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2021-07-22shader: Add XMAD multiplication folding optimizationReinUsesLisp
2021-07-22shader: Simplify ISCADDReinUsesLisp
2021-07-22shader: Add utility to resolve identities on a valueReinUsesLisp
2021-07-22spirv: Implement EmitIdentityReinUsesLisp
2021-07-22spirv: Initial bindings supportReinUsesLisp
2021-07-22shader: Improve object poolReinUsesLisp
2021-07-22shader: Fix trackingReinUsesLisp
2021-07-22shader: Add support for forward declarationsReinUsesLisp
2021-07-22shader: Support SSA loops on IRReinUsesLisp
2021-07-22shader: Misc fixesReinUsesLisp
2021-07-22shader: Initial implementation of an ASTReinUsesLisp
2021-07-22spirv: Initial SPIR-V supportReinUsesLisp
2021-07-22shader: Better constant foldingReinUsesLisp
2021-07-22shader: Properly store phi on InstReinUsesLisp
2021-07-22shader: Add pools and rename filesReinUsesLisp
2021-07-22shader: Make typed IRReinUsesLisp
2021-07-22shader: Remove illegal character in SSA passReinUsesLisp
2021-07-22shader: Constant propagation and global memory to storage bufferReinUsesLisp
2021-07-22shader: Initial instruction supportReinUsesLisp
2021-07-22shader: SSA and dominanceReinUsesLisp
2021-07-22shader: Initial recompiler workReinUsesLisp
2021-07-22thread_worker: Fix compile time errorameerj
state is unused in the branch where with_state is false
2021-07-22Merge pull request #6686 from ReinUsesLisp/vk-optimal-copybunnei
vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
2021-07-22Merge pull request #6693 from lat9nq/cmd-fullscreen-mode-2Morph
yuzu_cmd: Make use of fullscreen_mode setting
2021-07-21Merge pull request #6654 from german77/custom_thresholdbunnei
input_common: Make button threshold customizable
2021-07-21yuzu_cmd: Make use of fullscreen_mode settinglat9nq
Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous hierarchy and fixes the resolution issue with this fullscreen mode. yuzu-cmd will now read the fullscreen_mode setting and use it appropriately.
2021-07-21yuzu-cmd: Fullscreen Improvements (#6656)san
* emu_window_sdl2_vk: Use the generated SDL config On Linux, due to the way we include SDL2 as a submodule, it makes it difficult for us to specify which SDL_config.h we intended to include. Before, CMake would default to the dummy one included with SDL and ignore the generated one. This tells CMake to use the generated one. In addition, we define USING_GENERATED_CONFIG_H to throw an error in case the dummy config is used by accident. Fixes Vulkan not working on Linux yuzu-cmd. * emu_window_sdl2_vk: Specify the window manager if it should be supported The original language "not implemented" is wrong if the implementation exists but is not compiled. This causes a bit of a debugging headache when it goes wrong. Log it if the window manager is known before exiting. * sdl_impl, emu_window: Remove clang ignore Fixed upstream by libsdl-org/SDL@25fc40b0bd44c484051064bc6b945ea9943f88dd * Enable fullscreen support for Vulkan on yuzu-cmd Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd. * Change fullscreen logic to attempt desktop resolution first on yuzu-cmd Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution. Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com> Co-authored-by: san <san+gitkraken@smederijmerlijn.nl>
2021-07-21Merge pull request #6660 from Morph1984/controller_applet_rev8bunnei
applet_controller: Add preliminary support for version 8
2021-07-20hle: service: kernel_helpers: Remove unnecessary pragma once.bunnei
2021-07-20hle: kernel: svc: Remove part of ExitProcess.bunnei
- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20hle: service: nvdrv: Remove unused kernel reference.bunnei
2021-07-20hle: service: hid: npad: Remove unused kernel reference.bunnei
2021-07-20hle: kernel: Track and release server sessions, and protect methods with locks.bunnei
2021-07-20hle: kernel: KProcess: Change process termination assert to a warning.bunnei
- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20hle: kernel: Ensure current running process is closed.bunnei
2021-07-20hle: kernel: Ensure global handle table is finalized before closing.bunnei
2021-07-20kernel: svc: ConnectToNamedPort: Close extra reference to port.bunnei
2021-07-20hle: service: sm: Refactor to better manage ports.bunnei
2021-07-20hle: kernel: k_process: Close the handle table on shutdown.bunnei
2021-07-20hle: kernel: k_process: Close main thread reference after it is inserted ↵bunnei
into handle table.
2021-07-20hle: kernel: Ensure global handle table is initialized.bunnei
2021-07-20hle: service: Add a helper module for managing kernel objects.bunnei
2021-07-20hle: kernel: Provide methods for tracking dangling kernel objects.bunnei
2021-07-20Merge pull request #6649 from german77/toggle_sdlbunnei
input_common: Support SDL toggle buttons
2021-07-20gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBAReinUsesLisp
Avoids reading out of bounds from the stack.
2021-07-20buffer_cache: Simplify clear logicReinUsesLisp
Use existing helper functions and avoid looping when only one buffer has to be active.
2021-07-20Merge pull request #6629 from FernandoS27/accel-dma-2bunnei
DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20Merge pull request #6658 from Morph1984/render-window-fixbunnei
bootmanager: Create a dummy render widget
2021-07-20Merge pull request #6685 from ReinUsesLisp/radeonsi-clientFernando S
gl_texture_cache: Workaround slow PBO downloads on radeonsi
2021-07-20vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possibleReinUsesLisp
Silences performance warnings generated from validation layers on each frame.