From 8c9e238a7baef2c3f8a9a608ec8bebeeccfa6676 Mon Sep 17 00:00:00 2001 From: Kelebek1 Date: Sat, 8 Oct 2022 19:27:54 +0100 Subject: Choose the SDL audio backend when Cubeb reports too high of a latency --- src/audio_core/sink/sdl2_sink.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/audio_core/sink/sdl2_sink.cpp') diff --git a/src/audio_core/sink/sdl2_sink.cpp b/src/audio_core/sink/sdl2_sink.cpp index 1bd001b94..f12ebf7fe 100644 --- a/src/audio_core/sink/sdl2_sink.cpp +++ b/src/audio_core/sink/sdl2_sink.cpp @@ -47,11 +47,7 @@ public: spec.freq = TargetSampleRate; spec.channels = static_cast(device_channels); spec.format = AUDIO_S16SYS; - if (type == StreamType::Render) { - spec.samples = TargetSampleCount; - } else { - spec.samples = 1024; - } + spec.samples = TargetSampleCount * 2; spec.callback = &SDLSinkStream::DataCallback; spec.userdata = this; @@ -240,4 +236,8 @@ std::vector ListSDLSinkDevices(bool capture) { return device_list; } +u32 GetSDLLatency() { + return TargetSampleCount * 2; +} + } // namespace AudioCore::Sink -- cgit v1.2.3