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2021-06-19astc: Various robustness enhancements for the gpu decoderameerj
These changes should help in reducing crashes/drivers panics that may occur due to synchronization issues between the shader completion and later access of the decoded texture.
2021-06-19host_memory: Correct MEM_RESERVE_PLACEHOLDERlat9nq
Microsoft defines `MEM_RESERVE_PLACEHOLDER` as `0x00040000`, but our manually imported version of it drops the last zero.
2021-06-19externals: httplib: replace custom httplib header with upstream as submodule.Vortex
This also includes a minor change to web_service.cpp - to fix compatibility with upstream changes.
2021-06-18service: time: Use GetFileRelative to get files within subdirectoriesMorph
The timezone info file can be within subdirectories (such as Asia/Tokyo), use GetFileRelative instead of GetFile to get files within subdirectories.
2021-06-18kernel: Fix missing peak set in KResourceLimit::SetLimitValueMorph
2021-06-17vulkan_debug_callback: Skip logging known false-positive validation errorsameerj
Avoids overwhelming the log with validation errors that are not applicable
2021-06-17Reaper: Correct size calculation on Vulkan.Fernando Sahmkow
2021-06-17config: Add frame limiter toggle hotkeyameerj
2021-06-17nvflinger: Add toggle to disable buffer swap interval limitsameerj
Enabling this setting will allow some titles to present more frames to the screen as they become available in the nvflinger buffer queue.
2021-06-16Merge pull request #6418 from clementgallet/sdl-audio-backendbunnei
Audio: SDL2 audio backend
2021-06-16Merge pull request #6469 from ReinUsesLisp/blit-view-compatAmeer J
texture_cache/util: Avoid relaxed image views on different bytes per block
2021-06-17Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow
2021-06-16Reaper: Address Feedback.Fernando Sahmkow
2021-06-16Reaper: Setup settings and final tuning.Fernando Sahmkow
2021-06-16Reaper: Tune it up to be an smart GC.Fernando Sahmkow
2021-06-16Initial Reaper SetupReinUsesLisp
WIP
2021-06-16vulkan_memory_allocator: Release allocations with no commitsReinUsesLisp
2021-06-16Merge pull request #6464 from ameerj/disable-astcbunnei
textures: Add a toggle for GPU Accelerated ASTC decoder
2021-06-16Merge pull request #6460 from Morph1984/fs-access-log-fixMorph
fsp_srv: Fix filesystem access logging
2021-06-16spl: Mark the other functions as unimplementedMorph
2021-06-16spl: Implement spl::GetConfigMorph
2021-06-16hle: api_version: Add HLE API version constantsMorph
2021-06-16spl: Add the general SPL interfaceMorph
2021-06-16spl: Add SPL typesMorph
2021-06-16spl: Add SPL result codesMorph
2021-06-16common: fs: file: Remove redundant call to WriteStringToFileMorph
The Append open mode will create a new file if said file does not exist at a given path, making this call redundant.
2021-06-16fsp_srv: Fix filesystem access loggingMorph
This introduces a new setting Enable FS Access Log which saves the filesystem access log to sdmc:/FsAccessLog.txt If this setting is not enabled, this will indicate to FS to not call OutputAccessLogToSdCard. Fixes softlocks during loading in Xenoblade Chronicles 2 when certain DLC is enabled.
2021-06-15Merge pull request #6462 from Morph1984/proper-flushbunnei
common: fs: file: Flush the file to the disk when Flush() is called
2021-06-15astc_decoder: Fix LDR CEM1 endpoint calculationameerj
Per the spec, L1 is clamped to the value 0xff if it is greater than 0xff. An oversight caused us to take the maximum of L1 and 0xff, rather than the minimum. Huge thanks to wwylele for finding this. Co-Authored-By: Weiyi Wang <wwylele@gmail.com>
2021-06-15yuzu_cmd/config: Add Accelerate ASTC and missing NVDEC emulation settingsameerj
2021-06-15configure_graphics: Add Accelerate ASTC decoding settingameerj
2021-06-15textures: Reintroduce CPU ASTC decoderameerj
Users may want to fall back to the CPU ASTC texture decoder due to hangs and crashes that may be caused by keeping the GPU under compute heavy loads for extended periods of time. This is especially the case in games such as Astral Chain which make extensive use of ASTC textures.
2021-06-14lm: Demote guest logs to LOG_DEBUGameerj
Guest logs are not very useful, as they are intended for use by the game developers during development. As such, they provide little meaning to be logged by yuzu and tend to overwhelm the log output at times.
2021-06-14texture_cache/util: Avoid relaxed image views on different bytes per pixelReinUsesLisp
Avoids API usage errors on UE4 titles leading to crashes.
2021-06-14Merge pull request #6456 from Morph1984/very-important-changesbunnei
configure_cpu_debug: Clarify settings behavior
2021-06-14Merge pull request #6448 from Morph1984/recursive-dir-iteratorFernando Sahmkow
common: fs: Use the normal directory iterator in *Recursively functions
2021-06-13general: Remove extraneous includesMorph
2021-06-13common: logging: Restructure backend codeMorph
2021-06-13common: logging: backend: Wrap IOFile in a unique_ptrMorph
Allows us to forward declare Common::FS::IOFile.
2021-06-13common: fs: file: Flush the file to the disk when Flush() is calledMorph
std::fflush does not guarantee that file buffers are flushed to the disk. Use _commit on Windows and fsync on all other OSes to ensure that the file is flushed to the disk.
2021-06-13Merge pull request #6452 from german77/sixaxis_firmware_stubMorph
hid: Stub IsFirmwareUpdateAvailableForSixAxisSensor
2021-06-13cmake: Fix find_program usage for 3.15lat9nq
yuzu requires CMake 3.15 yet find_program was using REQUIRED, which is only available on 3.18 and later. Instead, we check for "<VAR>-NOTFOUND". In addition, check for additional requirements before building libusb or FFmpeg with autotools. Otherwise, CMake configuration will pass yet compilation will fail.
2021-06-13configure_cpu_debug: Clarify settings behaviorMorph
This makes it clear that the disabled settings only take effect when CPU Accuracy is set to Debug Mode.
2021-06-12common: fs: Use the normal directory iterator in *Recursively functionsMorph
MSVC's implementation of recursive_directory_iterator throws an exception on an error despite a std::error_code being passed into its constructor. This is most likely a bug in MSVC's implementation since directory_iterator does not throw an exception on an error. We can replace the usage of recursive_directory_iterator for now until MSVC fixes their implementation of it.
2021-06-11Merge pull request #6451 from Morph1984/check-disk-space-dumpbunnei
yuzu: main: Ensure enough space is available for RomFS dumping
2021-06-11hid: Stub IsFirmwareUpdateAvailableForSixAxisSensorgerman77
2021-06-11Merge pull request #6422 from FernandoS27/i-am-the-senateMai M
Implement/Port Fastmem from Citra to Yuzu
2021-06-11yuzu: main: Ensure enough space is available for RomFS dumpingMorph
This warns the user if there isn't enough free space to dump the entire RomFS to disk. It requires at least the size of the extracted RomFS + 1 GiB as a buffer of free space.
2021-06-11Merge pull request #6443 from Morph1984/k-light-condition-variablebunnei
kernel: KLightConditionVariable: Update implementation to 12.x
2021-06-11common/host_memory: Implement a fallback if fastmem fails.Markus Wick
This falls back to the old approach of using a virtual buffer. Windows is untested, but this build should fix support for Windows < 10 v1803. However without fastmem support at all.