aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2019-01-19QT Frontend: Add a Loading screen with progressbarJames Rowe
With shader caches on the horizon, one requirement is to provide visible feedback for the progress. The shader cache reportedly takes several minutes to load for large caches that were invalidated, and as such we should provide a loading screen with progress. Adds a loading screen widget that will be shown until the first frame of the game is swapped. This was chosen in case shader caches are not being used, several games still take more than a few seconds to launch and could benefit from a loading screen.
2019-01-19Merge pull request #2031 from lioncash/privbunnei
yuzu/web_browser: Minor cleanup
2019-01-19Merge pull request #2033 from ReinUsesLisp/fixup-clip-warningbunnei
gl_rasterizer: Silent unsafe mix warning
2019-01-18file_sys/directory: Remove unused DirectoryBackend classLioncash
This isn't used at all, so we can just get rid of it.
2019-01-18gl_rasterizer: Silent unsafe mix warningReinUsesLisp
2019-01-17yuzu/configuration/configure_input_player: Forward declare types where ↵Lioncash
applicable Allows removing the inclusion of the main input common header from the UI config header.
2019-01-17yuzu/configuration/configure_touchscreen_advanced: Remove unnecessary header ↵Lioncash
inclusions
2019-01-17yuzu/configuration/configure_per_general: Remove unused header inclusionsLioncash
2019-01-17yuzu/configuration/configure_debug: Remove unused header inclusionsLioncash
2019-01-17yuzu/configuration/configure_system: Remove unused header inclusionsLioncash
2019-01-17yuzu/configuration/configure_web: Remove an unused lambda captureLioncash
'this' isn't actually used within the lambda, since what we need from the class is already assigned within the capture section of the lambda.
2019-01-17yuzu/configuration/configure_web: Use an ellipsis with 'Verifying' textLioncash
It's a common UI pattern to use an ellipsis to indicate an ongoing action, rather than just specifying the word by itself.
2019-01-17core/frontend/applets/web_browser: Include missing headersLioncash
Gets rid of a few indirect inclusions.
2019-01-17core/frontend/applets/web_browser: Make OpenPage() non-constLioncash
This is a function that definitely doesn't always have a non-modifying behavior across all implementations, so this should be made non-const. This gets rid of the need to mark data members as mutable to work around the fact mutating data members needs to occur.
2019-01-17yuzu/web_browser: std::move std::function instances in OpenPage()Lioncash
Avoids the need to potentially reallocate the contained callbacks.
2019-01-17yuzu/web_browser: Make slot functions privateLioncash
These currently aren't used by anything other than the QtWebBrowser class itself, and can be made private.
2019-01-15shader_ir: Fixup clang buildReinUsesLisp
2019-01-15loader: Propagate NCA logo section to ReadBanner and ReadLogoZach Hilman
2019-01-15content_archive: Add getter for logo section of NCAZach Hilman
2019-01-15gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS ↵ReinUsesLisp
compatibility
2019-01-15gl_shader_decompiler: Inline textureGather componentReinUsesLisp
2019-01-15shader_decode: Fixup XMADReinUsesLisp
2019-01-15shader_ir: Pass to decoder functions basic block's codeReinUsesLisp
2019-01-15shader_decode: Improve zero flag implementationReinUsesLisp
2019-01-15shader_ir: Remove composite primitives and use temporals insteadReinUsesLisp
2019-01-15gl_shader_decompiler: Fixup AssignCompositeHalfReinUsesLisp
2019-01-15shader_decode: Use proper primitive namesReinUsesLisp
2019-01-15shader_decode: Use BitfieldExtract instead of shift + andReinUsesLisp
2019-01-15shader_ir: Remove Ipa primitiveReinUsesLisp
2019-01-15gl_shader_decompiler: Use rasterizer's UBO size limitReinUsesLisp
2019-01-15gl_shader_gen: Fixup code formattingReinUsesLisp
2019-01-15video_core: Rename glsl_decompiler to gl_shader_decompilerReinUsesLisp
2019-01-15shader_ir: Remove RZ and use Register::ZeroIndex insteadReinUsesLisp
2019-01-15shader_decode: Implement TEXS.F16ReinUsesLisp
2019-01-15shader_decode: Fixup R2PReinUsesLisp
2019-01-15glsl_decompiler: Fixup TLDSReinUsesLisp
2019-01-15glsl_decompiler: Fixup geometry shadersReinUsesLisp
2019-01-15shader_decode: Fixup WriteLogicOperation zero comparisonReinUsesLisp
2019-01-15glsl_decompiler: Fixup permissive member function declarationsReinUsesLisp
2019-01-15shader_decode: Fixup PSETReinUsesLisp
2019-01-15shader_decode: Fixup clang-formatReinUsesLisp
2019-01-15video_core: Implement IR based geometry shadersReinUsesLisp
2019-01-15shader_decode: Implement VMAD and VSETPReinUsesLisp
2019-01-15shader_decode: Implement HSET2ReinUsesLisp
2019-01-15shader_decode: Rework HSETP2ReinUsesLisp
2019-01-15shader_decode: Implement R2PReinUsesLisp
2019-01-15shader_decode: Implement CSETPReinUsesLisp
2019-01-15shader_decode: Implement PSETReinUsesLisp
2019-01-15shader_decode: Implement HFMA2ReinUsesLisp
2019-01-15glsl_decompiler: Remove HNegate inliningReinUsesLisp