From 8cd0d9c000e2c3cb072ca001db13f1c12f2a07ea Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Fri, 19 Dec 2014 18:37:14 +0100 Subject: citra-qt: static-constify a map. --- src/citra_qt/debugger/graphics_breakpoints.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'src/citra_qt/debugger') diff --git a/src/citra_qt/debugger/graphics_breakpoints.cpp b/src/citra_qt/debugger/graphics_breakpoints.cpp index 53394b6e6..469c3e268 100644 --- a/src/citra_qt/debugger/graphics_breakpoints.cpp +++ b/src/citra_qt/debugger/graphics_breakpoints.cpp @@ -39,15 +39,16 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const switch (index.column()) { case 0: { - std::map map; - map.insert({Pica::DebugContext::Event::CommandLoaded, tr("Pica command loaded")}); - map.insert({Pica::DebugContext::Event::CommandProcessed, tr("Pica command processed")}); - map.insert({Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch")}); - map.insert({Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch")}); + static const std::map map = { + { Pica::DebugContext::Event::CommandLoaded, tr("Pica command loaded") }, + { Pica::DebugContext::Event::CommandProcessed, tr("Pica command processed") }, + { Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch") }, + { Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch") }, + }; _dbg_assert_(Debug_GPU, map.size() == static_cast(Pica::DebugContext::Event::NumEvents)); - return map[event]; + return (map.find(event) != map.end()) ? map.at(event) : QString(); } case 1: -- cgit v1.2.3 From fd2539121cddd6177a964770a6985f8880ca1646 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Sat, 6 Dec 2014 19:10:08 +0100 Subject: Pica: Initial support for multitexturing. --- src/citra_qt/debugger/graphics_cmdlists.cpp | 39 +++++++++++++++---- src/video_core/pica.h | 40 +++++++++++++++++--- src/video_core/rasterizer.cpp | 58 ++++++++++++++++++++--------- src/video_core/vertex_shader.h | 9 ++++- 4 files changed, 115 insertions(+), 31 deletions(-) (limited to 'src/citra_qt/debugger') diff --git a/src/citra_qt/debugger/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics_cmdlists.cpp index 7f97cf143..bdd676470 100644 --- a/src/citra_qt/debugger/graphics_cmdlists.cpp +++ b/src/citra_qt/debugger/graphics_cmdlists.cpp @@ -223,9 +223,21 @@ void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& void GPUCommandListWidget::OnCommandDoubleClicked(const QModelIndex& index) { const int command_id = list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toInt(); - if (COMMAND_IN_RANGE(command_id, texture0)) { - auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(Pica::registers.texture0, - Pica::registers.texture0_format); + if (COMMAND_IN_RANGE(command_id, texture0) || + COMMAND_IN_RANGE(command_id, texture1) || + COMMAND_IN_RANGE(command_id, texture2)) { + + unsigned index; + if (COMMAND_IN_RANGE(command_id, texture0)) { + index = 0; + } else if (COMMAND_IN_RANGE(command_id, texture1)) { + index = 1; + } else { + index = 2; + } + auto config = Pica::registers.GetTextures()[index].config; + auto format = Pica::registers.GetTextures()[index].format; + auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format); // TODO: Instead, emit a signal here to be caught by the main window widget. auto main_window = static_cast(parent()); @@ -237,10 +249,23 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) { QWidget* new_info_widget; const int command_id = list_widget->model()->data(index, GPUCommandListModel::CommandIdRole).toInt(); - if (COMMAND_IN_RANGE(command_id, texture0)) { - u8* src = Memory::GetPointer(Pica::registers.texture0.GetPhysicalAddress()); - auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(Pica::registers.texture0, - Pica::registers.texture0_format); + if (COMMAND_IN_RANGE(command_id, texture0) || + COMMAND_IN_RANGE(command_id, texture1) || + COMMAND_IN_RANGE(command_id, texture2)) { + + unsigned index; + if (COMMAND_IN_RANGE(command_id, texture0)) { + index = 0; + } else if (COMMAND_IN_RANGE(command_id, texture1)) { + index = 1; + } else { + index = 2; + } + auto config = Pica::registers.GetTextures()[index].config; + auto format = Pica::registers.GetTextures()[index].format; + + auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format); + u8* src = Memory::GetPointer(config.GetPhysicalAddress()); new_info_widget = new TextureInfoWidget(src, info); } else { new_info_widget = new QWidget; diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 4c3791ad9..92a87c086 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -155,12 +155,34 @@ struct Regs { } } - BitField< 0, 1, u32> texturing_enable; + union { + BitField< 0, 1, u32> texture0_enable; + BitField< 1, 1, u32> texture1_enable; + BitField< 2, 1, u32> texture2_enable; + }; TextureConfig texture0; INSERT_PADDING_WORDS(0x8); BitField<0, 