| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-04-17 | time/system_clock_core: Remove unnecessary initializer | Lioncash | |
| This is already initialized within the class body. | |||
| 2020-04-17 | service/time: Mark IsStandardNetworkSystemClockAccuracySufficient as const | Lioncash | |
| This doesn't modify internal member state. | |||
| 2020-04-17 | service/time: Add virtual destructors where applicable | Lioncash | |
| Many of these implementations are used to implement a polymorphic interface. While not directly used polymorphically, this prevents virtual destruction from ever becoming an issue. | |||
| 2020-04-17 | service: Remove unused RequestParser instances | Lioncash | |
| These aren't used, so they should be removed to reduce compilation warnings. | |||
| 2020-04-17 | Merge pull request #3630 from benru/open-windows-network-files | bunnei | |
| common/file_util: Allow access to files on network shares | |||
| 2020-04-17 | memory/slab_heap: Make use of static_cast over reinterpret_cast | Lioncash | |
| Casting from void* with static_cast is permitted by the standard, so we can just make use of that instead. | |||
| 2020-04-17 | loader/nso: Resolve moves not occurring in DecompressSegment | Lioncash | |
| Given the std::vector was const, an automatic move out of the function could not occur. We can allow automatic return value optimizations to occur by making the buffer non-const. | |||
| 2020-04-17 | am: Resolve ineffective moves | Lioncash | |
| Previously const objects were being std::moved, which results in no move actually occurring. This resolves that. | |||
| 2020-04-17 | video_code: Fix implicit switch fallthrough. | Markus Wick | |
| Since yesterday, this breaks the build on linux. So let's fix it. | |||
| 2020-04-17 | vk_stream_buffer: Fix out of memory on boot on recent Nvidia drivers | ReinUsesLisp | |
| Nvidia recently introduced a new memory type for data streaming (awesome!), but yuzu was assuming that all heaps had enough memory for the assumed stream buffer size (256 MiB). This worked fine on AMD but Nvidia's new memory heap was smaller than 256 MiB. This commit changes this assumption and allocates a bit less than the size of the preferred heap, with a maximum of 256 MiB (to avoid allocating all system memory on integrated devices). - Fixes a crash on NVIDIA 450.82.0.0 | |||
| 2020-04-17 | Merge pull request #3703 from yuzu-emu/revert-3656-glsl-full-decompile | Fernando Sahmkow | |
| Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL" | |||
| 2020-04-17 | Merge pull request #3672 from lioncash/null | Fernando Sahmkow | |
| file_util: Early-exit in WriteArray and ReadArray if specified lengths are zero | |||
| 2020-04-17 | Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL" | Rodrigo Locatti | |
| 2020-04-17 | Merge pull request #3666 from bunnei/new-vmm | bunnei | |
| Implement a new virtual memory manager | |||
| 2020-04-17 | Merge pull request #3682 from lioncash/uam | bunnei | |
| gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator | |||
| 2020-04-17 | core: hle: Address various feedback & code cleanup. | bunnei | |
| - Should be no functional changes. | |||
| 2020-04-17 | core: device_memory: Remove incorrect usage of constexpr. | bunnei | |
| 2020-04-17 | memory: Add copyright notice for Atmosphere where applicable. | bunnei | |
| 2020-04-17 | kernel: Remove old VMManager class. | bunnei | |
| 2020-04-17 | loader: nso: Fix loader size and arguments. | bunnei | |
| 2020-04-17 | loader: elf/kip/nro: Updates for new VMM. | bunnei | |
| 2020-04-17 | service: ldr: Updates for new VMM. | bunnei | |
| - Includes removing some service impls. that are untested. | |||
| 2020-04-17 | kernel: memory: page_table: Simplify GetPhysicalAddr impl. | bunnei | |
| 2020-04-17 | kernel: svc: Updates for new VMM. | bunnei | |
| - Includes removing some SVC impls. that are untested. | |||
| 2020-04-17 | core: memory: Fix memory access on page boundaries. | bunnei | |
| - Fixes Super Smash Bros. Ultimate. | |||
| 2020-04-17 | video_core: memory_manager: Updates for Common::PageTable changes. | bunnei | |
| 2020-04-17 | core: memory: Updates for new VMM. | bunnei | |
| 2020-04-17 | common: page_table: Update to use VirtualBuffer and simplify. | bunnei | |
| 2020-04-17 | core: gdbstub: Updates for new VMM. | bunnei | |
| 2020-04-17 | core: reporter: Updates for new VMM. | bunnei | |
| 2020-04-17 | memory: cheat_engine: Updates for new VMM. | bunnei | |
| 2020-04-17 | arm_test_common: Updates for new VMM. | bunnei | |
| 2020-04-17 | kernel: process: Updates for new VMM. | bunnei | |
| 2020-04-17 | service: pl_u: Update for new shared memory layout. | bunnei | |
| 2020-04-17 | service: time: Update for new shared memory layout. | bunnei | |
| 2020-04-17 | service: hid: Update for new shared memory layout. | bunnei | |
| 2020-04-17 | service: irs: Update for new shared memory layout. | bunnei | |
| 2020-04-17 | kernel: resource_limit: Reserve physical memory. | bunnei | |
| 2020-04-17 | kernel: Initialize memory layout for new VMM. | bunnei | |
| 2020-04-17 | core: system: Rename GetDeviceManager -> DeviceManager. | bunnei | |
| - More consistent with other system components. | |||
| 2020-04-17 | kernel: transfer_memory: Refactor for new VMM. | bunnei | |
| 2020-04-17 | core: Construct/Destruct DeviceMemory on Init/Shutdown. | bunnei | |
| 2020-04-17 | kernel: shared_memory: Refactor for new VMM. | bunnei | |
| 2020-04-17 | core: device_memory: Update to use VirtualBuffer class. | bunnei | |
| 2020-04-17 | common: Add VirtualBuffer class, to abstract memory virtualization. | bunnei | |
| 2020-04-17 | kernel: errors: Add ERR_OUT_OF_RESOURCES. | bunnei | |
| 2020-04-17 | kernel: process_capability: Update to use Memory::PageTable. | bunnei | |
| 2020-04-17 | kernel: memory: Add PageTable class, to manage process address space. | bunnei | |
| 2020-04-17 | kernel: memory: Add MemoryLayout class, to build physical memory layout. | bunnei | |
| 2020-04-17 | kernel: memory: Add MemoryManager class, to manage page heaps. | bunnei | |
