| Age | Commit message (Collapse) | Author |
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load shared font from system archive
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merging similar pattern. Also makes the code more similar to the gl one
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this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
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the per-light loop body.
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ComputeFragmentsColors function.
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ComputeFragmentsColors.
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being set to the dist atten scale.
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into the per-light loop.
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Service/boss:P: Add some functions to FunctionTable
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Memory: Fix crash when unmapping a VMA covering cached surfaces
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* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
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Kernel/SVC: Partially implemented svcReplyAndReceive
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ClientSession::SendSyncRequest.
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gpu: fix edge cases for TextureCopy
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gl_rasterizer: use texture buffer for fog LUT
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gdbstub to work
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Services/UDS: Stub SendTo to generate the unencrypted data frames with the right headers
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during encryption.
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AES::KeySlotID enum.
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