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vulkan_common: enable OpenGL interop on other Unices
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Brings us a step closer to unifying all channels to share a common interface.
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HID: Initialize correctly the gesture finger_id and filter invalid inputs
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nvdrv: Pass device fd and handle device create methods for device opening and closing
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hle: kernel: Initialize preemption task after schedulers.
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- Fixes a startup crash that occurs if CoreTiming tries to preempt before kernel initialization completes.
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Introduces the usage of compatibilities to allow it the module to be closer to how it works on hardware.
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and closing
We pass the fd to the ioctl as well as alert the device when it's opened or closed to allow for fd unique actions to take place
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nvdrv: Change InitializeEx to AllocAsEx
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Mesa is the primary OpenGL provider on all FreeDesktop systems.
For example, iris is used on Intel GPU + FreeBSD by default.
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core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
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Fix cancelation of getExistingDirectory dialog
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Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
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gl_device: Block async shaders on AMD and Intel
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- Fixes clang errors with mixed enum arithmetic.
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- We re-create the JIT here without preserving any state.
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Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
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