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2018-12-03applets: Implement ProfileSelect appletZach Hilman
Allows the player to select an emulated profile.
2018-12-03qt: Register to use Qt ProfileSelector instead of defaultZach Hilman
2018-12-03core: Add getter/setter for ProfileSelector in SystemZach Hilman
2018-12-03frontend: Add frontend applet for ProfileSelectZach Hilman
Responsible for selecting a profile and firing callback upon completion.
2018-12-03software_keyboard: Signal state changed event upon constructionZach Hilman
Previously, ILibraryAppletAccessor would signal upon creation of any applet, but this is incorrect. A flag inside of the applet code determines whether or not creation should signal state change and swkbd happens to be one of these applets.
2018-12-03qt: Add UI to display game properties and disable add-onsZach Hilman
2018-12-03loader: Add support for reading the name of game's developerZach Hilman
2018-12-03aoc_u: Obey disabled add-ons list when listing DLCZach Hilman
2018-12-03patch_manager: Obey disabled add-ons list when patching gameZach Hilman
2018-12-03core: Make GetGameFileFromPath function externally accessibleZach Hilman
2018-12-03config: Store and load disabled add-ons listZach Hilman
2018-12-03settings: Store list of disabled add-ons per title IDZach Hilman
2018-12-03Merge pull request #1842 from lioncash/slotbunnei
yuzu/configuration: Minor clean-up related changes
2018-12-03Merge pull request #1835 from lioncash/cache-globalbunnei
filesystem: De-globalize registered_cache_union
2018-12-03Merge pull request #1822 from ReinUsesLisp/glsl-scopebunnei
gl_shader_decompiler: Introduce a scoped object and style changes
2018-12-03Merge pull request #1803 from DarkLordZach/k-able-eventbunnei
kernel: Divide Event into ReadableEvent and WritableEvent
2018-12-03Merge pull request #1833 from lioncash/cleanbunnei
service/fsp_srv: Implement CleanDirectoryRecursively
2018-12-03Merge pull request #1839 from lioncash/initbunnei
service/audio/audout_u: Amend constructor initialization list order
2018-12-03Merge pull request #1841 from ogniK5377/npad-mode-fixbunnei
Fixed crash with SetNpadMode
2018-12-03game_list: Remove a reference of a referenceFrederic Laing
2018-12-03Moved backtrace to ArmInterfaceDavid Marcec
Added to both dynarmic and unicorn
2018-12-03Print backtrace on svcBreakDavid Marcec
When we get an svcBreak we get a backtrace now
2018-12-02loader/nso: Remove dependency on the System classLioncash
Similar to the NRO changes, we can also pass the process explicitly as a parameter from Load instead of indirecting through the System class.
2018-12-02loader/nro: Make the static LoadNro function internally linkedLioncash
This simply acts as a forwarding function for the Load() function, so this doesn't need to be directly exposed.
2018-12-02file_sys/directory: Amend path buffer size for directory entriesLioncash
The path buffer is actually 0x301 (769) characters in length, with the extra character being intended for the null-terminator.
2018-12-02loader/nro: Remove dependency on the System classLioncash
Load() is already given the process instance as a parameter, so instead of coupling the class to the System class, we can just forward that parameter to LoadNro()
2018-12-02service/usb: Update function tableLioncash
Updates the function table for IClientEpSession based off information provided by SwitchBrew.
2018-12-02service/erpt: Update function tableLioncash
Updates the function table according to information provided by SwitchBrew.
2018-12-02yuzu/configuration: Make slots private where applicableLioncash
These slots are only ever attached to event handling mechanisms within the class itself, they're never used externally. Because of this, we can make the functions private. This also removes redundant usages of the private access specifier.
2018-12-02yuzu/configuration: Add missing override specifiers to configuration-related ↵Lioncash
classes Resolves trivial compiler warnings.
2018-12-02yuzu/configuration/configure_input: Default destructor in the cpp fileLioncash
The previous code could potentially be a compilation issue waiting to occur, given we forward declare the type for a std::unique_ptr. If the complete definition of the forward declared type isn't visible in a translation unit that the class is used in, then it would fail to compile. Defaulting the destructor in a cpp file ensures the std::unique_ptr's destructor is only invoked where its complete type is known.