4, TextureFormat> texture0_format; - - INSERT_PADDING_WORDS(0x31); + INSERT_PADDING_WORDS(0x2); + TextureConfig texture1; + BitField<0, 4, TextureFormat> texture1_format; + INSERT_PADDING_WORDS(0x2); + TextureConfig texture2; + BitField<0, 4, TextureFormat> texture2_format; + INSERT_PADDING_WORDS(0x21); + + struct FullTextureConfig { + const bool enabled; + const TextureConfig config; + const TextureFormat format; + }; + const std::array GetTextures() const { + return {{ + { static_cast(texture0_enable), texture0, texture0_format }, + { static_cast(texture1_enable), texture1, texture1_format }, + { static_cast(texture2_enable), texture2, texture2_format } + }}; + } // 0xc0-0xff: Texture Combiner (akin to glTexEnv) struct TevStageConfig { @@ -556,9 +578,13 @@ struct Regs { ADD_FIELD(viewport_depth_range); ADD_FIELD(viewport_depth_far_plane); ADD_FIELD(viewport_corner); - ADD_FIELD(texturing_enable); + ADD_FIELD(texture0_enable); ADD_FIELD(texture0); ADD_FIELD(texture0_format); + ADD_FIELD(texture1); + ADD_FIELD(texture1_format); + ADD_FIELD(texture2); + ADD_FIELD(texture2_format); ADD_FIELD(tev_stage0); ADD_FIELD(tev_stage1); ADD_FIELD(tev_stage2); @@ -622,9 +648,13 @@ ASSERT_REG_POSITION(viewport_depth_far_plane, 0x4e); ASSERT_REG_POSITION(vs_output_attributes[0], 0x50); ASSERT_REG_POSITION(vs_output_attributes[1], 0x51); ASSERT_REG_POSITION(viewport_corner, 0x68); -ASSERT_REG_POSITION(texturing_enable, 0x80); +ASSERT_REG_POSITION(texture0_enable, 0x80); ASSERT_REG_POSITION(texture0, 0x81); ASSERT_REG_POSITION(texture0_format, 0x8e); +ASSERT_REG_POSITION(texture1, 0x91); +ASSERT_REG_POSITION(texture1_format, 0x96); +ASSERT_REG_POSITION(texture2, 0x99); +ASSERT_REG_POSITION(texture2_format, 0x9e); ASSERT_REG_POSITION(tev_stage0, 0xc0); ASSERT_REG_POSITION(tev_stage1, 0xc8); ASSERT_REG_POSITION(tev_stage2, 0xd0); diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index b7e04a560..2ff6d19a6 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -167,10 +167,22 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, (u8)(GetInterpolatedAttribute(v0.color.a(), v1.color.a(), v2.color.a()).ToFloat32() * 255) }; - Math::Vec4 texture_color{}; - float24 u = GetInterpolatedAttribute(v0.tc0.u(), v1.tc0.u(), v2.tc0.u()); - float24 v = GetInterpolatedAttribute(v0.tc0.v(), v1.tc0.v(), v2.tc0.v()); - if (registers.texturing_enable) { + Math::Vec2 uv[3]; + uv[0].u() = GetInterpolatedAttribute(v0.tc0.u(), v1.tc0.u(), v2.tc0.u()); + uv[0].v() = GetInterpolatedAttribute(v0.tc0.v(), v1.tc0.v(), v2.tc0.v()); + uv[1].u() = GetInterpolatedAttribute(v0.tc1.u(), v1.tc1.u(), v2.tc1.u()); + uv[1].v() = GetInterpolatedAttribute(v0.tc1.v(), v1.tc1.v(), v2.tc1.v()); + uv[2].u() = GetInterpolatedAttribute(v0.tc2.u(), v1.tc2.u(), v2.tc2.u()); + uv[2].v() = GetInterpolatedAttribute(v0.tc2.v(), v1.tc2.v(), v2.tc2.v()); + + Math::Vec4 texture_color[3]{}; + for (int i = 0; i < 3; ++i) { + auto texture = registers.GetTextures()[i]; + if (!texture.enabled) + continue; + + _dbg_assert_(GPU, 0 != texture.config.address); + // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each // of which is composed of four 2x2 subtiles each of which is composed of four texels. // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g. @@ -189,14 +201,11 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, // 02 03 06 07 18 19 22 23 // 00 01 04 05 16 17 20 21 - // TODO: This is currently hardcoded for RGB8 - u32* texture_data = (u32*)Memory::GetPointer(registers.texture0.GetPhysicalAddress()); - // TODO(neobrain): Not sure if this swizzling pattern is used for all textures. // To be flexible in case different but similar patterns are used, we keep this // somewhat inefficient code around for now. - int s = (int)(u * float24::FromFloat32(static_cast(registers.texture0.width))).ToFloat32(); - int t = (int)(v * float24::FromFloat32(static_cast(registers.texture0.height))).ToFloat32(); + int s = (int)(uv[i].u() * float24::FromFloat32(static_cast(texture.config.width))).ToFloat32(); + int t = (int)(uv[i].v() * float24::FromFloat32(static_cast(texture.config.height))).ToFloat32(); int texel_index_within_tile = 0; for (int block_size_index = 0; block_size_index < 3; ++block_size_index) { int sub_tile_width = 1 << block_size_index; @@ -213,14 +222,17 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, int coarse_s = (s / block_width) * block_width; int coarse_t = (t / block_height) * block_height; - const int row_stride = registers.texture0.width * 3; + // TODO: This is currently hardcoded for RGB8 + u32* texture_data = (u32*)Memory::GetPointer(texture.config.GetPhysicalAddress()); + + const int row_stride = texture.config.width * 3; u8* source_ptr = (u8*)texture_data + coarse_s * block_height * 3 + coarse_t * row_stride + texel_index_within_tile * 