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2015-08-17Fix building under MinGWdarkf
2015-08-16Merge pull request #1034 from yuriks/rg8-texturesbunnei
videocore: Added RG8 texture support
2015-08-17Shader: implement EX2 and LG2 in JITaroulin
2015-08-16Fix Linux GCC 4.9 build (complaining about undeclared memset)LittleWhite
2015-08-16Shader: implement EX2 and LG2 in interpreteraroulin
2015-08-16Build fix for Debug configurations.Tony Wasserka
2015-08-16Merge pull request #997 from Lectem/cmdlist_full_debugTony Wasserka
citra-qt: Improve pica command list widget (add mask, fix some issues)
2015-08-16citra-qt/VertexShader: Minor UI improvements.Tony Wasserka
Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index". Added flexible space at the bottom of the widget.
2015-08-16citra-qt: Fix comment style.Tony Wasserka
2015-08-16Introduce a shader tracer to allow inspection of input/output values for ↵Tony Wasserka
each processed instruction.
2015-08-16Pica/DebugUtils: Include uniform information into shader dumps.Tony Wasserka
2015-08-16citra-qt: Improve shader debugger.Tony Wasserka
Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-08-16citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler.Tony Wasserka
2015-08-15Merge pull request #1033 from bbarenblat/masterYuri Kunde Schlesner
Handle `FileType::CIA` in `switch` statements
2015-08-16citra-qt: Give RG8 format a proper name in the texture viewerYuri Kunde Schlesner
2015-08-16videocore: Added RG8 texture supportPatrick Martin
2015-08-16GPU: Implement TextureCopy-mode display transfersYuri Kunde Schlesner
Fixes glitchy garbage in Fire Emblem 3D scenes.
2015-08-16Merge pull request #1017 from LittleWhite-tb/qt-recent-filesbunnei
citra-qt: save path for recent files loaded
2015-08-16Merge pull request #1032 from lioncash/swapbunnei
vfp: use std::swap where applicable
2015-08-16Kernel: Remove unused legacy heap MapBlock_* functionsYuri Kunde Schlesner
2015-08-16APT: Adjust shared font hack so it works with the new linear heap codeYuri Kunde Schlesner
2015-08-16Kernel: Implement svcGetProcessInfo in a basic wayYuri Kunde Schlesner
This also adds some basic memory usage accounting. These two types are used by Super Smash Bros. during startup.
2015-08-16Kernel: Add more infrastructure to support different memory layoutsYuri Kunde Schlesner
This adds some structures necessary to support multiple memory regions in the future. It also adds support for different system memory types and the new linear heap mapping at 0x30000000.
2015-08-16HLE: Remove empty ConfigMem and SharedPage Shutdown functionsYuri Kunde Schlesner
2015-08-16Move core/mem_map.{cpp,h} => core/hle/kernel/memory.{cpp,h}Yuri Kunde Schlesner
2015-08-16Memory: Move address type conversion routines to memory.cpp/hYuri Kunde Schlesner
These helpers aren't really part of the kernel, and mem_map.cpp/h is going to be moved there next.
2015-08-16Process: Store kernel compatibility version during loadingYuri Kunde Schlesner
2015-08-16Kernel: Properly implement ControlMemory FREE and COMMITYuri Kunde Schlesner
2015-08-16Memory: Move PAGE_MASK and PAGE_BITS to memory.hYuri Kunde Schlesner
2015-08-16VMManager: Introduce names for used ResultCodesYuri Kunde Schlesner
2015-08-16VMManager: Make LogLayout log level configurable as a parameterYuri Kunde Schlesner
2015-08-16VMManager: Change block offsets to size_tYuri Kunde Schlesner
2015-08-15vfp: use std::swap where applicableLioncash
2015-08-15Merge pull request #1031 from bbarenblat/masterYuri Kunde Schlesner
Handle invalid `Log::Class`
2015-08-15Shader: Use a POD struct for registers.bunnei
2015-08-15Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.bunnei
2015-08-15Common: Cleanup CPU capability detection code.bunnei
2015-08-15Common: Move cpu_detect to x64 directory.bunnei
2015-08-15x64: Refactor to remove fake interfaces and general cleanups.bunnei
2015-08-15JIT: Support negative address offsets.bunnei
2015-08-15Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15Common: Added MurmurHash3 hash function for general-purpose use.bunnei
2015-08-15Common: Ported over boilerplate x86 JIT code from Dolphin/PPSSPP.bunnei
2015-08-15Common: Ported over Dolphin's code for x86 CPU capability detection.bunnei
2015-08-15Shader: Define a common interface for running vertex shader programs.bunnei
2015-08-15Shader: Move shader code to its own subdirectory, "shader".bunnei
2015-08-15GPU: Refactor "VertexShader" namespace to "Shader".bunnei
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15Properly indicate that CIA support is not implemented yetBenjamin Barenblat
Make `Loader::LoadFile` return an `ErrorNotImplemented` if you call it on a CIA file.
2015-08-15Give CIA file type a nameBenjamin Barenblat
Make `GetFileTypeString` return ‘CIA’ for CIA (CTR Importable Archive) files.
2015-08-15Handle invalid `Log::Class`Benjamin Barenblat
Add a case of `Log::Class::Count` to the switch statement that dispatches on `Log::Class`. The case simply calls the `UNREACHABLE` macro.