2018-12-03Fixed crash with SetNpadModeDavid Marcec
fixed crash due to handheld
2018-12-02svc: Use the current process' handle table for retrieving the process ↵Lioncash
instance to act upon The kernel uses the handle table of the current process to retrieve the process that should be used to retrieve certain information. To someone not familiar with the kernel, this might raise the question of "Ok, sounds nice, but doesn't this make it impossible to retrieve information about the current process?". No, it doesn't, because HandleTable instances in the kernel have the notion of a "pseudo-handle", where certain values allow the kernel to lookup objects outside of a given handle table. Currently, there's only a pseudo-handle for the current process (0xFFFF8001) and a pseudo-handle for the current thread (0xFFFF8000), so to retrieve the current process, one would just pass 0xFFFF8001 into svcGetInfo. The lookup itself in the handle table would be something like: template <typename T> T* Lookup(Handle handle) { if (handle == PSEUDO_HANDLE_CURRENT_PROCESS) { return CurrentProcess(); } if (handle == PSUEDO_HANDLE_CURRENT_THREAD) { return CurrentThread(); } return static_cast<T*>(&objects[handle]); } which, as is shown, allows accessing the current process or current thread, even if those two objects aren't actually within the HandleTable instance.
2018-12-02svc: Reorganize svcGetInfo, handle more error cases for existing implemented ↵Lioncash
info categories Our implementation of svcGetInfo was slightly incorrect in that we weren't doing proper error checking everywhere. Instead, reorganize it to be similar to how the kernel seems to do it.
2018-12-02svc: Avoid performance-degrading unnecessary rescheduleZach Hilman
2018-12-01service/audio/audout_u: Amend constructor initialization list orderLioncash
Orders the constructor initializer list the same way the members of the class are declared. Prevents -Wreorder warnings
2018-12-01Merge pull request #1827 from ReinUsesLisp/clip-and-shaderbunnei
gl_rasterizer: Enable clip distances when set in register and in shader
2018-12-01file_sys/registered_cache: Eliminate variable shadowingLioncash
Also inverts if statements where applicable to allow unindenting code a little bit.
2018-12-01Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cachebunnei
gl_shader_manager: Update pipeline when programs have changed
2018-12-01Merge pull request #1795 from ReinUsesLisp/vc-cleanupbunnei
video_core: Minor style changes
2018-12-01Merge pull request #1823 from bunnei/fix-surface-copybunnei
gl_rasterizer_cache: Fix several surface copy issues.
2018-12-01filesystem: De-globalize registered_cache_unionLioncash
We can just return a new instance of this when it's requested. This only ever holds pointers to the existing registed caches, so it's not a large object. Plus, this also gets rid of the need to keep around a separate member function just to properly clear out the union. Gets rid of one of five globals in the filesystem code.
2018-12-01yuzu/game_list_worker: Deduplicate game list entry creationLioncash
Avoids duplicating the same code twice verbatim.
2018-12-01yuzu/game_list_worker: Tidy up string handling in FillControlMap()Lioncash
We don't need to call out to our own file handling functions when we're going to construct a QFileInfo instance right after it. We also don't need to convert to a std::string again just to compare the file extension.
2018-12-01crypto/key_manager: Remove unused variable in GetTicketblob()Lioncash
2018-12-01Merge pull request #1832 from Simek/remove-game-list-borderbunnei
UI: Remove border from Game List
2018-12-01Merge pull request #1830 from Subv/vi_ubbunnei
Services/VI: Dereferencing an uninitialized std::optional is undefined behavior.
2018-12-01Fix debug buildLioncash
A non-existent parameter was left in some formatting calls (the logging macro for which only does anything meaningful on debug builds)
2018-11-30file_sys: Override missing mutating functions to be stubbed out for ↵Lioncash
ReadOnlyVfsDirectory by default Ensures that read only indeed means read only.
2018-11-30service/fsp_srv: Implement CleanDirectoryRecursivelyLioncash
This is the same behavior-wise as DeleteDirectoryRecursively, with the only difference being that it doesn't delete the top level directory in the hierarchy, so given: root_dir/ - some_dir/ - File.txt - OtherFile.txt The end result is just: root_dir/