| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-04-09 | Merge pull request #2132 from FearlessTobi/port-4437 | bunnei | |
| Port citra-emu/citra#4437: "citra-qt: Make hotkeys configurable via the GUI (Attempt 2)" | |||
| 2019-04-09 | Merge pull request #2370 from lioncash/qt-warn | bunnei | |
| yuzu/loading_screen: Resolve runtime Qt string formatting warnings | |||
| 2019-04-09 | Merge pull request #2369 from FernandoS27/mip-align | bunnei | |
| gl_backend: Align Pixel Storage | |||
| 2019-04-09 | Merge pull request #2368 from FernandoS27/fix-lop | bunnei | |
| Correct LOP_IMM encoding | |||
| 2019-04-09 | Correct Fermi Copy on Linear Textures. | Fernando Sahmkow | |
| 2019-04-09 | kernel/process: Set page table when page table resizes occur. | Lioncash | |
| We need to ensure dynarmic gets a valid pointer if the page table is resized (the relevant pointers would be invalidated in this scenario). In this scenario, the page table can be resized depending on what kind of address space is specified within the NPDM metadata (if it's present). | |||
| 2019-04-09 | Implement Texture Format ZF32_X24S8. | Fernando Sahmkow | |
| 2019-04-09 | Correct depth compare with color formats for R32F | Fernando Sahmkow | |
| 2019-04-09 | yuzu/loading_screen: Resolve runtime Qt string formatting warnings | Lioncash | |
| In our error console, when loading a game, the strings: QString::arg: Argument missing: "Loading...", 0 QString::arg: Argument missing: "Launching...", 0 would occasionally pop up when the loading screen was running. This was due to the strings being assumed to have formatting indicators in them, however only two out of the four strings actually have them. This only applies the arguments to the strings that have formatting specifiers provided, which avoids these warnings from occurring. | |||
| 2019-04-09 | added a toggle to force 30fps mode | zarroboogs | |
| 2019-04-08 | gl_backend: Align Pixel Storage | Fernando Sahmkow | |
| This commit makes sure GL reads on the correct pack size for the respective texture buffer. | |||
| 2019-04-08 | Correct LOP_IMN encoding | Fernando Sahmkow | |
| 2019-04-08 | Correct XMAD mode, psl and high_b on different encodings. | Fernando Sahmkow | |
| 2019-04-08 | Adapt Bindless to work with AOFFI | Fernando Sahmkow | |
| 2019-04-08 | Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. | Fernando Sahmkow | |
| 2019-04-08 | Fix bad rebase | Fernando Sahmkow | |
| 2019-04-08 | Fix TMML | Fernando Sahmkow | |
| 2019-04-08 | Simplify ConstBufferAccessor | Fernando Sahmkow | |
| 2019-04-08 | Refactor GetTextureCode and GetTexCode to use an optional instead of ↵ | Fernando Sahmkow | |
| optional parameters | |||
| 2019-04-08 | Implement TXQ_B | Fernando Sahmkow | |
| 2019-04-08 | Implement TMML_B | Fernando Sahmkow | |
| 2019-04-08 | Corrections to TEX_B | Fernando Sahmkow | |
| 2019-04-08 | Fixes to Const Buffer Accessor and Formatting | Fernando Sahmkow | |
| 2019-04-08 | Implement Bindless Handling on SetupTexture | Fernando Sahmkow | |
| 2019-04-08 | Unify both sampler types. | Fernando Sahmkow | |
| 2019-04-08 | Implement Bindless Samplers and TEX_B in the IR. | Fernando Sahmkow | |
| 2019-04-08 | Implement Const Buffer Accessor | Fernando Sahmkow | |
| 2019-04-07 | kernel/svc: Deglobalize the supervisor call handlers | Lioncash | |
| Adjusts the interface of the wrappers to take a system reference, which allows accessing a system instance without using the global accessors. This also allows getting rid of all global accessors within the supervisor call handling code. While this does make the wrappers themselves slightly more noisy, this will be further cleaned up in a follow-up. This eliminates the global system accessors in the current code while preserving the existing interface. | |||
