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2022-03-24hle: nvflinger: Move BufferTransformFlags to its own header.bunnei
2022-03-24hle: nvdrv: Rename Fence to NvFence to avoid naming conflicts.bunnei
2022-03-24hle: nvflinger: Move PixelFormat to its own header.bunnei
2022-03-24hle: nvflinger: Add implementation for GraphicBuffer class.bunnei
2022-03-24hle: nvflinger: Add implementation for Fence class.bunnei
2022-03-24hle: nvflinger: Add implementation for Rect class.bunnei
2022-03-24common: logging: Add a logger for NVFlinger.bunnei
2022-03-25Garbage Collection: Final tuning.Fernando Sahmkow
2022-03-25Buffer Cache: Tune to the levels of the new GC.Fernando Sahmkow
2022-03-25Garbage Collection: Redesign the algorithm to do a better use of memory.Fernando Sahmkow
2022-03-24configure_debug: Fix typolat9nq
I thought I removed the double-asterisks in db637b5a4c02772eb827ed01a6ecb430e4b65daa but I am apparently mistaken. This corrects that. While we're at it, capitalize `All` in the previous setting.
2022-03-24Merge pull request #8074 from liamwhite/cached-wordsFernando S
buffer_cache: reset cached write bits after flushing invalidations
2022-03-23Merge pull request #8035 from lat9nq/disable-web-appletbunnei
yuzu qt: Disable the web applet by default
2022-03-23Vulkan: Use 3D helpers for MSAA scaling on NV drivers 510+ameerj
Nvidia Vulkan drivers 510+ crash when blitting MSAA images. Fall-back to 3D scale helpers for MSAA image scaling.
2022-03-23buffer_cache: reset cached write bits after flushing invalidationsLiam
2022-03-23dead_code_elimination_pass: Remove unreachable Phi argumentsameerj
2022-03-23Add include to fix compilingShoegzer
2022-03-22Merge pull request #8031 from Morph1984/cleanup-mii-pleasebunnei
applets: Cleanup MiiEdit applet implementation
2022-03-22Revert "dynarmic: Reduce size of code caches"bunnei
2022-03-22Include <bit> header when std::count{r,l}_zero is usedBilly Laws
Needed for compilation with older libc++ releases
2022-03-22shader_recompiler/dead_code_elimination: Add DeadBranchElimination passameerj
This adds a pass to eliminate if(false) branches within the shader code
2022-03-21applets/swkbd: Split software keyboard initializationMorph
Since the CalcArg struct has been updated with a new size and fields, we have to split the initialization of the keyboard into multiple functions. This also adds support for parsing the new CalcArg struct used by updated versions of Monster Hunter Rise.
2022-03-21applets/swkbd: Add new inline software keyboard typesMorph
These were added in newer firmware versions.
2022-03-21applets/mii: Remove unused includeMorph
2022-03-21applets/mii: Remove frontend parametersMorph
These are unused for now as we do not support a frontend implementation.
2022-03-21applets/mii: Cleanup MiiEdit applet implementationMorph
This also enables proper support for MiiEdit applets which are used in games with firmware versions prior to 10.2.0 by handling the 2 different versions of applet inputs and outputs.
2022-03-21applets/mii: Cleanup MiiEdit applet typesMorph
2022-03-21applets/mii: Move MiiEdit applet types into its own fileMorph
2022-03-21service: Move mii enums and structs into its own fileMorph
Moves these into types.h, since other files also make use of these types.
2022-03-21applets: Rename Mii to MiiEditMorph
2022-03-21qt_web_browser: Add missing includesameerj
2022-03-21input_common: Map sticks correctly when mapped sidewaysNarr the Reg
2022-03-21Merge pull request #8038 from liamwhite/exit-register-detectionAmeer J
shader_recompiler/EXIT: increment output register on failed enable test
2022-03-21Merge pull request #8048 from ameerj/include-purgebunnei
general: Reduce unused includes across the project
2022-03-21codec: Plug GPU decoder memory leakameerj
2022-03-21codec: Disable HW_FRAMES method check on Windowsameerj
It was reported that this method causes crashes on certain Linux decoding backends, hence the check to avoid it. This subsequently caused Windows GPU decoders to never be selected and always fall back to CPU decoding, disable the check on Windows for now.
2022-03-20Merge pull request #7812 from FernandoS27/made-straight-from-the-nutbunnei
BufferCache: Find direction of the stream buffer increase.
2022-03-20BufferCache: Find direction of the stream buffer increase.Fernando Sahmkow
2022-03-20Merge pull request #8036 from ameerj/starbit-nvFernando S
vk_texture_cache: Do not reinterpret DepthStencil source images
2022-03-20Merge pull request #7840 from lioncash/bitorbunnei
texture_cache: Amend unintended bitwise OR in SynchronizeAliases
2022-03-20general: Fix clang/gcc build errorsameerj
2022-03-20yuzu_cmd: Reduce unused includesameerj
2022-03-20yuzu: Reduce unused includesameerj
2022-03-20web_service: Reduce unused includesameerj
2022-03-20input_common: Reduce unused includesameerj
2022-03-20shader_recompiler: Reduce unused includesameerj
2022-03-19Merge pull request #8040 from Morph1984/handle-tablebunnei
KHandleTable: Optimize table entry layout
2022-03-19common: Reduce unused includesameerj
2022-03-19video_core: Reduce unused includesameerj
2022-03-19Merge pull request #8025 from lat9nq/cmd-specify-configbunnei
yuzu_cmd: Allow user to specify config file location