| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-10-06 | qt: Fix game name format error | Zach Hilman | |
| 2019-10-06 | bcat: Make ProgressServiceBackend's GetEvent() const | Lioncash | |
| This member function doesn't modify internal member state, so it can be marked const. | |||
| 2019-10-06 | boxcat: Silence an unused variable warning | Lioncash | |
| On parse errors, we can log out the explanatory string indicating what the parsing error was, rather than just ignoring the variable and returning an overly broad error code. | |||
| 2019-10-06 | core/core: Remove unused header | Lioncash | |
| This isn't used anywhere in either the cpp or header file. | |||
| 2019-10-06 | core: Remove Core::CurrentProcess() | Lioncash | |
| This only encourages the use of the global system instance (which will be phased out long-term). Instead, we use the direct system function call directly to remove the appealing but discouraged short-hand. | |||
| 2019-10-06 | hle/service: Replace global system instance calls with instance-based ones | Lioncash | |
| Migrates the HLE service code off the use of directly accessing the global system instance where trivially able to do so. This removes all usages of Core::CurrentProcess from the service code, only 8 occurrences of this function exist elsewhere. There's still quite a bit of "System::GetInstance()" being used, however this was able to replace a few instances. | |||
| 2019-10-05 | Merge pull request #2942 from ReinUsesLisp/clang-warnings | bunnei | |
| Silence miscellaneous warnings | |||
| 2019-10-05 | Merge pull request #2943 from DarkLordZach/azure-titlebars-v2 | bunnei | |
| ci: Add custom titlebars for mainline and patreon | |||
| 2019-10-05 | video_core/control_flow: Eliminate variable shadowing warnings | Lioncash | |
| 2019-10-05 | video_core/control_flow: Eliminate pessimizing moves | Lioncash | |
| These can inhibit the ability of a compiler to perform RVO. | |||
| 2019-10-05 | video_core/ast: Unindent most of IsFullyDecompiled() by one level | Lioncash | |
| 2019-10-05 | video_core/ast: Make ShowCurrentState() take a string_view instead of ↵ | Lioncash | |
| std::string Allows the function to be non-allocating in terms of the output string. | |||
| 2019-10-05 | video_core/ast: Eliminate variable shadowing warnings | Lioncash | |
| 2019-10-05 | video_core/ast: Replace std::string with a constexpr std::string_view | Lioncash | |
| Same behavior, but without the need to heap allocate | |||
| 2019-10-05 | video_core/ast: Default the move constructor and assignment operator | Lioncash | |
| This is behaviorally equivalent and also fixes a bug where some members weren't being moved over. | |||
| 2019-10-05 | video_core/{ast, expr}: Organize forward declaration | Lioncash | |
| Keeps them alphabetically sorted for readability. | |||
| 2019-10-05 | video_core/expr: Supply operator!= along with operator== | Lioncash | |
| Provides logical symmetry to the interface. | |||
| 2019-10-05 | video_core/{ast, expr}: Use std::move where applicable | Lioncash | |
| Avoids unnecessary atomic reference count increments and decrements. | |||
| 2019-10-05 | video_core/ast: Supply const accessors for data where applicable | Lioncash | |
| Provides const equivalents of data accessors for use within const contexts. | |||
| 2019-10-05 | Merge pull request #2888 from FernandoS27/decompiler2 | David | |
| Shader_IR: Implement a full control flow decompiler for the shader IR. | |||
| 2019-10-05 | qt: Change titlebar formatting | Zach Hilman | |
| 2019-10-05 | common: Add additional SCM revision fields | Zach Hilman | |
| 2019-10-05 | maxwell_3d: Add dirty flags for depth bounds values | ReinUsesLisp | |
| This is useful in Vulkan where we want to update depth bounds without caring if it's enabled or disabled through vkCmdSetDepthBounds. | |||
| 2019-10-04 | GL_Renderer: Remove lefting snippet. | Fernando Sahmkow | |
| 2019-10-04 | NvFlinger: Remove leftover from corrections and clang format. | Fernando Sahmkow | |
| 2019-10-04 | Gl_Rasterizer: Protect CPU Memory mapping from multiple threads. | Fernando Sahmkow | |
| 2019-10-04 | Core: Wait for GPU to be idle before shutting down. | Fernando Sahmkow | |
| 2019-10-04 | Nvdrv: Correct Event setup in Nvdrv | Fernando Sahmkow | |
| Events are supposed to be cleared on quering. This fixes that issue. | |||
| 2019-10-04 | NVFlinger: Reverse the change that only signaled events on buffer acquire. | Fernando Sahmkow | |
| This has been hardware tested and it seems that NVFlinger will still signal even if there are no buffers to present. | |||
| 2019-10-04 | Nvdrv: Do framelimiting only in the CPU Thread | Fernando Sahmkow | |
| 2019-10-04 | NvFlinger: Don't swap buffers if a frame is missing and always trigger event ↵ | Fernando Sahmkow | |
| in sync gpu. | |||
| 2019-10-04 | GPU_Async: Correct fences, display events and more. | Fernando Sahmkow | |
| This commit uses guest fences on vSync event instead of an articial fake fence we had. It also corrects to keep signaling display events while loading the game as the OS is suppose to send buffers to vSync during that time. | |||
| 2019-10-04 | Nvdrv: Correct Async regression and avoid signaling empty buffer vsyncs | Fernando Sahmkow | |
| 2019-10-04 | audio/audout_u: Change formatting for old clang-format versions | ReinUsesLisp | |
| 2019-10-04 | yuzu/game_list_worker: Silence warnings | ReinUsesLisp | |
| 2019-10-04 | yuzu/game_list: Silence -Wswitch and -Wunused-variable | ReinUsesLisp | |
| 2019-10-04 | yuzu/configure_service: Silence -Wswitch | ReinUsesLisp | |
| 2019-10-04 | yuzu_tester: Remove unused variable | ReinUsesLisp | |
| 2019-10-04 | service/nvdrv: Silence -Wswitch | ReinUsesLisp | |
| 2019-10-04 | service/nfp: Silence -Wunused and -Wswitch | ReinUsesLisp | |
| 2019-10-04 | service/hid: Silence -Wunused and -Wswitch | ReinUsesLisp | |
| 2019-10-04 | service/am: Silence -Wreorder | ReinUsesLisp | |
| 2019-10-04 | service/hid: Remove unused system reference | ReinUsesLisp | |
| 2019-10-04 | service/friend: Remove unused field | ReinUsesLisp | |
| 2019-10-04 | service/filesystem: Silence -Wunused-variable | ReinUsesLisp | |
| 2019-10-04 | service/bcat: Silence -Wreorder and -Wunused | ReinUsesLisp | |
| 2019-10-04 | service/audio: Silence -Wunused | ReinUsesLisp | |
| 2019-10-04 | service/apm: Silence -Wunused and -Wreorder | ReinUsesLisp | |
| 2019-10-04 | common/file_util: Silence -Wswitch | ReinUsesLisp | |
| 2019-10-04 | Texture_Cache: Blit Deduction corrections and simplifications. | Fernando Sahmkow | |
