100644 --- a/src/yuzu/configuration/configure_dialog.cpp +++ b/src/yuzu/configuration/configure_dialog.cpp @@ -42,6 +42,7 @@ void ConfigureDialog::ApplyConfiguration() { ui->filesystemTab->applyConfiguration(); ui->inputTab->ApplyConfiguration(); ui->hotkeysTab->ApplyConfiguration(registry); + ui->cpuTab->ApplyConfiguration(); ui->graphicsTab->ApplyConfiguration(); ui->graphicsAdvancedTab->ApplyConfiguration(); ui->audioTab->ApplyConfiguration(); @@ -76,9 +77,10 @@ void ConfigureDialog::RetranslateUI() { Q_DECLARE_METATYPE(QList); void ConfigureDialog::PopulateSelectionList() { - const std::array>, 5> items{ + const std::array>, 6> items{ {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->uiTab}}, {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}}, + {tr("CPU"), {ui->cpuTab}}, {tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}}, {tr("Audio"), {ui->audioTab}}, {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}}, @@ -107,6 +109,7 @@ void ConfigureDialog::UpdateVisibleTabs() { {ui->profileManagerTab, tr("Profiles")}, {ui->inputTab, tr("Input")}, {ui->hotkeysTab, tr("Hotkeys")}, + {ui->cpuTab, tr("CPU")}, {ui->graphicsTab, tr("Graphics")}, {ui->graphicsAdvancedTab, tr("Advanced")}, {ui->audioTab, tr("Audio")}, diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 23763144f..441d8e8f7 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -437,8 +437,6 @@ void Config::ReadValues() { Settings::values.reporting_services = sdl2_config->GetBoolean("Debugging", "reporting_services", false); Settings::values.quest_flag = sdl2_config->GetBoolean("Debugging", "quest_flag", false); - Settings::values.disable_cpu_opt = - sdl2_config->GetBoolean("Debugging", "disable_cpu_opt", false); Settings::values.disable_macro_jit = sdl2_config->GetBoolean("Debugging", "disable_macro_jit", false); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 45c07ed5d..5bed47fd7 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -97,6 +97,39 @@ udp_pad_index= # 0 (default): Disabled, 1: Enabled use_multi_core= +[Cpu] +# Enable inline page tables optimization (faster guest memory access) +# 0: Disabled, 1 (default): Enabled +cpuopt_page_tables = + +# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps) +# 0: Disabled, 1 (default): Enabled +cpuopt_block_linking = + +# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns) +# 0: Disabled, 1 (default): Enabled +cpuopt_return_stack_buffer = + +# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture) +# 0: Disabled, 1 (default): Enabled +cpuopt_fast_dispatcher = + +# Enable context elimination CPU Optimization (reduce host memory use for guest context) +# 0: Disabled, 1 (default): Enabled +cpuopt_context_elimination = + +# Enable constant propagation CPU optimization (basic IR optimization) +# 0: Disabled, 1 (default): Enabled +cpuopt_const_prop = + +# Enable miscellaneous CPU optimizations (basic IR optimization) +# 0: Disabled, 1 (default): Enabled +cpuopt_misc_ir = + +# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access) +# 0: Disabled, 1 (default): Enabled +cpuopt_reduce_misalign_checks = + [Renderer] # Which backend API to use. # 0 (default): OpenGL, 1: Vulkan @@ -283,9 +316,6 @@ dump_nso=false # Determines whether or not yuzu will report to the game that the emulated console is in Kiosk Mode # false: Retail/Normal Mode (default), true: Kiosk Mode quest_flag = -# Determines whether or not JIT CPU optimizations are enabled -# false: Optimizations Enabled, true: Optimizations Disabled -disable_cpu_opt = # Enables/Disables the macro JIT compiler disable_macro_jit=false diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h index 41bbbbf60..3eb64e9d7 100644 --- a/src/yuzu_tester/default_ini.h +++ b/src/yuzu_tester/default_ini.h @@ -12,6 +12,39 @@ const char* sdl2_config_file = R"( # 0 (default): Disabled, 1: Enabled use_multi_core= +[Cpu] +# Enable inline page tables optimization (faster guest memory access) +# 0: Disabled, 1 (default): Enabled +cpuopt_page_tables = + +# Enable block linking CPU optimization (reduce block dispatcher use during predictable jumps) +# 0: Disabled, 1 (default): Enabled +cpuopt_block_linking = + +# Enable return stack buffer CPU optimization (reduce block dispatcher use during predictable returns) +# 0: Disabled, 1 (default): Enabled +cpuopt_return_stack_buffer = + +# Enable fast dispatcher CPU optimization (use a two-tiered dispatcher architecture) +# 0: Disabled, 1 (default): Enabled +cpuopt_fast_dispatcher = + +# Enable context elimination CPU Optimization (reduce host memory use for guest context) +# 0: Disabled, 1 (default): Enabled +cpuopt_context_elimination = + +# Enable constant propagation CPU optimization (basic IR optimization) +# 0: Disabled, 1 (default): Enabled +cpuopt_const_prop = + +# Enable miscellaneous CPU optimizations (basic IR optimization) +# 0: Disabled, 1 (default): Enabled +cpuopt_misc_ir = + +# Enable reduction of memory misalignment checks (reduce memory fallbacks for misaligned access) +# 0: Disabled, 1 (default): Enabled +cpuopt_reduce_misalign_checks = + [Renderer] # Whether to use software or hardware rendering. # 0: Software, 1 (default): Hardware -- cgit v1.2.3 From 505aa3a4c1eb2384ab5a46aecf6431db239b74e3 Mon Sep 17 00:00:00 2001 From: MerryMage Date: Sat, 11 Jul 2020 16:25:49 +0100 Subject: configure_cpu: Show/Hide debugging options --- src/core/arm/dynarmic/arm_dynarmic_32.cpp | 48 ++++++++++++++++--------------- src/core/arm/dynarmic/arm_dynarmic_64.cpp | 48 ++++++++++++++++--------------- src/core/settings.h | 7 +++++ src/yuzu/configuration/config.cpp | 6 ++++ src/yuzu/configuration/configure_cpu.cpp | 22 ++++++++++++++ src/yuzu/configuration/configure_cpu.h | 2 ++ src/yuzu/configuration/configure_cpu.ui | 48 +++++++++++++++++++++++++++++++ 7 files changed, 135 insertions(+), 46 deletions(-) (limited to 'src/core') diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 369a081cd..443ca72eb 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -143,29 +143,31 @@ std::shared_ptr ARM_Dynarmic_32::MakeJit(Common::PageTable& config.wall_clock_cntpct = uses_wall_clock; // Safe optimizations - if (!Settings::values.cpuopt_page_tables) { - config.page_table = nullptr; - } - if (!Settings::values.cpuopt_block_linking) { - config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking; - } - if (!Settings::values.cpuopt_return_stack_buffer) { - config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer; - } - if (!Settings::values.cpuopt_fast_dispatcher) { - config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch; - } - if (!Settings::values.cpuopt_context_elimination) { - config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination; - } - if (!Settings::values.cpuopt_const_prop) { - config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp; - } - if (!Settings::values.cpuopt_misc_ir) { - config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt; - } - if (!Settings::values.cpuopt_reduce_misalign_checks) { - config.only_detect_misalignment_via_page_table_on_page_boundary = false; + if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) { + if (!Settings::values.cpuopt_page_tables) { + config.page_table = nullptr; + } + if (!Settings::values.cpuopt_block_linking) { + config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking; + } + if (!Settings::values.cpuopt_return_stack_buffer) { + config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer; + } + if (!Settings::values.cpuopt_fast_dispatcher) { + config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch; + } + if (!Settings::values.cpuopt_context_elimination) { + config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination; + } + if (!Settings::values.cpuopt_const_prop) { + config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp; + } + if (!Settings::values.cpuopt_misc_ir) { + config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt; + } + if (!Settings::values.cpuopt_reduce_misalign_checks) { + config.only_detect_misalignment_via_page_table_on_page_boundary = false; + } } return std::make_unique(config); diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index e208a4aa7..a63a04a25 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -195,29 +195,31 @@ std::shared_ptr ARM_Dynarmic_64::MakeJit(Common::PageTable& config.wall_clock_cntpct = uses_wall_clock; // Safe optimizations - if (!Settings::values.cpuopt_page_tables) { - config.page_table = nullptr; - } - if (!Settings::values.cpuopt_block_linking) { - config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking; - } - if (!Settings::values.cpuopt_return_stack_buffer) { - config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer; - } - if (!Settings::values.cpuopt_fast_dispatcher) { - config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch; - } - if (!Settings::values.cpuopt_context_elimination) { - config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination; - } - if (!Settings::values.cpuopt_const_prop) { - config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp; - } - if (!Settings::values.cpuopt_misc_ir) { - config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt; - } - if (!Settings::values.cpuopt_reduce_misalign_checks) { - config.only_detect_misalignment_via_page_table_on_page_boundary = false; + if (Settings::values.cpu_accuracy != Settings::CPUAccuracy::Accurate) { + if (!Settings::values.cpuopt_page_tables) { + config.page_table = nullptr; + } + if (!Settings::values.cpuopt_block_linking) { + config.optimizations &= ~Dynarmic::OptimizationFlag::BlockLinking; + } + if (!Settings::values.cpuopt_return_stack_buffer) { + config.optimizations &= ~Dynarmic::OptimizationFlag::ReturnStackBuffer; + } + if (!Settings::values.cpuopt_fast_dispatcher) { + config.optimizations &= ~Dynarmic::OptimizationFlag::FastDispatch; + } + if (!Settings::values.cpuopt_context_elimination) { + config.optimizations &= ~Dynarmic::OptimizationFlag::GetSetElimination; + } + if (!Settings::values.cpuopt_const_prop) { + config.optimizations &= ~Dynarmic::OptimizationFlag::ConstProp; + } + if (!Settings::values.cpuopt_misc_ir) { + config.optimizations &= ~Dynarmic::OptimizationFlag::MiscIROpt; + } + if (!Settings::values.cpuopt_reduce_misalign_checks) { + config.only_detect_misalignment_via_page_table_on_page_boundary = false; + } } return std::make_shared(config); diff --git a/src/core/settings.h b/src/core/settings.h index c081c083f..b3451a704 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -382,6 +382,11 @@ enum class GPUAccuracy : u32 { Extreme = 2, }; +enum class CPUAccuracy { + Accurate = 0, + DebugMode = 1, +}; + extern bool configuring_global; template @@ -428,6 +433,8 @@ struct Values { Setting use_multi_core; // Cpu + CPUAccuracy cpu_accuracy; + bool cpuopt_page_tables; bool cpuopt_block_linking; bool cpuopt_return_stack_buffer; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index f28e345a5..430e78e5f 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -635,6 +635,9 @@ void Config::ReadCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); if (global) { + Settings::values.cpu_accuracy = static_cast( + ReadSetting(QStringLiteral("cpu_accuracy"), 0).toInt()); + Settings::values.cpuopt_page_tables = ReadSetting(QStringLiteral("cpuopt_page_tables"), true).toBool(); Settings::values.cpuopt_block_linking = @@ -1125,6 +1128,9 @@ void Config::SaveCpuValues() { qt_config->beginGroup(QStringLiteral("Cpu")); if (global) { + WriteSetting(QStringLiteral("cpu_accuracy"), + static_cast(Settings::values.cpu_accuracy), 0); + WriteSetting(QStringLiteral("cpuopt_page_tables"), Settings::values.cpuopt_page_tables, true); WriteSetting(QStringLiteral("cpuopt_block_linking"), Settings::values.cpuopt_block_linking, diff --git a/src/yuzu/configuration/configure_cpu.cpp b/src/yuzu/configuration/configure_cpu.cpp index 28e010b6b..4fc392a7e 100644 --- a/src/yuzu/configuration/configure_cpu.cpp +++ b/src/yuzu/configuration/configure_cpu.cpp @@ -15,6 +15,9 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config ui->setupUi(this); SetConfiguration(); + + connect(ui->accuracy, qOverload(&QComboBox::currentIndexChanged), this, + &ConfigureCpu::UpdateGroups); } ConfigureCpu::~ConfigureCpu() = default; @@ -22,6 +25,10 @@ ConfigureCpu::~ConfigureCpu() = default; void ConfigureCpu::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); + ui->accuracy->setEnabled(runtime_lock); + ui->accuracy->setCurrentIndex(static_cast(Settings::values.cpu_accuracy)); + UpdateGroups(static_cast(Settings::values.cpu_accuracy)); + ui->cpuopt_page_tables->setEnabled(runtime_lock); ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables); ui->cpuopt_block_linking->setEnabled(runtime_lock); @@ -40,7 +47,22 @@ void ConfigureCpu::SetConfiguration() { ui->cpuopt_reduce_misalign_checks->setChecked(Settings::values.cpuopt_reduce_misalign_checks); } +void ConfigureCpu::UpdateGroups(int index) { + switch (index) { + case 0: + default: + ui->group_safe->setVisible(false); + break; + case 1: + ui->group_safe->setVisible(true); + break; + } +} + void ConfigureCpu::ApplyConfiguration() { + Settings::values.cpu_accuracy = + static_cast(ui->accuracy->currentIndex()); + Settings::values.cpuopt_page_tables = ui->cpuopt_page_tables->isChecked(); Settings::values.cpuopt_block_linking = ui->cpuopt_block_linking->isChecked(); Settings::values.cpuopt_return_stack_buffer = ui->cpuopt_return_stack_buffer->isChecked(); diff --git a/src/yuzu/configuration/configure_cpu.h b/src/yuzu/configuration/configure_cpu.h index a4c6e5f20..cf55980b0 100644 --- a/src/yuzu/configuration/configure_cpu.h +++ b/src/yuzu/configuration/configure_cpu.h @@ -25,6 +25,8 @@ private: void changeEvent(QEvent* event) override; void RetranslateUI(); + void UpdateGroups(int index); + void SetConfiguration(); std::unique_ptr ui; diff --git a/src/yuzu/configuration/configure_cpu.ui b/src/yuzu/configuration/configure_cpu.ui index d04cfb2d5..27bd4aa42 100644 --- a/src/yuzu/configuration/configure_cpu.ui +++ b/src/yuzu/configuration/configure_cpu.ui @@ -18,6 +18,54 @@ + + General + + + + + + + + Accuracy: + + + + + + + + Accurate + + + + + Debugging Mode (Debugging ONLY) + + + + + + + + + + 1 + + + We recommend setting accuracy to "Accurate". + + + + + + + + + + + + Safe CPU Optimizations -- cgit v1.2.3