| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-07-06 | gl_buffer_cache: Implement with generic buffer cache | ReinUsesLisp | |
| 2019-07-06 | buffer_cache: Implement a generic buffer cache | ReinUsesLisp | |
| Implements a templated class with a similar approach to our current generic texture cache. It is designed to be compatible with Vulkan and OpenGL, | |||
| 2019-07-06 | gl_buffer_cache: Remove global system getters | ReinUsesLisp | |
| 2019-07-06 | gl_device: Query SSBO alignment | ReinUsesLisp | |
| 2019-07-06 | gl_buffer_cache: Implement flushing | ReinUsesLisp | |
| 2019-07-06 | gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache | ReinUsesLisp | |
| 2019-07-06 | gl_buffer_cache: Rework to support internalized buffers | ReinUsesLisp | |
| 2019-07-06 | gl_buffer_cache: Store in CachedBufferEntry the used buffer handle | ReinUsesLisp | |
| 2019-07-06 | gl_buffer_cache: Return used buffer from Upload function | ReinUsesLisp | |
| 2019-07-06 | gl_rasterizer: Add some commentaries | ReinUsesLisp | |
| 2019-07-06 | gl_rasterizer: Make DrawParameters rasterizer instance const | ReinUsesLisp | |
| 2019-07-06 | gl_rasterizer: Move index buffer uploading to its own method | ReinUsesLisp | |
| 2019-07-05 | kernel/vm_manager: Handle stack/TLS IO region placement better | Lioncash | |
| Handles the placement of the stack a little nicer compared to the previous code, which was off in a few ways. e.g. The stack (new map) region, shouldn't be the width of the entire address space if the size of the region calculation ends up being zero. It should be placed at the same location as the TLS IO region and also have the same size. In the event the TLS IO region contains a size of zero, we should also be doing the same thing. This fixes our memory layout a little bit and also resolves some cases where assertions can trigger due to the memory layout being incorrect. | |||
| 2019-07-05 | core/reporter: Allow moves into SaveToFile() | Lioncash | |
| Taking the json instance as a constant reference, makes all moves into the parameter non-functional, resulting in copies. Taking it by value allows moves to function. | |||
| 2019-07-05 | core/reporter: Add missing includes and forward declarations | Lioncash | |
| Adds missing inclusions to prevent potential compilation issues. | |||
| 2019-07-05 | core/reporter: Remove unnecessary namespace qualifiers | Lioncash | |
| The Reporter class is part of the Core namespace, so the System class doesn't need to be qualified. | |||
| 2019-07-05 | core/reporter: Remove pessimizing move in GetHLERequestContextData() | Lioncash | |
| This can inhibit copy-elision, so we can remove this redundant move. | |||
| 2019-07-05 | core/reporter: Make bracing consistent | Lioncash | |
| Makes all control statements braced, regardless of their size, making code more uniform. | |||
| 2019-07-05 | core/reporter: Return in error case in SaveToFile() | Lioncash | |
| If the path couldn't be created, then we shouldn't be attempting to save the file. | |||
| 2019-07-05 | NVServices: Correct delayed responses. | Fernando Sahmkow | |
| 2019-07-05 | Nv_Host_Ctrl: Correct difference calculation | Fernando Sahmkow | |
| 2019-07-05 | NVServices: Address Feedback | Fernando Sahmkow | |
| 2019-07-05 | NVServices: Styling, define constructors as explicit and corrections | Fernando Sahmkow | |
| 2019-07-05 | NVFlinger: Correct GCC compile error | Fernando Sahmkow | |
| 2019-07-05 | NVServices: Make NVEvents Automatic according to documentation. | Fernando Sahmkow | |
| 2019-07-05 | NVServices: Correct CtrlEventWaitSync to block the ipc until timeout. | Fernando Sahmkow | |
| 2019-07-05 | GPU: Correct Interrupts to interrupt on syncpt/value instead of event, ↵ | Fernando Sahmkow | |
| mirroring hardware | |||
| 2019-07-05 | nvflinger: Make the force 30 fps still force 30 fps | Fernando Sahmkow | |
| 2019-07-05 | nv_services: Fixes to event liberation. | Fernando Sahmkow | |
| 2019-07-05 | nvflinger: Acquire buffers in the same order as they were queued. | Fernando Sahmkow | |
| 2019-07-05 | nv_services: Deglobalize NvServices | Fernando Sahmkow | |
| 2019-07-05 | gpu_asynch: Simplify synchronization to a simpler consumer->producer scheme. | Fernando Sahmkow | |
| 2019-07-05 | nv_host_ctrl: Make Sync GPU variant always return synced result. | Fernando Sahmkow | |
| 2019-07-05 | Async GPU: do invalidate as synced operation | Fernando Sahmkow | |
| Async GPU: Always invalidate synced. | |||
| 2019-07-05 | Gpu: use an std mutex instead of a spin_lock to guard syncpoints | Fernando Sahmkow | |
| 2019-07-05 | nvhost_ctrl: Corrections to event handling | Fernando Sahmkow | |
| 2019-07-05 | Gpu: Mark areas as protected. | Fernando Sahmkow | |
| 2019-07-05 | nv_services: Stub CtrlEventSignal | Fernando Sahmkow | |
| 2019-07-05 | Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts | Fernando Sahmkow | |
| 2019-07-05 | nv_services: Implement NvQueryEvent, NvCtrlEventWait, NvEventRegister, ↵ | Fernando Sahmkow | |
| NvEventUnregister | |||
| 2019-07-05 | nv_services: Create GPU channels correctly | Fernando Sahmkow | |
| 2019-07-05 | video_core: Implement GPU side Syncpoints | Fernando Sahmkow | |
| 2019-07-05 | nv_services: Correct buffer queue fencing and GPFifo fencing | Fernando Sahmkow | |
| 2019-07-05 | nvflinger: Implement swap intervals | Fernando Sahmkow | |
| 2019-07-05 | Merge pull request #2601 from FernandoS27/texture_cache | Zach Hilman | |
| Implement a new Texture Cache | |||
| 2019-07-05 | texture_cache: Address Feedback | Fernando Sahmkow | |
| 2019-07-04 | texture_cache: Correct Texture Buffer Uploading | Fernando Sahmkow | |
| 2019-07-04 | Merge pull request #2669 from FearlessTobi/move-cpujit-setting | Zach Hilman | |
| yuzu: Move CPU Jit setting to Debug tab | |||
| 2019-07-04 | Merge pull request #2555 from lioncash/tls | Zach Hilman | |
| kernel/process: Decouple TLS handling from threads | |||
| 2019-07-04 | yuzu: Remove CPU Jit setting from the UI | fearlessTobi | |
| A normal user shouldn't change this, as it will slow down the emulation and can lead to bugs or crashes. The renaming is done in order to prevent users from leaving this on without a way to turn it off from the UI. | |||