3; - texture_color.r() = source_ptr[2]; - texture_color.g() = source_ptr[1]; - texture_color.b() = source_ptr[0]; - texture_color.a() = 0xFF; + texture_color[i].r() = source_ptr[2]; + texture_color[i].g() = source_ptr[1]; + texture_color[i].b() = source_ptr[0]; + texture_color[i].a() = 0xFF; - DebugUtils::DumpTexture(registers.texture0, (u8*)texture_data); + DebugUtils::DumpTexture(texture.config, (u8*)texture_data); } // Texture environment - consists of 6 stages of color and alpha combining. @@ -243,7 +255,13 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, return primary_color.rgb(); case Source::Texture0: - return texture_color.rgb(); + return texture_color[0].rgb(); + + case Source::Texture1: + return texture_color[1].rgb(); + + case Source::Texture2: + return texture_color[2].rgb(); case Source::Constant: return {tev_stage.const_r, tev_stage.const_g, tev_stage.const_b}; @@ -263,7 +281,13 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, return primary_color.a(); case Source::Texture0: - return texture_color.a(); + return texture_color[0].a(); + + case Source::Texture1: + return texture_color[1].a(); + + case Source::Texture2: + return texture_color[2].a(); case Source::Constant: return tev_stage.const_a; diff --git a/src/video_core/vertex_shader.h b/src/video_core/vertex_shader.h index bfb6fb6e3..c1292fc2d 100644 --- a/src/video_core/vertex_shader.h +++ b/src/video_core/vertex_shader.h @@ -27,15 +27,18 @@ struct OutputVertex { Math::Vec4 dummy; // quaternions (not implemented, yet) Math::Vec4 color; Math::Vec2 tc0; + Math::Vec2 tc1; + float24 pad[6]; + Math::Vec2 tc2; // Padding for optimal alignment - float24 pad[14]; + float24 pad2[4]; // Attributes used to store intermediate results // position after perspective divide Math::Vec3 screenpos; - float24 pad2; + float24 pad3; // Linear interpolation // factor: 0=this, 1=vtx @@ -44,6 +47,8 @@ struct OutputVertex { // TODO: Should perform perspective correct interpolation here... tc0 = tc0 * factor + vtx.tc0 * (float24::FromFloat32(1) - factor); + tc1 = tc1 * factor + vtx.tc1 * (float24::FromFloat32(1) - factor); + tc2 = tc2 * factor + vtx.tc2 * (float24::FromFloat32(1) - factor); screenpos = screenpos * factor + vtx.screenpos * (float24::FromFloat32(1) - factor); -- cgit v1.2.3 From 782592e6d393f4e38db5db58daba3f7fbf1786b4 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Mon, 15 Dec 2014 22:09:48 +0100 Subject: citra-qt: Fix invalid memory read upon program startup. This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not. --- src/citra_qt/debugger/graphics_framebuffer.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/citra_qt/debugger') diff --git a/src/citra_qt/debugger/graphics_framebuffer.cpp b/src/citra_qt/debugger/graphics_framebuffer.cpp index 61b61ef6d..c055299a4 100644 --- a/src/citra_qt/debugger/graphics_framebuffer.cpp +++ b/src/citra_qt/debugger/graphics_framebuffer.cpp @@ -125,7 +125,8 @@ GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptrat_breakpoint) + emit Update(); widget()->setEnabled(false); // TODO: Only enable if currently at breakpoint } -- cgit v1.2.3 From 3df88d59b0ba43f1c3360cfdaaccd461cacff72c Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Sat, 6 Dec 2014 21:52:21 +0100 Subject: Pica: Merge texture lookup logic for DebugUtils and Rasterizer. This effectively adds support for a lot texture formats in the rasterizer. --- src/citra_qt/debugger/graphics_cmdlists.cpp | 2 +- src/video_core/debug_utils/debug_utils.cpp | 44 +++++++++++++++++++++----- src/video_core/debug_utils/debug_utils.h | 3 +- src/video_core/rasterizer.cpp | 49 ++--------------------------- 4 files changed, 42 insertions(+), 56 deletions(-) (limited to 'src/citra_qt/debugger') diff --git a/src/citra_qt/debugger/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics_cmdlists.cpp index bdd676470..01ff31d44 100644 --- a/src/citra_qt/debugger/graphics_cmdlists.cpp +++ b/src/citra_qt/debugger/graphics_cmdlists.cpp @@ -24,7 +24,7 @@ QImage LoadTexture(u8* src, const Pica::DebugUtils::TextureInfo& info) { QImage decoded_image(info.width, info.height, QImage::Format_ARGB32); for (int y = 0; y < info.height; ++y) { for (int x = 0; x < info.width; ++x) { - Math::Vec4 color = Pica::DebugUtils::LookupTexture(src, x, y, info); + Math::Vec4 color = Pica::DebugUtils::LookupTexture(src, x, y, info, true); decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); } } diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index 89bf08b99..6c26138da 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -356,9 +356,29 @@ std::unique_ptr FinishPicaTracing() return std::move(ret); } -const Math::Vec4 LookupTexture(const u8* source, int x, int y, const TextureInfo& info) { - - // Cf. rasterizer code for an explanation of this algorithm. +const Math::Vec4 LookupTexture(const u8* source, int x, int y, const TextureInfo& info, bool