| Age | Commit message (Collapse) | Author |
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service: hid: Return error if arguments of SetSupportedNpadIdType is invalid
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kernel: fix compilation with older gcc
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Call rasterizer->ReleaseFences() directly
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main: Enable High DPI fixes for Qt >= 5.14
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add volume quicksetting with volume slider
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Rename FSR, add missing resolution multipliers, and SMAA
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Game Image with Discord RPC
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Connected to Yuzu Compatibility Page
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yuzu_cmd: Order arguments alphabetically and port arguments from Qt
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yuzu_cmd: Fix touch and controller input
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input_common: Simplify stick from button
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Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
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This reverts commit 25fc5c0e1158cb8e81cbc769b24ad84032a1fbfd, reversing
changes made to af20e25081f97d55b451606c87922e2b49f0d363.
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Added 'Hide empty rooms' toggle to lobby
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Revert "hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer"
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kernel: add KDeviceAddressSpace
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fixed typo
fixed typo
fixed typo
clang
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ReadBuffer"
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gl_shader_cache: Force context flush when loading disk shader cache
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shaders: Fix TXQ with MSAA textures
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input_common: Implement turbo buttons
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kernel: add KCapabilities
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hle_ipc: Use std::span to avoid heap allocations/copies when calling ReadBuffer
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input_common: joycon: Remove Magic numbers from common protocol
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video_core: Implement vulkan clear specified channel
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Depends on https://github.com/yuzu-emu/build-environments/pull/69
clang-15 primary run
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Also fixes for texture buffers, which do not have mips eithers.
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texture_pass: Fix texture descriptors comparisons
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texture_pass: Refactor texture handle retrieval
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