From 0f6fbdb9632d4d67695b4f151884434b91441782 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 7 Jan 2018 16:33:41 -0500 Subject: wait_object: Refactor to allow waking up a single thread. --- src/core/hle/kernel/wait_object.cpp | 37 ++++++++++++++++++++++--------------- 1 file changed, 22 insertions(+), 15 deletions(-) (limited to 'src/core/hle/kernel/wait_object.cpp') diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/wait_object.cpp index 469554908..c942a40fa 100644 --- a/src/core/hle/kernel/wait_object.cpp +++ b/src/core/hle/kernel/wait_object.cpp @@ -67,25 +67,32 @@ SharedPtr WaitObject::GetHighestPriorityReadyThread() { return candidate; } -void WaitObject::WakeupAllWaitingThreads() { - while (auto thread = GetHighestPriorityReadyThread()) { - if (!thread->IsSleepingOnWaitAll()) { - Acquire(thread.get()); - } else { - for (auto& object : thread->wait_objects) { - object->Acquire(thread.get()); - } +void WaitObject::WakeupWaitingThread(SharedPtr thread) { + if (!thread) + return; + + if (!thread->IsSleepingOnWaitAll()) { + Acquire(thread.get()); + } else { + for (auto& object : thread->wait_objects) { + object->Acquire(thread.get()); } + } - // Invoke the wakeup callback before clearing the wait objects - if (thread->wakeup_callback) - thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this); + // Invoke the wakeup callback before clearing the wait objects + if (thread->wakeup_callback) + thread->wakeup_callback(ThreadWakeupReason::Signal, thread, this); - for (auto& object : thread->wait_objects) - object->RemoveWaitingThread(thread.get()); - thread->wait_objects.clear(); + for (auto& object : thread->wait_objects) + object->RemoveWaitingThread(thread.get()); + thread->wait_objects.clear(); - thread->ResumeFromWait(); + thread->ResumeFromWait(); +} + +void WaitObject::WakeupAllWaitingThreads() { + while (auto thread = GetHighestPriorityReadyThread()) { + WakeupWaitingThread(thread); } } -- cgit v1.2.3