aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2018-11-01game_list: Make add-ons column optionalZach Hilman
As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%.
2018-11-01filesystem: Cache RegisteredCacheUnion instead of constructing on demandZach Hilman
Prevents unnecessary re-reads of the metadata and unnecessary temporary objects.
2018-11-01file_sys: Use common KeyManager in NCA container typesZach Hilman
Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads.
2018-11-01content_archive: Add optional KeyManager parameter to constructorZach Hilman
Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this.
2018-11-01Fix ASTC Decompressor to support depth parameterFernandoS27
2018-11-01Merge pull request #1615 from lioncash/inputbunnei
configure_system: Contrain profile usernames to 32 characters
2018-11-01memory_manager: Do not MapBufferEx over already in use memory.bunnei
- This fixes rendering when changing areas in Super Mario Odyssey.
2018-11-01Merge pull request #1623 from Tinob/masterbunnei
Improve OpenGL state handling
2018-11-01Fix ASTC formatsFernandoS27
2018-11-01Implemented ASTC 5x5FernandoS27
2018-11-01Implement Cube ArraysFernandoS27
2018-11-01Merge pull request #1527 from FernandoS27/assert-flowbunnei
Assert Control Flow Instructions using Control Codes
2018-10-31maxwell_3d: Restructure macro upload to use a single macro code memory.bunnei
- Fixes an issue where macros could be skipped. - Fixes rendering of distant objects in Super Mario Odyssey.
2018-10-31Merge pull request #1604 from FearlessTobi/port-4369bunnei
Port citra-emu/citra#4369: "compatdb: Use a seperate endpoint for testcase submission"
2018-10-31Merge pull request #1528 from FernandoS27/assert-control-codesbunnei
Assert Control Codes Generation on Shader Instructions
2018-10-31Merge pull request #1614 from ReinUsesLisp/surface-paramsbunnei
video_core: Move surface declarations out of gl_rasterizer_cache
2018-10-31configure_system: Contrain profile usernames to 32 charactersLioncash
Previously, we would let a user enter an unbounded name and then silently truncate away characters that went over the 32-character limit. This is kind of bad from the UX point of view, because we're essentially not doing what the user intended in certain scenarios. Instead, we clamp it to 32 characters and make that visually apparent in the dialog box to provide a name for a user.
2018-10-31Implement SurfaceTarget Texture2DArraygreggameplayer
( needed by Mario+Rabbids Kingdom Battle )
2018-10-30Improve OpenGL state handlingRodolfo Bogado
2018-10-30service/usb: Update IPdSession's function tableLioncash
Updated based off information on SwitchBrew.
2018-10-30video_core: Move surface declarations out of gl_rasterizer_cacheReinUsesLisp
2018-10-30Assert Control Codes GenerationFernandoS27
2018-10-30Merge pull request #1624 from lioncash/boostbunnei
general: Remove unused boost inclusions where applicable
2018-10-30Merge pull request #1595 from FreddyFunk/castbunnei
configure_system: Fix compiler warning
2018-10-30general: Remove unused boost inclusions where applicableLioncash
Cleans up unused includes and trims off some dependencies on externals.
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L
* get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build
2018-10-29Merge pull request #1621 from lioncash/ipcbunnei
hle_ipc: Make GetDomainMessageHeader return a regular pointer
2018-10-29hle_ipc: Add member function for querying the existence of a domain headerLioncash
Gets rid of the need to call the getter and then check for null.
2018-10-29hle_ipc: Make GetDomainMessageHeader return a regular pointerLioncash
Nothing requires the shared owner ship here, so we can just return a plain pointer.
2018-10-29Merge pull request #1611 from lioncash/constbunnei
core: Add missing const variants of getters for the System class
2018-10-29Merge pull request #1580 from FernandoS27/mm-implbunnei
Implemented Mipmaps
2018-10-29Merge pull request #1617 from FearlessTobi/fix-stretch-delaybunnei
time_stretch: Switch to values of Citra
2018-10-29ns: Implement command 400: GetApplicationControlDataZach Hilman
Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist.
2018-10-29patch_manager: Add support for dumping decompressed NSOsZach Hilman
When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID.
2018-10-29settings: Add setting to control NSO dumpingZach Hilman
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
2018-10-29bis_factory: Add getter for mod dump root for a title IDZach Hilman
Equates to yuzu_dir/dump/<title id>/
2018-10-29fsp_srv: Implement ISaveDataInfoReaderZach Hilman
An object to read SaveDataInfo objects, which describe a unique save on the system. This implementation iterates through all the directories in the save data space and uses the paths to reconstruct the metadata.
2018-10-29fsp_srv: Implement command 61: OpenSaveDataInfoReaderBySaveDataSpaceIdZach Hilman
Needed by Checkpoint. Returns an object that can iterate through all savedata on the system.
2018-10-29savedata_factory: Expose accessors for SaveDataSpaceZach Hilman
2018-10-29loader/nro: Call RegisterRomFS from LoadZach Hilman
Allows NRO homebrew to use the RomFS in the ASET section.
2018-10-29control_metadata: Add GetRawBytes function to NACPZach Hilman
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.
2018-10-29Merge pull request #1613 from ReinUsesLisp/gl-utilsbunnei
video_core: Move OpenGL specific utils to its renderer
2018-10-29time_stretch: Switch to values of CitrafearlessTobi
2018-10-28Merge pull request #1610 from slashiee/dxt1-alphabunnei
renderer_opengl: Enable alpha channel for DXT1 texture format
2018-10-28video_core: Move OpenGL specific utils to its rendererReinUsesLisp
2018-10-28renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGBRodolfo Bogado
2018-10-28Assert Control Flow Instructions using Control CodesFernandoS27
2018-10-28Fixed black textures, pixelation and we no longer require to auto-generate ↵FernandoS27
mipmaps
2018-10-28Fixed mipmap block autosizing algorithmFernandoS27
2018-10-28Fixed Invalid Image size and Mipmap calculationFernandoS27