| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-07-30 | renderer_opengl: delete shader source after linking | Liam | |
| 2022-07-30 | Translate english plurals | Kyle Kienapfel | |
| Turns out that for Qt to properly handle plurals in English a translation needs to be provided, otherwise the user is left with messages such as "Building: 2 shader(s)" Plurals for other all other languages are handled on transifex. I wrote the README.md to just refer to it as a translation collaboration site just in case we ever switch. These translations being out of date won't pose any technical problems so I believe it is fine to handle them manually on a "best effort" basis. The files are generated into the source directory so that the relative filenames are correct. The generated file is added to .gitignore | |||
| 2022-07-30 | Merge pull request #8664 from liamwhite/monkey-compiler-v12-1 | Morph | |
| common: move forwarded value into SPSCQueue | |||
| 2022-07-29 | video_core: stop waiting for shader compilation on user cancel | Liam | |
| 2022-07-29 | audio_core: fix -Wuninitialized when compiling with ASan | Liam | |
| 2022-07-29 | common: move forwarded value into SPSCQueue | Liam | |
| 2022-07-29 | Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan. | Kelebek1 | |
| 2022-07-28 | Merge pull request #8656 from german77/audio-step | bunnei | |
| yuzu: Add incremental steps to volume hotkeys | |||
| 2022-07-28 | Merge pull request #8657 from Kelebek1/depop | liamwhite | |
| [Audio] Avoid an out-of-bounds span write in depop prepare | |||
| 2022-07-27 | video_core: differentiate between tiled and untiled framebuffer sizes for ↵ | Liam | |
| unaccelerated copies | |||
| 2022-07-27 | Revert Coretiming PRs 8531 and 7454 (#8591) | Maide | |
| 2022-07-27 | implement pause on system suspend (#8585) | snek | |
| 2022-07-27 | Avoid depop out of bounds | Kelebek1 | |
| 2022-07-27 | Merge pull request #8542 from Morph1984/gpu-use-old-q | liamwhite | |
| gpu_thread: Use the previous MPSCQueue implementation | |||
| 2022-07-27 | Merge pull request #8636 from german77/irs_cluster_release | liamwhite | |
| service: irs: Implement clustering processor | |||
| 2022-07-27 | Merge pull request #8633 from Morph1984/optional-keys | liamwhite | |
| applet/swkbd: Implement optional symbol keys | |||
| 2022-07-27 | Merge pull request #8592 from devsnek/sig-handlers | snek | |
| exit gracefully on sigint/sigterm | |||
| 2022-07-27 | yuzu: Add incremental steps to volume hotkeys | Narr the Reg | |
| 2022-07-27 | chore: make yuzu REUSE compliant | Andrea Pappacoda | |
| [REUSE] is a specification that aims at making file copyright information consistent, so that it can be both human and machine readable. It basically requires that all files have a header containing copyright and licensing information. When this isn't possible, like when dealing with binary assets, generated files or embedded third-party dependencies, it is permitted to insert copyright information in the `.reuse/dep5` file. Oh, and it also requires that all the licenses used in the project are present in the `LICENSES` folder, that's why the diff is so huge. This can be done automatically with `reuse download --all`. The `reuse` tool also contains a handy subcommand that analyzes the project and tells whether or not the project is (still) compliant, `reuse lint`. Following REUSE has a few advantages over the current approach: - Copyright information is easy to access for users / downstream - Files like `dist/license.md` do not need to exist anymore, as `.reuse/dep5` is used instead - `reuse lint` makes it easy to ensure that copyright information of files like binary assets / images is always accurate and up to date To add copyright information of files that didn't have it I looked up who committed what and when, for each file. As yuzu contributors do not have to sign a CLA or similar I couldn't assume that copyright ownership was of the "yuzu Emulator Project", so I used the name and/or email of the commit author instead. [REUSE]: https://reuse.software Follow-up to 01cf05bc75b1e47beb08937439f3ed9339e7b254 | |||
| 2022-07-25 | network: Address review comments | FearlessTobi | |
| 2022-07-25 | network, yuzu: Make copyright headers SPDX-compliant | FearlessTobi | |
| 2022-07-25 | network, yuzu: Improve variable naming and style consistency | FearlessTobi | |
| 2022-07-25 | yuzu_cmd: Fix compilation | FearlessTobi | |
| 2022-07-25 | network: Move global state into a seperate class | FearlessTobi | |
| Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com> | |||
| 2022-07-25 | common: multiplayer: Use GameInfo type | german77 | |
| 2022-07-25 | Address second part of review comments | FearlessTobi | |
| 2022-07-25 | Address first part of review comments | FearlessTobi | |
| 2022-07-25 | Fix compilation on linux gcc | FearlessTobi | |
| 2022-07-25 | web_service: Fix -Wmissing-field-initializers | FearlessTobi | |
| 2022-07-25 | core: Fix -Wunused-variable | FearlessTobi | |
| 2022-07-25 | common, core: fix -Wmissing-field-initializers | FearlessTobi | |
| 2022-07-25 | yuzu: Hide multiplayer button and room status | FearlessTobi | |
| 2022-07-25 | yuzu: Add ui files for multiplayer rooms | FearlessTobi | |
| 2022-07-25 | network: Add initial files and enet dependency | FearlessTobi | |
| 2022-07-25 | Merge pull request #8564 from lat9nq/dinner-fork | bunnei | |
| yuzu: Streamline broken Vulkan handling | |||
| 2022-07-25 | Address comments | Narr the Reg | |
| 2022-07-25 | kernel: unlayer CPU interrupt handling | Liam | |
| 2022-07-25 | Merge pull request #8549 from liamwhite/kscheduler-sc | Morph | |
| kernel: use KScheduler from Mesosphere | |||
| 2022-07-24 | fix compiler errors | german77 | |
| 2022-07-24 | service: irs: Implement clustering processor | german77 | |
| 2022-07-24 | qt: reset progress bar after shader compilation | Liam | |
| 2022-07-24 | qt_software_keyboard: Fix infinite loop when moving between buttons | Morph | |
| There was a bug where, when using the numeric keyboard, moving between buttons resulted in an infinite loop, resulting in a stuck state. This was due to prev_button being the only one enabled in that row or column, causing the condition in the while loop to always be true. To fix this, detect whether we have returned to that initial row/column and break out of the loop. | |||
| 2022-07-24 | applet/swkbd: Implement optional symbol keys | Morph | |
| These are only used in the numeric keyboard, and correspond to the keys to the left and right of the "0" key on the numeric keyboard. | |||
| 2022-07-23 | yuzu: Add webcam support and rebase to latest master | Narr the Reg | |
| 2022-07-23 | service: irs: Move to IRS namespace and minor fixes | german77 | |
| 2022-07-23 | service: irs: Split processors and implement ImageTransferProcessor | german77 | |
| 2022-07-23 | core: hid: Add cammera support | german77 | |
| 2022-07-23 | yuzu: Hook qt camera to camera driver | german77 | |
| 2022-07-23 | input_common: Add camera driver | german77 | |
| 2022-07-23 | Merge pull request #8545 from Kelebek1/Audio | liamwhite | |
| Project Andio | |||
