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2020-12-07Merge pull request #5136 from lioncash/video-shadow3LC
video_core: Resolve more variable shadowing scenarios pt.3
2020-12-06maxwell_3d: Move member variables to end of classLioncash
Follows our established coding style.
2020-12-06maxwell_3d: Resolve -Wdocumentation warningLioncash
Removes a documentation comment for a non-existent member.
2020-12-06maxwell_3d: Remove unused dirty_pointer arrayLioncash
This is unused and removing it shrinks the structure by 3584 bytes.
2020-12-06configure_motion_touch: Fix unescaped backslash in regexcomex
Since this is inside a string literal, backslashes that are part of regex syntax have to be escaped. But that's ugly, so convert to a raw string instead.
2020-12-06network, sockets: Replace `POLL_IN`, `POLL_OUT`, etc. constants with an ↵comex
`enum class PollEvents` Actually, two enum classes, since for some reason there are two separate yet identical `PollFD` types used in the codebase. I get that one is ABI-compatible with the Switch while the other is an abstract type used for the host, but why not use `WSAPOLLFD` directly for the latter? Anyway, why make this change? Because on Apple platforms, `POLL_IN`, `POLL_OUT`, etc. (with an underscore) are defined as macros in <sys/signal.h>. (This is inherited from FreeBSD.) So defining a variable with the same name causes a compile error. I could just rename the variables, but while I was at it I thought I might as well switch to an enum for stronger typing. Also, change the type used for values copied directly to/from the `events` and `revents` fields of the host *native* `pollfd`/`WSASPOLLFD`, from `u32` to `short`, as `short` is the correct canonical type on both Unix and Windows.
2020-12-06Fix "explicitly defaulted but implicitly deleted" warningcomex
`PhysicalCore`'s move assignment operator was declared as `= default`, but was implicitly deleted because `PhysicalCore` has fields of reference type. Switch to explicitly deleting it to avoid a Clang warning. The move *constructor* is still defaulted, and is required to exist due to the use of `std::vector<PhysicalCore>`.
2020-12-06hle: Type check ResponseBuilder::Push arguments, and fix use in vi.cppcomex
- Add a type check so that calling Push with an invalid type produces a compile error rather than a linker error. - vi.cpp was calling Push with a variable of type `std::size_t`. There's no explicit overload for `size_t`, but there is one for `u64`, which on most platforms is the same type as `size_t`. On macOS, however, it isn't: both types are 64 bits, but `size_t` is `unsigned long` and `u64` is `unsigned long long`. Regardless, it makes more sense to explicitly use `u64` here instead of `size_t`.
2020-12-06CMakeLists,network: Create YUZU_UNIX macro to replace __unix__comex
__unix__ is not predefined on Apple platforms even though they are Unix.
2020-12-06renderer_vulkan: Add missing `override` specifiercomex
2020-12-06map_interval: Change field order to address uninitialized field warningcomex
Clang complains about `new_chunk`'s constructor using the then-uninitialized `first_chunk` (even though it's just to get a pointer into it).
2020-12-06core: Mark unused fields as [[maybe_unused]]comex
2020-12-06boxcat: Avoid unnecessary object copycomex
2020-12-06nvdrv: Remove useless re-declaration of pure virtual methods that were ↵comex
already declared in the superclass
2020-12-06video_core: Adjust `NUM` macro to avoid Clang warningcomex
The previous definition was: #define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32)) In cases where `field_name` happens to refer to an array, Clang thinks `sizeof(an array value) / sizeof(a type)` is an instance of the idiom where `sizeof` is used to compute an array length. So it thinks the type in the denominator ought to be the array element type, and warns if it isn't, assuming this is a mistake. In reality, `NUM` is not used to get array lengths at all, so there is no mistake. Silence the warning by applying Clang's suggested workaround of parenthesizing the denominator.
