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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2021-11-16
FSR: Fix GCC build errors
ameerj
2021-11-16
Vulkan: Reimplement FSR constant generation functions to avoid GCC warnings
Marshall Mohror
2021-11-16
vk_blit_screen: Fix AA destruction order
ameerj
2021-11-16
Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan
Marshall Mohror
2021-11-16
renderer_vulkan/blit_image: Use generic color state on Depth to Color blits
ameerj
Fixes Bayonetta 2 on AMD
2021-11-16
vk_texture_cache: Refactor 3D scaling helpers
ameerj
2021-11-16
gl_rasterizer: Fix ScissorTest and Clear when scaling
ameerj
2021-11-16
gl_texture_cache: Simplify scaling procedures
ameerj
2021-11-16
OpenGlTextureCache: Fix state invalidation on rescaling.
Fernando Sahmkow
2021-11-16
VulkanBufferCache: Avoid adding barriers between multiple copies.
Fernando Sahmkow
2021-11-16
HostShader: Fix gaussian and add attribution.
Fernando Sahmkow
2021-11-16
Yuzu UI: Add button for Anti Alias
Fernando Sahmkow
2021-11-16
Vulkan: Fix FXAA in AMD.
Fernando Sahmkow
2021-11-16
Texture Cache: Fix blitting.
Fernando Sahmkow
2021-11-16
Vulkan: Implement FXAA
FernandoS27
2021-11-16
OpenGL: fix FXAA with scaling
Marshall Mohror
2021-11-16
OpenGL: Implement FXAA
Marshall Mohror
2021-11-16
Frontend: Add anti-aliasing method setting
Marshall Mohror
2021-11-16
Settings: Add anti-aliasing method setting
Marshall Mohror
2021-11-16
QtGUI: Add buttton to toggle the filter.
FernandoS27
2021-11-16
VideoCore: Add gaussian filtering.
FernandoS27
2021-11-16
TextureCache: Improve Reaper.
FernandoS27
2021-11-16
Vulkan: fix waiting on semaphore.
FernandoS27
2021-11-16
Update scaleforce to use FP16
Marshall Mohror
2021-11-16
VideoCore: Add more rescaling option.
FernandoS27
2021-11-16
TextureCache: fix rescaling in aliases and overlap joins.
FernandoS27
2021-11-16
Presentation: Fix turning FSR on and off in settings
Marshall Mohror
2021-11-16
Video Core: fix building for GCC.
Fernando Sahmkow
2021-11-16
Vulkan Rasterizer: Fix clears on integer textures.
FernandoS27
2021-11-16
Texture cache: fix Intel with rescaler.
FernandoS27
2021-11-16
TextureCache: Fix blitting filter in Vulkan and correct viewport/scissor ↵
FernandoS27
calculation when downscaling.
2021-11-16
Texture Cache: fix memory managment and optimize scaled downloads, uploads.
Fernando Sahmkow
2021-11-16
Texture Cache: ease the requirements of textures being blacklisted.
Fernando Sahmkow
2021-11-16
Vulkan: Fix Blit Depth Stencil
Fernando Sahmkow
2021-11-16
Texture Cache: Fix downscaling and correct memory comsumption.
Fernando Sahmkow
2021-11-16
Presentation: add Nearest Neighbor filter.
Fernando Sahmkow
2021-11-16
vulkan: Implement FidelityFX Super Resolution
Marshall Mohror
2021-11-16
Texture Cache: Rescale conversions between depth and color
FernandoS27
2021-11-16
Texture cache: Fix memory consumption and ignore rating when a depth texture ↵
Fernando Sahmkow
is rendered.
2021-11-16
vulkan: Fix rescaling push constant usage
ameerj
2021-11-16
Texture Cahe: Fix downscaling on SMO.
Fernando Sahmkow
2021-11-16
texture_cache_base: Remove unused function declarations
ameerj
2021-11-16
yuzu: Fix build errors
ameerj
2021-11-16
vk_texture_cache: Use 3D to scale images when blit is unsupported
ameerj
2021-11-16
texture_cache: Fix infinitely recursive ImageCanRescale check
ameerj
2021-11-16
vk_texture_cache: Fix BlitScale of non-2D images
ameerj
2021-11-16
video_core: Refactor resolution scale function
ameerj
2021-11-16
texture_cache: Fix image resolves when src/dst are not both scaled
ameerj
2021-11-16
yuzu_cmd: Read resolution_setup and scaling_filter from config
lat9nq
Also adds descriptions and the settings to the default config.
2021-11-16
video_core,yuzu: Move UpdateRescalingInfo call to video_core
lat9nq
This only needs to happen once per game boot, so we can just call it during CreateGPU and be done with it, avoiding the need to call it in the frontends.
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