From 5fcbfc06eb247c0a4c1db201ac9050d80d4e4020 Mon Sep 17 00:00:00 2001 From: Kevin Hartman Date: Sun, 25 Jan 2015 22:56:17 -0800 Subject: Scheduler refactor Pt. 1 * Simplifies scheduling logic, specifically regarding thread status. It should be much clearer which statuses are valid for a thread at any given point in the system. * Removes dead code from thread.cpp. * Moves the implementation of resetting a ThreadContext to the corresponding core's implementation. Other changes: * Fixed comments in arm interfaces. * Updated comments in thread.cpp * Removed confusing, useless, functions like MakeReady() and ChangeStatus() from thread.cpp. * Removed stack_size from Thread. In the CTR kernel, the thread's stack would be allocated before thread creation. --- src/core/hle/kernel/kernel.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'src/core/hle/kernel/kernel.cpp') diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 52dca4dd8..a2ffbcdb7 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -153,12 +153,8 @@ void Shutdown() { * @return True on success, otherwise false */ bool LoadExec(u32 entry_point) { - Core::g_app_core->SetPC(entry_point); - // 0x30 is the typical main thread priority I've seen used so far - g_main_thread = Kernel::SetupMainThread(0x30, Kernel::DEFAULT_STACK_SIZE); - // Setup the idle thread - Kernel::SetupIdleThread(); + g_main_thread = Kernel::SetupMainThread(Kernel::DEFAULT_STACK_SIZE, entry_point, 0x30); return true; } -- cgit v1.2.3