| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-12-06 | hle: kernel: KScopedLock: Various style fixes based on code review feedback. | bunnei | |
| 2020-12-06 | hle: kernel: KAbstractSchedulerLock: Various style fixes based on code ↵ | bunnei | |
| review feedback. | |||
| 2020-12-06 | hle: kernel: KScheduler: Various style fixes based on code review feedback. | bunnei | |
| 2020-12-06 | hle: kernel: KPriorityQueue: Various style fixes based on code review feedback. | bunnei | |
| 2020-12-06 | hle: kernel: KAffinityMask: Various style fixes based on code review feedback. | bunnei | |
| 2020-12-06 | hle: kernel: GlobalSchedulerContext: Various style fixes based on code ↵ | bunnei | |
| review feedback. | |||
| 2020-12-06 | common: BitSet: Various style fixes based on code review feedback. | bunnei | |
| 2020-12-06 | hle: kernel: Use C++ style comments in KScheduler, etc. | bunnei | |
| 2020-12-06 | kernel: KScopedSchedulerLockAndSleep: Remove unused ctor. | bunnei | |
| 2020-12-06 | kernel: time_manager: Add missing lock guards. | bunnei | |
| 2020-12-06 | hle: kernel: Migrate to KScopedSchedulerLock. | bunnei | |
| 2020-12-06 | hle: kernel: Separate KScopedSchedulerLockAndSleep from k_scheduler. | bunnei | |
| 2020-12-06 | hle: kernel: Separate KScheduler from GlobalSchedulerContext class. | bunnei | |
| 2020-12-06 | hle: kernel: Rewrite scheduler implementation based on Mesopshere. | bunnei | |
| 2020-12-06 | hle: kernel: physical_core: Clear exclusive state after each run. | bunnei | |
| - This is closer to pre-multicore behavior, and works a bit better. | |||
| 2020-12-06 | hle: kernel: Port KAbstractSchedulerLock from Mesosphere. | bunnei | |
| 2020-12-06 | hle: kernel: svc: Remove reschedule on svcBreak. | bunnei | |
| - This breaks things, and is unnecessary, since emulation will be done at this point. | |||
| 2020-12-06 | hle: kernel: process: Add schedule count tracking, to be used for yield impl. | bunnei | |
| 2020-12-06 | hle: kernel: svc: Remove unnecessary hack in svcSleep. | bunnei | |
| 2020-12-06 | common: Port KPriorityQueue from Mesosphere. | bunnei | |
| 2020-12-06 | common: Port BitSet from Mesosphere. | bunnei | |
| 2020-12-06 | hle: kernel: Port KAffinityMask from Mesosphere. | bunnei | |
| 2020-12-05 | maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict | comex | |
| On Apple platforms, FALSE and TRUE are defined as macros by <mach/boolean.h>, which is included by various system headers. Note that there appear to be no actual users of the names to fix up. | |||
| 2020-12-05 | yuzu_cmd: Remove 'users_size' | comex | |
| Specifically: const auto size = sdl2_config->GetInteger("System", "users_size", 0); The variable is never used, producing a warning. I wondered if this ought to be assigning something to in `Settings`, but nothing else in the codebase ever mentions a setting called "users_size", so I guess it's safe to remove... | |||
| 2020-12-05 | Update cubeb and request a persistent stream session | Vitor Kiguchi | |
| 2020-12-05 | video_core: Resolve more variable shadowing scenarios pt.3 | Lioncash | |
| Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors. | |||
| 2020-12-05 | game_list_p: Resolve deprecated usage of QVariant operator< | Lioncash | |
| This is designated as obsolete in Qt's docs (see: https://doc.qt.io/qt-5/qvariant-obsolete.html#operator-lt) | |||
| 2020-12-05 | applets: Resolve variable shadowing | Morph | |
| 2020-12-05 | video_core: Resolve more variable shadowing scenarios pt.2 | Lioncash | |
| Migrates the video core code closer to enabling variable shadowing warnings as errors. This primarily sorts out shadowing occurrences within the Vulkan code. | |||
| 2020-12-05 | Merge pull request #5124 from lioncash/video-shadow | bunnei | |
| video_core: Resolve more variable shadowing scenarios | |||
| 2020-12-04 | Merge pull request #5127 from FearlessTobi/port-5617 | bunnei | |
| Port citra-emu/citra#5617: "Fix telemetry-related exit crash from use-after-free" | |||
| 2020-12-05 | xbyak_abi: Shorten std::size_t to size_t | Lioncash | |
| Makes for less reading. | |||
| 2020-12-05 | xbyak_abi: Avoid implicit sign conversions | Lioncash | |
| 2020-12-05 | system_version: Update to 11.0.0 | Chloe Marcec | |
| 2020-12-05 | Fix telemetry-related exit crash from use-after-free | FearlessTobi | |
| Co-Authored-By: xperia64 <xperia64@users.noreply.github.com> | |||
| 2020-12-04 | codec: Remove deprecated usage of AVCodecContext::refcounted_frames | Lioncash | |
| This was only necessary for use with the avcodec_decode_video2/avcoded_decode_audio4 APIs which are also deprecated. Given we use avcodec_send_packet/avcodec_receive_frame, this isn't necessary, this is even indicated directly within the FFmpeg API changes document here on 2017-09-26: https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410 This prevents our code from breaking whenever we update to a newer version of FFmpeg in the future if they ever decide to fully remove this API member. | |||
| 2020-12-04 | video_core: Resolve more variable shadowing scenarios | Lioncash | |
| Resolves variable shadowing scenarios up to the end of the OpenGL code to make it nicer to review. The rest will be resolved in a following commit. | |||
| 2020-12-04 | nim: Stub IsLargeResourceAvailable | Morph | |
| - Used by Immortals Fenyx Rising | |||
| 2020-12-04 | Merge pull request #5064 from lioncash/node-shadow | bunnei | |
| node: Eliminate variable shadowing | |||
| 2020-12-03 | Merge pull request #5061 from lioncash/pessimizing | bunnei | |
| vp9/vic: Resolve pessimizing moves | |||
| 2020-12-03 | Merge pull request #4996 from bunnei/use-4jits | bunnei | |
| Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements | |||
| 2020-12-03 | node: Mark member functions as [[nodiscard]] where applicable | Lioncash | |
| Prevents logic bugs from accidentally ignoring the return value. | |||
| 2020-12-03 | node: Eliminate variable shadowing | Lioncash | |
| 2020-12-03 | vp9/vic: Resolve pessimizing moves | Lioncash | |
| Removes the usage of moves that don't result in behavior different from a copy, or otherwise would prevent copy elision from occurring. | |||
| 2020-12-03 | mouse_poller: Remove unused includes | Lioncash | |
| 2020-12-03 | mouse_input: Invert conditional in UpdateYuzuSettings() | Lioncash | |
| Allows the struct to be constructed in place. | |||
| 2020-12-03 | mouse_input: Remove two casts and amend some formatting | Lioncash | |
| Removes the use of two static casts and improves the readability of some vectors slightly. | |||
| 2020-12-03 | mouse_input: Resolve a -Wdocumentation warning | Lioncash | |
| 2020-12-03 | mouse_input: Remove unused includes | Lioncash | |
| 2020-12-02 | Merge pull request #5000 from lioncash/audio-error | bunnei | |
| audio_core: Make shadowing and unused parameters errors | |||
