| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-05-24 | Merge pull request #6357 from lioncash/compression | bunnei | |
| common/compression: Make use of std::span | |||
| 2021-05-24 | Merge pull request #6312 from german77/analogMapping | bunnei | |
| input_common: Rewrite sdl analog mapping and fix controller disconnection crash | |||
| 2021-05-24 | zstd_compression: Make use of std::span | Lioncash | |
| Allows for the incoming data stream to be non-allocating. | |||
| 2021-05-24 | lz4_compression: Make use of std::span | Lioncash | |
| Allows making the incoming data stream non-allocating. | |||
| 2021-05-24 | hid: ApplyNpadSystemCommonPolicy | Chloe Marcec | |
| We already do this specifically for homebrew, so we can keep it stubbed out for the time being | |||
| 2021-05-23 | settings: Forbid docked mode on handheld | german77 | |
| 2021-05-23 | Merge pull request #6347 from bunnei/ipc-improvements-next-2 | bunnei | |
| Various improvements to IPC and session management (Part 2) | |||
| 2021-05-22 | input_common: Add dual joycon support | german77 | |
| 2021-05-22 | settings: Suppress duplicate label name warning | german77 | |
| 2021-05-22 | applets/swkbd: Make use of QueuedConnection in returnPressed signal | Morph | |
| Some users have reported rare crashes when pressing the Enter key on the keyboard to confirm input in the normal software keyboard, particularly in Super Smash Bros. Ultimate while entering the name of a ruleset or controller layout. It is suspected that the QLineEdit::returnPressed signal is causing a race condition as confirming input through other means does not produce the crash. Since Qt::QueuedConnection posts an event to the event queue of the callee's thread instead of executing it directly on the caller's thread, this eliminates any potential race conditions from occurring in this scenario. | |||
| 2021-05-20 | Merge pull request #6248 from A-w-x/intelmesa | bunnei | |
| gl_device: Intel: Disable texture view formats workaround on mesa | |||
| 2021-05-20 | Merge pull request #6333 from Morph1984/swkbd-confirm-text | bunnei | |
| applets/swkbd: Send the correct text string on TextCheck::Confirm | |||
| 2021-05-20 | hle: kernel: service_thread: Take reference to KServerSession on service ↵ | bunnei | |
| request. | |||
| 2021-05-20 | hle: kernel: k_port: Use AcceptSession to ensure SessionList state is correct. | bunnei | |
| - Fixes a use-after-free, work-around until we fixup session/port management. | |||
| 2021-05-20 | hle: kernel: Use host memory allocations for KSlabMemory. | bunnei | |
| - There are some issues with the current workaround, we will just use host memory until we have a complete kernel memory implementation. | |||
| 2021-05-20 | Revert "WORKAROUND: Do not use slab heap while we track down issues with ↵ | bunnei | |
| resource management." This reverts commit f2c26443f85a3c3fd43137509368ba5c7ab80ee7. | |||
| 2021-05-20 | hle: kernel: hle_ipc: Simplify incoming/outgoing move/copy/domain objects. | bunnei | |
| 2021-05-20 | common: tree: Avoid a crash on nullptr dereference. | bunnei | |
| 2021-05-20 | hle: kernel: Implement CloneCurrentObject and improve session management. | bunnei | |
| 2021-05-20 | Revert "WORKAROUND: temp. disable session resource limits while we work out ↵ | bunnei | |
| issues" This reverts commit fc086f93b2165b5c210cb7dcd6c18ebe17f1fd7b. | |||
| 2021-05-20 | Merge pull request #6320 from Morph1984/get-pid | bunnei | |
| hle_ipc: Add a getter for PID | |||
| 2021-05-20 | Merge pull request #6321 from lat9nq/per-game-cpu | bunnei | |
| configuration: Add CPU tab to game properties and slight per-game settings rework | |||
| 2021-05-20 | configure_cpu: Simplify UpdateGroup | lat9nq | |
| Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com> | |||
| 2021-05-19 | Merge pull request #6297 from lioncash/common-conv | bunnei | |
| parent_of_member: Make sign conversion explicit in OffsetOfImpl() | |||
