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2018-11-18Merge pull request #1728 from FearlessTobi/reset-signalMat M
svc: ResetSignal is not stubbed
2018-11-18svc: ResetSignal is not stubbedTobias
https://user-images.githubusercontent.com/20753089/48677874-b8e01c80-eb7b-11e8-8043-b99faa29022c.PNG
2018-11-18software_keyboard: Add max and current length display to dialogZach Hilman
2018-11-18software_keyboard: Push all data over all channels on dialog completionZach Hilman
2018-11-18applet: Use std::queue instead of std::vector for storage stackZach Hilman
2018-11-18applet: Add operation completed callbackZach Hilman
2018-11-18software_keyboard: Push buffer size to offset 0x4 in output dataZach Hilman
2018-11-18software_keyboard: Make GetText asynchronousZach Hilman
a
2018-11-18am: Allow applets to push multiple and different channels of dataZach Hilman
2018-11-18am: Implement ILibraryAppletAccessor IsCompleted and GetResultZach Hilman
2018-11-18am: Implement text check software keyboard modeZach Hilman
Allows the game to verify and send a message to the frontend.
2018-11-18am: Deglobalize software keyboard appletZach Hilman
2018-11-18qt/main: Register Qt Software Keyboard frontend with AMZach Hilman
Allows using Qt provider over default.
2018-11-18am: Construct and use proper applets with ILibraryAppletAccessorZach Hilman
Allows use of software keyboard applet and future applets to be easily added by adding enum ID and a switch case.
2018-11-18qt/applets: Provide Qt frontend implementation of software keyboardZach Hilman
Implements all of the features of the keyboard, including length, default text, character validation, and UTF-16 character support.
2018-11-18am/applets: Add connector between frontend and AM applet classesZach Hilman
Provides a middleman between the Frontend provider class and the expected AM::Applets::Applet class needed by ILibraryAppletAccessor
2018-11-18frontend/applets: Add frontend software keyboard provider and defaultZach Hilman
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.
2018-11-18am/applets: Add Applet superclass to describe a generic appletZach Hilman
Adds an Initialize and Execute methods which are used by the ILibraryAppletAccessor to start and control the applet.
2018-11-18am: Unstub ILibraryAppletAccessor::StartZach Hilman
Now starts the applet provided in constructor.
2018-11-18am: Implement PopInteractiveOutData and PushInteractiveInDataZach Hilman
Used by software keyboard applet for data transfer.
2018-11-18am: Convert storage stack to vectorZach Hilman
std::stack was no longer suitable for non-trivial operations
2018-11-18am: Move AM::IStorage to headerZach Hilman
Needs to be accessible by applet files.
2018-11-18am: Move IStorageAccessor to header and update backing bufferZach Hilman
Writes to an AM::IStorage object through an IStorageAccessor will now be preserved once the accessor is destroyed.
2018-11-18am: Implement CreateTransferMemoryStorageZach Hilman
Creates an AM::IStorage object with the contents of the transfer memory located at the handle provided.
2018-11-18string_util: Implement buffer to UTF-16 string helper functionZach Hilman
Needed as most all software keyboard functions use fixed-length UTF16 string buffers.
2018-11-18svc: Implement svcCreateTransferMemoryZach Hilman
Seems to be used and created identically to SharedMemory, so just reuse that.
2018-11-18drop support for non separate alpha as it seems to cause issues in some gamesRodolfo Bogado
2018-11-17ldr_ro: Add error check for memory allocation failureZach Hilman
2018-11-17fix sampler configuration, thanks to Marcos for his investigationRodolfo Bogado
2018-11-17small type fixRodolfo Bogado
2018-11-17small fix for alphaToOne bit locationRodolfo Bogado
2018-11-17fix for gcc compilationRodolfo Bogado
2018-11-17add AlphaToCoverage and AlphaToOneRodolfo Bogado
2018-11-17add support for fragment_color_clampRodolfo Bogado
2018-11-17add missing MirrorOnceBorder support where supportedRodolfo Bogado
2018-11-17set border color not depending on the wrap modeRodolfo Bogado
only enable color mask for the first framebuffer id independent blending is disabled
2018-11-17set default value for point size registerRodolfo Bogado
2018-11-17fix viewport and scissor behaviorRodolfo Bogado
2018-11-17vi: Implement TransactParcel for Disconnect and DetachBufferZach Hilman
Used by homebrew on exit. According to switchbrew, returns an empty response parcel with one zero in it.
2018-11-17Stubbed am:EnableApplicationCrashReportMysticExile
2018-11-17gl_rasterizer: Skip VB upload if the state is clean.Markus Wick
2018-11-16Merge pull request #1678 from FearlessTobi/amiibo-hotkeysbunnei
Port citra-emu/citra#4387: "yuzu: Add hotkey for Amiibo loading"
2018-11-16Merge pull request #1711 from ogniK5377/bluetooth-lets-gobunnei
Added various bluetooth based cmds for palma
2018-11-16Merge pull request #1719 from bunnei/hwopus-fixbunnei
hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.
2018-11-16Merge pull request #1714 from lioncash/kern-errbunnei
kernel/errors: Clean up error codes
2018-11-16hwopus: DecodeInterleavedWithPerformance: Fix ordering of output parameters.bunnei
- Fixes audio issues with Pokemon: Let's Go Pikachu & Eevee.
2018-11-17Implemented CalculateStandardUserSystemClockDifferenceByUserDavid Marcec
Seems pokemon calls this sometimes and it caused "random crashes"
2018-11-17textures/decoders: Replace magic numbersFrederic Laing
2018-11-16Merge pull request #1712 from FearlessTobi/port-4426bunnei
Port citra-emu/citra#4426: "Common/Bitfield: store value as unsigned type"
2018-11-16kernel/errors: Clean up error codesLioncash
Similar to PR 1706, which cleans up the error codes for the filesystem code, but done for the kernel error codes. This removes the ErrCodes namespace and specifies the errors directly. This also fixes up any straggling lines of code that weren't using the named error codes where applicable.