| Age | Commit message (Collapse) | Author |
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service: nfc: Implement mifare service
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Respect render mode override
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Same behavior, but without memory churn.
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The optionals are unconditionally dereferenced when setting the custom
error text, and in a few cases this function is called using the default
value of the optionals.
This means we'd be dereferencing uninitialized storage.
Since they're used unconditionally, we can use value_or to set a default
when storage is uninitialized.
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Deduplicates callback definitions and situates it in one place.
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Deduplicates a lot of long callback declarations
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Deduplicates really long std::function declarations to make the
interface nicer to read.
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This isn't used, so it can be removed to make the function a little
nicer.
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Avoids churning allocations in a loop.
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id is an int value, not a u32.
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cmake: prefer system libraries
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service_thread: fix uninitialized memory usage
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hle: service: audio: Use default service thread.
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Configuration: Add per-game input profiles
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vulkan_common: promote extension usages to core when possible
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externals: update dynarmic, SDL2
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video_core: add null backend
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CMake: Use precompiled headers to improve compile times
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general: fix compile for Apple Clang
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video_core: Fine tuning the index drawing judgment logic
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Vulkan: update initialization
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shader_recompiler: add gl_Layer translation GS for older hardware
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