From ec0ce96c568b2b610c5218efd7faa5d9a19350f8 Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 26 Nov 2019 21:48:56 -0500 Subject: core_timing: Use better reference tracking for EventType. (#3159) * core_timing: Use better reference tracking for EventType. - Moves ownership of the event to the caller, ensuring we don't fire events for destroyed objects. - Removes need for unique names - we won't be using this for save states anyways. --- src/core/memory/cheat_engine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/memory/cheat_engine.cpp') diff --git a/src/core/memory/cheat_engine.cpp b/src/core/memory/cheat_engine.cpp index 10821d452..b73cc9fbd 100644 --- a/src/core/memory/cheat_engine.cpp +++ b/src/core/memory/cheat_engine.cpp @@ -186,7 +186,7 @@ CheatEngine::~CheatEngine() { } void CheatEngine::Initialize() { - event = core_timing.RegisterEvent( + event = Core::Timing::CreateEvent( "CheatEngine::FrameCallback::" + Common::HexToString(metadata.main_nso_build_id), [this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); }); core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event); -- cgit v1.2.3