| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-27 | shader_ir/conversion: Implement F2I F16 Ra.H1 | ReinUsesLisp | |
| 2019-08-27 | float_set_predicate: Add missing negation bit for the second operand | ReinUsesLisp | |
| 2019-08-22 | Guard unistd.h with MacOS only macro | Weiyi Wang | |
| Fix compile error on Windows caused by #4877 Weird, I thought I saw this guard during the code review... | |||
| 2019-08-22 | citra_qt: on osx chdir to bundle dir to allow detection of user folder | B3n30 | |
| 2019-08-21 | shader_ir: Implement VOTE | ReinUsesLisp | |
| Implement VOTE using Nvidia's intrinsics. Documentation about these can be found here https://developer.nvidia.com/reading-between-threads-shader-intrinsics Instead of using portable ARB instructions I opted to use Nvidia intrinsics because these are the closest we have to how Tegra X1 hardware renders. To stub VOTE on non-Nvidia drivers (including nouveau) this commit simulates a GPU with a warp size of one, returning what is meaningful for the instruction being emulated: * anyThreadNV(value) -> value * allThreadsNV(value) -> value * allThreadsEqualNV(value) -> true ballotARB, also known as "uint64_t(activeThreadsNV())", emits VOTE.ANY Rd, PT, PT; on nouveau's compiler. This doesn't match exactly to Nvidia's code VOTE.ALL Rd, PT, PT; Which is emulated with activeThreadsNV() by this commit. In theory this shouldn't really matter since .ANY, .ALL and .EQ affect the predicates (set to PT on those cases) and not the registers. | |||
| 2019-08-21 | Buffer Cache: Adress Feedback. | Fernando Sahmkow | |
| 2019-08-21 | Buffer_Cache: Implement flushing. | Fernando Sahmkow | |
| 2019-08-21 | Buffer_Cache: Implement barriers. | Fernando Sahmkow | |
| 2019-08-21 | Buffer_Cache: Optimize and track written areas. | Fernando Sahmkow | |
| 2019-08-21 | BufferCache: Rework mapping caching. | Fernando Sahmkow | |
| 2019-08-21 | Buffer_Cache: Fixes and optimizations. | Fernando Sahmkow | |
| 2019-08-21 | Video_Core: Implement a new Buffer Cache | Fernando Sahmkow | |
| 2019-08-21 | Merge pull request #2748 from FernandoS27/align-memory | bunnei | |
| VM_Manager: Align allocated host physical memory to 256bytes | |||
| 2019-08-21 | Merge pull request #2769 from FernandoS27/commands-flush | bunnei | |
| GPU: Flush commands on every dma pusher step. | |||
| 2019-08-21 | Merge pull request #2777 from ReinUsesLisp/hsetp2-fe3h-fix | bunnei | |
| half_set_predicate: Fix HSETP2_C constant buffer offset | |||
| 2019-08-21 | Merge pull request #2753 from FernandoS27/float-convert | bunnei | |
| Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. | |||
| 2019-08-21 | Merge pull request #2773 from lioncash/test-unused | bunnei | |
| yuzu-tester/yuzu: Remove unused variable | |||
| 2019-08-21 | renderer_opengl: Implement RGB565 framebuffer format | ReinUsesLisp | |
| 2019-08-21 | renderer_opengl: Use block linear swizzling for CPU framebuffers | ReinUsesLisp | |
| 2019-08-21 | renderer_opengl: Use VideoCore pixel format | ReinUsesLisp | |
| 2019-08-21 | gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig | ReinUsesLisp | |
| 2019-08-18 | Merge pull request #2747 from lioncash/audio | bunnei | |
| service/audren_u: Unstub ListAudioDeviceName | |||
| 2019-08-18 | Merge pull request #2778 from ReinUsesLisp/nop | bunnei | |
| shader_ir: Implement NOP | |||
| 2019-08-18 | Merge pull request #2768 from ReinUsesLisp/hsetp2-fix | bunnei | |
| decode/half_set_predicate: Fix predicates | |||
| 2019-08-16 | Fixup! #2772 missed this one file | James Rowe | |
| 2019-08-16 | Merge pull request #2766 from FearlessTobi/port-4849 | James Rowe | |
| Port citra-emu/citra#4849: "Qt: Fixed behaviour of buttons by connecting functors to correct signals" | |||
