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2017-08-19pica/shader/jit: implement SETEMIT and EMITwwylele
2017-08-19pica/primitive_assembly: Handle winding for GS primitivewwylele
hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19correct constnesswwylele
2017-08-19pica/shader/interpreter: implement SETEMIT and EMITwwylele
2017-08-19pica/shader: extend UnitState for GSwwylele
Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access. This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19motion_emu: no need to include thread in headerwwylele
2017-08-15Merge pull request #2881 from MerryMage/dsp-firm-checkYuri Kunde Schlesner
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15dsp_dsp: Remove size assertion in LoadComponentMerryMage
2017-08-14Fix Spelling/English mistakesDave Leaver
2017-08-12Merge pull request #2843 from Subv/applet_slotsSebastian Valle
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-11gl_shader_gen: don't call SampleTexture when bump map is not usedwwylele
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele
2017-08-11HID: use MotionDevice for Accelerometer and Gyroscopewwylele
2017-08-11Merge pull request #2874 from danzel/spelling-1Weiyi Wang
Fix some spelling mistakes
2017-08-11Fix some spelling mistakesdanzel
2017-08-11SwRasterizer/Lighting: implement spot lightwwylele
2017-08-11SwRasterizer/Lighting: implement geometric factorwwylele
2017-08-10Merge pull request #2863 from wwylele/pad-state-zeroWeiyi Wang
HID: zero unused PadState bits
2017-08-10HID: zero unused PadState bitswwylele
2017-08-10SwRasterizer/Lighting: use make_tuple instead of constructorwwylele
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10pica/regs: layout geometry shader configuration regswwylele
All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-09Merge pull request #2862 from j-selby/update-cryptoppbunnei
Update CryptoPP (byte ambiguity)
2017-08-09Merge pull request #2822 from wwylele/sw_lighting-2Weiyi Wang
Implement fragment lighting in the sw renderer (take 2)
2017-08-09Merge pull request #2856 from wwylele/shader-shareWeiyi Wang
pica: upload shared shader code & swizzle to both unit
2017-08-09Service/dlp: Update function tables according 3dbrewmailwl
2017-08-08Update cryptoppJames
2017-08-07Services/APT: Use the AppletAttributes union directly when dealing with ↵Subv
applet attrs.
2017-08-07Services/APT: Use an array to hold data about the 4 possible concurrent ↵Subv
applet types (Application, Library, HomeMenu, System). This gives each applet type its own set of events as per the real NS module.
2017-08-07pica: upload shared shader code to both unitwwylele
2017-08-04Quickfix typo in OpenGL 3.3 error messageAndrea Pascal
User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-03telemetry: Add field for OsPlatform.bunnei
2017-08-03telemetry: Add field for BuildName.bunnei
2017-08-03telemetry: Add field for RequiresSharedFont.bunnei
2017-08-03telemetry_session: Log BuildDate and ProgramName fields.bunnei
2017-08-03common: Add build timestamp to scm_rev.bunnei
2017-08-03core: Expose AppLoader as a public interface.bunnei
2017-08-03loader: Expose program title.bunnei
2017-08-03SwRasterizer/Lighting: shorten file namewwylele
2017-08-02SwRasterizer/Lighting: move to its own filewwylele
2017-08-02SwRasterizer/Lighting: reduce confusionwwylele
2017-08-02SwRasterizer/Lighting: move quaternion normalization to the callerwwylele
2017-07-31Handle invalid filenames when renaming files/directoriesJames
2017-07-29Merge pull request #2848 from wwylele/shader-loop-fixWeiyi Wang
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-27Merge pull request #2679 from MerryMage/interp-testsbunnei
DynCom VFP tests
2017-07-27Merge pull request #2840 from Subv/apt_parameterbunnei
Services/APT: Corrected the behavior of the Receive/Send/Glance/CancelParameter functions
2017-07-27pica/shader_interpreter: fix off-by-one in LOOPwwylele
2017-07-26Merge pull request #2837 from wwylele/shader-debugger-fixbunnei
Misc shader debugger fixes
2017-07-26Network: Moved NintendoOUI initalization to RoomMember constructorB3n30
2017-07-23tests: Add tests for vaddMerryMage
2017-07-23tests: Arm testing frameworkMerryMage