| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-08-08 | vfs: Add unreachable assert to file permissions converter | Zach Hilman | |
| 2018-08-08 | vfs: Add RealVfsFilesystem implementation | Zach Hilman | |
| 2018-08-08 | file_util: Add platform-specific slash option to SanitizePath | Zach Hilman | |
| 2018-08-08 | vfs: Add VfsFilesystem interface and default implementation | Zach Hilman | |
| 2018-08-08 | filesystem: Remove unnecessary if conditions | Zach Hilman | |
| 2018-08-08 | gl_rasterizer: Do not render when no render target is configured. | bunnei | |
| - Used by Super Mario Odyssey. | |||
| 2018-08-08 | Merge pull request #976 from bunnei/shader-imm | bunnei | |
| gl_shader_decompiler: Let OpenGL interpret floats. | |||
| 2018-08-08 | Merge pull request #981 from bunnei/cbuf-corrupt | bunnei | |
| maxwell_3d: Use correct const buffer size and check bounds. | |||
| 2018-08-08 | Merge pull request #978 from bunnei/fixioctl | bunnei | |
| nvhost_gpu: Don't over copy IoctlSubmitGpfifo. | |||
| 2018-08-08 | fsp_srv: Use std::string_view's copy() function instead of strncpy() | Lioncash | |
| Given elements inserted into a vector are zeroed out, we can just copy MAX_LEN - 1 elements and the data will already be properly null terminated. | |||
| 2018-08-08 | fsp_srv: Emplace entries first when building index instead of emplacing last | Lioncash | |
| The current way were doing it would require copying a 768 character buffer (part of the Entry struct) to the new element in the vector. Given it's a plain array, std::move won't eliminate that. Instead, we can emplace an instance directly into the destination buffer and then fill it out, avoiding the need to perform any unnecessary copies. Given this is done in a loop, we can request the destination to allocate all of the necessary memory ahead of time, avoiding the need to potentially keep reallocating over and over on every few insertions into the vector. | |||
| 2018-08-08 | Merge pull request #985 from bunnei/rt-r11g11b10 | bunnei | |
| gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel. | |||
| 2018-08-08 | Merge pull request #979 from bunnei/vtx88 | bunnei | |
| maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. | |||
| 2018-08-08 | Merge pull request #975 from bunnei/am-stub | bunnei | |
| am: Stub SetScreenShotImageOrientation. | |||
| 2018-08-08 | common/logging: Add missing service log categories | Lioncash | |
| These weren't added when the services were introduced. | |||
| 2018-08-08 | Merge pull request #980 from bunnei/fix-logs | bunnei | |
| renderer_opengl: Use trace log in a few places. | |||
| 2018-08-08 | common/color: Remove unnecessary const qualifiers on return types | Lioncash | |
| These are just superfluous and not necessesary | |||
| 2018-08-08 | common/color: Get rid of undefined behavior | Lioncash | |
| Gets rid of type punning via reinterpret_cast within functions. Instead, we use memcpy to transfer the contents across types. | |||
| 2018-08-08 | vector_math: Use variable template version of is_signed in Vec classes | Lioncash | |
| Same behavior, less code | |||
| 2018-08-08 | Merge pull request #966 from lioncash/modernize | bunnei | |
| common: Convert type traits templates over to variable template versions where applicable | |||
| 2018-08-08 | Merge pull request #850 from DarkLordZach/icon-meta | bunnei | |
| Add Icons and Metadata Support | |||
| 2018-08-08 | Merge pull request #968 from lioncash/vec | bunnei | |
| vector_math: Minor cleanups | |||
| 2018-08-08 | Merge pull request #958 from lioncash/nv-global | bunnei | |
| nvdrv: Get rid of global std::weak_ptr | |||
| 2018-08-09 | Open first user added | David Marcec | |
| 2018-08-09 | Inital pass of account backend implementation | David Marcec | |
| This commit verified working on puyo | |||
| 2018-08-08 | GetProfileBase and GetProfileBaseAndData added | David Marcec | |
| 2018-08-08 | began initial implementation of "ProfileManager" | David Marcec | |
| 2018-08-08 | Service/Account: stub LoadImage function | mailwl | |
| 2018-08-08 | Switched uuids from u128 to new UUID struct | David Marcec | |
| 2018-08-08 | Merge pull request #972 from lioncash/catch | bunnei | |
| externals: Update catch to 2.3.0 | |||
| 2018-08-08 | Merge pull request #965 from lioncash/unused-files | bunnei | |
| hle: Remove unused romfs.cpp/.h | |||
| 2018-08-08 | Merge pull request #974 from lioncash/acc | bunnei | |
| acc: Add missing function table entries for GetUserCount | |||
| 2018-08-08 | gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel. | bunnei | |
| - Used by Super Mario Odyssey. | |||
| 2018-08-08 | hid: fix IsSixAxisSensorAtRest() response | mailwl | |
| 2018-08-08 | gl_shader_decompiler: Stub input attribute Unknown_63. | bunnei | |
| 2018-08-08 | maxwell_3d: Use correct const buffer size and check bounds. | bunnei | |
| - Fixes mem corruption with Super Mario Odyssey and Pokkén Tournament DX. | |||
| 2018-08-08 | renderer_opengl: Use trace log in a few places. | bunnei | |
| 2018-08-08 | maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. | bunnei | |
| 2018-08-08 | nvhost_gpu: Don't over copy IoctlSubmitGpfifo. | bunnei | |
| 2018-08-08 | gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM. | bunnei | |
| - Used by Super Mario Odyssey. | |||
| 2018-08-08 | gl_shader_decompiler: Let OpenGL interpret floats. | bunnei | |
| - Accuracy is lost in translation to string, e.g. with NaN. - Needed for Super Mario Odyssey. | |||
| 2018-08-08 | am: Stub SetScreenShotImageOrientation. | bunnei | |
| - Used by Super Mario Odyssey. | |||
| 2018-08-07 | acc: Add missing function table entries for GetUserCount | Lioncash | |
| Given this is stubbed within the common module in 5ac7b84, it should be added to the other relevant tables as well. | |||
| 2018-08-07 | acc: Stub GetUserCount. (#973) | bunnei | |
| - Used by Pokken Tournament DX. | |||
| 2018-08-07 | Merge pull request #967 from lioncash/sign | bunnei | |
| file_util: Avoid sign-conversions in WriteArray() and ReadArray() | |||
| 2018-08-07 | nvdrv: Get rid of global std::weak_ptr | Lioncash | |
| Rather than use global state, we can simply pass the instance into the NVFlinger instance directly. | |||
| 2018-08-07 | vector_math: Remove unimplemented function prototypes | Lioncash | |
| 2018-08-07 | vector_math: Make functions constexpr where applicable | Lioncash | |
| 2018-08-07 | vector_math: Convert typedefs to type aliases | Lioncash | |
| 2018-08-07 | common: Convert type traits templates over to variable template versions ↵ | Lioncash | |
| where applicable Uses the C++17 inline variable variants | |||
