From c643f364b4c81543782009ce4bb5a87021fe35ed Mon Sep 17 00:00:00 2001 From: Zach Hilman Date: Mon, 10 Dec 2018 22:17:45 -0500 Subject: am: Implement GetSaveDataSize and ExtendSaveData These functions come in a pair and are needed by Smash Ultimate, Minecraft, and Skyrim, amongst others. --- src/core/file_sys/savedata_factory.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/core/file_sys/savedata_factory.cpp') diff --git a/src/core/file_sys/savedata_factory.cpp b/src/core/file_sys/savedata_factory.cpp index 54f5b698a..1913dc956 100644 --- a/src/core/file_sys/savedata_factory.cpp +++ b/src/core/file_sys/savedata_factory.cpp @@ -13,7 +13,7 @@ namespace FileSys { -constexpr const char* SAVE_DATA_SIZE_FILENAME = ".yuzu_save_size"; +constexpr char SAVE_DATA_SIZE_FILENAME[] = ".yuzu_save_size"; std::string SaveDataDescriptor::DebugInfo() const { return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]", -- cgit v1.2.3