| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-09-20 | Merge pull request #2855 from ReinUsesLisp/shfl | bunnei | |
| shader_ir/warp: Implement SHFL for Nvidia devices | |||
| 2019-09-20 | Rasterizer: Correct introduced bug where a conditional render wouldn't stop ↵ | Fernando Sahmkow | |
| a draw call from executing | |||
| 2019-09-19 | Shader_IR: Implement ICMP. | Fernando Sahmkow | |
| 2019-09-20 | Added frame_count for REV7 audio renderer | David Marcec | |
| Added framecount | |||
| 2019-09-20 | disable clang-format temp | David Marcec | |
| 2019-09-19 | Rasterizer: Refactor and simplify DrawBatch Interface. | Fernando Sahmkow | |
| 2019-09-19 | Rasterizer: Address Feedback and conscerns. | Fernando Sahmkow | |
| 2019-09-19 | Rasterizer: Refactor draw calls, remove deadcode and clean up. | Fernando Sahmkow | |
| 2019-09-19 | VideoCore: Corrections to the MME Inliner and removal of hacky instance ↵ | Fernando Sahmkow | |
| management. | |||
| 2019-09-19 | Video Core: initial Implementation of InstanceDraw Packaging | Fernando Sahmkow | |
| 2019-09-19 | Initial implementation of Ioctl2 & Ioctl3 | David Marcec | |
| Purpose of Ioctl2 and Ioctl3 is to prevent the passing of raw pointers through ioctls | |||
| 2019-09-18 | Core/Memory: Only FlushAndInvalidate GPU if the page is marked as ↵ | Fernando Sahmkow | |
| RasterizerCachedMemory This commit avoids Invalidating and Flushing the GPU if the page is not marked as a RasterizerCache Page. | |||
| 2019-09-18 | Merge pull request #2784 from ReinUsesLisp/smem | bunnei | |
| shader_ir: Implement shared memory | |||
| 2019-09-17 | shader_ir/warp: Implement SHFL | ReinUsesLisp | |
| 2019-09-17 | maxwell_to_gl: Fix mipmap filtering | ReinUsesLisp | |
| OpenGL texture filters follow GL_<texture_filter>_MIPMAP_<mipmap_filter> but we were using them in the opposite way. | |||
| 2019-09-17 | gl_rasterizer: Remove unused code paths from ConfigureFramebuffers | ReinUsesLisp | |
| 2019-09-16 | When docked mode is checked, uncheck "joycons docked" | Morph | |
| 2019-09-15 | Merge pull request #2851 from ReinUsesLisp/srgb | Fernando Sahmkow | |
| renderer_opengl: Fix sRGB blits | |||
| 2019-09-15 | Merge pull request #2824 from ReinUsesLisp/mme | Fernando Sahmkow | |
| Revert "Revert #2466" and stub FirmwareCall 4 | |||
| 2019-09-14 | maxwell_3d: Update firmware 4 call stub commentary | Rodrigo Locatti | |
| 2019-09-14 | Merge pull request #2857 from ReinUsesLisp/surface-srgb | Fernando Sahmkow | |
| video_core/surface: Add function to detect sRGB surfaces | |||
| 2019-09-14 | Merge pull request #2858 from ReinUsesLisp/vk-device | Fernando Sahmkow | |
| vk_device: Add miscellaneous features and minor style changes | |||
| 2019-09-14 | Merge pull request #2667 from DarkLordZach/profile-editor | bunnei | |
| acc: Implement IProfileEditor interface and 'Store'/'StoreWithImage' commands | |||
| 2019-09-13 | vk_device: Add miscellaneous features and minor style changes | ReinUsesLisp | |
| * Increase minimum Vulkan requirements * Require VK_EXT_vertex_attribute_divisor * Require depthClamp, samplerAnisotropy and largePoints features * Search and expose VK_KHR_uniform_buffer_standard_layout * Search and expose VK_EXT_index_type_uint8 * Search and expose native float16 arithmetics * Track current driver with VK_KHR_driver_properties * Query and expose SSBO alignment * Query more image formats * Improve logging overall * Minor style changes * Minor rephrasing of commentaries | |||
