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2020-07-14Rebase to masterAmeer
2020-07-14Merge pull request #4294 from MerryMage/cpu-opt-settingsbunnei
configuration: Add settings to enable/disable specific CPU optimizations
2020-07-14Merge pull request #4282 from Morph1984/fs-sizebunnei
filesystem: Set various NAND partition sizes to their defaults
2020-07-14Fix crash if gc configured but adapter not connectedAmeer
2020-07-14Merge pull request #4314 from lioncash/input-warnbunnei
gcadapter: Tidy up compiler warnings
2020-07-14Merge pull request #4315 from lioncash/udp-warnbunnei
udp: Silence a C++20 deprecation warning
2020-07-14main: Set async gpu properly after loading per-game settinglat9nq
Another error that got pass me and only noticed when I was doing the per-game settings UI rework. This prevents asynchronous GPU emulation from being disabled while multi core is enabled as a result of a poorly put together per-game config.
2020-07-14configure_general: Explicitly guard use_multi_core when applying settingslat9nq
This is likely an oversight during a rebase. Guards use_multi_core to be only set when the global value is in use. It should not make a difference given the current code base, but makes the code sensible.
2020-07-13vk_device: Make use of designated initializers where applicableLioncash
Avoids redundant repetitions of variable names, and allows assignment all in one statement.
2020-07-13Merge pull request #4280 from jbeich/system-libusbLC
cmake: pass libusb include directory
2020-07-14input_common: drop unused libusb.h includeAmeer
Remnant of an early implementation.
2020-07-13vk_graphics_pipeline: Make use of designated initializers where applicableLioncash
Avoids redundant variable name repetitions.
2020-07-13input_common: make libusb private to gc_adapterJan Beich
2020-07-13memory_layout: Remove unused data memberLioncash
This isn't used, so it can be removed entirely, shrinking the structure size by 8 bytes.
2020-07-13address_space_info: Use type alias to simplify codeLioncash
We can define an alias for the index arrays and then just reuse it to make the code nicer to read.
2020-07-13address_space_info: Make use of designated initializersLioncash
We can alter the structure so that we can use designated initializers in the array, eliminating the comments that indicate their field names.
2020-07-13video_core: Rearrange pixel format namesReinUsesLisp
Normalizes pixel format names to match Vulkan names. Previous to this commit pixel formats had no convention, leading to confusion and potential bugs.
2020-07-13video_core: Fix DXT4 and RGB565ReinUsesLisp
2020-07-13video_core/format_lookup_table: Add formats with existing PixelFormatReinUsesLisp
2020-07-13video_core: Fix B5G6R5_UNORM render target formatReinUsesLisp
2020-07-13video_core: Fix B5G6R5UReinUsesLisp
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RGBA16_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RGBA8_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RG32_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RG8_SINT render target and fix RG8_UINTReinUsesLisp
2020-07-13video_core: Implement R8_SINT render targetReinUsesLisp
2020-07-13video_core: Implement R8_SNORM render targetReinUsesLisp
2020-07-13video_core/surface: Remove explicit values on PixelFormat's definitionReinUsesLisp
2020-07-13video_core/surface: Reorder render target to pixel format switchReinUsesLisp
2020-07-12kernel/scheduler: Use std::mutex instead of spin lockReinUsesLisp
Profiling shows that this is a highly contested mutex, causing dimishing results compared to a OS lock. std::mutex implementations can spin for a while before falling back to an OS lock. This avoids wasting precious CPU cycles in a no-op.
2020-07-12vk_blit_screen: Make use of designated initializers where applicableLioncash
Now that we make use of C++20, we can use designated initializers to make things a little nicer to read.
2020-07-12vk_state_tracker: Fix dirty flags for stencil_enable on ↵ReinUsesLisp
VK_EXT_extended_dynamic_state Fixes a regression on any game using stencil on devices with VK_EXT_extended_dynamic_state.
2020-07-12udp: Silence a C++20 deprecation warningLioncash
C++20 deprecates using the = lambda capture to implicitly capture the this pointer. Instead, we must specify it explicitly.
2020-07-12gc_poller: Mark GCButtonFactory::GetNextInput() as constLioncash
This doesn't modify class instance state.
2020-07-12gc_poller: Get rid of undefined behavior in Create()Lioncash
Ensures that the function always has returns in all control paths.
2020-07-12gc_poller: Silence sign conversion warningsLioncash
2020-07-12gc_adapter: Remove deprecated usage of = in lambda capturesLioncash
It's deprecated in C++20 to use = to capture the this pointer. Instead, we can simply pass this as an argument to the thread constructor.
2020-07-12gc_adapter: Silence sign conversion warningsLioncash
2020-07-12configure_cpu: Split optimization settings off into Debug tabMerryMage
2020-07-12Merge pull request #4265 from Morph1984/file-renameFernando Sahmkow
vfs_real: Fix MoveFile
2020-07-12Merge pull request #4290 from lioncash/latestLC
CMakeLists: Make use of /std:c++latest on MSVC
2020-07-12Merge pull request #3385 from Morph1984/batch-installbunnei
frontend: Add support to batch install files to NAND
2020-07-12common/alignment: Fix compilation errors (#4303)Tobias
2020-07-12fs: Fix RomFS building when zero byte files are presentMorph
When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key. This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
2020-07-12Merge pull request #4275 from CrazyMax/desired_languagebunnei
AM: fix GetDesiredLanguage:
2020-07-11Merge pull request #4289 from ReinUsesLisp/dynfixbunnei
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
2020-07-11hle: service: mii: Rewrite service to properly support creation of random ↵bunnei
and default miis.
2020-07-11Revert "Port citra-emu/citra#5441: "Common: remove a mod from AlignUp""bunnei