disable_alpha) { + + // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each + // of which is composed of four 2x2 subtiles each of which is composed of four texels. + // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g. + // texels are laid out in a 2x2 subtile like this: + // 2 3 + // 0 1 + // + // The full 8x8 tile has the texels arranged like this: + // + // 42 43 46 47 58 59 62 63 + // 40 41 44 45 56 57 60 61 + // 34 35 38 39 50 51 54 55 + // 32 33 36 37 48 49 52 53 + // 10 11 14 15 26 27 30 31 + // 08 09 12 13 24 25 28 29 + // 02 03 06 07 18 19 22 23 + // 00 01 04 05 16 17 20 21 + + // TODO(neobrain): Not sure if this swizzling pattern is used for all textures. + // To be flexible in case different but similar patterns are used, we keep this + // somewhat inefficient code around for now. int texel_index_within_tile = 0; for (int block_size_index = 0; block_size_index < 3; ++block_size_index) { int sub_tile_width = 1 << block_size_index; @@ -379,7 +399,7 @@ const Math::Vec4 LookupTexture(const u8* source, int x, int y, const Texture case Regs::TextureFormat::RGBA8: { const u8* source_ptr = source + coarse_x * block_height * 4 + coarse_y * info.stride + texel_index_within_tile * 4; - return { source_ptr[3], source_ptr[2], source_ptr[1], 255 }; + return { source_ptr[3], source_ptr[2], source_ptr[1], disable_alpha ? 255 : source_ptr[0] }; } case Regs::TextureFormat::RGB8: @@ -394,8 +414,8 @@ const Math::Vec4 LookupTexture(const u8* source, int x, int y, const Texture u8 r = (source_ptr >> 11) & 0x1F; u8 g = ((source_ptr) >> 6) & 0x1F; u8 b = (source_ptr >> 1) & 0x1F; - u8 a = 1; - return Math::MakeVec((r << 3) | (r >> 2), (g << 3) | (g >> 2), (b << 3) | (b >> 2), a * 255); + u8 a = source_ptr & 1; + return Math::MakeVec((r << 3) | (r >> 2), (g << 3) | (g >> 2), (b << 3) | (b >> 2), disable_alpha ? 255 : (a * 255)); } case Regs::TextureFormat::RGBA4: @@ -404,16 +424,24 @@ const Math::Vec4 LookupTexture(const u8* source, int x, int y, const Texture u8 r = source_ptr[1] >> 4; u8 g = source_ptr[1] & 0xFF; u8 b = source_ptr[0] >> 4; + u8 a = source_ptr[0] & 0xFF; r = (r << 4) | r; g = (g << 4) | g; b = (b << 4) | b; - return { r, g, b, 255 }; + a = (a << 4) | a; + return { r, g, b, disable_alpha ? 255 : a }; } case Regs::TextureFormat::A8: { const u8* source_ptr = source + coarse_x * block_height + coarse_y * info.stride + texel_index_within_tile; - return { *source_ptr, *source_ptr, *source_ptr, 255 }; + + // TODO: Better control this... + if (disable_alpha) { + return { *source_ptr, *source_ptr, *source_ptr, 255 }; + } else { + return { 0, 0, 0, *source_ptr }; + } } default: diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h index 51f14f12f..f950356f3 100644 --- a/src/video_core/debug_utils/debug_utils.h +++ b/src/video_core/debug_utils/debug_utils.h @@ -202,7 +202,8 @@ struct TextureInfo { const Pica::Regs::TextureFormat& format); }; -const Math::Vec4 LookupTexture(const u8* source, int x, int y, const TextureInfo& info); +const Math::Vec4 LookupTexture(const u8* source, int x, int y, const TextureInfo& info, + bool disable_alpha = false); void DumpTexture(const Pica::Regs::TextureConfig& texture_config, u8* data); void DumpTevStageConfig(const std::array& stages); diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index e12f68a7f..aa2bc93ec 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -183,27 +183,6 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, _dbg_assert_(HW_GPU, 0 != texture.config.address); - // Images are split into 8x8 tiles. Each tile is composed of four 4x4 subtiles each - // of which is composed of four 2x2 subtiles each of which is composed of four texels. - // Each structure is embedded into the next-bigger one in a diagonal pattern, e.g. - // texels are laid out in a 2x2 subtile like this: - // 2 3 - // 0 1 - // - // The full 8x8 tile has the texels arranged like this: - // - // 42 43 46 47 58 59 62 63 - // 40 41 44 45 56 57 60 61 - // 34 35 38 39 50 51 54 55 - // 32 33 36 37 48 49 52 53 - // 10 11 14 15 26 27 30 31 - // 08 09 12 13 24 25 28 29 - // 02 03 06 07 18 19 22 23 - // 00 01 04 05 16 17 20 21 - - // TODO(neobrain): Not sure if this swizzling pattern is used for all textures. - // To be flexible in case different but similar patterns are used, we keep this - // somewhat inefficient code around for now. int s = (int)(uv[i].u() * float24::FromFloat32(static_cast(texture.config.width))).ToFloat32(); int t = (int)(uv[i].v() * float24::FromFloat32(static_cast(texture.config.height))).ToFloat32(); auto GetWrappedTexCoord = [](Regs::TextureConfig::WrapMode mode, int val, unsigned size) { @@ -225,32 +204,10 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, s = GetWrappedTexCoord(registers.texture0.wrap_s, s, registers.texture0.width); t = GetWrappedTexCoord(registers.texture0.wrap_t, t, registers.texture0.height); - int