From a9ba2c2000d9f2e4c6018aa6fc1e754eca82f72c Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 19 Mar 2018 22:58:55 -0500 Subject: FS: Updated the Directory Entry structure to match the Switch. --- src/core/file_sys/disk_filesystem.h | 22 ++++++++++++++++++++-- 1 file changed, 20 insertions(+), 2 deletions(-) (limited to 'src/core/file_sys/disk_filesystem.h') diff --git a/src/core/file_sys/disk_filesystem.h b/src/core/file_sys/disk_filesystem.h index 53767b949..29383dbf7 100644 --- a/src/core/file_sys/disk_filesystem.h +++ b/src/core/file_sys/disk_filesystem.h @@ -59,8 +59,26 @@ private: class Disk_Directory : public DirectoryBackend { public: - u32 Read(const u32 count, Entry* entries) override; - bool Close() const override; + Disk_Directory(const std::string& path); + + ~Disk_Directory() override { + Close(); + } + + u64 Read(const u64 count, Entry* entries) override; + u64 GetEntryCount() const override; + + bool Close() const override { + return true; + } + +protected: + u32 total_entries_in_directory; + FileUtil::FSTEntry directory; + + // We need to remember the last entry we returned, so a subsequent call to Read will continue + // from the next one. This iterator will always point to the next unread entry. + std::vector::iterator children_iterator; }; } // namespace FileSys -- cgit v1.2.3