| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-11-05 | Merge pull request #1441 from CarlKenner/DebuggerLog | bunnei | |
| logging: Add DebuggerBackend for logging to Visual Studio | |||
| 2018-11-05 | Merge pull request #1639 from DarkLordZach/open-yuzu-folder | bunnei | |
| qt: Add help option to open yuzu folder | |||
| 2018-11-05 | Add support to color mask to avoid issues in blending caused by wrong values ↵ | Rodolfo Bogado | |
| in the alpha channel in some render targets. | |||
| 2018-11-04 | Implement multi-target viewports and blending | Rodolfo Bogado | |
| 2018-11-04 | Merge pull request #1625 from FernandoS27/astc | bunnei | |
| Implement ASTC Textures 5x5 and fix a bunch of ASTC texture problems | |||
| 2018-11-04 | Merge pull request #1645 from dharmin/master | Mat M | |
| Fix quickstart link | |||
| 2018-11-05 | Fix quickstart link | Dharmin K Shah | |
| 2018-11-04 | Fix typo in BufferTransformFlags | Frederic Laing | |
| 2018-11-03 | game_list: Only reload game list after relevant settings changed | Zach Hilman | |
| Prevents unnecessary reloads on every configuration operation. | |||
| 2018-11-03 | sm: Implement RegisterService and UnregisterService | Zach Hilman | |
| These are needed by Edizon to boot. They are used to see if a user is using SX OS, as SX OS registers a custom service called 'tx' and attempting to register a service of the same name lets the application know if it is present. | |||
| 2018-11-03 | qt: Add help option to open yuzu folder | Zach Hilman | |
| Opens a new file manager window at the UserDir. | |||
| 2018-11-03 | Stubbed SetMemoryPermission | Frederic Laing | |
| 2018-11-02 | correct syntax | greggameplayer | |
| 2018-11-02 | Merge branch 'master' into Texture2DArray | greggameplayer | |
| 2018-11-02 | Fixed incorrect hwopus assert | David Marcec | |
| 2018-11-02 | Fixed HID crash when launching more than 1 game & signaled syleset change event | David Marcec | |
| This should fix crashes when launching multiple games in yuzu | |||
| 2018-11-01 | game_list: Make add-ons column optional | Zach Hilman | |
| As the add-ons column takes the most processing time out of any (as it needs to search registration for updates/dlc, patch control NCAs, search for mods, etc.), an option was added to disable it. This does not affect the application of add-ons. In large game collections, this decreases game list refresh time by as much as 70%. | |||
| 2018-11-01 | filesystem: Cache RegisteredCacheUnion instead of constructing on demand | Zach Hilman | |
| Prevents unnecessary re-reads of the metadata and unnecessary temporary objects. | |||
| 2018-11-01 | file_sys: Use common KeyManager in NCA container types | Zach Hilman | |
| Creates a single KeyManager for the entire container and then passes it into the NCA constructor, eliminating several unnecessary KeyManager reads. | |||
| 2018-11-01 | content_archive: Add optional KeyManager parameter to constructor | Zach Hilman | |
| Allows resuing a common KeyManager when a large amount of NCAs are handled by the same class. Should the parameter not be provided, a new KeyManager will be constructed, as was the default behavior prior to this. | |||
| 2018-11-01 | Fix ASTC Decompressor to support depth parameter | FernandoS27 | |
| 2018-11-01 | Merge pull request #1615 from lioncash/input | bunnei | |
| configure_system: Contrain profile usernames to 32 characters | |||
| 2018-11-01 | memory_manager: Do not MapBufferEx over already in use memory. | bunnei | |
| - This fixes rendering when changing areas in Super Mario Odyssey. | |||
| 2018-11-01 | Merge pull request #1623 from Tinob/master | bunnei | |
| Improve OpenGL state handling | |||
| 2018-11-01 | Fix ASTC formats | FernandoS27 | |
| 2018-11-01 | Implemented ASTC 5x5 | FernandoS27 | |
| 2018-11-01 | Implement Cube Arrays | FernandoS27 | |
| 2018-11-01 | Merge pull request #1527 from FernandoS27/assert-flow | bunnei | |