texel_index_within_tile = 0; - for (int block_size_index = 0; block_size_index < 3; ++block_size_index) { - int sub_tile_width = 1 << block_size_index; - int sub_tile_height = 1 << block_size_index; - - int sub_tile_index = (s & sub_tile_width) << block_size_index; - sub_tile_index += 2 * ((t & sub_tile_height) << block_size_index); - texel_index_within_tile += sub_tile_index; - } - - const int block_width = 8; - const int block_height = 8; - - int coarse_s = (s / block_width) * block_width; - int coarse_t = (t / block_height) * block_height; - - // TODO: This is currently hardcoded for RGB8 - u32* texture_data = (u32*)Memory::GetPointer(texture.config.GetPhysicalAddress()); - - const int row_stride = texture.config.width * 3; - u8* source_ptr = (u8*)texture_data + coarse_s * block_height * 3 + coarse_t * row_stride + texel_index_within_tile * 3; - texture_color[i].r() = source_ptr[2]; - texture_color[i].g() = source_ptr[1]; - texture_color[i].b() = source_ptr[0]; - texture_color[i].a() = 0xFF; + u8* texture_data = Memory::GetPointer(texture.config.GetPhysicalAddress()); + auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); + texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info); DebugUtils::DumpTexture(texture.config, (u8*)texture_data); } -- cgit v1.2.3 From 40f123b7c0eaf1507d51f6b87192ec2f956e5d5e Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Mon, 15 Dec 2014 21:28:45 +0100 Subject: Pica: Unify ugly address translation hacks. --- src/citra_qt/debugger/graphics_cmdlists.cpp | 8 ++++---- src/citra_qt/debugger/graphics_framebuffer.cpp | 8 ++++---- src/video_core/command_processor.cpp | 4 ++-- src/video_core/debug_utils/debug_utils.cpp | 2 +- src/video_core/debug_utils/debug_utils.h | 2 +- src/video_core/pica.h | 25 +++++++++++++++++-------- src/video_core/rasterizer.cpp | 8 ++++---- 7 files changed, 33 insertions(+), 24 deletions(-) (limited to 'src/citra_qt/debugger') diff --git a/src/citra_qt/debugger/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics_cmdlists.cpp index 01ff31d44..bf35f035f 100644 --- a/src/citra_qt/debugger/graphics_cmdlists.cpp +++ b/src/citra_qt/debugger/graphics_cmdlists.cpp @@ -47,7 +47,7 @@ public: }; TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo& info, QWidget* parent) - : QDockWidget(tr("Texture 0x%1").arg(info.address, 8, 16, QLatin1Char('0'))), + : QDockWidget(tr("Texture 0x%1").arg(info.physical_address, 8, 16, QLatin1Char('0'))), info(info) { QWidget* main_widget = new QWidget; @@ -60,7 +60,7 @@ TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo phys_address_spinbox->SetBase(16); phys_address_spinbox->SetRange(0, 0xFFFFFFFF); phys_address_spinbox->SetPrefix("0x"); - phys_address_spinbox->SetValue(info.address); + phys_address_spinbox->SetValue(info.physical_address); connect(phys_address_spinbox, SIGNAL(ValueChanged(qint64)), this, SLOT(OnAddressChanged(qint64))); QComboBox* format_choice = new QComboBox; @@ -125,7 +125,7 @@ TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo } void TextureInfoDockWidget::OnAddressChanged(qint64 value) { - info.address = value; + info.physical_address = value; emit UpdatePixmap(ReloadPixmap()); } @@ -150,7 +150,7 @@ void TextureInfoDockWidget::OnStrideChanged(int value) { } QPixmap TextureInfoDockWidget::ReloadPixmap() const { - u8* src = Memory::GetPointer(info.address); + u8* src = Memory::GetPointer(Pica::PAddrToVAddr(info.physical_address)); return QPixmap::fromImage(LoadTexture(src, info)); } diff --git a/src/citra_qt/debugger/graphics_framebuffer.cpp b/src/citra_qt/debugger/graphics_framebuffer.cpp index c055299a4..484be1db5 100644 --- a/src/citra_qt/debugger/graphics_framebuffer.cpp +++ b/src/citra_qt/debugger/graphics_framebuffer.cpp @@ -199,7 +199,7 @@ void GraphicsFramebufferWidget::OnUpdate() auto framebuffer = Pica::registers.framebuffer; using Framebuffer = decltype(framebuffer); - framebuffer_address = framebuffer.GetColorBufferAddress(); + framebuffer_address = framebuffer.GetColorBufferPhysicalAddress(); framebuffer_width = framebuffer.GetWidth(); framebuffer_height = framebuffer.GetHeight(); framebuffer_format = static_cast(framebuffer.color_format); @@ -224,7 +224,7 @@ void GraphicsFramebufferWidget::OnUpdate() case Format::RGBA8: { QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32); - u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address); + u32* color_buffer = (u32*)Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address)); for (unsigned y = 0; y < framebuffer_height; ++y) { for (unsigned x = 0; x < framebuffer_width; ++x) { u32 value = *(color_buffer + x + y * framebuffer_width); @@ -239,7 +239,7 @@ void GraphicsFramebufferWidget::OnUpdate() case Format::RGB8: { QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32); - u8* color_buffer = Memory::GetPointer(framebuffer_address); + u8* color_buffer = Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address)); for (unsigned y = 0; y < framebuffer_height; ++y) { for (unsigned x = 0; x < framebuffer_width; ++x) { u8* pixel_pointer = color_buffer + x * 3 + y * 3 * framebuffer_width; @@ -254,7 +254,7 @@ void GraphicsFramebufferWidget::OnUpdate() case Format::RGBA5551: { QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32); - u32* color_buffer = (u32*)Memory::GetPointer(framebuffer_address); + u32* color_buffer = (u32*)Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address)); for (unsigned y = 0; y < framebuffer_height; ++y) { for (unsigned x = 0; x < framebuffer_width; ++x) { u16 value = *(u16*)(((u8*)color_buffer) + x * 2 + y * framebuffer_width * 2); diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index b74cd3261..3d06ac7e6 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -56,7 +56,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { g_debug_context->OnEvent(DebugContext::Event::IncomingPrimitiveBatch, nullptr); const auto& attribute_config = registers.vertex_attributes; - const u8* const base_address = Memory::GetPointer(attribute_config.GetBaseAddress()); + const u8* const base_address = Memory::GetPointer(PAddrToVAddr(attribute_config.GetPhysicalBaseAddress())); // Information about internal vertex attributes const u8* vertex_attribute_sources[16]; @@ -116,7 +116,7 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { input.attr[i][comp] = float24::FromFloat32(srcval); LOG_TRACE(HW_GPU, "Loaded component %x of attribute %x for vertex %x (index %x) from 0x%08x + 0x%08lx + 0x%04lx: %f", comp, i, vertex, index, - attribute_config.GetBaseAddress(), + PAddrToVAddr(attribute_config.GetPhysicalBaseAddress()), vertex_attribute_sources[i] - base_address, srcdata - vertex_attribute_sources[i], input.attr[i][comp].ToFloat32()); diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index 3cc22f436..08ecd4ccb 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -455,7 +455,7 @@ TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config, const Regs::TextureFormat& format) { TextureInfo info; - info.address = config.GetPhysicalAddress(); + info.physical_address = config.GetPhysicalAddress(); info.width = config.width; info.height = config.height; info.format = format; diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h index f950356f3..2a764e121 100644 --- a/src/video_core/debug_utils/debug_utils.h +++ b/src/video_core/debug_utils/debug_utils.h @@ -192,7 +192,7 @@ void OnPicaRegWrite(u32 id, u32 value); std::unique_ptr FinishPicaTracing(); struct TextureInfo { - unsigned int address; + PAddr physical_address; int width; int height; int stride; diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 5712439e1..7d82d733d 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -127,7 +127,7 @@ struct Regs { u32 address; u32 GetPhysicalAddress() const { - return DecodeAddressRegister(address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR; + return DecodeAddressRegister(address); } // texture1 and texture2 store the texture format directly after the address @@ -317,11 +317,11 @@ struct Regs { INSERT_PADDING_WORDS(0x1); - inline u32 GetColorBufferAddress() const { - return Memory::PhysicalToVirtualAddress(DecodeAddressRegister(color_buffer_address)); + inline u32 GetColorBufferPhysicalAddress() const { + return DecodeAddressRegister(color_buffer_address); } - inline u32 GetDepthBufferAddress() const { - return Memory::PhysicalToVirtualAddress(DecodeAddressRegister(depth_buffer_address)); + inline u32 GetDepthBufferPhysicalAddress() const { + return DecodeAddressRegister(depth_buffer_address); } inline u32 GetWidth() const { @@ -345,9 +345,8 @@ struct Regs { BitField<0, 29, u32> base_address; - inline u32 GetBaseAddress() const { - // TODO: Ugly, should fix PhysicalToVirtualAddress instead - return DecodeAddressRegister(base_address) - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR; + u32 GetPhysicalBaseAddress() const { + return DecodeAddressRegister(base_address); } // Descriptor for internal vertex attributes @@ -779,5 +778,15 @@ union CommandHeader { BitField<31, 1, u32> group_commands; }; +// TODO: Ugly, should fix PhysicalToVirtualAddress instead +inline static u32 PAddrToVAddr(u32 addr) { + if (addr >= Memory::VRAM_PADDR && addr < Memory::VRAM_PADDR + Memory::VRAM_SIZE) { + return addr - Memory::VRAM_PADDR + Memory::VRAM_VADDR; + } else if (addr >= Memory::FCRAM_PADDR && addr < Memory::FCRAM_PADDR + Memory::FCRAM_SIZE) { + return addr - Memory::FCRAM_PADDR + Memory::HEAP_LINEAR_VADDR; + } else { + return 0; + } +} } // namespace diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp index 25efd49c8..bd79e4413 100644 --- a/src/video_core/rasterizer.cpp +++ b/src/video_core/rasterizer.cpp @@ -18,7 +18,7 @@ namespace Pica { namespace