| 2019-04-07 | Merge pull request #2300 from FernandoS27/null-shader | bunnei | |
| shader_cache: Permit a Null Shader in case of a bad host_ptr. | |||
| 2019-04-07 | Merge pull request #2355 from ReinUsesLisp/sync-point | bunnei | |
| maxwell_3d: Reduce severity of ProcessSyncPoint | |||
| 2019-04-07 | Merge pull request #2306 from ReinUsesLisp/aoffi | bunnei | |
| shader_ir: Implement AOFFI for TEX and TLD4 | |||
| 2019-04-07 | Merge pull request #2361 from lioncash/pagetable | bunnei | |
| core/memory: Minor simplifications to page table management | |||
| 2019-04-07 | Merge pull request #2321 from ReinUsesLisp/gl-state-rework | bunnei | |
| gl_state: Rework to enable individual applies | |||
| 2019-04-07 | Merge pull request #2098 from FreddyFunk/disk-cache-zstd | bunnei | |
| gl_shader_disk_cache: Use Zstandard for compression | |||
| 2019-04-07 | Merge pull request #2356 from lioncash/pair | bunnei | |
| kernel/{server_port, server_session}: Return pairs instead of tuples from pair creation functions | |||
| 2019-04-07 | Merge pull request #2362 from lioncash/enum | bunnei | |
| core/memory: Remove unused enum constants | |||
| 2019-04-07 | Merge pull request #2352 from bunnei/mem-manager-fixes | bunnei | |
| memory_manager: Improved implementation of read/write/copy block. | |||
| 2019-04-07 | Permit a Null Shader in case of a bad host_ptr. | Fernando Sahmkow | |
| 2019-04-07 | core/memory: Remove unused enum constants | Lioncash | |
| These are holdovers from Citra and can be removed. | |||
| 2019-04-07 | core/memory: Remove GetCurrentPageTable() | Lioncash | |
| Now that nothing actually touches the internal page table aside from the memory subsystem itself, we can remove the accessor to it. | |||
| 2019-04-07 | arm/arm_dynarmic: Remove unnecessary current_page_table member | Lioncash | |
| Given the page table will always be guaranteed to be that of whatever the current process is, we no longer need to keep this around. | |||
| 2019-04-07 | kernel: Handle page table switching within MakeCurrentProcess() | Lioncash | |
| Centralizes the page table switching to one spot, rather than making calling code deal with it everywhere. | |||
| 2019-04-06 | kernel/server_session: Return a std::pair from CreateSessionPair() | Lioncash | |
| Keeps the return type consistent with the function name. While we're at it, we can also reduce the amount of boilerplate involved with handling these by using structured bindings. | |||
| 2019-04-06 | kernel/server_port: Return a std::pair from CreatePortPair() | Lioncash | |
| Returns the same type that the function name describes. | |||
| 2019-04-06 | maxwell_3d: Reduce severity of ProcessSyncPoint | ReinUsesLisp | |
| 2019-04-06 | video_core/textures/convert: Replace include with a forward declaration | Lioncash | |
| Avoids dragging in a direct dependency in a header. | |||
| 2019-04-06 | video_core/texures/texture: Remove unnecessary includes | Lioncash | |
| Nothing in this header relies on common_funcs or the memory manager. This gets rid of reliance on indirect inclusions in the OpenGL caches. | |||
| 2019-04-05 | yuzu/debugger: Remove graphics surface viewer | Lioncash | |
| This doesn't actually work anymore, and given how long it's been left in that state, it's unlikely anyone actually seriously used it. Generally it's preferable to use RenderDoc or Nsight to view surfaces. | |||
| 2019-04-05 | Merge pull request #2317 from FernandoS27/sync | bunnei | |
| Implement SyncPoint Register in the GPU. | |||
| 2019-04-05 | Merge pull request #2325 from lioncash/name | bunnei | |
| kernel/server_session: Provide a GetName() override | |||
