| Age | Commit message (Collapse) | Author |
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android: Update settings, remove unused translations
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image_info: adjust rescale thresholds and refactor constant use
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android: Add translation files manually
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android: Add update and DLC support
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android: Use autogenerated hash code function for Game class
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android: Use autoVersion when gradle property is set
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shader_recompiler: remove barriers in conditional control flow when device lacks support
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shader_recompiler: translate f64 to f32 when unsupported on host
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qt: use larger buffer for update install
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Combine vertex/transform feedback buffer binding into a single call
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android: Gradle updates
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Change the applicationIdSuffix and app launcher title based on build type
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Fixes an issue where we try to resolve file extension from URIs. Sometimes the URI will not contain the file name at all and instead a string of numbers. Here we query the content resolver and guarantee that we get a file name every time.
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vk_blit_screen: use higher bit depth for fxaa
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lacks support
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qt: persist framerate sync option
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android: Add proper homebrew check
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yuzu: add opengl shader backend info in status bar
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service: nfc: Add backup support
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nvnflinger: allow locking framerate during video playback
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android: EmulationActivity: Fix orientation on Mi Pad 5.
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Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
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Previously, we were mixing the raw CPU frequency and CNTFRQ.
The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
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