Rasterizer { static void DrawPixel(int x, int y, const Math::Vec4& color) { - u32* color_buffer = (u32*)Memory::GetPointer(registers.framebuffer.GetColorBufferAddress()); + u32* color_buffer = (u32*)Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetColorBufferPhysicalAddress())); u32 value = (color.a() << 24) | (color.r() << 16) | (color.g() << 8) | color.b(); // Assuming RGBA8 format until actual framebuffer format handling is implemented @@ -26,14 +26,14 @@ static void DrawPixel(int x, int y, const Math::Vec4& color) { } static u32 GetDepth(int x, int y) { - u16* depth_buffer = (u16*)Memory::GetPointer(registers.framebuffer.GetDepthBufferAddress()); + u16* depth_buffer = (u16*)Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetDepthBufferPhysicalAddress())); // Assuming 16-bit depth buffer format until actual format handling is implemented return *(depth_buffer + x + y * registers.framebuffer.GetWidth()); } static void SetDepth(int x, int y, u16 value) { - u16* depth_buffer = (u16*)Memory::GetPointer(registers.framebuffer.GetDepthBufferAddress()); + u16* depth_buffer = (u16*)Memory::GetPointer(PAddrToVAddr(registers.framebuffer.GetDepthBufferPhysicalAddress())); // Assuming 16-bit depth buffer format until actual format handling is implemented *(depth_buffer + x + y * registers.framebuffer.GetWidth()) = value; @@ -204,7 +204,7 @@ void ProcessTriangle(const VertexShader::OutputVertex& v0, s = GetWrappedTexCoord(registers.texture0.wrap_s, s, registers.texture0.width); t = GetWrappedTexCoord(registers.texture0.wrap_t, t, registers.texture0.height); - u8* texture_data = Memory::GetPointer(texture.config.GetPhysicalAddress()); + u8* texture_data = Memory::GetPointer(PAddrToVAddr(texture.config.GetPhysicalAddress())); auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info); -- cgit v1.2.3 From 1c972ef3b93252a157ec15d0878a2be3e4b46a0e Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Wed, 10 Dec 2014 21:51:00 +0100 Subject: Add support for a ridiculous number of texture formats. --- src/citra_qt/debugger/graphics_cmdlists.cpp | 9 +++- src/video_core/debug_utils/debug_utils.cpp | 65 ++++++++++++++++++++++++++++- src/video_core/pica.h | 22 +++++++--- 3 files changed, 88 insertions(+), 8 deletions(-) (limited to 'src/citra_qt/debugger') diff --git a/src/citra_qt/debugger/graphics_cmdlists.cpp b/src/citra_qt/debugger/graphics_cmdlists.cpp index bf35f035f..95187e54d 100644 --- a/src/citra_qt/debugger/graphics_cmdlists.cpp +++ b/src/citra_qt/debugger/graphics_cmdlists.cpp @@ -69,6 +69,13 @@ TextureInfoDockWidget::TextureInfoDockWidget(const Pica::DebugUtils::TextureInfo format_choice->addItem(tr("RGBA5551")); format_choice->addItem(tr("RGB565")); format_choice->addItem(tr("RGBA4")); + format_choice->addItem(tr("IA8")); + format_choice->addItem(tr("UNK6")); + format_choice->addItem(tr("I8")); + format_choice->addItem(tr("A8")); + format_choice->addItem(tr("IA4")); + format_choice->addItem(tr("UNK10")); + format_choice->addItem(tr("A4")); format_choice->setCurrentIndex(static_cast(info.format)); connect(format_choice, SIGNAL(currentIndexChanged(int)), this, SLOT(OnFormatChanged(int))); @@ -265,7 +272,7 @@ void GPUCommandListWidget::SetCommandInfo(const QModelIndex& index) { auto format = Pica::registers.GetTextures()[index].format; auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(config, format); - u8* src = Memory::GetPointer(config.GetPhysicalAddress()); + u8* src = Memory::GetPointer(Pica::PAddrToVAddr(config.GetPhysicalAddress())); new_info_widget = new TextureInfoWidget(src, info); } else { new_info_widget = new QWidget; diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index 08ecd4ccb..1a7b851d5 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -418,6 +418,15 @@ const Math::Vec4 LookupTexture(const u8* source, int x, int y, const Texture return Math::MakeVec((r << 3) | (r >> 2), (g << 3) | (g >> 2), (b << 3) | (b >> 2), disable_alpha ? 255 : (a * 255)); } + case Regs::TextureFormat::RGB565: + { + const u16 source_ptr = *(const u16*)(source + coarse_x * block_height * 2 + coarse_y * info.stride + texel_index_within_tile * 2); + u8 r = (source_ptr >> 11) & 0x1F; + u8 g = ((source_ptr) >> 5) & 0x3F; + u8 b = (source_ptr) & 0x1F; + return Math::MakeVec((r << 3) | (r >> 2), (g << 2) | (g >> 4), (b << 3) | (b >> 2), 255); + } + case Regs::TextureFormat::RGBA4: { const u8* source_ptr = source + coarse_x * block_height * 2 + coarse_y * info.stride + texel_index_within_tile * 2; @@ -432,6 +441,26 @@ const Math::Vec4 LookupTexture(const u8* source, int x, int y, const Texture return { r, g, b, disable_alpha ? 