| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-08-11 | GPU/Shader: Don't predicate instructions that don't have a predicate field ↵ | Subv | |
| (SSY). | |||
| 2018-08-11 | GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during ↵ | Subv | |
| shader execution. SSY sets the target label to jump to when the SYNC instruction is executed. | |||
| 2018-08-11 | Merge pull request #1016 from lioncash/video | bunnei | |
| video_core: Get rid of global variable g_toggle_framelimit_enabled | |||
| 2018-08-11 | Merge pull request #1003 from lioncash/var | bunnei | |
| video_core: Use variable template variants of type_traits interfaces where applicable | |||
| 2018-08-11 | Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more ↵ | greggameplayer | |
| (R16_UNORM needed by Fate Extella) (#848) * Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats Do a separate function in order to get Bytes Per Pixel of DepthFormat Apply the new function in gpu.h delete unneeded white space * correct merging error | |||
| 2018-08-12 | Better UUID randomness | David Marcec | |
| 2018-08-12 | Removed un-needed count from ListOpenUsers and ListAllUsers | David Marcec | |
| 2018-08-12 | Added better explanations in the profile manager | David Marcec | |
| 2018-08-12 | Code cleanup for profile manager | David Marcec | |
| 2018-08-12 | Removed const from ProfileBase Invalidate | David Marcec | |
| 2018-08-11 | fixed invalid uuid bool operator | David Marcec | |
| 2018-08-11 | Added GetOpenUserCount | David Marcec | |
| 2018-08-11 | Removed all for loops from the profile manager | David Marcec | |
| 2018-08-11 | Added missing ListAllUsers count | David Marcec | |
| 2018-08-11 | If statement style change | David Marcec | |
| 2018-08-11 | Second round of account changes | David Marcec | |
| 2018-08-11 | First round of account changes | David Marcec | |
| 2018-08-11 | Refactored profile manager sharing | David Marcec | |
| 2018-08-11 | Merge remote-tracking branch 'origin/master' into better-account | David Marcec | |
| 2018-08-11 | Added IsUserRegistrationRequestPermitted | David Marcec | |
| 2018-08-10 | video_core; Get rid of global g_toggle_framelimit_enabled variable | Lioncash | |
| Instead, we make a struct for renderer settings and allow the renderer to update all of these settings, getting rid of the need for global-scoped variables. This also uncovered a few indirect inclusions for certain headers, which this commit also fixes. | |||
| 2018-08-10 | renderer_base: Remove unused kFramebuffer enumeration | Lioncash | |
| This is entirely unused and can be removed. | |||
| 2018-08-10 | video_core: Remove unused Renderer enumeration | Lioncash | |
| Currently we only have an OpenGL renderer, so this is unused in code (and occupies the Renderer identifier in the VideoCore namespace). | |||
| 2018-08-10 | qt/game_list: Resolve truncation warning within GameListItemPath's constructor | Lioncash | |
| Silences a warning about truncating from size_t to u32 | |||
| 2018-08-10 | gt/game_list: Use std::array in GameListItemPath's data() function | Lioncash | |
| We don't need to use a heap-allocated std::vector here, given we explicitly know the bounds. | |||
| 2018-08-10 | qt/game_list: Remove redundant base class constructor from initializer list | Lioncash | |
| This is called automatically anyways. | |||
| 2018-08-10 | maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. | bunnei | |
| - Used by Super Mario Odyssey. | |||
| 2018-08-10 | maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32. | bunnei | |
| - Used by Super Mario Odyssey. | |||
| 2018-08-10 | Merge pull request #1004 from lioncash/unused | bunnei | |
| gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces() | |||
| 2018-08-10 | Merge pull request #1008 from yuzu-emu/revert-697-disable-depth-cull | bunnei | |
| Revert "gl_state: Temporarily disable culling and depth test." | |||
| 2018-08-10 | Revert "gl_state: Temporarily disable culling and depth test." | bunnei | |
| 2018-08-09 | game_list: Reorder error checks | Zach Hilman | |
| clang-format fix | |||
| 2018-08-09 | loader: Add more descriptive errors | Zach Hilman | |
| Full list of new errors and descriptions in core/loader/loader.h | |||
| 2018-08-09 | gl_rasterizer_cache: Remove unused viewport parameter of ↵ | Lioncash | |
| GetFramebufferSurfaces() | |||
| 2018-08-09 | video_core: Use variable template variants of type_traits interfaces where ↵ | Lioncash | |
| applicable | |||
| 2018-08-09 | textures: Refactor out for Texture/Depth FormatFromPixelFormat. | bunnei | |
| 2018-08-09 | Merge pull request #995 from bunnei/gl-buff-bounds | bunnei | |
| gl_rasterizer_cache: Add bounds checking for gl_buffer copies. | |||
| 2018-08-09 | Merge pull request #997 from lioncash/const-func | bunnei | |
| core: Make function reference parameters const where applicable | |||
| 2018-08-09 | Merge pull request #989 from lioncash/log | bunnei | |
| common/logging: Add missing service log categories | |||
| 2018-08-09 | Merge pull request #990 from lioncash/entry | bunnei | |
| fsp_srv: Emplace entries first when building index instead of emplacing last | |||
| 2018-08-09 | Merge pull request #1001 from lioncash/reserve | bunnei | |
| gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList() | |||
| 2018-08-09 | Merge pull request #897 from DarkLordZach/vfs-accuracy-2 | bunnei | |
| vfs: Add VfsFilesystem and fix RealVfs* implementations | |||
| 2018-08-09 | gl_rasterizer_cache: Add bounds checking for gl_buffer copies. | bunnei | |
| 2018-08-09 | Merge pull request #991 from bunnei/ignore-mac | bunnei | |
| maxwell_3d: Ignore macros that have not been uploaded yet. | |||
| 2018-08-09 | Implement SNORM for BC5/DXN2 (#998) | Khangaroo | |
| * Implement BC5/DXN2 (#996) - Used by Kirby Star Allies. * Implement BC5/DXN2 SNORM UNORM for Kirby Star Allies SNORM for Super Mario Odyssey | |||
| 2018-08-09 | gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList() | Lioncash | |
| Avoids potentially perfoming multiple reallocations when we know the total amount of memory we need beforehand. | |||
| 2018-08-09 | gl_rasterizer_cache: Avoid iterator invalidation issues within ↵ | Lioncash | |
| InvalidateRegion() A range-based for loop can't be used when the container being iterated is also being erased from. | |||
| 2018-08-09 | Merge pull request #992 from bunnei/declr-pred | bunnei | |
| gl_shader_decompiler: Declare predicates on use. | |||
| 2018-08-09 | Merge pull request #994 from lioncash/const | bunnei | |
| gl_rasterizer_cache: Use std::vector::assign vs resize() then copy for the non-tiled case | |||
| 2018-08-09 | Merge pull request #993 from bunnei/smo-vtx-pts | bunnei | |
| Implement VertexAttribute::Size::Size_16_16_16_16 and PrimitiveTopology::Points. | |||
