| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-01-14 | hle: kernel: k_memory_manager: Clear pages on allocation & free. | bunnei | |
| - Heap pages should be zero'd. - Also explicitly passed along heap allocation option. | |||
| 2022-01-15 | Change default name for ps controllers | gidoly | |
| Minor nitpick Code is from narr | |||
| 2022-01-14 | Merge pull request #7707 from german77/slow-update | bunnei | |
| service/hid: Decrease motion update rate | |||
| 2022-01-14 | core: hle: kernel: KThread: Integrate with KWorkerTask and implement ↵ | bunnei | |
| DoWorkerTaskImpl. - This is used to terminate a thread asynchronously after it has been exited. - This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled. - Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior. | |||
| 2022-01-14 | core: hle: kernel: KProcess: Integrate with KWorkerTask and add ↵ | bunnei | |
| unimplemented DoWorkerTaskImpl. | |||
| 2022-01-14 | core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates. | bunnei | |
| - This makes our implementations of these more closely match HOS. | |||
| 2022-01-14 | core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager. | bunnei | |
| 2022-01-14 | core: hle: kernel: Add KWorkerTask and KWorkerTaskManager. | bunnei | |
| - These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess. | |||
| 2022-01-14 | common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber. | bunnei | |
| - When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug. | |||
| 2022-01-14 | hle: kernel: Fix service_threads access to be thread safe V2. | bunnei | |
| - PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock. - With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves. - Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue. | |||
| 2022-01-14 | core/hid: Increment shake force | Narr the Reg | |
| With the current settings 2p mode in pokemon let's go wasn't showing up. By making the shake more violent we can make it appear without any effort using the keyboard | |||
| 2022-01-14 | Merge pull request #7699 from bunnei/fix-service-thread-race | Mai M | |
| hle: kernel: Fix service_threads access to be thread safe. | |||
| 2022-01-14 | Merge pull request #7698 from bunnei/mem-code-memory-updates | Mai M | |
| Kernel Memory Updates (Part 2): SetProcessMemoryPermission, update permissions, and other minor changes. | |||
| 2022-01-13 | hle: kernel: Fix service_threads access to be thread safe. | bunnei | |
| - CreateServiceThread and ReleaseServiceThread can be accessed by different threads, uses a lock to make this thread safe. - Fixes a rare crash in Pokemon Sword/Shield that can occur when a new service thread is being created while an old one is being destroyed. | |||
| 2022-01-13 | Merge pull request #7690 from Morph1984/increase-file-limit-win | bunnei | |
| yuzu: main: Increase the open file limit on Windows to 8192 | |||
| 2022-01-13 | Merge pull request #7700 from german77/no-gyro | bunnei | |
| core/hid: Reduce gyro threshold even more | |||
| 2022-01-12 | service/hid: Decrease motion update rate | Narr the Reg | |
| Motion stops working in Mario Tennis in swing mode if the update rate is too fast even when HW it updates at the same speed. 10ms it's the minimum period that the game needs to start working again. | |||
| 2022-01-11 | core/hid: Reduce gyro threshold even more | Narr the Reg | |
| 2022-01-11 | Merge pull request #7697 from abouvier/opt-tests | bunnei | |
| cmake: make tests optional | |||
| 2022-01-11 | hle: kernel: k_page_table: Update SetProcessMemoryPermission. | bunnei | |
| 2022-01-11 | hle: service: ldr: UnmapCodeMemory BSS only when set. | bunnei | |
| 2022-01-11 | hle: kernel: k_page_table: ReadAndWrite -> UserReadWrite. | bunnei | |
| 2022-01-11 | hle: kernel: k_page_table: Rename *ProcessCodeMemory -> *CodeMemory. | bunnei | |
| 2022-01-11 | Merge pull request #7684 from bunnei/set-mem-perm-attr | bunnei | |
| Kernel Memory Updates (Part 1): SetMemoryAttribute, and other minor changes. | |||
| 2022-01-12 | cmake: make tests optional | Alexandre Bouvier | |
| 2022-01-11 | common: bit_util: Add IsPow2 helper function | Morph | |
| Makes use of std::has_single_bit() to check whether the value is a power of 2. | |||
| 2022-01-11 | Merge pull request #7633 from german77/hotkeys | bunnei | |
| yuzu: Add controller hotkeys | |||
| 2022-01-09 | yuzu: main: Increase the open file limit on Windows to 8192 | Morph | |
| This is a temporary solution for now to accommodate for mods containing more than 4096 files. | |||
| 2022-01-09 | Merge pull request #7683 from liushuyu/fmt-8.1 | Morph | |
| logging: adapt to changes in fmt 8.1 | |||
| 2022-01-09 | Merge pull request #7687 from german77/tas_handle | Morph | |
| input_common: Handle errors on TAS scripts | |||
| 2022-01-09 | logging/log.h: move enum class formatter to a separate file ... | liushuyu | |
| ... to common/logging/formatter.h | |||
| 2022-01-08 | logging/log: use `underlying_type` instead of hardcoding types | liushuyu | |
| 2022-01-08 | Merge pull request #7682 from german77/udp_fix | bunnei | |
| input_common: Fix UDP controller mappings | |||
| 2022-01-08 | core: hle: kernel: svc: Updates to SetMemoryAttribute and SetMemoryPermission. | bunnei | |
| 2022-01-08 | input_common: Handle errors on TAS scripts | german77 | |
| 2022-01-08 | core: hle: kernel: k_page_table: Update CheckMemoryState. | bunnei | |
| 2022-01-08 | logging: adapt to changes in fmt 8.1 | liushuyu | |
| 2022-01-08 | Merge pull request #7680 from german77/accel_mapping | bunnei | |
| input_common: Allow to only have acceleration motion data | |||
| 2022-01-07 | yuzu: Use pad parameter to choose the correct controller | german77 | |
| 2022-01-07 | input_common: Fix udp motion not automapping to both sides | german77 | |
| 2022-01-06 | yuzu: Add controller hotkeys | german77 | |
| 2022-01-06 | core/hid: Add home and screenshot button support | german77 | |
| 2022-01-06 | core/hid: Set minimum gyro threshold | german77 | |
| 2022-01-06 | input_common: Use accelerometer data for mapping | german77 | |
| 2022-01-06 | Merge pull request #7658 from ameerj/sparse-fixes | Fernando S | |
| video_core/memory_manager: Fixes for sparse memory management | |||
| 2022-01-05 | Merge pull request #7674 from lat9nq/fix-custom-highlight | bunnei | |
| configure_per_game: Initialize tabs after loading custom configuration | |||
| 2022-01-05 | Merge pull request #7673 from german77/no_return | Mai M | |
| glsl: Remove unreachable return | |||
| 2022-01-04 | configure_per_game: Initialize tabs after loading custom configuration | lat9nq | |
| Changes tab initialization to happen after the configuration is loaded, which means that it no longer happens as member initializers in the ConfigurePerGame constructor. Removes the cluster of ??_tab->SetConfiguration's that I added earlier to get around this issue initially. Fixes a regression in #6774 | |||
| 2022-01-04 | video_core: Remove unnecesary maybe_unused flag | Narr the Reg | |
| 2022-01-04 | glsl: Remove unreachable return | Narr the Reg | |
