aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2020-06-21Tidy up the pointers, use pair over tuple where appropriateAmeer
2020-06-21fix for sleep using stlAmeer
2020-06-21Merge pull request #4122 from lioncash/hidebunnei
video_core: Eliminate some variable shadowing
2020-06-21Merge pull request #4126 from lioncash/noexceptbunnei
vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()
2020-06-21Merge pull request #4134 from FearlessTobi/port-5322bunnei
Port citra-emu/citra#5322: "Fix: fatal error CVT1100 when compiling manifest file"
2020-06-21shared_ptr for the GC adapter class, constexpr constantsAmeer
2020-06-21std::arrays where appropriate, clear q in adapter class, other touch upsAmeer
2020-06-21fix include threadAmeer
2020-06-21Singleton GC Adapter class, remove globals, fix naming conventionAmeer
Fix clang formatting Manual fix for configure_input_player formatting Add missing lib usb cmake command
2020-06-21hid: Implement Get/ResetGyroscopeZeroDriftModeMorph
- Used by Captain Toad Treasure Tracker
2020-06-21Clang FormattingAmeer
2020-06-21Cleanup after linterAmeer
2020-06-21GC Adapter ImplementationAmeer
2020-06-21Correct function name (2/2)VolcaEM
2020-06-21Correct function name (1/2)VolcaEM
2020-06-21Clang-formatVolcaEM
2020-06-21Remove unnecessary conversionVolcaEM
2020-06-21Address review comment by LioncashVolcaEM
Co-authored-by: LC <mathew1800@gmail.com>
2020-06-21Add a "Open Mods Page" button to the GUIVolcaEM
2020-06-20gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if availableMorph
Enable GL_EXT_texture_shadow_lod if available. If this extension is not available, such as on Intel/AMD proprietary drivers, use textureGrad as a workaround.
2020-06-20gl_device: Check for GL_EXT_texture_shadow_lodMorph
2020-06-20Merge pull request #4120 from lioncash/arbbunnei
gl_arb_decompiler: Avoid several string copies
2020-06-21Fix: fatal error CVT1100 when compiling manifest fileFearlessTobi
Occurs when doing a local compile in MSVC build. The compiler I'm using is as below: Microsoft Visual Studio Community 2019 Preview Version 16.6.0 Preview 5.0 Fixes this error: CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409 LINK : fatal error LNK1123: failure during conversion to COFF: file invalid or corrupt I have put 0 since previous name was 1. If have other names in mind, please let me know. Co-Authored-By: dragios <dragios@users.noreply.github.com>
2020-06-20macro_jit_x64: Use ecx for shift registerMerryMage
shl/shr only accept cl as their second argument
2020-06-20texture_cache: Fix incorrect address used in a DeduceSurface() callLioncash
Previously the source was being deduced twice in a row.
2020-06-20Merge pull request #4125 from lioncash/macro-shiftmerry
macro_jit_x64: Amend readability of Compile_ExtractShiftLeftRegister()
2020-06-20Merge pull request #4123 from lioncash/unused-varmerry
macro_jit_x64: Remove unused variable
2020-06-20software_keyboard: Eliminate trivial redundant copiesLioncash
We can just make use of moves here to get rid of two redundant copies
2020-06-20main: Append AVX and FMA instructions to cpu stringMorph
Append AVX and FMA instructions to cpu string if the host cpu supports them
2020-06-20common/telemetry: Add AVX512 to telemetryMorph
2020-06-20common/cpu_detect: Add AVX512 detectionMorph
2020-06-20decode/image: Implement B10G11R11FMorph
- Used by Kirby Star Allies
2020-06-19Merge pull request #4099 from MerryMage/macOS-buildbunnei
Fix compilation on macOS
2020-06-19gl_arb_decompiler: Avoid several string copiesLioncash
Variables that are marked as const cannot have the move constructor invoked when returning from a function (the move constructor requires a non-const variable so it can "steal" the resources from it.
2020-06-19vulkan/wrapper: Remove noexcept from GetSurfaceCapabilitiesKHR()Lioncash
Check() can throw an exception if the Vulkan result isn't successful. We remove the check so that std::terminate isn't outright called and allows for better debugging (should it ever actually fail).
2020-06-19macro_jit_x64: Correct readability of Compile_ExtractShiftLeftImmediate()Lioncash
Previously dst wasn't being used.
2020-06-19macro_jit_x64: Correct readability of Compile_ExtractShiftLeftRegister()Lioncash
Previously dst wasn't being used.
2020-06-19macro_jit_x64: Remove unused variableLioncash
Removes a completely unused label and marks another variable as unused, given it seems like it has potential uses in the future.
2020-06-19memory_manager: Eliminate variable shadowingLioncash
Renames some variables to prevent ones in inner scopes from shadowing outer-scoped variables. The Copy* functions have no shadowing, but we rename them anyways to remain consistent with the other functions.
2020-06-19Merge pull request #4113 from ogniK5377/boxcat-disablebunnei
Fix compilation when not building with boxcat
2020-06-20Add translation of "Current Boxcat Events"David Marcec
2020-06-19macro_jit_x64: Eliminate variable shadowing in Compile_ProcessResult()Lioncash
We can reduce the capture scope so that it's not possible for both "reg" variables to clash with one another. While we're at it, we can prevent unnecessary copies while we're at it.
2020-06-19buffer_cache: Eliminate local variable shadowingLioncash
We can just make use of the instance in the scope above this one.
2020-06-19Merge pull request #4087 from MerryMage/macrojit-inline-Readbunnei
macro_jit_x64: Inline Engines::Maxwell3D::GetRegisterValue
2020-06-19input_common/motion_emu: Remove redundant moveMerryMage
Named return value optimization automatically applies here.
2020-06-19input_common/keyboard: Remove redundant moveMerryMage
Named return value optimization automatically applies here.
2020-06-19mii_model: Remove redundant std::moveMerryMage
Named return value optimization automatically applies here.
2020-06-19Fix compilation when not building with boxcatDavid Marcec
Fixes compilation when trying to build without boxcat enabled
2020-06-19macro_jit_x64: Remove unused function ReadMerryMage
2020-06-19Merge pull request #4080 from ogniK5377/audren-RendererInfobunnei
audren: Implement RendererInfo