| Assert Control Flow Instructions using Control Codes | |||
| 2018-10-31 | maxwell_3d: Restructure macro upload to use a single macro code memory. | bunnei | |
| - Fixes an issue where macros could be skipped. - Fixes rendering of distant objects in Super Mario Odyssey. | |||
| 2018-10-31 | Merge pull request #1604 from FearlessTobi/port-4369 | bunnei | |
| Port citra-emu/citra#4369: "compatdb: Use a seperate endpoint for testcase submission" | |||
| 2018-10-31 | Merge pull request #1528 from FernandoS27/assert-control-codes | bunnei | |
| Assert Control Codes Generation on Shader Instructions | |||
| 2018-10-31 | Merge pull request #1614 from ReinUsesLisp/surface-params | bunnei | |
| video_core: Move surface declarations out of gl_rasterizer_cache | |||
| 2018-10-31 | configure_system: Contrain profile usernames to 32 characters | Lioncash | |
| Previously, we would let a user enter an unbounded name and then silently truncate away characters that went over the 32-character limit. This is kind of bad from the UX point of view, because we're essentially not doing what the user intended in certain scenarios. Instead, we clamp it to 32 characters and make that visually apparent in the dialog box to provide a name for a user. | |||
| 2018-10-31 | Implement SurfaceTarget Texture2DArray | greggameplayer | |
| ( needed by Mario+Rabbids Kingdom Battle ) | |||
| 2018-10-30 | Improve OpenGL state handling | Rodolfo Bogado | |
| 2018-10-30 | service/usb: Update IPdSession's function table | Lioncash | |
| Updated based off information on SwitchBrew. | |||
| 2018-10-30 | video_core: Move surface declarations out of gl_rasterizer_cache | ReinUsesLisp | |
| 2018-10-30 | Assert Control Codes Generation | FernandoS27 | |
| 2018-10-30 | Merge pull request #1624 from lioncash/boost | bunnei | |
| general: Remove unused boost inclusions where applicable | |||
| 2018-10-30 | Merge pull request #1595 from FreddyFunk/cast | bunnei | |
| configure_system: Fix compiler warning | |||
| 2018-10-30 | general: Remove unused boost inclusions where applicable | Lioncash | |
| Cleans up unused includes and trims off some dependencies on externals. | |||
| 2018-10-30 | global: Use std::optional instead of boost::optional (#1578) | Frederic L | |
| * get rid of boost::optional * Remove optional references * Use std::reference_wrapper for optional references * Fix clang format * Fix clang format part 2 * Adressed feedback * Fix clang format and MacOS build | |||
| 2018-10-29 | Merge pull request #1621 from lioncash/ipc | bunnei | |
| hle_ipc: Make GetDomainMessageHeader return a regular pointer | |||
| 2018-10-29 | hle_ipc: Add member function for querying the existence of a domain header | Lioncash | |
| Gets rid of the need to call the getter and then check for null. | |||
| 2018-10-29 | hle_ipc: Make GetDomainMessageHeader return a regular pointer | Lioncash | |
| Nothing requires the shared owner ship here, so we can just return a plain pointer. | |||
| 2018-10-29 | Merge pull request #1611 from lioncash/const | bunnei | |
| core: Add missing const variants of getters for the System class | |||
| 2018-10-29 | Merge pull request #1580 from FernandoS27/mm-impl | bunnei | |
| Implemented Mipmaps | |||
| 2018-10-29 | Merge pull request #1617 from FearlessTobi/fix-stretch-delay | bunnei | |
| time_stretch: Switch to values of Citra | |||
| 2018-10-29 | ns: Implement command 400: GetApplicationControlData | Zach Hilman | |
| Returns the raw NACP bytes and the raw icon bytes into a title-provided buffer. Pulls from Registration Cache for control data, returning all zeros should it not exist. | |||
| 2018-10-29 | patch_manager: Add support for dumping decompressed NSOs | Zach Hilman | |
| When enabled in settings, PatchNSO will dump the unmodified NSO that it was passed to a file named <build id>.nso in the dump root for the current title ID. | |||
