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2021-11-24input_common: Rewrite touchgerman77
2021-11-24input_common: Rewrite mousegerman77
2021-11-24input_common: Rewrite keyboardgerman77
2021-11-24input_common: Move touch and analog from button. Move udp protocolgerman77
2021-11-24input_common: Create input poller and mappinggerman77
2021-11-24input_common: Create input_enginegerman77
2021-11-24core/hid: Move motion_input, create input converter and hid_typesgerman77
2021-11-24core/hid: Move input_interpreter to hidgerman77
2021-11-24common: Rewrite and move core/frontend/input.h to commongerman77
2021-11-24Refactor menu states and shortcuts in GMainWindow. (#7419)Adam Heinermann
Refactor menu states and shortcuts in GMainWindow. - Removed "Start", since it was always disabled unless it was "Continue" which has now been moved to "Pause". - Allow hotkeys to be used while in fullscreen. - Removed the load amiibo hotkey.
2021-11-24video_core/codec: address commentsliushuyu
2021-11-24video_core/codecs: fix multiple decoding issues on Linux ...liushuyu
* when someone installed Intel video drivers on an AMD system, the decoder will select the Intel VA-API decoding driver and yuzu will crash due to incorrect driver selection; the fix will check if the currently about-to-use driver is loaded in the kernel * when using NVIDIA driver on Linux with a ffmpeg that does not have CUDA capability enabled, the decoder will crash; the fix simply making the decoder prefers the VDPAU driver over CUDA on Linux
2021-11-24Merge pull request #7404 from Kewlan/per-game-framerate-capbunnei
configure_general: Allow framerate cap to be used in custom game configs
2021-11-22Merge pull request #7394 from Morph1984/svc-SetMemoryPermissionbunnei
kernel: svc: Implement SetProcessMemoryPermission
2021-11-22Texture Cache: Fix issue with blitting 3D textures.Fernando Sahmkow
2021-11-21Merge pull request #7406 from heinermann/tas_menuMai M
Added TAS controls to the menu under Tools
2021-11-21arm: dynarmic: Cleanup icache op handlingjam1garner
2021-11-21arm: dynarmic: Implement icache op handling for 'ic iallu' instructionjam1garner
2021-11-21arm: dynarmic: Implement icache op handling for 'ic ivau' instructionjam1garner
2021-11-21const fixesAdam Heinermann
2021-11-21Apply clang formatAdam Heinermann
2021-11-21Added TAS controls to the menu under ToolsAdam Heinermann
2021-11-22Texture Cache: Correct conversion shaders.Fernando Sahmkow
2021-11-22Texture Cache: Always copy on NVIDIA.Fernando Sahmkow
2021-11-22TextureCache: Simplify blitting of D24S8 formats and fix bugs.Fernando Sahmkow
2021-11-21VulkanTexturECache: Use reinterpret on D32_S8 formats.Fernando Sahmkow
2021-11-21HostShaders: Fix D24S8 convertion shaders.Fernando Sahmkow
2021-11-21configure_general: Allow framerate cap to be used in custom game configsKewlan
2021-11-21Merge pull request #7395 from Morph1984/resolve-commentsbunnei
general: Resolve comments in PR #7368
2021-11-21Merge pull request #7389 from ameerj/screenshot-1xbunnei
Fix screenshot dimensions when at 1x scale
2021-11-20Merge pull request #7359 from heinermann/kthread_crashbunnei
Fix crash on exit due to static scoped dummy threads
2021-11-20Merge pull request #7393 from Morph1984/pm-ams-get-pidbunnei
service: pm: Implement AtmosphereGetProcessId
2021-11-21TextureCache: Eliminate format deduction as full depth conversion has been ↵Fernando Sahmkow
supported.
2021-11-20kernel: svc: Move all IsValid functions to an anonymous namespaceMorph
2021-11-20kernel: svc: Implement SetProcessMemoryPermissionMorph
- Used by Skyline modding framework
2021-11-20kernel: KPageTable: Rename SetCodeMemoryPermission to SetProcessMemoryPermissionMorph
2021-11-20vk_texture_cache: Mark VkBufferUsageFlags as static constexprMorph
2021-11-20vk_blit_image: Consolidate CreatePipelineTargetEx functionsMorph
2021-11-20service: pm: Implement AtmosphereGetProcessIdMorph
- Used by Skyline modding framework
2021-11-20service: pm: Add all relevant result codesMorph
2021-11-20Merge pull request #7368 from FernandoS27/vulkan-convbunnei
Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
2021-11-20service: pm: Rename title id to program idMorph
2021-11-20Fix screenshot dimensions when at 1x scaleameerj
This was regressed by ART. Prior to ART, the screenshots were saved at the title's framebuffer resolution. A misunderstanding of the existing logic led to screenshot dimensions becoming dependent on the host render window size. This changes the behavior to match how it was prior to ART at 1x, with screenshots now always being the title's framebuffer dimensions scaled by the resolution scaling factor.
2021-11-20TextureCache: Refactor and fix linux compiling.Fernando Sahmkow
2021-11-20TextureCache: Assure full conversions on depth/stencil write shaders.Fernando Sahmkow
2021-11-20TextureCache: Implement buffer copies on Vulkan.Fernando Sahmkow
2021-11-19Merge pull request #7294 from ↵bunnei
vonchenplus/fix_image_update_error_when_width_too_small Fix image update/download error when width too small
2021-11-20TextureCache: Add R16G16 to D24S8 converter.Fernando Sahmkow
2021-11-19TextureCache: Add B10G11R11 to D24S8 converter.Fernando Sahmkow
2021-11-19TextureCache: Further fixes on resolve algorithm.Fernando Sahmkow