| 2019-09-13 | video_core/surface: Add function to detect sRGB surfaces | ReinUsesLisp | |
| This is required for proper conversion to RGBA8_UNORM or RGBA8_SRGB surfaces when a backend can target both native and converted ASTC. | |||
| 2019-09-11 | renderer_opengl: Fix rebase mistake | ReinUsesLisp | |
| 2019-09-10 | shader/image: Implement SUATOM and fix SUST | ReinUsesLisp | |
| 2019-09-10 | gl_rasterizer: Correct sRGB Fix regression | Fernando Sahmkow | |
| 2019-09-10 | renderer_opengl: Fix sRGB blits | ReinUsesLisp | |
| Removes the sRGB hack of tracking if a frame used an sRGB rendertarget to apply at least once to blit the final texture as sRGB. Instead of doing this apply sRGB if the presented image has sRGB. Also enable sRGB by default on Maxwell3D registers as some games seem to assume this. | |||
| 2019-09-10 | Merge pull request #2823 from ReinUsesLisp/shr-clamp | bunnei | |
| shader/shift: Implement SHR wrapped and clamped variants | |||
| 2019-09-10 | Merge pull request #2810 from ReinUsesLisp/mme-opt | bunnei | |
| maxwell_3d: Avoid moving macro_params | |||
| 2019-09-10 | Merge pull request #2759 from ReinUsesLisp/compute-images | Fernando Sahmkow | |
| gl_rasterizer: Bind images and samplers to compute | |||
| 2019-09-10 | Address review comments | FearlessTobi | |
| 2019-09-10 | Add frametime logging for tracking performance over time | fearlessTobi | |
| Co-Authored-By: jroweboy <jroweboy@gmail.com> | |||
| 2019-09-09 | Merge pull request #2847 from VelocityRa/nro-nacp-fix | David | |
| nro/ui: Show "Developer" field in Properties | |||
| 2019-09-09 | Merge pull request #2716 from lioncash/hle-global | David | |
| service/am: Remove usages of global system accessors | |||
| 2019-09-09 | Merge pull request #2763 from lioncash/map-phys | David | |
| kernel/vm_manager: Minor cleanup | |||
| 2019-09-08 | nro: Implement ReadControlData | Nick Renieris | |
| With this, the "Developer" field in the Properties for homebrew is now populated. Signed-off-by: Nick Renieris <velocityra@gmail.com> | |||
| 2019-09-06 | gl_shader_decompiler: Avoid writing output attribute when unimplemented | ReinUsesLisp | |
| 2019-09-05 | gl_shader_decompiler: Keep track of written images and mark them as modified | ReinUsesLisp | |
| 2019-09-05 | texture_cache: Minor changes | ReinUsesLisp | |
| 2019-09-05 | gl_rasterizer: Apply textures and images state | ReinUsesLisp | |
| 2019-09-05 | gl_rasterizer: Add samplers to compute dispatches | ReinUsesLisp | |
| 2019-09-05 | gl_rasterizer: Minor code changes | ReinUsesLisp | |
| 2019-09-05 | gl_state: Split textures and samplers into two arrays | ReinUsesLisp | |
| 2019-09-05 | gl_rasterizer: Implement image bindings | ReinUsesLisp | |
| 2019-09-05 | gl_state: Add support for glBindImageTextures | ReinUsesLisp | |
| 2019-09-05 | texture_cache: Pass TIC to texture cache | ReinUsesLisp | |
| 2019-09-05 | kepler_compute: Implement texture queries | ReinUsesLisp | |
| 2019-09-05 | gl_rasterizer: Split SetupTextures | ReinUsesLisp | |
