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2020-07-13video_core: Fix B5G6R5_UNORM render target formatReinUsesLisp
2020-07-13video_core: Fix B5G6R5UReinUsesLisp
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RGBA32_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RGBA16_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RGBA8_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RG32_SINT render targetReinUsesLisp
2020-07-13video_core: Implement RG8_SINT render target and fix RG8_UINTReinUsesLisp
2020-07-13video_core: Implement R8_SINT render targetReinUsesLisp
2020-07-13video_core: Implement R8_SNORM render targetReinUsesLisp
2020-07-13video_core/surface: Remove explicit values on PixelFormat's definitionReinUsesLisp
2020-07-13video_core/surface: Reorder render target to pixel format switchReinUsesLisp
2020-07-12kernel/scheduler: Use std::mutex instead of spin lockReinUsesLisp
Profiling shows that this is a highly contested mutex, causing dimishing results compared to a OS lock. std::mutex implementations can spin for a while before falling back to an OS lock. This avoids wasting precious CPU cycles in a no-op.
2020-07-12vk_blit_screen: Make use of designated initializers where applicableLioncash
Now that we make use of C++20, we can use designated initializers to make things a little nicer to read.
2020-07-12vk_state_tracker: Fix dirty flags for stencil_enable on ↵ReinUsesLisp
VK_EXT_extended_dynamic_state Fixes a regression on any game using stencil on devices with VK_EXT_extended_dynamic_state.
2020-07-12udp: Silence a C++20 deprecation warningLioncash
C++20 deprecates using the = lambda capture to implicitly capture the this pointer. Instead, we must specify it explicitly.
2020-07-12gc_poller: Mark GCButtonFactory::GetNextInput() as constLioncash
This doesn't modify class instance state.
2020-07-12gc_poller: Get rid of undefined behavior in Create()Lioncash
Ensures that the function always has returns in all control paths.
2020-07-12gc_poller: Silence sign conversion warningsLioncash
2020-07-12gc_adapter: Remove deprecated usage of = in lambda capturesLioncash
It's deprecated in C++20 to use = to capture the this pointer. Instead, we can simply pass this as an argument to the thread constructor.
2020-07-12gc_adapter: Silence sign conversion warningsLioncash
2020-07-12configure_cpu: Split optimization settings off into Debug tabMerryMage
2020-07-12Merge pull request #4265 from Morph1984/file-renameFernando Sahmkow
vfs_real: Fix MoveFile
2020-07-12Merge pull request #4290 from lioncash/latestLC
CMakeLists: Make use of /std:c++latest on MSVC
2020-07-12Merge pull request #3385 from Morph1984/batch-installbunnei
frontend: Add support to batch install files to NAND
2020-07-12common/alignment: Fix compilation errors (#4303)Tobias
2020-07-12fs: Fix RomFS building when zero byte files are presentMorph
When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key. This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
2020-07-12Merge pull request #4275 from CrazyMax/desired_languagebunnei
AM: fix GetDesiredLanguage:
2020-07-11Merge pull request #4289 from ReinUsesLisp/dynfixbunnei
vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXT
2020-07-11hle: service: mii: Rewrite service to properly support creation of random ↵bunnei
and default miis.
2020-07-11Revert "Port citra-emu/citra#5441: "Common: remove a mod from AlignUp""bunnei
2020-07-11Common: remove a mod from AlignUp (#5441)Marshall Mohror
In cases where the size is not a known constant when inlining, AlignUp<std::size_t> currently generates two 64-bit div instructions. This generates one div and a cmov which is significantly cheaper.
2020-07-11configure_cpu: Add tooltipsMerryMage
2020-07-11configure_cpu: Show/Hide debugging optionsMerryMage
2020-07-11main/profile_select: Don't prompt for profile selection when only one is ↵FearlessTobi
available
2020-07-11configuration: Add settings to enable/disable specific CPU optimizationsMerryMage
2020-07-11CMakeLists: Make use of /std:c++latest on MSVCLioncash
Provides the buildbot with one builder that is always tracking the latest version of the C++ standard, allowing us to progressively rectify our code and amend any differences between standards over time instead of waiting for a complete standard change, potentially breaking a lot of code all at once.
2020-07-11Merge pull request #4203 from VolcaEM/servicesbunnei
service: Update function tables
2020-07-10Merge pull request #4250 from Morph1984/key-writingbunnei
KeyManager: Prevent writing of invalid keys
2020-07-10vk_rasterizer: Pass <pSizes> to CmdBindVertexBuffers2EXTReinUsesLisp
This has been fixed in Nvidia's public beta driver 451.74. The previous beta driver will be broken, people using these will have to update.
2020-07-10Merge pull request #4221 from jbeich/unused-qt-openglbunnei
cmake: drop dependency on QtOpenGL
2020-07-10Break out of scan loop if can't find adapter on first runAmeer
2020-07-10video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changesReinUsesLisp
Change GOB sizes from free-functions to constexpr constants. Add SwizzleSliceToVoxel, a function that swizzles a 2D array of pixels into a 3D texture and use it for 3D copies.
2020-07-10vfs_real: Fix MoveFileMorph
The file wasn't closed prior to being renamed / moved, throwing an error that states "The process cannot access the file because it is being used by another process." Fix this by closing the file prior to a rename / move operation. Fixes saving in Luigi's Mansion 3 and KATANA KAMI: A Way of the Samurai Story.
2020-07-10KeyManager: Prevent writing of invalid keysMorph
If the keys are zero, don't write them to the autogenerated file.
2020-07-10Add additional empty check for the QStringList returned by the InstallDialogMorph
2020-07-10Update the install and progress dialogsMorph
- Remove the overwrite files checkbox, it will always overwrite - The progressbar now reflects the progress in terms of data transferred.
2020-07-10Refactor batch installing filesMorph
Key issues fixed: - Progress dialog showing up as white/hanging/getting stuck/unresponsive. Key changes: - Progress dialog now shows progress as a function of all files instead of per nca within a file. - Overwrite existing files will overwrite all files in the selection.
2020-07-10Add support for batch install to NANDMorph
This adds support to batch install files to NAND
2020-07-10bis_factory: Set User NAND free space to be 1 MiB less than total.Morph