255 : a }; } + case Regs::TextureFormat::IA8: + { + const u8* source_ptr = source + coarse_x * block_height * 2 + coarse_y * info.stride + texel_index_within_tile * 2; + + // TODO: Better control this... + if (disable_alpha) { + return { *source_ptr, *(source_ptr+1), 0, 255 }; + } else { + return { *source_ptr, *source_ptr, *source_ptr, *(source_ptr+1)}; + } + } + + case Regs::TextureFormat::I8: + { + const u8* source_ptr = source + coarse_x * block_height + coarse_y * info.stride + texel_index_within_tile; + + // TODO: Better control this... + return { *source_ptr, *source_ptr, *source_ptr, 255 }; + } + case Regs::TextureFormat::A8: { const u8* source_ptr = source + coarse_x * block_height + coarse_y * info.stride + texel_index_within_tile; @@ -444,6 +473,40 @@ const Math::Vec4 LookupTexture(const u8* source, int x, int y, const Texture } } + case Regs::TextureFormat::IA4: + { + const u8* source_ptr = source + coarse_x * block_height / 2 + coarse_y * info.stride + texel_index_within_tile / 2; + + // TODO: Order? + u8 i = (*source_ptr)&0xF; + u8 a = ((*source_ptr) & 0xF0) >> 4; + a |= a << 4; + i |= i << 4; + + // TODO: Better control this... + if (disable_alpha) { + return { i, a, 0, 255 }; + } else { + return { i, i, i, a }; + } + } + + case Regs::TextureFormat::A4: + { + const u8* source_ptr = source + coarse_x * block_height / 2 + coarse_y * info.stride + texel_index_within_tile / 2; + + // TODO: Order? + u8 a = (coarse_x % 2) ? ((*source_ptr)&0xF) : (((*source_ptr) & 0xF0) >> 4); + a |= a << 4; + + // TODO: Better control this... + if (disable_alpha) { + return { *source_ptr, *source_ptr, *source_ptr, 255 }; + } else { + return { 0, 0, 0, *source_ptr }; + } + } + default: LOG_ERROR(HW_GPU, "Unknown texture format: %x", (u32)info.format); _dbg_assert_(HW_GPU, 0); @@ -459,7 +522,7 @@ TextureInfo TextureInfo::FromPicaRegister(const Regs::TextureConfig& config, info.width = config.width; info.height = config.height; info.format = format; - info.stride = Pica::Regs::BytesPerPixel(info.format) * info.width; + info.stride = Pica::Regs::NibblesPerPixel(info.format) * info.width / 2; return info; } diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 7d82d733d..583614328 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -142,29 +142,39 @@ struct Regs { RGBA5551 = 2, RGB565 = 3, RGBA4 = 4, + IA8 = 5, + I8 = 7, A8 = 8, + IA4 = 9, + A4 = 11, // TODO: Support for the other formats is not implemented, yet. // Seems like they are luminance formats and compressed textures. }; - static unsigned BytesPerPixel(TextureFormat format) { + static unsigned NibblesPerPixel(TextureFormat format) { switch (format) { case TextureFormat::RGBA8: - return 4; + return 8; case TextureFormat::RGB8: - return 3; + return 6; case TextureFormat::RGBA5551: case TextureFormat::RGB565: case TextureFormat::RGBA4: - return 2; + case TextureFormat::IA8: + return 4; - default: - // placeholder for yet unknown formats + case TextureFormat::A4: return 1; + + case TextureFormat::I8: + case TextureFormat::A8: + case TextureFormat::IA4: + default: // placeholder for yet unknown formats + return 2; } } -- cgit v1.2.3 From 79c29243ed94fb247dfa5a60e1863a8f64f11669 Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Wed, 10 Dec 2014 17:31:50 +0100 Subject: Pica/DebugUtils: Add an event triggered after loading a vertex. --- src/citra_qt/debugger/graphics_breakpoints.cpp | 1 + src/video_core/command_processor.cpp | 3 +++ src/video_core/debug_utils/debug_utils.h | 1 + 3 files changed, 5 insertions(+) (limited to 'src/citra_qt/debugger') diff --git a/src/citra_qt/debugger/graphics_breakpoints.cpp b/src/citra_qt/debugger/graphics_breakpoints.cpp index 469c3e268..4cb41db22 100644 --- a/src/citra_qt/debugger/graphics_breakpoints.cpp +++ b/src/citra_qt/debugger/graphics_breakpoints.cpp @@ -44,6 +44,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const { Pica::DebugContext::Event::CommandProcessed, tr("Pica command processed") }, { Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch") }, { Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch") }, + { Pica::DebugContext::Event::VertexLoaded, tr("Vertex Loaded") } }; _dbg_assert_(Debug_GPU, map.size() == static_cast(Pica::DebugContext::Event::NumEvents)); diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index d8bddd569..4f82694fd 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -131,6 +131,9 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { } } + if (g_debug_context) + g_debug_context->OnEvent(DebugContext::Event::VertexLoaded, (void*)&input); + // NOTE: When dumping geometry, we simply assume that the first input attribute // corresponds to the position for now. DebugUtils::GeometryDumper::Vertex dumped_vertex = { diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h index 2a764e121..f9be90115 100644 --- a/src/video_core/debug_utils/debug_utils.h +++ b/src/video_core/debug_utils/debug_utils.h @@ -26,6 +26,7 @@ public: CommandProcessed, IncomingPrimitiveBatch, FinishedPrimitiveBatch, + VertexLoaded, NumEvents }; -- cgit v1.2.3