| Age | Commit message (Collapse) | Author |
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merging similar pattern. Also makes the code more similar to the gl one
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this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
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the per-light loop body.
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ComputeFragmentsColors function.
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ComputeFragmentsColors.
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being set to the dist atten scale.
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into the per-light loop.
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Service/boss:P: Add some functions to FunctionTable
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Memory: Fix crash when unmapping a VMA covering cached surfaces
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* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
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Kernel/SVC: Partially implemented svcReplyAndReceive
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ClientSession::SendSyncRequest.
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gpu: fix edge cases for TextureCopy
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gl_rasterizer: use texture buffer for fog LUT
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gdbstub to work
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Services/UDS: Stub SendTo to generate the unencrypted data frames with the right headers
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during encryption.
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AES::KeySlotID enum.
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The responsibility of encryption and encapsulation into an 802.11 MAC frame will fall into the callers of GenerateDataPayload.
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when the client endpoint is closed.
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It behaves mostly as WaitSynchronizationN with wait_all = false, except for IPC buffer translation.
The target thread of an IPC response will now wake up when responding.
IPC buffer translation is currently not implemented.
Error passing back to svcSendSyncRequest is currently not implemented.
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