| 2019-08-16 | Merge pull request #2772 from lioncash/ui | James Rowe | |
| yuzu/CMakeLists: Remove qt5_wrap_ui macro usage | |||
| 2019-08-09 | yuzu/CMakeLists: Remove qt5_wrap_ui macro usage | Lioncash | |
| We can simply enable CMAKE_AUTOUIC and let CMake take care of handling the UI code generation for targets. As part of letting CMake automatically handle the header file parsing, we must not name includes with "ui_*" unless they're related to the output of the Qt UIC compiler. Because of this, we need to rename ui_settings, given it would conflict with this restriction. | |||
| 2019-08-04 | shader_ir: Implement NOP | ReinUsesLisp | |
| 2019-08-04 | half_set_predicate: Fix HSETP2_C constant buffer offset | ReinUsesLisp | |
| 2019-08-02 | Qt: Fixed behaviour of buttons by connecting functors to correct signals | Silent | |
| Following screens got fixes: - Configure/Debug - Configure/Input | |||
| 2019-07-29 | yuzu-tester/yuzu: Correct format string | Lioncash | |
| Prevents an invalid formatting exception from being thrown. | |||
| 2019-07-29 | yuzu-tester/yuzu: Remove unused variable | Lioncash | |
| Gets rid of a compilation warning. | |||
| 2019-07-26 | GPU: Flush commands on every dma pusher step. | Fernando Sahmkow | |
| This commit ensures that the host gpu is constantly fed with commands to work with, while the guest gpu keeps producing the rest of the commands. This reduces syncing time between host and guest gpu. | |||
| 2019-07-26 | Merge pull request #2592 from FernandoS27/sync1 | bunnei | |
| Implement GPU Synchronization Mechanisms & Correct NVFlinger | |||
| 2019-07-26 | decode/half_set_predicate: Fix predicates | ReinUsesLisp | |
| 2019-07-25 | MaxwellDMA: Fixes, corrections and relaxations. | Fernando Sahmkow | |
| This commit fixes offsets on Linear -> Tiled copies, corrects z pos fortiled->linear copies, corrects bytes_per_pixel calculation in tiled -> linear copies and relaxes some limitations set by latest dma fixes refactors. | |||
| 2019-07-25 | Merge pull request #2739 from lioncash/cflow | bunnei | |
| video_core/control_flow: Minor changes/warning cleanup | |||
| 2019-07-25 | Merge pull request #2737 from FernandoS27/track-fix | bunnei | |
| Shader_Ir: Correct tracking to track from right to left | |||
| 2019-07-25 | Merge pull request #2689 from lioncash/tl | bunnei | |
| yuzu/main: Make error messages within OnCoreError more localization-friendly | |||
| 2019-07-25 | Merge pull request #2743 from FernandoS27/surpress-assert | bunnei | |
| Downgrade and suppress a series of GPU asserts and debug messages. | |||
| 2019-07-24 | Merge pull request #2704 from FernandoS27/conditional | bunnei | |
| maxwell3d: Implement Conditional Rendering | |||
| 2019-07-22 | shader/decode: Implement S2R Tic | ReinUsesLisp | |
| 2019-07-22 | Merge pull request #2734 from ReinUsesLisp/compute-shaders | bunnei | |
| gl_rasterizer: Implement compute shaders | |||
| 2019-07-21 | Merge pull request #2735 from FernandoS27/pipeline-rework | bunnei | |
| Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism | |||
| 2019-07-20 | Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. | Fernando Sahmkow | |
| This commit takes care of implementing the F16 Variants of the conversion instructions and makes sure conversions are done. | |||
| 2019-07-20 | Maxwell3D: Reorganize and address feedback | Fernando Sahmkow | |
| 2019-07-19 | Shader_Ir: Change Debug Asserts for Log Warnings | Fernando Sahmkow | |
| 2019-07-19 | Common/Alignment: Add noexcept where required. | Fernando Sahmkow | |
| 2019-07-19 | shader/half_set_predicate: Fix HSETP2 implementation | ReinUsesLisp | |
