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2018-08-08vfs: Add unreachable assert to file permissions converterZach Hilman
2018-08-08vfs: Add RealVfsFilesystem implementationZach Hilman
2018-08-08file_util: Add platform-specific slash option to SanitizePathZach Hilman
2018-08-08vfs: Add VfsFilesystem interface and default implementationZach Hilman
2018-08-08filesystem: Remove unnecessary if conditionsZach Hilman
2018-08-08gl_rasterizer: Do not render when no render target is configured.bunnei
- Used by Super Mario Odyssey.
2018-08-08Merge pull request #976 from bunnei/shader-immbunnei
gl_shader_decompiler: Let OpenGL interpret floats.
2018-08-08Merge pull request #981 from bunnei/cbuf-corruptbunnei
maxwell_3d: Use correct const buffer size and check bounds.
2018-08-08Merge pull request #978 from bunnei/fixioctlbunnei
nvhost_gpu: Don't over copy IoctlSubmitGpfifo.
2018-08-08fsp_srv: Use std::string_view's copy() function instead of strncpy()Lioncash
Given elements inserted into a vector are zeroed out, we can just copy MAX_LEN - 1 elements and the data will already be properly null terminated.
2018-08-08fsp_srv: Emplace entries first when building index instead of emplacing lastLioncash
The current way were doing it would require copying a 768 character buffer (part of the Entry struct) to the new element in the vector. Given it's a plain array, std::move won't eliminate that. Instead, we can emplace an instance directly into the destination buffer and then fill it out, avoiding the need to perform any unnecessary copies. Given this is done in a loop, we can request the destination to allocate all of the necessary memory ahead of time, avoiding the need to potentially keep reallocating over and over on every few insertions into the vector.
2018-08-08Merge pull request #985 from bunnei/rt-r11g11b10bunnei
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
2018-08-08Merge pull request #979 from bunnei/vtx88bunnei
maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.
2018-08-08Merge pull request #975 from bunnei/am-stubbunnei
am: Stub SetScreenShotImageOrientation.
2018-08-08common/logging: Add missing service log categoriesLioncash
These weren't added when the services were introduced.
2018-08-08Merge pull request #980 from bunnei/fix-logsbunnei
renderer_opengl: Use trace log in a few places.
2018-08-08common/color: Remove unnecessary const qualifiers on return typesLioncash
These are just superfluous and not necessesary
2018-08-08common/color: Get rid of undefined behaviorLioncash
Gets rid of type punning via reinterpret_cast within functions. Instead, we use memcpy to transfer the contents across types.
2018-08-08vector_math: Use variable template version of is_signed in Vec classesLioncash
Same behavior, less code
2018-08-08Merge pull request #966 from lioncash/modernizebunnei
common: Convert type traits templates over to variable template versions where applicable
2018-08-08Merge pull request #850 from DarkLordZach/icon-metabunnei
Add Icons and Metadata Support
2018-08-08Merge pull request #968 from lioncash/vecbunnei
vector_math: Minor cleanups
2018-08-08Merge pull request #958 from lioncash/nv-globalbunnei
nvdrv: Get rid of global std::weak_ptr
2018-08-09Open first user addedDavid Marcec
2018-08-09Inital pass of account backend implementationDavid Marcec
This commit verified working on puyo
2018-08-08GetProfileBase and GetProfileBaseAndData addedDavid Marcec
2018-08-08began initial implementation of "ProfileManager"David Marcec
2018-08-08Service/Account: stub LoadImage functionmailwl
2018-08-08Switched uuids from u128 to new UUID structDavid Marcec
2018-08-08Merge pull request #972 from lioncash/catchbunnei
externals: Update catch to 2.3.0
2018-08-08Merge pull request #965 from lioncash/unused-filesbunnei
hle: Remove unused romfs.cpp/.h
2018-08-08Merge pull request #974 from lioncash/accbunnei
acc: Add missing function table entries for GetUserCount
2018-08-08gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.bunnei
- Used by Super Mario Odyssey.
2018-08-08hid: fix IsSixAxisSensorAtRest() responsemailwl
2018-08-08gl_shader_decompiler: Stub input attribute Unknown_63.bunnei
2018-08-08maxwell_3d: Use correct const buffer size and check bounds.bunnei
- Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX.
2018-08-08renderer_opengl: Use trace log in a few places.bunnei
2018-08-08maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8.bunnei
2018-08-08nvhost_gpu: Don't over copy IoctlSubmitGpfifo.bunnei
2018-08-08gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.bunnei
- Used by Super Mario Odyssey.
2018-08-08gl_shader_decompiler: Let OpenGL interpret floats.bunnei
- Accuracy is lost in translation to string, e.g. with NaN. - Needed for Super Mario Odyssey.
2018-08-08am: Stub SetScreenShotImageOrientation.bunnei
- Used by Super Mario Odyssey.
2018-08-07acc: Add missing function table entries for GetUserCountLioncash
Given this is stubbed within the common module in 5ac7b84, it should be added to the other relevant tables as well.
2018-08-07acc: Stub GetUserCount. (#973)bunnei
- Used by Pokken Tournament DX.
2018-08-07Merge pull request #967 from lioncash/signbunnei
file_util: Avoid sign-conversions in WriteArray() and ReadArray()
2018-08-07nvdrv: Get rid of global std::weak_ptrLioncash
Rather than use global state, we can simply pass the instance into the NVFlinger instance directly.
2018-08-07vector_math: Remove unimplemented function prototypesLioncash
2018-08-07vector_math: Make functions constexpr where applicableLioncash
2018-08-07vector_math: Convert typedefs to type aliasesLioncash
2018-08-07common: Convert type traits templates over to variable template versions ↵Lioncash
where applicable Uses the C++17 inline variable variants