| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-03-31 | renderer_vulkan/wrapper: Add pool handles | ReinUsesLisp | |
| 2020-03-31 | renderer_vulkan/wrapper: Add buffer and image handles | ReinUsesLisp | |
| 2020-03-31 | renderer_vulkan/wrapper: Add queue handle | ReinUsesLisp | |
| 2020-03-31 | renderer_vulkan/wrapper: Add instance handle | ReinUsesLisp | |
| 2020-03-31 | capsrv: Split Capture services into individual files and stub ↵ | Morph | |
| GetAlbumContentsFileListForApplication (#3571) * Organize capture services into individual files * Stub GetAlbumContentsFileListForApplication * Address feedback | |||
| 2020-03-31 | Merge pull request #3561 from ReinUsesLisp/f2f-conversion | Fernando Sahmkow | |
| shader/conversion: Fix F2F rounding operations with different sizes | |||
| 2020-03-31 | Merge pull request #3577 from ReinUsesLisp/lea | Fernando Sahmkow | |
| shader/lea: Fix LEA implementation | |||
| 2020-03-31 | gl_rasterizer: Mark cleared textures as dirty | ReinUsesLisp | |
| Fixes a potential edge case where cleared textures read from the CPU were not flushed. | |||
| 2020-03-31 | Merge pull request #3506 from namkazt/patch-9 | Rodrigo Locatti | |
| shader_decode: Implement partial ATOM/ATOMS instr | |||
| 2020-03-31 | clang-format | Nguyen Dac Nam | |
| 2020-03-31 | shader_decode: fix by suggestion | Nguyen Dac Nam | |
| 2020-03-30 | Merge pull request #3566 from ReinUsesLisp/vk-wrapper-part1 | Rodrigo Locatti | |
| renderer_vulkan/wrapper: Add a Vulkan wrapper (part 1 of 2) | |||
| 2020-03-30 | Merge pull request #3560 from ReinUsesLisp/fix-stencil | bunnei | |
| gl_rasterizer: Synchronize stencil testing on clears | |||
| 2020-03-30 | Frontend: Don't call DoneCurrent if the context isnt already current | James Rowe | |
| 2020-03-30 | clang-format | namkazy | |
| 2020-03-30 | gl_decompiler: min/max op not implement yet | namkazy | |
| 2020-03-30 | shader_decode: ATOM/ATOMS: add function to avoid code repetition | namkazy | |
| 2020-03-30 | shader_decode: merge GlobalAtomicOp to AtomicOp | namkazy | |
| 2020-03-30 | shader_decode: implement ATOM operation for S32 and U32 | Nguyen Dac Nam | |
| 2020-03-30 | clang-format | namkazy | |
| 2020-03-30 | shader_decode: implement ATOMS instr partial. | Nguyen Dac Nam | |
| 2020-03-30 | vk_decompiler: add atomic op and handler function. | Nguyen Dac Nam | |
| 2020-03-30 | gl_decompiler: add atomic op | Nguyen Dac Nam | |
| 2020-03-30 | shader: node - update correct comment | Nguyen Dac Nam | |
| 2020-03-30 | shader_decode: add Atomic op for common usage | Nguyen Dac Nam | |
| 2020-03-29 | Re-order the shoulder buttons both in the configuration menu, and in the code. | Kewlan | |
| 2020-03-29 | Merge pull request #3568 from bunnei/time-calcspan | bunnei | |
| services: time: Implement CalculateSpanBetween. | |||
| 2020-03-28 | Merge pull request #3545 from FearlessTobi/audren-rev | bunnei | |
| audio_core: Accept Audren REV8 | |||
| 2020-03-28 | shader_bytecode: Fix I2I_IMM encoding | ReinUsesLisp | |
| 2020-03-28 | Merge pull request #3562 from perillamint/vrsvc | bunnei | |
| am: Implement VR related APIs | |||
| 2020-03-28 | Merge pull request #3569 from bunnei/hid-stub | bunnei | |
| services: hid: Stub InitializeSevenSixAxisSensor. | |||
| 2020-03-28 | renderer_vulkan/wrapper: Address feedback | ReinUsesLisp | |
| 2020-03-28 | shader/lea: Simplify generated LEA code | ReinUsesLisp | |
| 2020-03-28 | Merge pull request #3573 from FearlessTobi/port-5089 | bunnei | |
| Port citra-emu/citra#5089: "Set render window's focus policy to Qt::StrongFocus" | |||
| 2020-03-28 | yuzu: fix the stuck in fullscreen mode bug | FearlessTobi | |
| Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com> | |||
| 2020-03-27 | shader/lea: Fix op_a and op_b usages | ReinUsesLisp | |
| They were swapped. | |||
| 2020-03-27 | shader/lea: Remove const and use move when possible | ReinUsesLisp | |
| 2020-03-27 | Set render window to also accept focus via tabbing (Qt::StrongFocus) (#5089) | Vitor K | |
| 2020-03-27 | Merge pull request #3565 from ReinUsesLisp/image-format | Fernando Sahmkow | |
| engines/const_buffer_engine_interface: Store image format and types | |||
| 2020-03-27 | services: hid: Stub InitializeSevenSixAxisSensor. | bunnei | |
| - Used by Super Smash Bros. Ultimate v7.0.0. | |||
| 2020-03-27 | services: time: Implement CalculateSpanBetween. | bunnei | |
| - Used by Super Smash Bros. Ultimate. | |||
| 2020-03-27 | am: Implement VR related APIs | perillamint | |
| Implement (and stub) VR related APIs in AM sysmodule. This fixes issue #2938 | |||
| 2020-03-27 | renderer_vulkan/wrapper: Add owning handles | ReinUsesLisp | |
| 2020-03-27 | renderer_vulkan/wrapper: Add pool allocations owning templated class | ReinUsesLisp | |
| 2020-03-27 | renderer_vulkan/wrapper: Add owning handle templated class | ReinUsesLisp | |
| 2020-03-27 | renderer_vulkan/wrapper: Add destroy and free overload set | ReinUsesLisp | |
| 2020-03-27 | renderer_vulkan/wrapper: Add dispatch table and loaders | ReinUsesLisp | |
| 2020-03-27 | renderer_vulkan/wrapper: Add exception class | ReinUsesLisp | |
| 2020-03-27 | renderer_vulkan/wrapper: Add ToString function for VkResult | ReinUsesLisp | |
| 2020-03-27 | renderer_vulkan/wrapper: Add Vulakn wrapper and a span helper | ReinUsesLisp | |
| The intention behind a Vulkan wrapper is to drop Vulkan-Hpp. The issues with Vulkan-Hpp are: - Regular breaks of the API. - Copy constructors that do the same as the aggregates (fixed recently) - External dynamic dispatch that is hard to remove - Alias KHR handles with non-KHR handles making it impossible to use smart handles on Vulkan 1.0 instances with extensions that were included on Vulkan 1.1. - Dynamic dispatchers silently change size depending on preprocessor definitions. Different files will have different dispatch definitions, generating all kinds of hard to debug memory issues. In other words, Vulkan-Hpp is not "production ready" for our needs and this wrapper aims to replace it without losing RAII and exception safety. | |||
