| Age | Commit message (Collapse) | Author |
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Silence miscellaneous warnings
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ci: Add custom titlebars for mainline and patreon
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These can inhibit the ability of a compiler to perform RVO.
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std::string
Allows the function to be non-allocating in terms of the output string.
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Same behavior, but without the need to heap allocate
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This is behaviorally equivalent and also fixes a bug where some members
weren't being moved over.
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Keeps them alphabetically sorted for readability.
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Provides logical symmetry to the interface.
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Avoids unnecessary atomic reference count increments and decrements.
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Provides const equivalents of data accessors for use within const
contexts.
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Shader_IR: Implement a full control flow decompiler for the shader IR.
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This is useful in Vulkan where we want to update depth bounds without
caring if it's enabled or disabled through vkCmdSetDepthBounds.
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Events are supposed to be cleared on quering. This fixes that issue.
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This has been hardware tested and it seems that NVFlinger will still
signal even if there are no buffers to present.
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in sync gpu.
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This commit uses guest fences on vSync event instead of an articial fake
fence we had.
It also corrects to keep signaling display events while loading the game
as the OS is suppose to send buffers to vSync during that time.
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