| 2021-05-19 | Merge pull request #6310 from german77/nanMotion | bunnei | |
| input_common: Sanitize motion data | |||
| 2021-05-19 | configuration_shared: Drop unused function and template another | lat9nq | |
| Drops an unused variant of ApplyPerGameSetting, and turns the QComboBox variants of SetPerGameSetting into a template. Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com> | |||
| 2021-05-19 | applets/swkbd: Send the correct text string on TextCheck::Confirm | Morph | |
| Previously the text string for the inline software keyboard was being sent instead of the normal software keyboard, leading to empty text being sent all the time. | |||
| 2021-05-18 | Merge pull request #6317 from ameerj/fps-fix | bunnei | |
| perf_stats: Rework FPS counter to be more accurate | |||
| 2021-05-18 | KTransferMemory: Return size instead of size * PageSize in GetSize() | Morph | |
| size is already the size in bytes. We do not need to multiply it by the page size | |||
| 2021-05-18 | hid/gesture: Factor out last gesture retrieval into its own function | Lioncash | |
| Deduplicates a commonly repeated expression. | |||
| 2021-05-18 | hid/gesture: Ensure all ID arrays are initialized | Lioncash | |
| Makes for deterministic initial state. | |||
| 2021-05-18 | hid/gesture: Make Point a template | Lioncash | |
| We can now use this in a generic context to reuse it with the finger position. | |||
| 2021-05-18 | hid/gesture: Replace x,y members of GestureState with a Point | Lioncash | |
| Simplifies assignments. | |||
| 2021-05-18 | hid/gesture: Add default comparators to Point | Lioncash | |
| Simplifies some comparisons. | |||
| 2021-05-18 | hid/gesture: Rename Points to Point | Lioncash | |
| This only represents a single point | |||
| 2021-05-17 | Merge pull request #6322 from ameerj/fast-null-buffer | bunnei | |
| buffer_cache: Ensure null buffers cannot take the fast uniform bind path | |||
| 2021-05-17 | general: Demote custom_rtc to regular setting | lat9nq | |
| 2021-05-17 | Merge pull request #6328 from Morph1984/enforce-c4715 | Mat M | |
| CMakeLists: Enforce C4715 on MSVC | |||
| 2021-05-17 | CMakeLists: Enforce C4715 on MSVC | Morph | |
| This is similar to -Werror=return-type | |||
| 2021-05-16 | configure_debug: FIx duplicate labels | Morph | |
| Duplicate labels were unintentionally introduced due to copy-paste. This silences the compilation warning produced by the presence of these duplicates. | |||
| 2021-05-16 | yuzu/main: Fix version info in logging and about dialog | Morph | |
| 2021-05-16 | Merge pull request #6319 from Morph1984/no-install-base | bunnei | |
| main: Prevent installing base titles into NAND | |||
| 2021-05-16 | buffer_cache: Ensure null buffers cannot take the fast uniform bind path | ameerj | |
| Fixes a crash in New Pokemon Snap | |||
| 2021-05-16 | Merge pull request #6284 from ameerj/shantae-fix | bunnei | |
| nvflinger: Create layers when they are queried but not found | |||
| 2021-05-16 | Merge pull request #6296 from lioncash/shadow-error | bunnei | |
| core: Make variable shadowing a compile-time error | |||
| 2021-05-16 | Merge pull request #6307 from Morph1984/fix-response-push-size | bunnei | |
| nifm, ssl: Fix incorrect response sizes | |||
| 2021-05-16 | main: Prevent installing base titles into NAND | Morph | |
| Many users have been installing their base titles into NAND instead of adding them into the games list. This prevents users from installing any base titles and warns the user about the action. | |||
| 2021-05-16 | hle_ipc: unsigned -> u32 | Morph | |
| This is more concise and consistent with the rest of the codebase. | |||
| 2021-05-16 | hle_ipc: Add a getter for PID | Morph | |
| 2021-05-16 | core: Make variable shadowing a compile-time error | Lioncash | |
| Now that we have most of core free of shadowing, we can enable the warning as an error to catch anything that may be remaining and also eliminate this class of logic bug entirely. | |||