2020-12-06Merge pull request #5143 from comex/xx-users-sizeRodrigo Locatti
yuzu_cmd: Remove 'users_size'
2020-12-06Merge pull request #5141 from comex/xx-true-falseRodrigo Locatti
maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict
2020-12-06Merge pull request #5140 from FearlessTobi/port-5577bunnei
Port citra-emu/citra#5577: "Update cubeb and request a persistent stream session"
2020-12-06Merge pull request #5132 from lioncash/xbyak-abibunnei
xbyak_abi: Avoid implicit sign conversions
2020-12-06hle: kernel: Process: Various style fixes based on code review feedback.bunnei
2020-12-06core: cpu_manager: Fix a typo in PreemptSingleCore, which broke many games.bunnei
- We were reload'ing the old current scheduler, which may have changed.
2020-12-06hle: kernel: Thread: Various style fixes based on code review feedback.bunnei
2020-12-06hle: kernel: KScopedSchedulerLockAndSleep: Various style fixes based on code ↵bunnei
review feedback.
2020-12-06hle: kernel: KScopedLock: Various style fixes based on code review feedback.bunnei
2020-12-06hle: kernel: KAbstractSchedulerLock: Various style fixes based on code ↵bunnei
review feedback.
2020-12-06hle: kernel: KScheduler: Various style fixes based on code review feedback.bunnei
2020-12-06hle: kernel: KPriorityQueue: Various style fixes based on code review feedback.bunnei
2020-12-06hle: kernel: KAffinityMask: Various style fixes based on code review feedback.bunnei
2020-12-06hle: kernel: GlobalSchedulerContext: Various style fixes based on code ↵bunnei
review feedback.
2020-12-06common: BitSet: Various style fixes based on code review feedback.bunnei
2020-12-06hle: kernel: Use C++ style comments in KScheduler, etc.bunnei
2020-12-06kernel: KScopedSchedulerLockAndSleep: Remove unused ctor.bunnei
2020-12-06kernel: time_manager: Add missing lock guards.bunnei
2020-12-06hle: kernel: Migrate to KScopedSchedulerLock.bunnei
2020-12-06hle: kernel: Separate KScopedSchedulerLockAndSleep from k_scheduler.bunnei
2020-12-06hle: kernel: Separate KScheduler from GlobalSchedulerContext class.bunnei
2020-12-06hle: kernel: Rewrite scheduler implementation based on Mesopshere.bunnei
2020-12-06hle: kernel: physical_core: Clear exclusive state after each run.bunnei
- This is closer to pre-multicore behavior, and works a bit better.
2020-12-06hle: kernel: Port KAbstractSchedulerLock from Mesosphere.bunnei
2020-12-06hle: kernel: svc: Remove reschedule on svcBreak.bunnei
- This breaks things, and is unnecessary, since emulation will be done at this point.
2020-12-06hle: kernel: process: Add schedule count tracking, to be used for yield impl.bunnei
2020-12-06hle: kernel: svc: Remove unnecessary hack in svcSleep.bunnei
2020-12-06common: Port KPriorityQueue from Mesosphere.bunnei
2020-12-06common: Port BitSet from Mesosphere.bunnei
2020-12-06hle: kernel: Port KAffinityMask from Mesosphere.bunnei
2020-12-05maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflictcomex
On Apple platforms, FALSE and TRUE are defined as macros by <mach/boolean.h>, which is included by various system headers. Note that there appear to be no actual users of the names to fix up.
2020-12-05yuzu_cmd: Remove 'users_size'comex
Specifically: const auto size = sdl2_config->GetInteger("System", "users_size", 0); The variable is never used, producing a warning. I wondered if this ought to be assigning something to in `Settings`, but nothing else in the codebase ever mentions a setting called "users_size", so I guess it's safe to remove...
2020-12-05Update cubeb and request a persistent stream sessionVitor Kiguchi
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
2020-12-05game_list_p: Resolve deprecated usage of QVariant operator<Lioncash
This is designated as obsolete in Qt's docs (see: https://doc.qt.io/qt-5/qvariant-obsolete.html#operator-lt)